cerebus300 Posted October 5, 2020 Posted October 5, 2020 I just thought of another great pony idea with Lola, but it probably involves too much stuff to get it to work. It would be great to have the mistress require Lola to pony her around in a chariot. Less work for her, and a good use for a slave. I know that this one is probably not doable without a ton of work as it involves chariots. The wagon in the SLUTS program is the only thing that I have a problem with. It is a mess and never stays attached to the pony. But, if someone has the capability to tackle that issue, that would be a great add-on, or part of an overall pony mod.
Hex Bolt Posted October 5, 2020 Posted October 5, 2020 59 minutes ago, cerebus300 said: I think that a harness would really help the outfit. I know exactly the one you are talking about in DD, and I would add it, at least as an option. That was a good suggestion. I don't know why I didn't think of making it optional. I was very concerned about it looking unrealistic if I simply included it in the set. So I got that included and tested for the final fixes update that I'll post later tonight. The harness will be off by default. It's available in any color as long as it's black.
Hex Bolt Posted October 5, 2020 Posted October 5, 2020 Update This patch requires version 1.1 to have already been installed. Previous updates for 1.1 are included in this update. You don't need earlier updates. Edit: deleted obsolete patch. This is my last planned update. Added: A new MCM Devices option for pony body harness. Only available in black. Fixed: Third merchant was not being removed from the "already spoken to" faction. * Fixed: Some pre-sex dialog might finish too quickly. Changed: Locking anal plugs will be removed to make way for a pony tail. Changed: Irileth & Faleen now back up rough talk with rough sex. * If you've already done the merchant task, the third merchant you talked to will be stuck in the faction and won't accept the note. You can clear this in the console: "RemoveFromFaction xx05DFD0". I'm sorry for letting that bug slip through earlier. Irileth demonstrates the uselessness of a pony girl. Spoiler 7
justbob2 Posted October 5, 2020 Posted October 5, 2020 3 hours ago, HexBolt8 said: It can start on its own if you're in an inn in one of the 5 walled cities. The command is only for making it start right away if you don't want to wait to see it. Thank you. Good to hear.
Lenore Posted October 5, 2020 Posted October 5, 2020 Hexbolt, you've done nice work with this mod .. tyvm. ❤️
justbob2 Posted October 5, 2020 Posted October 5, 2020 I got the Pony Girl quest in Whiterun. I was told to deliver a letter to the steward in exchange for gold, but the steward (Avenicci?) did not have any dialogue to make the trade. Is the steward in Whiterun the wrong one? There is no quest marker to identify the correct steward. Any hints?
Krynn Posted October 5, 2020 Posted October 5, 2020 I only tested the new Pony Quest briefly, which caught my attention: I already had a gag in my inventory, it was put on me instead of the pony gag. Also I don't get pony boots.
Hex Bolt Posted October 5, 2020 Posted October 5, 2020 7 hours ago, justbob2 said: I got the Pony Girl quest in Whiterun. I was told to deliver a letter to the steward in exchange for gold, but the steward (Avenicci?) did not have any dialogue to make the trade. Is the steward in Whiterun the wrong one? There is no quest marker to identify the correct steward. Any hints? There is only one steward at a time per hold. For Whiterun that is Proventus Avenicci, unless the Stormcloaks control Whiterun, then it is Brill. The dialog option for him for this quest is "(Give letter of credit to steward)". I did most of my testing in Whiterun and had no problems with Proventus. 2 hours ago, Krynn said: I already had a gag in my inventory, it was put on me instead of the pony gag. Get rid of any gags in your inventory that were given to you by this mod. They conflict with real DD gags. The scripts were updated a while ago to begin removing the gag from your inventory when the gag quest ends, but you probably still have some old ones. 2 hours ago, Krynn said: I don't get pony boots. The mod will not remove boots (or any item) with the "blocking" or "quest" keywords. If that slot is block by an item like that, you won't get the pony item. 11 hours ago, Lenore said: Hexbolt, you've done nice work with this mod .. tyvm. Thank you!
shiagwen Posted October 5, 2020 Posted October 5, 2020 Could you make a dialogue to give the master gold. just a free gift. or follower prostitution maybe with tdf prostitution. just that the money the player gets from the follower goes to the master. about whipping : this time it doesnt go above 20 seconds. i think the easiest way to solve that problem is a HP buff at the start of the whipping,like 1000 HP for 2 minutes. shouldnt be too difficult to do ?
