vranina Posted March 20, 2021 Posted March 20, 2021 I report. I teleport with Piper in Senchuari and seconds later I get a message that she has given birth (she was pregnant a long time ago, so this is normal). I've been working on the weapon lathe for a while, and when I turned around I saw this. I checked Piper and there was no baby in it. Is this a bug or is it normal? Â
Invictusblade Posted March 20, 2021 Author Posted March 20, 2021 6 minutes ago, vranina said: I report. I teleport with Piper in Senchuari and seconds later I get a message that she has given birth (she was pregnant a long time ago, so this is normal). I've been working on the weapon lathe for a while, and when I turned around I saw this. I checked Piper and there was no baby in it. Is this a bug or is it normal? Â can't tell from this image, please select the baby in console (if you can)
Invictusblade Posted March 21, 2021 Author Posted March 21, 2021 14 minutes ago, vranina said: This? mmm, that doesn't tell me much can you pick it up?
Invictusblade Posted March 21, 2021 Author Posted March 21, 2021 20 minutes ago, vranina said: Result.  so if I understand the video, the baby then completely vanished, doesn't exist anymore, right?  so that is the good news, the mod is working (I did say that Babies were going to completely change and that some old babies weren't going to survive the move) so two things now 1q. if you don't want the baby 1a. then do nothing  2q. if you want the baby (it is a Male Black Baby) 2a. go into console, and additem XX00950C - [Baby] Primary Male Black Baby (XX - by now, you should know what XX is) (so the timer is going to be reset but that was going to happen regardless)
Invictusblade Posted March 21, 2021 Author Posted March 21, 2021 14 minutes ago, Invictusblade said: so if I understand the video, the baby then completely vanished, doesn't exist anymore, right?  so that is the good news, the mod is working (I did say that Babies were going to completely change and that some old babies weren't going to survive the move) so two things now 1q. if you don't want the baby 1a. then do nothing  2q. if you want the baby (it is a Male Black Baby) 2a. go into console, and additem XX00950C - [Baby] Primary Male Black Baby (XX - by now, you should know what XX is) (so the timer is going to be reset but that was going to happen regardless) so going on from above here are the ID codes for the Misc Babies incase you lost one or two in the change  the timer will be reset but that was going to happen regardless  also I did remove two of the clone Babies so that they are now Combat Clones(Follower) and Combat Clones(Settler)
vranina Posted March 21, 2021 Posted March 21, 2021 The baby doesn't matter. What is important to me is to help as much as I can. I hope I was helpful.  Be alive and healthy and continue to make us happy.  Бъди жив и здрав и продължавай да ни радваш.
666Sextant666 Posted March 21, 2021 Posted March 21, 2021 Do the abandoned and bloody babies count to the warning? I got like forty of them.
Invictusblade Posted March 21, 2021 Author Posted March 21, 2021 40 minutes ago, 666Sextant666 said: Do the abandoned and bloody babies count to the warning? I got like forty of them. no, not them I meant the Growable ones
kcs27 Posted March 21, 2021 Posted March 21, 2021 8 hours ago, Invictusblade said: unfortunately that won't work as intended because the armors still exist as secondary babies but here are update file recipes I am going to add download files to downloads   so I have change these Syringes to not require a timer (because it was annoying) there is a MCM option to control the items Under "Creature Extraction Option" Off - Gives You the Product, On - Gives the Creature the Product (I should have clean it up, next time) FPE_BabyUpdate.esp 68.84 kB · 2 downloads FPE_CreatureUpdate.esp 22.42 kB · 1 download So the solution is to set it to "off" so that the DNA spawns in the creatures inventory?
Invictusblade Posted March 21, 2021 Author Posted March 21, 2021 36 minutes ago, kcs27 said: So the solution is to set it to "off" so that the DNA spawns in the creatures inventory? download this file and place it in \Fallout 4\Data\MCM\Config\INVB_WastelandDairy I have made the changes (it should work) config.json
kcs27 Posted March 21, 2021 Posted March 21, 2021 6 hours ago, Invictusblade said: download this file and place it in \Fallout 4\Data\MCM\Config\INVB_WastelandDairy I have made the changes (it should work) config.json 53.91 kB · 1 download Thank you sir!
RowanSkie Posted March 22, 2021 Posted March 22, 2021 Hey, why does INVB_Outfits_Framework now require AWKCR? It didn't used to do that.
