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Posted

@ Golgo13:

00SexoutActor (debug: sexout ac)'s formid is xx000ADE

the undress token's formid is xx01932C

replace XX with NG's place in the load order.

 

in-game' date=' open up the console & type:

player.removeitem formid 1 (or however many you have)

 

If that doesn't do the trick, you're gonna have to do a clean save.

[/quote']

 

Thanks a lot! <--- (Non-sarcastic... I evidently have to point that out, now, for some reason)

 

I lost a lot of progress ("lost" being a relative term, since I didn't delete the last few saves); but, I decided just to skip the risk of totally gunking-up my game with whatever unforeseeable errors might accompany carrying those counters, myself. So, while I waited to hear an answer to my query, I just kept grinding Westside (I realized that that was a pun as soon as I typed it) to see what would occur if I didn't make an escape. I'm still waiting, incidentally, to see anything significant develop this way... I really hope that we're not SUPPOSED to try to escape, and I'm glad that I could adjust the fertility settings, since my diaphragm was taken along with my clothes.

 

Now that I'm cautiously leaving the tokens in the NPCs' inventories, is there any way for me to delete them there, without putting them in my own inventory, first? Or, is placing them in my own inventory the only way of interacting with them? A magical "Bag of Token Devouring" into which I could toss them would be fantastic. I've only had a couple of NPC's who became permanently broken like this; but, I've had numerous others who appeared to act a bit "off" until the next restart.

 

Anyway, thanks, again. The first thing I'll try is moving those particular tokens from the original, troublesome NPC into my inventory to delete them. If it subsequently cannot be deleted, I'll write another, overly long message (for which I apologize. I feel self-conscious writing too informally among strangers, such as on a public forum to persons unknown).

Posted

@MadGAD

The FPS stabilizes when the Saving message appears. After it disappears the FPS drops again. So you have to keep waiting to keep playing.

Happened to me in my old save. Only thing left to do is start a new character

 

Maybe you are right. But in previous versions (before 2.69 or 2.68) there were no fps-drop. Also, when sexout deactevated (make a clean savegame), FPS is stable, after activating is dropped. It was very noticeable after first 2.69 release. It IS scanner. When I set scanner to 100 in 2.69 there was a large fps drop, when to 1 - was a small fps drop.

Posted

DATA FOMOD updated to 1.2.16

- Gecko animation (1801) replaced.

- Gecko and Feral Ghoul penis props added (not visible until beta ESM is updated)

- All thanks to mastercchris

 

(spore plants coming later -- need testing and file renaming/sorting).

 

Not to be rude but I really need to rush you on the penis props. Im sitting here with a bunch of anims with no way to test them and its driving me crazy.

 

Also regarding FAFF: What is the current situation? I tried to add FAFF animations using the only tutorial available on the net but it just isnt working. I only have one more card to play with FAFF and if it dosent work then Im all out of ideas. Facial expression are becoming the holy grail for me, if I can have them work by console or by animations then I'd die happy.

Posted
Not to be rude but I really need to rush you on the penis props. Im sitting here with a bunch of anims with no way to test them and its driving me crazy.

 

Also regarding FAFF: What is the current situation? I tried to add FAFF animations using the only tutorial available on the net but it just isnt working. I only have one more card to play with FAFF and if it dosent work then Im all out of ideas. Facial expression are becoming the holy grail for me' date=' if I can have them work by console or by animations then I'd die happy.[/quote']

I think they are supposed to be added in the beta.esm by the looks :)

 

http://www.loverslab.com/showthread.php?tid=10808

Posted

@ Golgo13:

00SexoutActor (debug: sexout ac)'s formid is xx000ADE

the undress token's formid is xx01932C

replace XX with NG's place in the load order.

 

in-game' date=' open up the console & type:

player.removeitem formid 1 (or however many you have)

 

If that doesn't do the trick, you're gonna have to do a clean save.

[/quote']

 

Thank you for the reply.

 

Moving the tokens to my inventory, restarting, destroying that one with the code you gave me, and kill/resurrecting the NPC's has re-clothed Westside (for the moment, anyway).

 

Thanks, again!

Posted

I'm sure that this is a stupid question, but, if I want to see what the game is like with the new, default body installed, rather than the one I was using, how do I do that (since it doesn't over-write)?

Posted

Prideslayer (or anyone else that can answer): What is the 9.2 error that appears in the console? I thought that it usually indicated that the anim wasn't there, but now I'm not sure. I know I have seen it described in the threads, but I can't find it (and the LL forum search can't handle it). I'd look through GECK but I'm at work right now (sshhh don't tell my boss :dodgy: ... or tell him, I don't give a shit :D).

