Ulfberto Posted October 10, 2020 Author Posted October 10, 2020 9 hours ago, 3DRenderBoy said: @Ulfbearth, I already followed and installed saya's guide. Now, AAF is still stuck at 30%. It does not show up that AAF (theme) is installed, just the small info up right with 30%. I have deleted all F4SE file, installed manually again (not within MO2).  Then installed all AAF related and core mods again. I got also the the AAF error "No_f4$e"error, fixed it (after deleting/reinstalling aaf and related mods again). I then used console command with "stopquest aaf_mainquest" but aaf was still at 30% after secs. no success ('startquest' did not help also). Reinstall AAF with debug mode on and send the log to me  8 hours ago, Spyder Arachnid said:  You're not by chance using the newest SavageCabbage animation pack are you? As far as I know, UAP isn't updated for it yet. And if older versions of their animation pack are anything to go off of, if you are using a newer version of an animation pack that is not supported by the patch, then it will stall AAF and give you that 30% bug.  As well, did you install SLP (Staged Leito Plus)? If you did, did you make sure not to check the box for Leito's while installing UAP? If you do that, AAF will stall at 30% as well (from what I heard). And if you installed SLP, did you install Custom Moans? And when you installed Custom Moans, you made sure not to check the Leito options in the installer there?  Just some thoughts that might help troubleshoot your issue. i made UAP to be version independent of animationpacks now (ofc if you have not updated the animation packs, you wont get the newest animations, but UAP wont crash AAF with versions greater than it supports) 1
Ulfberto Posted October 10, 2020 Author Posted October 10, 2020 Also a note @3DRenderBoy Leito Staged Plus is just to support AAF Hardships because it doesnt work with UAP if UAP has checked support for Leito anims. So still have the chance to use UAP with leito support and not use Leito Staged Plus at all. Unless you want FF animation support, you dont need it. UAP right now (github version), supports Leito and BP70 for both FM and MM anims with staged sequences based on stats and positionTree system. 1
Guest Posted October 10, 2020 Posted October 10, 2020 Dear(s), @Spyder Arachnid and @Ulfbearth. First I want to thank both of you for helpful information. I did what Spyder mentioned and it worked! Unchecked Leito from UAP, and AAF showed up the first info that AAF and themes are installed then it was at 60% then it started normal and I tried out (with hardcore gay sex, of course!). To both of you: AAF shows in Admin info MANY missing F-F related files (like Spyder and Ulf said, it must be to do with Leito Staged.). If you say SLP is for F-F stuff then I really can uninstall it? By the way, I am sorry if I disturb your thread, dear Ulf, but I get OFTEN problems with AAF because I install almost every shit, without thinking about more times before I install! I love... *uhm* *blush*... like ... both of you :)
Spyder Arachnid Posted October 10, 2020 Posted October 10, 2020 @3DRenderBoy  Ah! Using UAP for it's original purpose then! My mistake.  Then you don't need SLP. SLP is like Ulf said, just for FF stuff. UAP has everything you need!
theblindbat Posted October 10, 2020 Posted October 10, 2020 Hey, I've been using the Github version but noticed it's dated back in January? Should i be using the version here on LL instead?
Ulfberto Posted October 10, 2020 Author Posted October 10, 2020 1 hour ago, theblindbat said: Hey, I've been using the Github version but noticed it's dated back in January? Should i be using the version here on LL instead? The latest Github Version is supposed to v2.5.87. its from 09/13
TheRaizin Posted October 20, 2020 Posted October 20, 2020 Am I doing something wrong? I installed UAP and all its requirements but I CTD every time I load a save. Game only runs smoothly when I uninstall Buffout 4 and UAP and swap it for The One Patch To Rule Them All.
Ulfberto Posted October 20, 2020 Author Posted October 20, 2020 3 hours ago, TheRaizin said: Am I doing something wrong? I installed UAP and all its requirements but I CTD every time I load a save. Game only runs smoothly when I uninstall Buffout 4 and UAP and swap it for The One Patch To Rule Them All. make sure you got latest buffout 4 version and have installed all the requirements properly for it (it just have gotten few requirements).
vinceagashi Posted October 26, 2020 Posted October 26, 2020 Without this mod, AAF works. With it, AAF is broken. How? This mod supposedly perfects my game and I need it, BUT, even though nothing is overwriting it, it breaks everything. Â Edit:Â Does this not work with "The one patch to rule them all"? Because disabling that and enabling this makes it work.