Invictusblade Posted March 22, 2021 Author Posted March 22, 2021 35 minutes ago, RowanSkie said: Hey, why does INVB_Outfits_Framework now require AWKCR? It didn't used to do that. There should three separated versions (I did mess up the no UFO4 version) normal(for me at least) no Armor Keywords no Armor Keywords & no UFO4 FPE_OutfitFramework.7z
RowanSkie Posted March 22, 2021 Posted March 22, 2021 5 hours ago, Invictusblade said: There should three separated versions (I did mess up the no UFO4 version) normal(for me at least) no Armor Keywords no Armor Keywords & no UFO4 FPE_OutfitFramework.7z 10.24 kB · 3 downloads Good to know. Found out I also chose the normal version by accident, heh. Maybe mark it as with Armor Keywords? There's a growing group of users that use AWKCR-R and Crafting Framework as alternatives.
sila Posted March 23, 2021 Posted March 23, 2021 15 hours ago, RowanSkie said: Good to know. Found out I also chose the normal version by accident, heh. Maybe mark it as with Armor Keywords? There's a growing group of users that use AWKCR-R and Crafting Framework as alternatives. Yeaah I avoid AWKCR now, there is just so much unnecessary stuff added that I don't care about in that mod. Seriously why power armor paints added to the levelled lists? I don't care about that... Just wanted better armor functionality. Â To the OP, I am not entirely sure on whether I need those update.esps or not. I am starting a new game, are they only for updating the mod mid playthrough? Or do I still need them?
Invictusblade Posted March 23, 2021 Author Posted March 23, 2021 16 hours ago, RowanSkie said: Good to know. Found out I also chose the normal version by accident, heh. Maybe mark it as with Armor Keywords? There's a growing group of users that use AWKCR-R and Crafting Framework as alternatives. Â 47 minutes ago, sila said: Yeaah I avoid AWKCR now, there is just so much unnecessary stuff added that I don't care about in that mod. Seriously why power armor paints added to the levelled lists? I don't care about that... Just wanted better armor functionality. Â To the OP, I am not entirely sure on whether I need those update.esps or not. I am starting a new game, are they only for updating the mod mid playthrough? Or do I still need them? Â Personally I only really use the AWKCR for the Workbenches and that more than a few clothing and weapon mods requires it (I have batch files of a huge number of mods in them)
Spectre5342 Posted March 23, 2021 Posted March 23, 2021 Just wanted to clear something up. The main page of Wasteland Dairy Framework says it requires "most recent version of Family Planning." But the Fomod for WDF under section FPE More Creatures say "This is NOT compatible with "Family Planning"". So the human side of FPE works but the Creatures side of FPE isn't updated yet? Can't seem to make heads or tails of which versions of FPE and WDF are the currently stable versions.
Verasmile2 Posted March 23, 2021 Posted March 23, 2021 On 3/21/2021 at 4:26 AM, Invictusblade said: no, not them I meant the Growable ones Just for being sure, they needs to become adult settlers for a safer update? Or with them being childs (and not babies anymore) will be enough?
Invictusblade Posted March 23, 2021 Author Posted March 23, 2021 7 hours ago, Spectre5342 said: Just wanted to clear something up. The main page of Wasteland Dairy Framework says it requires "most recent version of Family Planning." But the Fomod for WDF under section FPE More Creatures say "This is NOT compatible with "Family Planning"". So the human side of FPE works but the Creatures side of FPE isn't updated yet? Can't seem to make heads or tails of which versions of FPE and WDF are the currently stable versions. first thing, you missed the "Enhanced" part Requires The Latest version of Family Planning Enhanced Advanced Pregnancy Options requires Family Planning Enhanced MCM option "Allow Creatures" to be turned on! AAF Family Planning Enhanced  but there is the original mod Called "Family Planning" and that is completely incompatible 54 minutes ago, Verasmile2 said: Just for being sure, they needs to become adult settlers for a safer update? Or with them being childs (and not babies anymore) will be enough? children is fine but not living babies (frozen Babies is fine also)
bpmcgee Posted March 24, 2021 Posted March 24, 2021 Hi,  I have a question about the loyalty chip please. I cloned Danse, and when the clone grew up he had a loyalty chip on him. Following your notes above, I took it out of his inventory, then put it back in and activated it.  When I activated it I got the "loyalty chip scanning" message, but his behavior seems unchanged. I only have the ability to trade with him.  Is this the correct behavior or am I doing something wrong?  B
Invictusblade Posted March 24, 2021 Author Posted March 24, 2021 1 hour ago, bpmcgee said: Hi,  I have a question about the loyalty chip please. I cloned Danse, and when the clone grew up he had a loyalty chip on him. Following your notes above, I took it out of his inventory, then put it back in and activated it.  When I activated it I got the "loyalty chip scanning" message, but his behavior seems unchanged. I only have the ability to trade with him.  Is this the correct behavior or am I doing something wrong?  B so A loyally chip should swap a settler version to a follower version (a complete swap so don't put anything important in his inventory) but nowadays I would recommend Unlimited Combat Followers by SKK to manage followers https://www.nexusmods.com/fallout4/mods/46799
IronSurfDragon Posted March 26, 2021 Posted March 26, 2021 So just for clarity, there isn't a way to decrease the breast size after milking?
Invictusblade Posted March 26, 2021 Author Posted March 26, 2021 6 hours ago, IronSurfDragon said: So just for clarity, there isn't a way to decrease the breast size after milking? I should really fix the entire thing there is an repair recipe in the workbench for the milkers
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