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Boston Devious Helper ALPHA


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Posted
1 hour ago, Akor said:

The plug patch is not required but the other slots will have issues with other outfit items so one item will not be equipped sometimes.

Understood thanks.

1 hour ago, Akor said:

Does packing the voice files into ba2 work? I tried doing that but the lip files where not working for me that way...

Yes. I used compression "Default". Archive format "General"

 

Posted
3 hours ago, Akor said:

Does packing the voice files into ba2 work? I tried doing that but the lip files where not working for me that way...

Not 100% sure but I think there like script files. you just can't compress them.

 

That's what I should of said " Default compression"

Posted
3 hours ago, Akor said:

Does packing the voice files into ba2 work? I tried doing that but the lip files where not working for me that way...

They work fine for me using Archive2.exe. The CK has screwed up almost every ba2 I've tried to make with it. LOL

Posted

@Akor There is a similar mod for Skyrim, can you it borrow some ideas from there? for example, a zero chance of removing devices if the player does not have keys. Or an event offering a bondage for a while.

 

Posted

@Akor

Just had Wally Warwick join a gangbang. AAF stripped him, but obviously no animations. Which kinda surprised me, because AAF blocks children from even being chosen.

I use Killable Children which also allows them to use all the vanilla "adult" idle markers, but they still wont show up in AAF.

 

I've also noticed that companions keep losing the weapons they pick up or that are given to them. It "seems" to only happen during gangbangs. But... still need to test more to be sure.

Posted

@stas2503 @mashup47 @izzyknows

Ok, next time I update them I will try again and use archive2.exe to make a ba2.

 

@stas2503

Quote

There is a similar mod for Skyrim, can you it borrow some ideas from there? for example, a zero chance of removing devices if the player does not have keys. Or an event offering a bondage for a while.

Hmm, If the player has keys why would he need to ask someone for help and not just remove the items herself?

Originally I had some functionality to add DD but I removed it again because I wasn't sure if people would like it. The theme of the mod is to remove DD after all not to add more :P

 

@izzyknows

I checked and the function to check for children was working fine for me: I was not able to interact with Wally. I assume the KillabeChildren mod changes something on the actor which makes it work no more...

 

I'm also not sure how/why the companion would loose weapons during event. I'm not aware of any of my scripts removing weapons from any actor...

Are only weapons missing from the companion?

 

 

Posted
10 minutes ago, Akor said:

I assume the KillabeChildren mod changes something on the actor which makes it work no more...

Mite be solved by having your mod installed after it.    

Posted
14 hours ago, Akor said:

I checked and the function to check for children was working fine for me: I was not able to interact with Wally. I assume the KillabeChildren mod changes something on the actor which makes it work no more...

Figured it out... sort of. I made Wally a Caravan to Starlight, which gave him the Caravan hand (or whatever it's called) keyword. Which to BDH apparently makes him look like a vanilla Caravan Hand. After I did the same with Meg, and she showed up once.

Even though they are assigned as Caravan hands they still have the ActorTypeChild keyword so AAF blocks them from animations. and they don't show up as actors in manually started scenes.

I know this is a really fringe case, and probably nobody makes kids caravan hands. But I'm a prick! LOL

 

14 hours ago, Akor said:

Are only weapons missing from the companion?

Yes, just companions. Still trying to narrow down the cause. At the moment I'm giving the evil eye to the Scavengers. LOL

 

Edit:

The Scavenger theory went right out the window! Was in the Enclave Bunker with Fiona & Sarah... Fiona started a gangbang, around the last round she lost her outfit (Dicky's Pinup). She kept her default weapon. Cait lost her shotgun on a different occasion.

I really don't know why this is happening because Violate can play 4+ gangbang scenes without issue. And so far.. it only happens with gangbangs. It's like BDH forgets who had what and just trashes the gear. LOL

 

Attached it a log where the last GB Fiona lost her outfit. (not that it'll be helpful ;)

Papyrus.0.log

Posted

@mashup47

Not sure if that would help, I'm not changing any actor properties...

 

@izzyknows

I'm not using the ActorTypeChild keyword, I use the IsChild() function. Maybe I should use the keyword instead...

 

I did some testing with the missing items. It looks to me that the weapon of the companion is not getting reequipped after scenes. So she will switch to her default weapon, but the previous weapon is still in her inventory. Is it the same for you or is the weapon completely gone from her inventory?

 

With outfits I could not find any issues so far...

 

Posted
8 hours ago, Akor said:

Is it the same for you or is the weapon completely gone from her inventory?

They be gone... poof.

 

Edit: After a couple reloads, Cait got her shotgun back! :)

 

Spoiler

1242644980_Fallout4Screenshot2020_03.04-21_51_19_84.png.8d354566d366431721c74041d520df5b.png

8 hours ago, Akor said:

Maybe I should use the keyword instead...

