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16 hours ago, Ulfbearth said:

Yes

Thanks!  The patch is great and seems to work fine except I'm having an issue with animations that never end.  In particular, I just ran Leito Carry through AAF SEU and it proceeded nicely through the stages but never ended after the final stage.  I check the position tree xml and it has the "isExit="true"" phrase at the end of the tree for that animation. 

 

Again, I'm sure it's something wrong at my end.  Any troubleshooting suggestions?   My AAF load order is as recommended by  Saya_Scarlett and I'm using Thuggy's load order for non-Loverslab mods.

 

Also, I'm using the most recent Github version, which the change log says corrected the AAF crash with Staged Leito Plus Erection Fix but I'm still stalling at 30% with that mod loaded.  Is there a load order recommendation on that?  I currently have it immediately after Leito 2.0a.

 

One thing I'm not getting is a CTD on accessing the perk page, as reported here.  So that's cool.

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16 hours ago, Bazinga said:

I wouldn't mind a demo, sure. Thanks again.

You just gotta download from here:
 https://github.com/ulfbearth/UAP/archive/master.zip


ChangeLog: https://github.com/ulfbearth/UAP/commits/master
 

16 hours ago, Bazinga said:

Btw, did you find a solution for the creature sound issue you talked about in the Custom Moans thread? And is that related to this patch here?

I have not, its set up in the xmls but im not using the actions for them for that reason.

 

 

12 hours ago, Dez65 said:

Thanks!  The patch is great and seems to work fine except I'm having an issue with animations that never end.  In particular, I just ran Leito Carry through AAF SEU and it proceeded nicely through the stages but never ended after the final stage.  I check the position tree xml and it has the "isExit="true"" phrase at the end of the tree for that animation. 

I just tested the Leito Carry with AAF SEU and its working fine.
Keep in mind AAF SEU doesnt have the positionTrees being used by npcs, so the branches wont advance by themselves. It means the time you set in AAF SEU will be the time the animations will end, so make sure to have AAF SEU with the same timer as the positionTrees from UAP FOMOd you picked (eg: 120s).

 

 

12 hours ago, Dez65 said:

Also, I'm using the most recent Github version, which the change log says corrected the AAF crash with Staged Leito Plus Erection Fix but I'm still stalling at 30% with that mod loaded.  Is there a load order recommendation on that?  I currently have it immediately after Leito 2.0a.

Reinstall AAF with debug mode on and send here the screenshot of the debug output log

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16 minutes ago, loen999 said:

Dear Ulfbearth, what should I set in the mod that alters duration time? I recall I got stopped if I use a mod that limits the duration to 60 that I put your recommended 180s.

Should i change it to 180s so it work flawlessly? 

Yeah, usually each AAF mod will have an option to set the timers in the mcm menu, but if they are set as NPCControlled, the duration will follow the WOOF stats.
Im actually not sure about the 180s recommendations, i just made an assumption because Savage Cabbage has staged sequences of 8 stages so to be safe i recommended 180s. But since i have not implemented the system for SC animations yet, 120s should be fine for most sequences. At least until i test with SC anims and see if 120s is too low or enough

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13 hours ago, Dez65 said:

Thanks!  The patch is great and seems to work fine except I'm having an issue with animations that never end.  In particular, I just ran Leito Carry through AAF SEU and it proceeded nicely through the stages but never ended after the final stage.  I check the position tree xml and it has the "isExit="true"" phrase at the end of the tree for that animation. 

 

Again, I'm sure it's something wrong at my end.  Any troubleshooting suggestions?   My AAF load order is as recommended by  Saya_Scarlett and I'm using Thuggy's load order for non-Loverslab mods.

 

Also, I'm using the most recent Github version, which the change log says corrected the AAF crash with Staged Leito Plus Erection Fix but I'm still stalling at 30% with that mod loaded.  Is there a load order recommendation on that?  I currently have it immediately after Leito 2.0a.

 

One thing I'm not getting is a CTD on accessing the perk page, as reported here.  So that's cool.

Are you using any other mods that consume flash resources eg DEF_UI / IHUD / HUD framework elements? 

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20 hours ago, Dez65 said:

Thanks!  The patch is great and seems to work fine except I'm having an issue with animations that never end.  In particular, I just ran Leito Carry through AAF SEU and it proceeded nicely through the stages but never ended after the final stage.  I check the position tree xml and it has the "isExit="true"" phrase at the end of the tree for that animation. 

 

Again, I'm sure it's something wrong at my end.  Any troubleshooting suggestions?   My AAF load order is as recommended by  Saya_Scarlett and I'm using Thuggy's load order for non-Loverslab mods.

 

Also, I'm using the most recent Github version, which the change log says corrected the AAF crash with Staged Leito Plus Erection Fix but I'm still stalling at 30% with that mod loaded.  Is there a load order recommendation on that?  I currently have it immediately after Leito 2.0a.

 

One thing I'm not getting is a CTD on accessing the perk page, as reported here.  So that's cool.

