Golgo13 Posted September 12, 2012 Posted September 12, 2012 I'll try this one more time (since people may have just missed it the first time): is there a way for me to try the game with the new, default bodies without reinstalling the game, and then reinstalling the mod? I.e., is there a way for me simply to obtain the files associated with the bodies and replace what is currently being used with them? Â I'm open to any other suggestions as to how to I might accomplish the same aim. Â Thanks.
KainsChylde Posted September 13, 2012 Posted September 13, 2012 Should be simple enough. If you currently have a body replacer installed (I.E>. type 3 female replacer, breezes male replacer, etc.) remove it. Install the latest sexout data fomod. Play. Â Sexout makes no changes to the actual default bodies, and neither should any other mod. It just reroutes things, so to speak. So unless you got a bad mod somewhere that corrupted core files, you should be able to switch between body replacers simply.
DoctaSax Posted September 13, 2012 Posted September 13, 2012 I'll try this one more time (since people may have just missed it the first time): is there a way for me to try the game with the new' date=' default bodies without reinstalling the game, and then reinstalling the mod? I.e., is there a way for me simply to obtain the files associated with the bodies and replace what is currently being used with them? Â I'm open to any other suggestions as to how to I might accomplish the same aim. Â Thanks. [/quote'] Â Reverting from a custom body to the body that comes with NG should be as simple as uninstalling the body you had installed first. Anything in BSA is always default; anything non-BSA overwrites BSA.
prideslayer Posted September 13, 2012 Author Posted September 13, 2012 Did the new .bsa drastically reduce the size of sexout or something? My last compilation was up to 617 mb. Now its back down to under 400' date=' and the last update had left out breeder due to the pregnancy ctd issue. Did I lose something or did you shrink it immensely? [/quote'] Â Heh no... the BSA is only around 20MB. It shrunk a little when I removed some duplicate meshes a while back, but sexout has never been anywhere close to 200M.. nevermind big enough to lose 200M and still have anything left.
Halstrom Posted September 14, 2012 Posted September 14, 2012 Hi Prideslayer, Got a problem somewhere in the banning system, have the banned actor lists been changed, I'm getting a [Hookup for Sex] dialogie option for Pregnancy children. Has it been missed in an update of something like Hookups? I'm still doing the following for all of the immature Offspring. Â AddFormToFormList SexoutListBannedActor SexoutSChildCF AddFormToFormList SexoutListBannedActor SexoutSChildCM Â Umm, I just realised I didn't actually try it, so perhaps it's still blocked in Sexout itself.
Golgo13 Posted September 14, 2012 Posted September 14, 2012 I'll try this one more time (since people may have just missed it the first time): is there a way for me to try the game with the new' date=' default bodies without reinstalling the game, and then reinstalling the mod? I.e., is there a way for me simply to obtain the files associated with the bodies and replace what is currently being used with them? Â I'm open to any other suggestions as to how to I might accomplish the same aim. Â Thanks. [/quote'] Â Reverting from a custom body to the body that comes with NG should be as simple as uninstalling the body you had installed first. Anything in BSA is always default; anything non-BSA overwrites BSA. Â Thanks, as always, for your reply. Â When I installed the custom body, SexoutNG did not come with any bodies of its own (not of which I was aware, anyway-- as I understood it, it had temporarily done away with them). Moreover, the body I installed contained optional texture files which required a manual installation. Therefore, uninstalling isn't as simple a matter as clicking something on the Package Manager-- would that it were, so that I wouldn't need to trouble you with this in the first place. Â That being the case, is there a fix that I could use to reset things to a point at which my current body is erased in favor of the SexoutNG body, prospectively?
prideslayer Posted September 14, 2012 Author Posted September 14, 2012 Hi Prideslayer' date=' Got a problem somewhere in the banning system, have the banned actor lists been changed, I'm getting a [Hookup for Sex'] dialogie option for Pregnancy children. Has it been missed in an update of something like Hookups? I'm still doing the following for all of the immature Offspring. Â AddFormToFormList SexoutListBannedActor SexoutSChildCF AddFormToFormList SexoutListBannedActor SexoutSChildCM Â Umm, I just realised I didn't actually try it, so perhaps it's still blocked in Sexout itself. Â I haven't touched any of the bannd formlists in a looooooong time. I would assume that this is just a screwup in hookups not checking the list before providing the dialog option. Â Â When I installed the custom body' date=' SexoutNG did not come with any bodies of its own (not of which I was aware, anyway-- as I understood it, it had temporarily done away with them). Moreover, the body I installed contained optional texture files which required a manual installation. Therefore, uninstalling isn't as simple a matter as clicking something on the Package Manager-- would that it were, so that I wouldn't need to trouble you with this in the first place. [/quote'] You can solve this problem by "not doing that." The custom body I use has textures and stuff from many different mods. I have always installed it by either zipping it first and installing the zip with FOMM, or when testing, just using FOMM to install the directory. When you install custom files, it's up to you to 'repackage' them in a way that FOMM can deal with so you don't run into this issue. Â That being the case, is there a fix that I could use to reset things to a point at which my current body is erased in favor of the SexoutNG body, prospectively? Â If you haven't installed anything *else* manually then you can do this: Â 1. Deactivate all packages in FOMM. 2. Delete the 'meshes' and 'textures' directories in data. 3. Run the steam cache validation (just to be safe). 4. Reactivate your mods in FOMM. 5. Package and install your custom body stuff as outlined above.