Krynn Posted October 5, 2020 Posted October 5, 2020 2 hours ago, HexBolt8 said: The mod will not remove boots (or any item) with the "blocking" or "quest" keywords. If that slot is block by an item like that, you won't get the pony item. Ah ok, my feet are deformed by the Mod Devious Body Alteration, probably that's why no boots are put on. I get the gags from everywhere because I installed Cursed Loot. I know that in the past in this mod you got new gags and the old ones were not removed from the inventory. I wrote in this thread that the inventory is overfilled with gags.. Does the Harness also use the Bodyslide from the Devious Devices in HDT?
AnnaShapard Posted October 5, 2020 Posted October 5, 2020 14 minutes ago, Krynn said: Ah ok, my feet are deformed by the Mod Devious Body Alteration, probably that's why no boots are put on. I get the gags from everywhere because I installed Cursed Loot. I know that in the past in this mod you got new gags and the old ones were not removed from the inventory. I wrote in this thread that the inventory is overfilled with gags.. HELL!! you have DBA for SSE?? could you please tell me where you got it?:D
Guest AthenaESIV Posted October 5, 2020 Posted October 5, 2020 14 hours ago, HexBolt8 said: This is my last planned update. ;_; Hope you're going to make something different now, love your mods!
Hex Bolt Posted October 5, 2020 Posted October 5, 2020 44 minutes ago, AthenaESIV said: Hope you're going to make something different now, love your mods! Thank you. I'm going to set modding aside awhile to play Skyrim now. I knew that MrEsturk would only be on a break for a few weeks, so I wanted to do as much as I could with that time. If the opportunity to add to it comes around again, there's plenty that can be done. The mod has a lot of potential and room to grow. I'll be enjoying the new content (I especially want to experience Pony Express as part of a game, not just testing) and I'm sure that MrEsturk will be adding fun new things. At the top of my wish list is support for a second submissive follower, even just things like maybe have the other follower administer the punishment sometimes, perhaps also with a chance that the follower doesn't do a good job and gets punished too (possibly by you) or gets a little too enthusiastic and you end up with a larger debuff. Or turn that around and if the owner randomly decides that the other follower committed some infraction, you get to punish that follower, with the risk of under- or over-doing it and getting punished yourself or having the other follower be miffed with you. That's a lot of work. It's easy to come up with fun ideas when I don't have to build it. ? I did work in having the stable master whip the PC a little for the pony quest. Why should the owner have all the fun? 7
Guest AthenaESIV Posted October 5, 2020 Posted October 5, 2020 57 minutes ago, HexBolt8 said: Thank you. I'm going to set modding aside awhile to play Skyrim now. This is great, hope you get your game working just as you like. It's hard not to constantly interrupt playthroughs by adding more mods or changing things, but it's the nature of the game, lol. I recently decided to give SE another shot, and am 90% through setting things setup how I want (surprised how much smoother it is going this year compared to a couple years ago) Also, you hinted at an idea I really like that fits the mailgirl genre... The second follower has tons of potential, but def sounds like a ton of work. The dom follower could treat her really nice and reserved, letting her dress in more situations for instance, while she is much more strict with the PC. That could be used as a narrative way to really nail down the feeling that the dom treats the PC as her pet slave. Will be interesting if someone ever makes that mod down the road. About the only gap now in my loadout is a better death alternative mod involving the PC becoming a ghost, and a mod that uses scale mods (like Creature Size Variants) to make large creatures engulf the PC, and after she struggles inside a while, she is ejected... The longer she spends inside struggling, the more gear she loses while inside. Nothing with gore, just stripped naked and slimed, lol. Anyway thanks for all the awesome stuff you added to this, have fun playing it!
