izzyknows Posted August 28, 2025 Posted August 28, 2025 2 hours ago, xyzxyz said: Is there a bug with companions not reacting to players when they get stuck in DDs for the second time? I had a sub relationship but ended it earlier. Ending the relationship ends it for that run. I've only ended it once or twice, but I thought companions went back to the pre relationship dialogue. But you can never start a sub relationship again. Yes the bimbo Collar is supposed to be pink.
xyzxyz Posted August 28, 2025 Posted August 28, 2025 33 minutes ago, izzyknows said: Ending the relationship ends it for that run. I've only ended it once or twice, but I thought companions went back to the pre relationship dialogue. But you can never start a sub relationship again. Ending it was the only way to get my pip boy back and get out of that slut outfit. Dismissing and recruiting the companion again allowed the relationship again. 1
xyzxyz Posted September 2, 2025 Posted September 2, 2025 The mcm has an option for futanari. What mods do I need for those?
xyzxyz Posted October 11, 2025 Posted October 11, 2025 (edited) Something blocks the dialogue options of this mod. I get approached but sometimes don't see the answer options. Just sometimes though. I had perfectly working bimbo collar approaches but when it was time to get the collar removed all dialogue answers were missing. My lateset mod change was adding Indecent Captivity 1.0 and it's requirements. Fallout4 2025-10-12 01-15-05.rar Edited October 11, 2025 by xyzxyz
whiskeyandropes Posted December 11, 2025 Posted December 11, 2025 Had an issue where tasks stopped triggering and helper/npc animations (typically masturbation) would not play. I don't believe it's a mod issue, just a savegame/Bethesda issue. Reporting details and resolution below, for those who come after. The long of it: Spoiler Issue Details: Resetting events in MCM would allow at least one event to occur. Events would continue until an animation with an NPC or Cait/Piper was set to happen. No animation would play, the follow-up dialogue would not happen, and subsequent events would not occur. Investigation: I injected debug outputs into the scripts and narrowed it down to calls to BDH_ActorLib. Resaver reported no issues Canary reported no issues. Any call into this class would never return, which is why the animations didn't trigger and the script state didn't update to close out the event. I went back through my saves till I found the point at which the issue started and compared that save in ReSaver to the last good save. BDH_ActorLib had a number of active scripts and suspended stacks that did not exist prior to the issue starting. To fix, I if filtered for BDH_ActorLib and terminated all active scripts (probably best to make sure the save is not in the middle of a BDH task). DO NOT DELETE any scripts or stacks, that'll likely kill the save. After that, I loaded the game, Piper immediately did a masturbation animation then completed a task (guessing dance). Been smooth since. Checked resaver and the scripts/stacks are gone. The oddest thing of all is the issue started 15 hours ago playtime (currently at 131 hours on current character). That save was way back there and at the time I had Cait with me, but she was not a BDH. The issue lay dormant until Piper and I lost to a pack of ghouls and Raider Pet decided that a loan scavver warranted a shock collar. Cut a deal to get it off, yadda yadda yadda, back to wastelanding.
T_b_d4 Posted April 22 Posted April 22 For me my issues that I am having, is that the player will strip but the NPC will not. If you strip the NPC their scenes do play out. However, they will not put their cloths back on. Not sure if this is a load order issue or a mod loader issue. I also had one crash were the NPC tries to call a friend to watch. Otherwise, this is a not a bad mod as it keeps things interesting. Though the timing on the events could be better. Plus, which type of events to be played out at. For example, need to dance in a fount of a stranger, and the player is not in a city or near any friendly NPCs. Having the NPC call a friend and again you are not anywhere near that friend. Just my perspective.
Amatum Posted May 6 Posted May 6 This is a fun mod, but I'm having an issue with spectators/participants stopping mid-coitus to clap and applaud. This happened with the 2nd participant of the Pillory Event. Is this clapping, etc being conjured from another mod? I don't have the Spectators mod installed, so I can't imagine where it's coming from. I looked for an option to disable, but cannot find one. Any helpful tips would be most appreciated! 🎶
renhoff Posted May 19 Posted May 19 I need help plz Bdh work with DD but not Kft (i installed compatibility patch dd kft) bdh not activate if i wear kft item (dialog on) i want bdh to work on both kft and dd... how can i do it ? 1
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