Dez, I had the same problem. After I installed Staged Leitos I had to go into the AAF folder and hide all the xml.s that were 0 byte size. IE "Leito_animationData.xml"

 

They were over writing previous ones higher in the load order and AAF lost its mind trying to start up.

 

EDIT: Go into the Staged Leitos folder. I'm using MO2

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2 hours ago, shadowwulf77 said:

Dez, I had the same problem. After I installed Staged Leitos I had to go into the AAF folder and hide all the xml.s that were 0 byte size. IE "Leito_animationData.xml"

 

They were over writing previous ones higher in the load order and AAF lost its mind trying to start up.

 

EDIT: Go into the Staged Leitos folder. I'm using MO2

That worked.  Thanks.

 

I'm wondering if anyone else is experiencing a momentary freeze at the very beginning a game load with AAF Beta 147.  Further description:  Right at the beginning of the load, the game freezes (and the screen darkens slightly) while AAF goes from 60% to complete.  I even get a "working" Windows 10 blue circle briefly on the Fallout screen.  Then the game kind of blinks (sort of like it's going to CTD), recovers and then loads fine.  I'll note that I'm generally getting 60 fps flat at 4k and I'm running an Nvidia RTX 2080 TI, along with 32 GB ram, on my system so I don't think its a memory, power or capacity issue.

 

Anyone else experiencing this?  I know this is not the place to seek general AAF advice but I just want to see if this is only me or common.

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10 hours ago, Ulfbearth said:

I just tested the Leito Carry with AAF SEU and its working fine.
Keep in mind AAF SEU doesnt have the positionTrees being used by npcs, so the branches wont advance by themselves. It means the time you set in AAF SEU will be the time the animations will end, so make sure to have AAF SEU with the same timer as the positionTrees from UAP FOMOd you picked (eg: 120s).

Thanks!  I will double check that!

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9 hours ago, thehotness said:

I tested your AAF patch with LevelupmenuEx at https://www.nexusmods.com/fallout4/mods/28822. It seems to have a smaller profile than the normal perk menu. 

I was able to level up using this menu instead.  Hope this helps with the perk menu crashes issues. 

But yes, AAF resources went from 62mb to 108mb :P 

 

I tried that too, but for some reason i got random CTDs with it installed, so i'd rather not to recommend the usage of it.

 

 

3 hours ago, Dez65 said:

I'm wondering if anyone else is experiencing a momentary freeze at the very beginning a game load with AAF Beta 147.  Further description:  Right at the beginning of the load, the game freezes (and the screen darkens slightly) while AAF goes from 60% to complete.  I even get a "working" Windows 10 blue circle briefly on the Fallout screen.  Then the game kind of blinks (sort of like it's going to CTD), recovers and then loads fine.  I'll note that I'm generally getting 60 fps flat at 4k and I'm running an Nvidia RTX 2080 TI, along with 32 GB ram, on my system so I don't think its a memory, power or capacity issue.

 

Anyone else experiencing this?  I know this is not the place to seek general AAF advice but I just want to see if this is only me or common.

Its expected. During boot up, AAF has to process all the xmls you have installed. The more xmls you have, the more it'll take to load everything up.

 

 

3 hours ago, Dez65 said:

Thanks Ulfbearth.  Here's the screenshot.  

Screenshot (417).png


Thanks, i just pushed another commit, see if it works now

 

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UAP v2.5.87
https://github.com/ulfbearth/UAP/archive/master.zip

- Staged Leito fix attempt 2
Again, i dont recommend using staged leito with UAP or you guys will get duplicated positions for leito animations!!!




 

!!!Also, i'd like to bring good news to everyone!!!
Someone with minimum knowledge has finally come up with a experimental fix for the Scaleform issue (crashes related to UI / like when opening the perk tree). All you gotta do is install this mod:
https://www.nexusmods.com/fallout4/mods/47359?tab=description (Buffout 4)
and its requirement:
https://www.nexusmods.com/fallout4/mods/47327 (Address Library for F4SE plugins)
According to my tests, it worked with minimum UI mods installed, i may try with other ones and see what i can get

This will be an hard requirement for
UAP ofc


EDIT: Just tested with VIS-G and it worked like a charm ?

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7 hours ago, Ulfbearth said:

UAP v2.5.87
https://github.com/ulfbearth/UAP/archive/master.zip

- Staged Leito fix attempt 2
Again, i dont recommend using staged leito with UAP or you guys will get duplicated positions for leito animations!!!




 

!!!Also, i'd like to bring good news to everyone!!!
Someone with minimum knowledge has finally come up with a experimental fix for the Scaleform issue (crashes related to UI / like when opening the perk tree). All you gotta do is install this mod:
https://www.nexusmods.com/fallout4/mods/47359?tab=description (Buffout 4)
and its requirement:
https://www.nexusmods.com/fallout4/mods/47327 (Address Library for F4SE plugins)
According to my tests, it worked with minimum UI mods installed, i may try with other ones and see what i can get

This will be an hard requirement for
UAP ofc


EDIT: Just tested with VIS-G and it worked like a charm ?