Sospice Posted October 5, 2020 Posted October 5, 2020 I may have found a bug/ problem: I decided to remove the collar during SLR enslavement, and it appears to remove fine (checked in console command "equipments" and removing it does show as it coming off. But while the collar is removed, if my character gets another collar, the SLR collar automatically pops back into place. I tried equipping a DD collar and it doesn't pop up the option for just putting it on and then manipulating the locks, etc, instead the last SLR collar I had on reappears. As an experiment I went into console command and removed the SLR collar using the player.removeitem command, and then it came off properly. I've only ever had this sort of issue when using Maria Eden, which did not use DD recognized collars. At least with SLR the issue doesn't seem to be potentially game wrecking like it was with ME (sometimes ME's equipped devices would result in a slot breaking event if a DD device tried to equip to that slot, it's why it was considered incompatible with DD mods, the only way to resolve it was a removeallitems command an on occassion it was so bad you had to reset the player character to a default state). But I'm mentioning it in case this isn't supposed to be this way; you're supposed to be able to remove the collar without it behaving in this fashion.
AnnaShapard Posted October 5, 2020 Posted October 5, 2020 3 hours ago, HexBolt8 said: Thank you. I'm going to set modding aside awhile to play Skyrim now. I knew that MrEsturk would only be on a break for a few weeks, so I wanted to do as much as I could with that time. If the opportunity to add to it comes around again, there's plenty that can be done. The mod has a lot of potential and room to grow. I'll be enjoying the new content (I especially want to experience Pony Express as part of a game, not just testing) and I'm sure that MrEsturk will be adding fun new things. At the top of my wish list is support for a second submissive follower, even just things like maybe have the other follower administer the punishment sometimes, perhaps also with a chance that the follower doesn't do a good job and gets punished too (possibly by you) or gets a little too enthusiastic and you end up with a larger debuff. Or turn that around and if the owner randomly decides that the other follower committed some infraction, you get to punish that follower, with the risk of under- or over-doing it and getting punished yourself or having the other follower be miffed with you. That's a lot of work. It's easy to come up with fun ideas when I don't have to build it. ? I did work in having the stable master whip the PC a little for the pony quest. Why should the owner have all the fun? obviously you don't know the masochists, for them, the pain IS the fun!>:D and DAMN i hate YOU! "Submissive Lola" is now THAT good, that i have to delete Devious followers!:/ XD!!!!!
Hex Bolt Posted October 5, 2020 Posted October 5, 2020 1 hour ago, Sospice said: while the collar is removed, if my character gets another collar, the SLR collar automatically pops back into place. This is a known problem with all the non-locking DD items that this mod adds. They have a lot of advantages, particularly the player's ability to freely swap devices without having to unlock them, but they don't work well with real DD items. The solution is to get rid of the special non-locking DD items as soon as they're no longer needed. The mod now does that (as far as I know) for all the temporary-use items, but a collar must always be worn. Because of this kind of headache, for the Pony Express quest I used DD items. You'll notice that the boots and gag lock on. The horse tails are DD but they aren't designed to lock (the chain tail does lock). Likewise the harness is DD but it isn't meant to lock. This mod's collars have both the DD "blocking" keyword (red flag to other mods not to replace it) and "quest" keyword (neon red flag). No mod should be replacing your SLTR collar*. If you choose to do it yourself, just get rid of the Lola collar first. Drop it in a barrel or in a corpse. * We saw with SL Survival that some DD script functions don't recognize SLTR collars as even being present. If a mod relies on that kind of check, it could replace your collar anyway. Possibly that could work to your favor if you like the look of the first collar. Just be aware that other mods might be checking for validity to equip an item and still replace that blocking/quest Lola collar. If you're already having a problem, get rid of the SLTR item, then unequip and re-equip the DD item (even trying to remove it might be enough). It should go back to its correct appearance.