Posted

According to a text file in NGDocs, 9.2 = "You asked for sex with a creature type for which there is no animation." Of course, if you weren't testing with creatures, it'll mean something else. :)

Posted

No creatures were harmed in the execution this rape :P - as far as I know. This something Kainschilde209 mentioned in an error report on my soRapist mod, and he said specifically that he was initiating rape with a female NPC (willow).

Posted

I believe he found errors of some sort in the sexout.esm. z117 is how he tagged them to be found and corrected by someone who knows how. That's how I understood it anyway.

Posted

Prideslayer (or anyone else that can answer): What is the 9.2 error that appears in the console? I thought that it usually indicated that the anim wasn't there' date=' but now I'm not sure. I know I have seen it described in the threads, but I can't find it (and the LL forum search can't handle it). I'd look through GECK but I'm at work right now (sshhh don't tell my boss :dodgy: ... or tell him, I don't give a shit :D).

[/quote']

 

There is no longer a 9.2 error, hasn't been for a while. Current full error code list from NGSAN. Going to link here from the OP.

 

2.0 - No actors set.

(5,6,7).2 - Actor in use (5=a, etc)

10.(3,4,5) - Actor in banned list (3=a, etc)

9.3 - No sex possible between actors

Posted
Just when I thought I've seen everything. Again' date=' search for "z117" without the quotes.[/quote']

More info on what this is please?

 

+1.

 

I'm not downloading random ESMs to extract scripts etc. and run diffs against them. If the bug isn't important enough to describe, it's not important enough to fix.

Posted

There is no longer a 9.2 error' date=' hasn't been for a while. Current full error code list from NGSAN. Going to link here from the OP.

 

2.0 - No actors set.

(5,6,7).2 - Actor in use (5=a, etc)

10.(3,4,5) - Actor in banned list (3=a, etc)

9.3 - No sex possible between actors

 

Thanks for the info. Unfortunately this is something I hadn't been able to replicate - Kainschilde209 reported seeing that code in an issue he was having with my soRapist mod, but I haven't seen this code pop up at all. Again, thanks for the info.

Posted

Did you ever expand the safe for sex list to include misc body slot items like those tits I equip? They're still equipping during sex. I believe they take up the headwrap body slot.

Posted

Did you ever expand the safe for sex list to include misc body slot items like those tits I equip? They're still equipping during sex. I believe they take up the headwrap body slot.

 

Not yet. It's on my todo list for the current beta though.

Posted

I'm not downloading random ESMs to extract scripts etc. and run diffs against them. If the bug isn't important enough to describe' date=' it's not important enough to fix.

[/quote']

 

Somehow that doesn't surprise me. The bugs are described in comments in the patch and marked with a unique string ("z117") so that you wouldn't miss them even if you'd wanted to. But I guess it was my mistake to expect common sense of an alien that produces something like this:

iAV = getav variable04
iTemp = (iAV || SexoutNG.FlagInUse) - (iAV && SexoutNG.FlagInUse)
forceav variable04 iTemp

 

or this:

if (0 == (iAV && SexoutNG.FlagInUse))

Posted

The language does not have bitwise XOR or NOT operations. The 2nd is a NOT, the first is an XOR.

 

You can continue to be mildly insulting, or you can be constructive. If you want your contributions to end up anywhere but the circular file, less of the former, more of the latter.

Posted

The language does not have bitwise XOR or NOT operations. The 2nd is a NOT' date=' the first is an XOR.

 

You can continue to be mildly insulting, or you can be constructive. If you want your contributions to end up anywhere but the circular file, less of the former, more of the latter.

[/quote']

 

Not agreeing with previous poster's lack of sense and inability to simply describe a problem without packaging his description in an inconvenient format, but if the code he pasted isn't missing anything...

if (0 == (iAV && SexoutNG.FlagInUse))
// correction for XOR?
// if (0 == (iAV && SexoutNG.FlagInUse)) && (1 == (iAV || SexoutNG.FlagInUse))

The original will return true if both iAV and SexoutNG.FlagInUse are false, though an XOR should also return false there.

Posted
Somehow that doesn't surprise me. The bugs are described in comments in the patch and marked with a unique string ("z117") so that you wouldn't miss them even if you'd wanted to. But I guess it was my mistake to expect common sense of an alien that produces something like this:

Well, if you had explained that in the original post, us "Aliens" would understand it, help is appreciated, not everyone is an expert in GECK programming :)

Posted

Hal, he doesn't understand XOR, thinks I'm an alien for understanding it, and calls his misunderstanding my "fuckup". I'm more than happy to shoot the clueless messenger.

Posted

Did the new .bsa drastically reduce the size of sexout or something? My last compilation was up to 617 mb. Now its back down to under 400, and the last update had left out breeder due to the pregnancy ctd issue. Did I lose something or did you shrink it immensely?

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