Ulfberto Posted October 26, 2020 Author Posted October 26, 2020 17 hours ago, vinceagashi said: Without this mod, AAF works. With it, AAF is broken. How? This mod supposedly perfects my game and I need it, BUT, even though nothing is overwriting it, it breaks everything. Â Edit:Â Does this not work with "The one patch to rule them all"? Because disabling that and enabling this makes it work. Not compatible with: One Patch Staged Leito Plus by Tentacus Indarello's Patch Simple AAF Patch
Cursed Atelier Posted October 27, 2020 Posted October 27, 2020 Hey, I have an odd behaviour. I downloaded and installed everything yesterday, so it should be pretty much up to date. I followed the guide "Up to Date Adult oriented Setup Guide" The issue I'm having is, if I install the version hosted here of UAP, I get a crash when switching to the inventory tab on the pipboy. After some reading in this thread, I saw that Buffout 4 should fix that behaviour. So I downloaded that, sadly the outcome was the same. So I downloaded the Github version, on that version I get a crash the moment I open the pipboy itself. I installed and uninstalled various mods to find the source of the crash, and it led me to this plugin. Maybe someone can help me fix it, or at least point me in the right direction. I read that maybe a UI mod can use this behaviour. I'm using "HUD Framework with DEF_UI/"Immersive HUD = Pretty sure that one won't cause this" and VIS-G. Thanks for taking the time to read this, I wish a wonderful day and thanks in advance for any help. (LoadOrder is probably a bloody mess haha) LoadOrder_Fallout4_2020-10-27T16-34-38.txt
Ulfberto Posted October 27, 2020 Author Posted October 27, 2020 hello @candiru Buffout 4 should take care of all of that. Make sure you have installed all the requirements of buffout 4 and installed them properly.   The xSE PLuginPreLoader and TBB Redistributables specially, need to be installed manually in the root of the game folder where the Fallout4.exe is. MO2 need to follow this instruction to install the xSE PluginPreloader   Always check the mod requirements and descriptions, you might miss something important accidentally.
Cursed Atelier Posted October 27, 2020 Posted October 27, 2020 2 minutes ago, Ulfbearth said: hello @candiru Buffout 4 should take care of all of that. Make sure you have installed all the requirements of buffout 4 and installed them properly.   The xSE PLuginPreLoader and TBB Redistributables specially, need to be installed manually in the root of the game folder where the Fallout4.exe is. MO2 need to follow this instruction to install the xSE PluginPreloader   Always check the mod requirements and descriptions, you might miss something important accidentally. Thanks for the reply first of all! I doubled checked the files and I had all of them installed apart of the TBB Redistributables. The reason why I didn't have that file is, the moment I put the .dll into the root folder, the F4SE loader won't start the game anymore. I have the feeling something went terribly wrong in the installation by this point.
Ulfberto Posted October 27, 2020 Author Posted October 27, 2020 43 minutes ago, candiru said: Thanks for the reply first of all! I doubled checked the files and I had all of them installed apart of the TBB Redistributables. The reason why I didn't have that file is, the moment I put the .dll into the root folder, the F4SE loader won't start the game anymore. I have the feeling something went terribly wrong in the installation by this point. also make sure you have the latest buffout 4 installed. You want to have the F4EE patch and Scaleform Fix active in the buffout 4 ini
Cursed Atelier Posted October 27, 2020 Posted October 27, 2020 2 hours ago, Ulfbearth said: also make sure you have the latest buffout 4 installed. You want to have the F4EE patch and Scaleform Fix active in the buffout 4 ini Thanks for the tip, I managed to get it to boot up by changing the loadmethod, even though I'm not using MO. And the crash with the pipboy is gone now, so that is a plus. However now I'm running into an issue with AAF, guess this is the classic circle, fix one thing for something else to break. However, I'm pretty sure that issue is coming from having Hardship installed with SLP and the github verison of UAP. Question I would have, is there a way to get all 3 mods to play nice together or do I need to drop hardship, if I want to use UAP? Or does the combo work, if I use the UAP (The version that is hosted here) without the Leito ticked, and have the SLP? Edit: I assume by .ini, you mean the Buffout4.toml? If yes, is the scale fix, the scaleformallocator? Edit, edit: Game won't even boot up anymore, neither with OnThreadAttach or OnProcessAttach... Edit, edit, edit: Finally got it to work, however I noticed when using the UAP from here and not the github, the body proportion changed, what did I do wrong this time haha.