Guest AthenaESIV Posted October 6, 2020 Posted October 6, 2020 Has anyone updated this to form 44 to use in SE? Or is it better to leave it as 43?
Herowynne Posted October 6, 2020 Posted October 6, 2020 37 minutes ago, AthenaESIV said: Has anyone updated this to form 44 to use in SE? Or is it better to leave it as 43? Form 43 works fine in Skyrim SE. Generally speaking, there is no need to open a mod and resave in 64-bit CK to switch to form 44. Regarding this mod specifically, I have been using it as-is (form 43) with Skyrim SE for the past several months without any problems. 2
justbob2 Posted October 6, 2020 Posted October 6, 2020 On 10/4/2020 at 9:59 PM, HexBolt8 said: Update This patch requires version 1.1 to have already been installed. Previous updates for 1.1 are included in this update. You don't need earlier updates. Submissive Lola Resubmission Patch - 4 Oct 2020 Plus.7z 1.92 MB · 93 downloads This is my last planned update. Added: A new MCM Devices option for pony body harness. Only available in black. Fixed: Third merchant was not being removed from the "already spoken to" faction. * Fixed: Some pre-sex dialog might finish too quickly. Changed: Locking anal plugs will be removed to make way for a pony tail. Changed: Irileth & Faleen now back up rough talk with rough sex. * If you've already done the merchant task, the third merchant you talked to will be stuck in the faction and won't accept the note. You can clear this in the console: "RemoveFromFaction xx05DFD0". I'm sorry for letting that bug slip through earlier. Irileth demonstrates the uselessness of a pony girl. Reveal hidden contents Using Vortex, I installed 'SubmissiveLolaEsturk_110 ', which loads 'submissivelola_est.esp'. Then I installed this Patch from 4 OCT, which also contains the file 'submissivelola_est.esp'. I assume this file gets over-written. Is this the correct way to install this mod?
CaptainJ03 Posted October 6, 2020 Posted October 6, 2020 20 minutes ago, justbob2 said: Using Vortex, I installed 'SubmissiveLolaEsturk_110 ', which loads 'submissivelola_est.esp'. Then I installed this Patch from 4 OCT, which also contains the file 'submissivelola_est.esp'. I assume this file gets over-written. Is this the correct way to install this mod? Yes, simply overwrite MrEsturks .esp (and some script files) with that from the patch! 1
Rogwar002 Posted October 6, 2020 Posted October 6, 2020 15 hours ago, AnnaShapard said: HELL!! you have DBA for SSE?? could you please tell me where you got it?:D As far as the support thread of DBA is telling, it should work out of the box in SE. But because I don´t play SE, I can not guarantee the mod to work properly. Use at your own risk.
cerebus300 Posted October 6, 2020 Posted October 6, 2020 14 hours ago, AnnaShapard said: obviously you don't know the masochists, for them, the pain IS the fun!>:D and DAMN i hate YOU! "Submissive Lola" is now THAT good, that i have to delete Devious followers!:/ XD!!!!! Actually, I find that they tend to work well together. You just have to figure out which one will do the gold cost for the follower, but with some MCM management they don't tend to conflict with each other. I still like the deals and variability of DF, but Lola adds so much more interaction. 1
bubba999 Posted October 6, 2020 Posted October 6, 2020 Just a quick question: is there a fix for the mouth not opening while wearing the bridle gag? Or any other gag? It worked fine for awhile but then stopped after having sex. My ponygirl helped poor dying Nurelion of the White Phial go out with a bang!
Guest AthenaESIV Posted October 6, 2020 Posted October 6, 2020 14 hours ago, Herowynne said: Form 43 works fine in Skyrim SE. Generally speaking, there is no need to open a mod and resave in 64-bit CK to switch to form 44. Regarding this mod specifically, I have been using it as-is (form 43) with Skyrim SE for the past several months without any problems. Ty for response!
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