I have nooooo clue which is best, better or proper. I just break shite in weird & unusual ways. LOL

Posted

For the most part, this mod works perfectly. NPCs and companions successfully remove DD and most of the sub/dom interactions work. The only problem I am having is the slut walk. The dialogue prompt shows up and I accept, but my character never has an outfit change. I have most of the optional clothing mods installed so I'm curious to why this is not working. Any help would be appreciated.

Posted
1 hour ago, Akor said:

@izzyknows

I did a lot of testing and so far I could not reproduce this...

Maybe it is only a Cait thing? I tested only with Piper.

 

:|

Or it was just a fluke. hehehe

Posted

I am not able to upload a papyrus log at the moment( I should be able to later this weekend), but I have installed Absolutely skimpy attire, Dicky's Pinups, Equippable Bikini, Sed7, kinky kollars, Lordescober's piercings. Not sure if it matters, but I am also using Fusion girl as my character preset. 

 

 

Edit: Here's the log, something's acting up, just not sure what.

Papyrus.0.log

Posted

Just wanted to say thank you.  I have been running this mod and just got Piper so she is working well.  I use CBBE with True Wasteland Body with HHS system and it all works great.

 

A couple of thoughts I had - 1) after so many events with Piper, you can't refuse - kind of like Hardship and having a pimp... and 2) during the clothing slut walk, equip with DD such as anal and vaginal plugs... 

 

Other than that, it is great work.  Thank you.

John

Posted

I am not really sure how the slutwalk event is supposed to function. I either have a bug or I am misunderstanding how it works. The slutwalk event seems to stop working after any parts of the outfit are removed and then replaced even if using the hotkey. I was under the impression that the point of the hotkey was to start the dialog / reactions to the outfit again, but this does not seem to happen.  If it is supposed to be a one time thing (until you are told to do it again anyway) it seems odd to have the hotkey to switch to an outfit that people reacted to a moment ago, but do not anymore. Is the hotkey just so you can look at whatever the last outfit you were given was or is it supposed to restart the reactions?

Posted

@chuBBies1

With the mods you have installed you should be able to run Slutwalk events fine. I'm not sure if Fusion girl could be a problem, it doesn't change any FormIDs it's just slider stuff, right?

You still have the previous log (papyurus.1.log) from that session? This log seems to start after you had the dialog where the follower gave the task for a new outfit. The logs from before that dialog would be the interesting ones. It should contain a list of what items where picked or in your case an error message what went wrong.

 

Also did you have the outfit mods installed before installing BDH or did you install them after BDH?

DId you never ever get any item with that event? Or was it working at some point in the past?

 

@MrCruelJohn

Glad you like the mod! :)

1) A more hardcore/restrictive gameplay has been requested before, obviously I'm more an easy mode guy so :tounge_xd:

Completely removing the option to refuse task will probably never be a thing.

I could make it optional (Hardcore | easy mode) but then it would still be an active player decision between those two options in the same way the player currently has to make a decision between accepting and refusing a task... 

 

I had plans to have certain events, with a more punishing theme, trigger more often when the PC is behaving disobedient. But the only events I currently have that fit this theme is spanking and pillory. I decided against that because I thought it might get boring quick to only see these two events if you play a disobedient character.

 

With the new stuff I'm working on mistress will get some some new options, so things might change a bit if you play a disobedient character in the future...

 

2) There is support for Plugs of the Commonwealth . 

Adding DD items to slutwalk outfits would be a bit problematic because having a DD item equipped disables Companion + Slutwalk events. Do you want them as pure visual item or for the vibrator effect?

 

@Jimbob9000

With v0.2.1 the PC can have 1 item from the outfit not equipped and still be considered wearing the full outfit.

While the PC is wearing the outfit there is a random chance NPCs will notice.

Not every NPC who will actively approach the PC and trigger an event.

There is no 100% way to trigger a slutwalk event, it is just a random chance. Depending on how you play the game (rushing through areas with friendly NPCs) or just getting unlucky with rolls you might see these events very rarely...

 

There are some settings in the MCM which change probability of these events.

 

The Idea for the hotkey was to have an easy way to switch between normal / adventuring outfit and slutwalk outfits. But currently you can only switch/equip the slutwalk outfit. Equipping normal/adventuring outfit doesn't work, you have to do it manually through the inventory...

 

The hotkey doesn't trigger any event, it is just for convenience...

 

 

 

 

 

 

Posted

@Akor So I went ahead and reloaded a save about 30 minutes before I arrived at Diamond City so I could see if I could recreate the problem. Apparently it works... sort of. I was able to trigger the Slutwalk and successfully get dressed in the Equippable Bikini outfit, but if I reloaded and tried it again and I would experience the same problem of not getting the outfit. Here's the log if you're interested.

 

Papyrus.0.log

Posted
12 hours ago, Akor said:

With v0.2.1 the PC can have 1 item from the outfit not equipped and still be considered wearing the full outfit

 

This may be the reason, why my character still gets slut walk approaches, even as she isn't wearing her slut walk outfit anymore. For her last outfit, she only got 1 piercing asigned.

