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bpmcgee

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About bpmcgee

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  1. Invictus, Thanks for your answer about the loyalty chip. I've got another question please. I'm using the syringer and injecting settlers with Danse Clones. That works fine. Then shooting them with Quick Preggo also works, causing them to quickly give birth to a baby Danse I can see in their inventory. However, when I shoot them with a Mutated FEV Growth Syringe it's not making the baby grow up. I thought perhaps they needed to have the baby equipped, but I'm not able to get them to equip the baby from their inventory. Once the baby Danse is a child, sh
  2. Invictus, Thanks for your answer about the loyalty chip. I've got another question please. I'm using the syringer and injecting settlers with Danse Clones. That works fine. Then shooting them with Quick Preggo also works, causing them to quickly give birth to a baby Danse I can see in their inventory. However, when I shoot them with a Mutated FEV Growth Syringe it's not making the baby grow up. I thought perhaps they needed to have the baby equipped, but I'm not able to get them to equip the baby from their inventory. Once the baby Danse is a child, shooting them
  3. Hi, I have a question about the loyalty chip please. I cloned Danse, and when the clone grew up he had a loyalty chip on him. Following your notes above, I took it out of his inventory, then put it back in and activated it. When I activated it I got the "loyalty chip scanning" message, but his behavior seems unchanged. I only have the ability to trade with him. Is this the correct behavior or am I doing something wrong? B
  4. I'm having issues starting a new campaign of BannerLord 1.5.7. I have CaptivityEvents installed, as well as the optional event modules for it. As the game loads, I see the following: 2/17/2021 9:57:15 AM -- Failed to load CE_captor_male_sexual_menu exception: An item with the same key has already been added. stacktrace: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at CaptivityEvents.Events.CEEventLoader.CELoadCaptorEvent(CampaignGameStarter gameStarter,
  5. Vachnic, one more question. The glowing effect that Taros and his Harem have -- is it possible for me, in my game, to remove that from them? I understand it wasn't intended for these npcs to be followers, but it seems like that effect has a weird affect on the lighting in dungeons. B
  6. Thanks! I've been waiting for this last quest to complete before I invite Talos and the rest of his friends to hang out at my house! B
  7. LOL. My mistake, that was from Isle of Mara. The quest I'm speaking of in Cocksmen is "Reconciliation: Love Thy Brother." Nothing triggered after that. B
  8. Vachnic, I'm not getting any quests started after "Ragnacock." Should something start automatically? B
  9. Thanks! Another question -- the "Manhunt" quest isn't entirely clear about what's required. I found a couple of men who I was able to ask if they wanted to come to the island, but it's not clear how I mark them. Talking with them while they're asleep, obviously, brings up a menu but I just see the normal vanilla options and the PAH "enslave" option. Any help would be appreciated. And do I need to go find the guys I spoke with? B
  10. I've got a question -- I'm loving this little village! I completed the "Love Thy Brother" quest (also had to use setstage, btw. Maybe they're not getting close enough together to trigger your scene?), but I don't have any follow-up quests. It sounds like there should be more based on this thread, but I've let several days (and levels) go past and still nothing when I visit the town. Is there some prerequisite perhaps? Or can I advance manually to the next one? B
  11. Another question please -- sorry to be firing them off quickly I finished the rest of the quests with Ishmael being stuck, and had an awesome time! Now, however, when it's time to leave he still doesn't have any dialog options -- so I can't leave. As much as I love the island and want to come back, I want to leave now Is there a way to reset him to get his dialog working again? B
  12. I've got a question about the Ghor quest -- it must just be me because everyone else seems to have figured it out. He's unconscious in the back room, and the next step is to get him back to the island but I can't move him, and, with the quest icon pointing at Ishmael, he has no dialog options. Any hints would be appreciated!
  13. I feel like this is a newb question, but I'm having a hard time figuring out if the problem I'm having is with Devious Devices or DD for Him. I've got this and all the dependencies installed. DD All-in-one, SOS, XPMSSE, etc. In BodySlide, however, there's nothing showing up in the "Outfit/Body" dropdown. Can anyone point out my foolishness? B
  14. I do this with MCCC and wickedwhims all the time. The key is: Remove the trait "cannot be impregnated" Add the trait "can be impregnated" If you want to use WW as your pregnancy option (which I like better), it will only check for pregnancy during "vaginal" animations, so: In WW Settings-Gender Settings set "Recognize Females as Both" to true.
  15. Awesome, can't wait! "And if I serve him well, maybe he will keep me with him forever" sounds so intriguing!
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