sello23 Posted September 9, 2024 Posted September 9, 2024 I tried to run this mod with a few versions, using monomans and the one of the versions posted here. It crashes on new game all the time. Does anyone have a solution?
adle Posted September 10, 2024 Posted September 10, 2024 (edited) Hi Folks 🙂 There have been couple of people missunderstanding my request to join the discord. As stated in my previous post, we are looking for people to help us, work on wartimes addon. Creation Kit experience is not required, but ofc welcome. Since a mod like this, requires alot of skills we are looking for following, Someone who know how to: - make textures for custom tattoos - 3D modeling - dialogue creation and Quest Ideas - scripting - interior designing ofc also creative people who can think of story. We already set the story, but brainstorming all together might be helpful Please, please, dont contact me if you only want to see progress and dont want to contribute anything. We dont want a discord full of inactive people who dont want to work together. We are trying to create something beautiful and lewd for everybody here 😄 Please keep in mind, in the discord group everyone gets tasks assigned, so that we can be as much effective as possible. For People who still want to join, please send me a direct message. But if you only want to track whats happening, please stay here on LL. I will post regular updates. yous sincerely Wartimes Addon - Modding Crew Edited September 10, 2024 by adle 9
Will55 Posted September 18, 2024 Posted September 18, 2024 (edited) Just hit the new problem with Jazeem. Never had it happen before until my char had finished her "usefulness". Now he says it as she enters. She moved him outside but he had no useful conversation. Any solution or must I try to SSEEdit it? UPDATE Used the house faction change to enter with NPs but the old swine had no conversation regarding my char being his maid. Much as I can appreciate how nice it is to have loads of exciting extras added by the kind new mod author, I just wish the basics were ironed out first as the above problem for me in my 4th WTs run is totally new and I never had any of this in Monoman's versions. My char is yet to return to daddy so this could be interesting. Sorry to sound so unappreciative but 3 hours wasted on a simple quest really sucks. Update 2 Did a reload and this time Jazeem worked as it should but now I have another new problem: daddy follows her around inside the house like a dog on heat (?apt) with the daddy speech option open (as if I had pressed the "e" key). I did several reloads and it just repeated with one exception when he gave my char the barkeeper's clothes (verbally but NO dress in inventory) but then he still followed her with speech option open as my char was unwilling to change into the unknown to her, non existent dress in front of him as he kept following, he then fines her favour points. I wonder how many times I must repeat this one. Update3 This time she received the dress but because the swine was following her around (with speech option open_ she would not change and now gets the loss of favour everytime. I am retrying Monoman's instead. Edited September 19, 2024 by Will55
Alis_999 Posted September 18, 2024 Posted September 18, 2024 (edited) On 8/30/2024 at 3:08 AM, adle said: Also guys. If you want to join our discord to post ideas, just hit me up. Everyone is welcome. There might be things, we not thinking about. So you are welcome to join. to all modders out there. We need you 😄 you can see progress there as well. But please dont join if you dont have something to say. We dont want a channel with hundrets of people inactive. We are asking for ideas and help. For people who only want to see progress, i will post it here on LL If you do not want to create and design a new download page for downloading your version of the mod, then please attach a link to the latest version of your mod in your Profile Signature, it is very hard to search for the latest version among forum messages manually. Edited September 18, 2024 by Alis_999 1
Encon4 Posted September 19, 2024 Posted September 19, 2024 I'm trying the mod and somehow the quests in my end are so bugged, can't procede when i try to give money from the trinket, had to use setstage quest, but the values like approval from father, days passing for mother one time tasks and unable to serve drinks and food(i know the button to serve drink and food). everything seems static. Is there something that i missing with the requirements?
Will55 Posted September 20, 2024 Posted September 20, 2024 8 hours ago, Encon4 said: I'm trying the mod and somehow the quests in my end are so bugged, can't procede when i try to give money from the trinket, had to use setstage quest, but the values like approval from father, days passing for mother one time tasks and unable to serve drinks and food(i know the button to serve drink and food). everything seems static. Is there something that i missing with the requirements? Every quest I hit in Adle's new version fouled up with at least one problem, so I switched back to Monoman's 10.3 version and restarted the whole mod and have progressed twice as far in 1/3 of the time. Monoman's is not perfect but it at least mostly works. I admire the expansive aims of the new attempt here, but it is pointless if the basics fail.
sarahdaniels13 Posted September 20, 2024 Posted September 20, 2024 Hello all, I very much appreciate that this mod is being updated and all the work that everyone is doing to that end. Also the updates are very much appreciated. I wonder though if someone knows if there is any sort of eta on a release of these changes. I don't want to sound pushy I'm wondering cause I decided to wait for my next Skyrim playthrough until this update is complete cause I'd love to have it for that playthrough. Therefore I was just wondering if there was any kind of estimate that could be made. I have no idea what kind of work goes into this personally so have no reference to will it be weeks or months. Any estimate someone has would be amazing! Thank you all....