Posted
14 hours ago, Akor said:

@chuBBies1

With the mods you have installed you should be able to run Slutwalk events fine. I'm not sure if Fusion girl could be a problem, it doesn't change any FormIDs it's just slider stuff, right?

You still have the previous log (papyurus.1.log) from that session? This log seems to start after you had the dialog where the follower gave the task for a new outfit. The logs from before that dialog would be the interesting ones. It should contain a list of what items where picked or in your case an error message what went wrong.

 

Also did you have the outfit mods installed before installing BDH or did you install them after BDH?

DId you never ever get any item with that event? Or was it working at some point in the past?

 

@MrCruelJohn

Glad you like the mod! :)

1) A more hardcore/restrictive gameplay has been requested before, obviously I'm more an easy mode guy so :tounge_xd:

Completely removing the option to refuse task will probably never be a thing.

I could make it optional (Hardcore | easy mode) but then it would still be an active player decision between those two options in the same way the player currently has to make a decision between accepting and refusing a task... 

 

I had plans to have certain events, with a more punishing theme, trigger more often when the PC is behaving disobedient. But the only events I currently have that fit this theme is spanking and pillory. I decided against that because I thought it might get boring quick to only see these two events if you play a disobedient character.

 

With the new stuff I'm working on mistress will get some some new options, so things might change a bit if you play a disobedient character in the future...

 

2) There is support for Plugs of the Commonwealth . 

Adding DD items to slutwalk outfits would be a bit problematic because having a DD item equipped disables Companion + Slutwalk events. Do you want them as pure visual item or for the vibrator effect?

 

@Jimbob9000

With v0.2.1 the PC can have 1 item from the outfit not equipped and still be considered wearing the full outfit.

While the PC is wearing the outfit there is a random chance NPCs will notice.

Not every NPC who will actively approach the PC and trigger an event.

There is no 100% way to trigger a slutwalk event, it is just a random chance. Depending on how you play the game (rushing through areas with friendly NPCs) or just getting unlucky with rolls you might see these events very rarely...

 

There are some settings in the MCM which change probability of these events.

 

The Idea for the hotkey was to have an easy way to switch between normal / adventuring outfit and slutwalk outfits. But currently you can only switch/equip the slutwalk outfit. Equipping normal/adventuring outfit doesn't work, you have to do it manually through the inventory...

 

The hotkey doesn't trigger any event, it is just for convenience...

 

 

 

 

 

 

 

Yes, I have the Plugs... probably just the effect - meaning realism... 

 

And I understand the softer touch... the choice not to do something - however, this is not a one way street - in real life, one can walk away - the dom (Piper/Cait) also have the right to walk away... and the sub goes her merry way... I was more meaning that it is odd, the player can decide not to do anything, but then yet fully expect Piper to jump to her rescue - as if there are no hesitations or repercussions - it is always about choice - and I agree with you ... I just play for the more immersive.  And I do love the mod.  And will promote it.

 

Thanks again and have a great weekend!

John

Posted
5 hours ago, chuBBies1 said:

@Akor So I went ahead and reloaded a save about 30 minutes before I arrived at Diamond City so I could see if I could recreate the problem. Apparently it works... sort of. I was able to trigger the Slutwalk and successfully get dressed in the Equippable Bikini outfit, but if I reloaded and tried it again and I would experience the same problem of not getting the outfit. Here's the log if you're interested.

 

Papyrus.0.log 34 kB · 1 download

Gotta ask, just to be nosy... why is your game saving every few seconds?

Posted
44 minutes ago, izzyknows said:

Gotta ask, just to be nosy... why is your game saving every few seconds?

Was both entering and exiting buildings along with saving before the actual event triggered. I wanted to make a save where I can go back and test things on my side. Trust me, I normally have a bad habit of not saving.

Posted
1 hour ago, chuBBies1 said:

Was both entering and exiting buildings along with saving before the actual event triggered. I wanted to make a save where I can go back and test things on my side. Trust me, I normally have a bad habit of not saving.

Okay, that makes sense! Trying to test dice rolls "naturally" sucks, especially if looking for a particular outcome.

Posted

@chuBBies1

Just to confirm, you don't have Lacy Underwear + Sporty Underwear installed, and you don't have the problem all the time, sometimes it it working?

According to the log it tried to add a underwear outfit, which in that case would fail. It also would explain why sometimes it works, because it depends on what outfit it chooses.

 

 

@silentJay

 

Quote

This may be the reason, why my character still gets slut walk approaches, even as she isn't wearing her slut walk outfit anymore. For her last outfit, she only got 1 piercing asigned.

Ooops... I guess I have to optimize that a bit  :P
 

 

@MrCruelJohn

Yes, the effect would be nice to have, maybe I can add it in the future...
 

I agree, I hope I will improve things a bit with the next major update. So refusing tasks will have some consequences! ;)

 

@izzyknows

Yeah, figuring bugs out when everything is decided randomly can be a pain :O

 

 

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