Helloooo so I had a question or two. 

Since Leito's erection fix isnt recommended, can I still have his animation set installed? 

Also, I had a question for your creature resource mod. Is it recommended I have it installed anyways when I follow the Up-To-Date guide for AAF? Does it do any harm NOT having it installed? Assuming I use that instead of your master file.

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56 minutes ago, Becerra9 said:

Helloooo so I had a question or two. 

Since Leito's erection fix isnt recommended, can I still have his animation set installed? 

Also, I had a question for your creature resource mod. Is it recommended I have it installed anyways when I follow the Up-To-Date guide for AAF? Does it do any harm NOT having it installed? Assuming I use that instead of your master file.

The Staged Leito Plus by Tentacus is not recommended to be used because you'll get duplicated positions with UAP installed, but ofc you can always have the leito animation pack installed (UAP will provide its own patch for leito animations)

AAF Creature Resources is already inside of UAP, so if you have UAP, its redundant. Just use it if you want the creature penises but dont want UAP.

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10 hours ago, Ulfbearth said:

UAP v2.5.87
https://github.com/ulfbearth/UAP/archive/master.zip

- Staged Leito fix attempt 2
Again, i dont recommend using staged leito with UAP or you guys will get duplicated positions for leito animations!!!




 

!!!Also, i'd like to bring good news to everyone!!!
Someone with minimum knowledge has finally come up with a experimental fix for the Scaleform issue (crashes related to UI / like when opening the perk tree). All you gotta do is install this mod:
https://www.nexusmods.com/fallout4/mods/47359?tab=description (Buffout 4)
and its requirement:
https://www.nexusmods.com/fallout4/mods/47327 (Address Library for F4SE plugins)
According to my tests, it worked with minimum UI mods installed, i may try with other ones and see what i can get

This will be an hard requirement for
UAP ofc


EDIT: Just tested with VIS-G and it worked like a charm ?

 

Oh maybe that's why i'm not crashing, I have that mod LOL

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10 hours ago, Ulfbearth said:

UAP v2.5.87
https://github.com/ulfbearth/UAP/archive/master.zip

- Staged Leito fix attempt 2
Again, i dont recommend using staged leito with UAP or you guys will get duplicated positions for leito animations!!!




 

!!!Also, i'd like to bring good news to everyone!!!
Someone with minimum knowledge has finally come up with a experimental fix for the Scaleform issue (crashes related to UI / like when opening the perk tree). All you gotta do is install this mod:
https://www.nexusmods.com/fallout4/mods/47359?tab=description (Buffout 4)
and its requirement:
https://www.nexusmods.com/fallout4/mods/47327 (Address Library for F4SE plugins)
According to my tests, it worked with minimum UI mods installed, i may try with other ones and see what i can get

This will be an hard requirement for
UAP ofc


EDIT: Just tested with VIS-G and it worked like a charm ?

With this I can run Horizon w/ DEF_UI, AAF, and Hud Framework. Along with some other mods.

 

Ulfbearth, thank you SO much for linking this.

 

Your staged work is fantastic sir. Great Job!

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18 hours ago, Ulfbearth said:

UAP v2.5.87
https://github.com/ulfbearth/UAP/archive/master.zip

- Staged Leito fix attempt 2
Again, i dont recommend using staged leito with UAP or you guys will get duplicated positions for leito animations!!!




 

!!!Also, i'd like to bring good news to everyone!!!
Someone with minimum knowledge has finally come up with a experimental fix for the Scaleform issue (crashes related to UI / like when opening the perk tree). All you gotta do is install this mod:
https://www.nexusmods.com/fallout4/mods/47359?tab=description (Buffout 4)
and its requirement:
https://www.nexusmods.com/fallout4/mods/47327 (Address Library for F4SE plugins)
According to my tests, it worked with minimum UI mods installed, i may try with other ones and see what i can get

This will be an hard requirement for
UAP ofc


EDIT: Just tested with VIS-G and it worked like a charm ?

OMG, it really work! 

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On 9/13/2020 at 7:30 AM, Dez65 said:

That worked.  Thanks.

 

I'm wondering if anyone else is experiencing a momentary freeze at the very beginning a game load with AAF Beta 147.  Further description:  Right at the beginning of the load, the game freezes (and the screen darkens slightly) while AAF goes from 60% to complete.  I even get a "working" Windows 10 blue circle briefly on the Fallout screen.  Then the game kind of blinks (sort of like it's going to CTD), recovers and then loads fine.  I'll note that I'm generally getting 60 fps flat at 4k and I'm running an Nvidia RTX 2080 TI, along with 32 GB ram, on my system so I don't think its a memory, power or capacity issue.

 

Anyone else experiencing this?  I know this is not the place to seek general AAF advice but I just want to see if this is only me or common.

Just wondering if anyone else is experiencing the above.

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