Sierrok Posted September 20, 2024 Posted September 20, 2024 (edited) I use the mod as posted by Adle, and it works way better than Monomans version. If you are experiencing bugs, it is possible that you are not using the right version of the game or do not have the dependacies. The mod is made for Skyrim version 1.5.97. So if you are playing with a different version of Skyrim, then Adle Wartimes will not work for you. Edited September 20, 2024 by Sierrok 1
Will55 Posted September 21, 2024 Posted September 21, 2024 (edited) 13 hours ago, Sierrok said: I use the mod as posted by Adle, and it works way better than Monomans version. If you are experiencing bugs, it is possible that you are not using the right version of the game or do not have the dependacies. The mod is made for Skyrim version 1.5.97. So if you are playing with a different version of Skyrim, then Adle Wartimes will not work for you. I spent several days working out what to use as I use 1.5.97 and so far I have NPs with Monoman's version nor have I had any major ones in the past (Hit the extreme corruption ending once) I fully appreciate what Adle is attempting to do and I can admire his courage in so doing. But so often when someone takes over a mod and uses a new broom to add nice extra features the basics can be damaged. e.g., I use the original conversion of LE YPS to SE rather than any of the new versions put out by the brave person who is working so hard to expand it as I had multiple problems with them. It is not just mods but in RL that this often occurs and it is NOT a shot at Adle as I can see what he is trying to do and quite honestly the mod needs a makeover as the original quest sequence was so weird especially WRT "good endings". MY char has saved "ma" several times (by different means) and frankly after the cumulative reaction to such from both daddy and ma, it was plain to see that she was just wasting her time and money. Still being a virgin and yet, called a whore (thanks to the heels, collar and dress) by her newly saved mother proved that, while buying her out of slavery had daddy telling us what naive morons we were to believe him, Daddy did not go unpunished after that I assure you as when I left with no bounty he was ma's slave. I do have a mechanism in mind on how to reward daddy and his party friends at the end of the long corruption version and to see them all dead with no bounty but I will wait and se if it works again. IMHO it seems that the best way to play the mod is for the PC to simply just dive into the corruption immediately and bonk everything that moves. Funny that ! ☺️ Edited September 21, 2024 by Will55
Balgin Posted September 21, 2024 Posted September 21, 2024 12 minutes ago, Will55 said: I spent several days working out what to use as I use 1.5.97 and so far I have NPs with Monoman's version nor have I had any major ones in the past (Hit the extreme corruption ending once) According to my old notes... Quote Hard Core Requirements SexLab, Dawnguard, HearthFires, Dragonborn, ZazAnimationPack, Alternate Start, Amputator, SD+, Simple Slavery, I'll take the Display Model (dcc-dm2), SD Cages, Devious Devices Expansion, SkyUI, Beeing Female SD Cages requires Sd Patches, Sd Patches requires Skyrim Utility Mod, Skyrim Utility Mod requires UI Extensions (UIE)* (also used for YPS) check load order recommended load order SUM SDc SD+ SDP Removed Display Model as a hard dependency. Removed SD cages as a master. Made Amputator framework a soft dependency. UI extension is sort of required now. If the cages aren't visible and the game crashes whenever the man at the meadery gives you the drinks order for the parties then make sure your version of Zaz animations is up to date (as that's also a requirement for some of the other mods). Recommended mods for 'full' experience 2x Tweaks above. A pregnancy mod - Either Fertility Mode or Beeing Female Fill Her Up Baka edition Devious Devices Expansion SL Survival Milk Mod Economy Optional - 'Time Passes' or 'Living Takes Time' to make tasks like cooking take time. Bathing in Skyrim Tweaked A mod that makes cum last longer - Maybe Sexlab Cum Overlays. Mods to add/remove to enable or disable wartimes. dcc-dm2 pchsWartimes sanguinesdebauchery SD addons SD Cages SD Patches Might be fun to add Elisif as companion patch (Tocatta as Elisif as companion), Jarls can follow & Devious Followers as well for a really twisted playthrough. Also add Bimbo. This might involve asking the father for time off and earning his favour often. It would probably also involve changing the timescale significantly. 1
Will55 Posted September 21, 2024 Posted September 21, 2024 44 minutes ago, Balgin said: According to my old notes... Nice Summary. Thank You! I only lack the "Display Model" mod as I do not like it and use "Ferility mode" in place of "Being Female", But all the rest are present.