Halstrom Posted September 15, 2012 Posted September 15, 2012 I haven't touched any of the bannd formlists in a looooooong time. I would assume that this is just a screwup in hookups not checking the list before providing the dialog option. Yep, quite probably the case, I'll have a hunt for it later, I just wanted to check to be sure Any further thoughts on we we are going to do long term for birthing animations? I can't seem to find that temporary fix you sent me for Lust triggering from birthing when I call the animation.
Seraphimon-sama Posted September 15, 2012 Posted September 15, 2012 Sorry if this has been reported before, but every time I try to activate SexoutNG - Core.fomod using Nexus Mod Manager, NMM crashes. It worked fine for SexoutNG - Data.fomod, so I don't understand why it would crash.
Guest user29 Posted September 15, 2012 Posted September 15, 2012 NMM has problems with fomods sometimes. Use FOMM.
zippy57 Posted September 15, 2012 Posted September 15, 2012 And don't even think of reporting the issue to the bug report forum on the Nexus. They will ignore the crap out of you.
Guest user29 Posted September 16, 2012 Posted September 16, 2012 Deathclaw animations 1305 and 1306 are both playing deathclaw animation 1304. Â I'm sure this is just a typo on your part.
Seraphimon-sama Posted September 16, 2012 Posted September 16, 2012 NMM has problems with fomods sometimes. Use FOMM. Â Yeah I've tried FOMM before but that crashes on me when I go to Package Manager.
mosquitobait Posted September 16, 2012 Posted September 16, 2012 Yeah I've tried FOMM before but that crashes on me when I go to Package Manager. Â Â Select "Check for updates..." for BOSS load order updates as the first thing you do before clicking package manager. It will download the update' date=' then crash.[*']Start it again, and go to package manager. Make sure you're using the correct login, and DO NOT check "remember me". It doesn't work, and it nearly always causes it to crash. I've thought about forking the code (it's open source) and fixing it, but I'm a lazy ass.
xth Posted September 16, 2012 Posted September 16, 2012 Were some of the existing supermutant animantions altered? Â Afair it wasn't the case, that some animations are played ~1 feet in the air (supermutant stands in the air, holding your character while humping the latter's belly instead of her pussy). Â Moreover, sometimes their cocks go right through the back of your character. Â xth
Guest Dabrie Posted September 17, 2012 Posted September 17, 2012 Hey all. Prideslayer sir, I just noticed a version of your mod on the resent files page of Fallout NV NEXUS. A friendly heads-up for you, just in case. Your efforts are an inspiration for us all. Â http://newvegas.nexusmods.com/mods/47845
zippy57 Posted September 17, 2012 Posted September 17, 2012 We've been having a chat about that over here.
prideslayer Posted September 18, 2012 Author Posted September 18, 2012 I haven't touched any of the bannd formlists in a looooooong time. I would assume that this is just a screwup in hookups not checking the list before providing the dialog option. Yep' date=' quite probably the case, I'll have a hunt for it later, I just wanted to check to be sure Any further thoughts on we we are going to do long term for birthing animations? I can't seem to find that temporary fix you sent me for Lust triggering from birthing when I call the animation. [/quote'] Â RL getting busy off and on again, sorry. The 'fix' is just to set a custom duration to the act.. e.g. "set sexout.duration to sexout.dftime + 1" or something like that.. I might have mixed up which var is in sexout vs. sexoutng, quest-wise.
prideslayer Posted September 18, 2012 Author Posted September 18, 2012 We've been having a chat about that over here. Â Didn't see it before it was removed, but I applaud the effort.
Kaiden69 Posted September 19, 2012 Posted September 19, 2012 Is there anyway that an MCM option could be added to unequip ALL clothes during sex? Like hats/misc apparel etc. Its just annoying to see my character have a few weird random items still equipped.
KGRam Posted September 21, 2012 Posted September 21, 2012 Just starting a new build list, and I wanted to know if there are any recommended difficulty or new creature mods that have been tested to work well with SexoutNG.
DoctaSax Posted September 21, 2012 Posted September 21, 2012 Is there anyway that an MCM option could be added to unequip ALL clothes during sex? Like hats/misc apparel etc. Its just annoying to see my character have a few weird random items still equipped. Â That's on the to-do list.
TheB Posted September 22, 2012 Posted September 22, 2012 Am I crazy, or is Sexout Data missing from the attached files in the first post?
zippy57 Posted September 22, 2012 Posted September 22, 2012 The Data file is linked right by the enormous yellow text on the second line of the OP.
KainsChylde Posted September 22, 2012 Posted September 22, 2012 Where is it again Zippy? I couldn't quite read that.
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