Ulfberto Posted October 27, 2020 Author Posted October 27, 2020 3 hours ago, candiru said: Thanks for the tip, I managed to get it to boot up by changing the loadmethod, even though I'm not using MO. And the crash with the pipboy is gone now, so that is a plus. However now I'm running into an issue with AAF, guess this is the classic circle, fix one thing for something else to break. However, I'm pretty sure that issue is coming from having Hardship installed with SLP and the github verison of UAP. Question I would have, is there a way to get all 3 mods to play nice together or do I need to drop hardship, if I want to use UAP? Or does the combo work, if I use the UAP (The version that is hosted here) without the Leito ticked, and have the SLP? Edit: I assume by .ini, you mean the Buffout4.toml? If yes, is the scale fix, the scaleformallocator? Edit, edit: Game won't even boot up anymore, neither with OnThreadAttach or OnProcessAttach... Edit, edit, edit: Finally got it to work, however I noticed when using the UAP from here and not the github, the body proportion changed, what did I do wrong this time haha. yeah, i meant toml. How so the body proportion?
Cursed Atelier Posted October 27, 2020 Posted October 27, 2020 14 minutes ago, Ulfbearth said: yeah, i meant toml. How so the body proportion? I noticed the legs got a lot thicker after installing UAP. I will quickly uninstall it and make a before and after screenshot.
Cursed Atelier Posted October 27, 2020 Posted October 27, 2020 Before: Spoiler  After:  Spoiler As it turns out, it wasn't from your mod, it comes from the "hardship", I'm starting to dislike the headache this one is causing haha. So all is good on your end from your mod, thanks again for all your help and for the time, much appreciated! 1
snakedoc81 Posted November 3, 2020 Posted November 3, 2020 okay im new and confused and english thats not my native language. please be fair. Â my AAF stuck at 45% after i installed UAP master patch. UAP 2.5.30 is fine with aaf but everytime i do actions with hardship the cock stuck and looks wired.?
Ulfberto Posted November 4, 2020 Author Posted November 4, 2020 hello @snakedoc81! UAP is not compatible with Staged Leito Plus by tentacus, that might be why you've been getting the error.
snakedoc81 Posted November 4, 2020 Posted November 4, 2020 15 hours ago, Ulfbearth said: hello @snakedoc81! UAP is not compatible with Staged Leito Plus by tentacus, that might be why you've been getting the error. Â okay thanks for quick answer
blakas Posted November 12, 2020 Posted November 12, 2020 I am kinda new to AAF and this may be a stupid question, but is this mod all I need for animation stages to work properly, or do I need to do something else as well?  When I try to start an animation, most of the time it jumps straight to the final stage and then ends and rarely it plays the first two stages and then ends.  Could this be an issue with the animation packs? I am only using the ones suggested in this mod's description.
Ulfberto Posted November 12, 2020 Author Posted November 12, 2020 3 hours ago, blakas said: I am kinda new to AAF and this may be a stupid question, but is this mod all I need for animation stages to work properly, or do I need to do something else as well?  When I try to start an animation, most of the time it jumps straight to the final stage and then ends and rarely it plays the first two stages and then ends.  Could this be an issue with the animation packs? I am only using the ones suggested in this mod's description. Yes, this patch will implement staged sequences for all animation packs. The legacy version though, is only implemented for gay pairing. The straight pairing is in underway in Github version, but its only implemented for BP70 and Leito animations right now.
blakas Posted November 13, 2020 Posted November 13, 2020 ok thx for the reply, i was worried i installed somthing wrong
KronosLord Posted November 13, 2020 Posted November 13, 2020 Is this mod supposed to show up on MCM? Because its not present in my MCM. Also the animations stages are not changing... I need some advice. I'm not a experienced modder...
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