Encon4 Posted September 21, 2024 Posted September 21, 2024 it seems putting momoman version and then adle version together fixed mostly the issues
Smutt11 Posted September 21, 2024 Posted September 21, 2024 just curious but why not just create new mod page/thread with all requiment, so someone new won't have to ask/search around? pretty sure you answer once before but i forgot
Smutt11 Posted September 21, 2024 Posted September 21, 2024 (edited) Is the curtian thing monoman plan to add yet? if not then i really hope adle add it. the white translpant curtian thingy is just hot Edited September 21, 2024 by Smutt11
Will55 Posted September 21, 2024 Posted September 21, 2024 6 hours ago, Encon4 said: it seems putting momoman version and then adle version together fixed mostly the issues In what order on both sides? I did try that but it made things worse, but I cannot remember the order I used.
TheMaze. Posted September 21, 2024 Posted September 21, 2024 On 9/19/2024 at 1:21 AM, Alis_999 said: If you do not want to create and design a new download page for downloading your version of the mod, then please attach a link to the latest version of your mod in your Profile Signature, it is very hard to search for the latest version among forum messages manually. We will probably make a new page for the addon. This is not confirmation, but it has been spoken about.
TheMaze. Posted September 21, 2024 Posted September 21, 2024 On 9/20/2024 at 4:47 PM, sarahdaniels13 said: Hello all, I very much appreciate that this mod is being updated and all the work that everyone is doing to that end. Also the updates are very much appreciated. I wonder though if someone knows if there is any sort of eta on a release of these changes. I don't want to sound pushy I'm wondering cause I decided to wait for my next Skyrim playthrough until this update is complete cause I'd love to have it for that playthrough. Therefore I was just wondering if there was any kind of estimate that could be made. I have no idea what kind of work goes into this personally so have no reference to will it be weeks or months. Any estimate someone has would be amazing! Thank you all.... No ETA has been established yet, what I can say is that major overhauls are being worked on and that some new content has mostly finishes and we are now in the phase of testing for bus, cleaning dialogue and fixing navmesh issues. If I was to give you an estimate on how I personally believe it's going to take, a month, perhaps a month and a half. I'm working on a side project for optional content in wartimes, and my part will most likely be done in two weeks.
TheMaze. Posted September 21, 2024 Posted September 21, 2024 3 hours ago, Will55 said: In what order on both sides? I did try that but it made things worse, but I cannot remember the order I used. Having both versions, monomans and AD's, is not necessary. In case that you do need them both, that's most likely due to you being on version 1.6+. this mod has not been updated for later versions yet. We will probably try to update the mod at the end of the addon completion. 1
TheMaze. Posted September 21, 2024 Posted September 21, 2024 11 hours ago, Balgin said: According to my old notes... Whilst most mods are still required. I will post a newer updated version with links to mods. Some mods are not necessary anymore, such as DisplayModel
TheMaze. Posted September 21, 2024 Posted September 21, 2024 12 hours ago, Will55 said: I spent several days working out what to use as I use 1.5.97 and so far I have NPs with Monoman's version nor have I had any major ones in the past (Hit the extreme corruption ending once) I fully appreciate what Adle is attempting to do and I can admire his courage in so doing. But so often when someone takes over a mod and uses a new broom to add nice extra features the basics can be damaged. e.g., I use the original conversion of LE YPS to SE rather than any of the new versions put out by the brave person who is working so hard to expand it as I had multiple problems with them. It is not just mods but in RL that this often occurs and it is NOT a shot at Adle as I can see what he is trying to do and quite honestly the mod needs a makeover as the original quest sequence was so weird especially WRT "good endings". MY char has saved "ma" several times (by different means) and frankly after the cumulative reaction to such from both daddy and ma, it was plain to see that she was just wasting her time and money. Still being a virgin and yet, called a whore (thanks to the heels, collar and dress) by her newly saved mother proved that, while buying her out of slavery had daddy telling us what naive morons we were to believe him, Daddy did not go unpunished after that I assure you as when I left with no bounty he was ma's slave. I do have a mechanism in mind on how to reward daddy and his party friends at the end of the long corruption version and to see them all dead with no bounty but I will wait and se if it works again. IMHO it seems that the best way to play the mod is for the PC to simply just dive into the corruption immediately and bonk everything that moves. Funny that ! ☺️ I understand the dissapointment. You will be pleased to know that the endings are being worked on! 1
TheMaze. Posted September 21, 2024 Posted September 21, 2024 (edited) On 9/20/2024 at 4:47 PM, sarahdaniels13 said: Hello all, I very much appreciate that this mod is being updated and all the work that everyone is doing to that end. Also the updates are very much appreciated. I wonder though if someone knows if there is any sort of eta on a release of these changes. I don't want to sound pushy I'm wondering cause I decided to wait for my next Skyrim playthrough until this update is complete cause I'd love to have it for that playthrough. Therefore I was just wondering if there was any kind of estimate that could be made. I have no idea what kind of work goes into this personally so have no reference to will it be weeks or months. Any estimate someone has would be amazing! Thank you all.... Ad, has already tackled some bugs. However the fact is that the version we have been using to base our expansion on, is outdated and has seen the adding and removing of multiple masters. This causes one extremely important problem in the creation kit, as show below. The first picture is how dialogue is made and what paths it follows. The other picture is what happens when a master gets added or removed. Most of the bugs or vanilla wartimes items are trigerd through dialogue. This is done in this view. However As you can see, all the boxes gets placed on the same spot. Some of the Dialogue views have so many of them, that whilst you are moving them, to see what's below the ck crashes and you have to start all over again. This combined with the fact that we didn't write the original dialogue and scripting, means that we more often that not have no clue what the conditions to trigger something are and where to find the dialogue we want to edit. I will look into streamlining some processes, but know that even the smallest change can sometimes take hours. Edited September 22, 2024 by TheMaze. 2
TheMaze. Posted September 22, 2024 Posted September 22, 2024 (edited) Now, Ad's version is made for Skyrim 1.5.97. Whilst we do whish it works with later version it doesn't. Here are the hard requirements for Skyrim SE version 1.5.97 All the DLC SKSE Download Skyrim Special Edition Build 2.0.20 Sexlab FrameWork Download version SexLabFrameworkSE_V163.7z SKyUI Download version SkyUI_5_1_SE FNIS You want FNis Behavior and Optional the creature pack XP32 Address Library for SKSE You want the All in one (1.5.X) Sexlab Aroused Redux or the one modified by Baka Fuz Ro D-oh This download is difficult to find, for 1.5.97 the one uploaded at the 23th of November 2019 works. Zaz Animation Pack v8+ Simply knock 1.0.3 is registered as a master, this is not used anymore in the mod, but if it doesn't start, download it with the fix, otherwise it ctd's. Very Important here is that the fix comes after the main version in the load order. BodySlide and Outfit Studios se Ussep for 1.5.97 this is a link to the archived version for 1.5.97 Those are I believe the main requirements and their dependencies listed. If I missed any dependencie let me know. Soft requirements: SL Survivial, SE Version Monoman's Tweak The bathing and amputation tweak BeeingFemale or Fertility Mode Deviuos Devices Racemenu v0-4-16 Immersive Hair Growth and Styling (YPS) there are quit a few mods that work with this mod to allow more options. You can customize this one extensively. PapurysUtil SE, v3.9 Ineed, or just use the survival mode. However food items given by this mod do not sate the survival mode needs. SlaveTats and its dependency Jcontainers Alternate Start - Live Another Life this should be linked to an archived version for 1.5.97. Milk Mod Economy SE If you are using mods that are made for Skyrim 1.6+, I highly recommend BEES or Backported Extended ESL Support. It allows older Skyrim versions to read the files for later versions. This is not a cure all! Edited October 2, 2024 by TheMaze. 3
Mushikisai Posted September 22, 2024 Posted September 22, 2024 On 4/15/2023 at 11:07 PM, Monoman1 said: So it would work a little something like this: While it may be a bit impolite, I still have to say that I prefer Monoman's version in this video to the current AD version of the house modifications. Particularly a little puzzled by the two beds and the throne in the current version of the hall. It's really a pity that monoman1 didn't release this version of the house, as it seems to have been very well developed. But maybe you could refer to the design in the video? Meanwhile I appreciate that the current version is still in development, so I'm more excited about it than disappointed.
Will55 Posted September 22, 2024 Posted September 22, 2024 7 hours ago, TheMaze. said: I understand the dissapointment. You will be pleased to know that the endings are being worked on! Thank you for that. BUT! Please do not seal off any possible bounty free retribution routes for the PC WRT daddy as I have found and used three so far. I do not mind my PC going through hell, so long as she has a chance of pay back. It would seem that this POV is a minority here, but it is how I play all RPGs SlaveRun, and not a few others, makes the villains essential (as well as immune to other things) and before just desserts are supplied to Bellamy et al, these have to be removed. Even with the "good ending" SR allows no deserved retribution so I regard making such villains essential as a cheat.
TheMaze. Posted September 22, 2024 Posted September 22, 2024 9 hours ago, dayangvvv said: While it may be a bit impolite, I still have to say that I prefer Monoman's version in this video to the current AD version of the house modifications. Particularly a little puzzled by the two beds and the throne in the current version of the hall. It's really a pity that monoman1 didn't release this version of the house, as it seems to have been very well developed. But maybe you could refer to the design in the video? Meanwhile I appreciate that the current version is still in development, so I'm more excited about it than disappointed. Well, altough we have put our own twist on some things, we have tried to recreate some of monomans changes... 1
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