rowlga Posted August 13, 2021 Posted August 13, 2021 On 7/14/2021 at 10:11 PM, rb888 said: Do you have the black face gen dll installed? That would fix the color issues matching body's. FacegenFixes.dll 235.5 kB · 12 downloads Having an issue with heads not matching bodies and stumbled on this. Where would I put this .dll to see if it solves the problem?
rb888 Posted August 13, 2021 Posted August 13, 2021 (edited) 6 hours ago, rowlga said: Having an issue with heads not matching bodies and stumbled on this. Where would I put this .dll to see if it solves the problem? Yes. You put this into your plugin folder. in SKSE folder. Edited August 13, 2021 by rb888 1
rowlga Posted August 13, 2021 Posted August 13, 2021 1 hour ago, rb888 said: Yes. You put this into your plugin folder. in SKSE folder. Awesome this fixed it, the last problem I had left to solve! Thanks. 1
Questiondeca Posted August 17, 2021 Posted August 17, 2021 On 8/13/2021 at 8:03 AM, rowlga said: Having an issue with heads not matching bodies and stumbled on this. Where would I put this .dll to see if it solves the problem? On 8/13/2021 at 2:51 PM, rb888 said: Yes. You put this into your plugin folder. in SKSE folder. On 8/13/2021 at 4:17 PM, rowlga said: Awesome this fixed it, the last problem I had left to solve! Thanks. So, found this because I also have the issue of heads not matching bodies, and adding the dll fixed the dark heads... but now I have normal textured heads mis-matching with bodies Camilla Valerius has a nice russet primary fur colour for her head, but her body is white fur primarily as a good example. (I have the Better Breton addon with Better Breton CBBE skins, but this shouldn't be a problem since she's an Imperial) Adding and removing the old YA SE 8 CBBE textures has no effect. This also doesn't seem to be affecting everyone, General Tullius, another imperial, seems fine as an example of non-mismatched head/body textures.
rb888 Posted August 17, 2021 Posted August 17, 2021 You guys want lastest load order for his Stuff? Everything working great!
rb888 Posted August 17, 2021 Posted August 17, 2021 New version from Nexus! https://www.nexusmods.com/skyrimspecialedition/mods/42441 Face Discoloration Fix SE-42441-1-0-1-1628974769.zip 1
Maiou13 Posted August 19, 2021 Posted August 19, 2021 Been playing with this mod for a month or two and I really enjoy it, my only problem is that I can't get the nipples to align properly on female characters. Would love if anyone had a fix for it.
rb888 Posted August 19, 2021 Posted August 19, 2021 1 hour ago, Maiou13 said: Been playing with this mod for a month or two and I really enjoy it, my only problem is that I can't get the nipples to align properly on female characters. Would love if anyone had a fix for it. Did you redownload the bodyslide updated? And you have apply your setup. Again. And run FNIS again after you do it.
Bad Dog Posted August 19, 2021 Author Posted August 19, 2021 Nipples out of place is usually that you're running the CBBE body without the CBBE patch.
terrorofmorrowind Posted August 20, 2021 Posted August 20, 2021 Is there also an all female patch, similar to skyfem?
rb888 Posted August 20, 2021 Posted August 20, 2021 @Bad Dog For the cat race can you add red orange color setting to the skin? I will have installed KS hair dues if I'm attempt make Mress.
PiaR Posted August 30, 2021 Posted August 30, 2021 Haven't come here for a long time and have questions. There is a customized 7 version of the mod, is there any point in switching to 10? What changed? Can I upgrade or do I have to re-install? Can old saves be used? What about patches for other mods, can the old ones be used? Thank you for understanding.
Bad Dog Posted August 30, 2021 Author Posted August 30, 2021 Don't use the old patches, the heads have changed. Does anyone understand Skyrim blood? I basically crashed and burned trying to get the blood on the vampire cattle on the tables in Volkihar. When I copy the shader and alpha properties from vanilla I don't get the color that the original has, and when I look at it in game I get a red color but no gloss. They are doing something very funky with two overlaid meshes, one for color and one for gloss, but I can't figure out what drives it. It's not a normal texture.
Guest Posted September 2, 2021 Posted September 2, 2021 Any chance of adding HDT to the argonian tails too? They get in the way during animations. HDT is the best way I've encountered of getting around this. I finally switched to SE not that long ago, so I can no longer use the HDT tails patch from older versions, and the newest patch doesn't include argonians.
Maiou13 Posted September 2, 2021 Posted September 2, 2021 I am still having issues with the nipples lining up on female characters, I've followed the directions for everything but cant seem to find a fix, the problem only occurs when yiffy age is enabled.
Bad Dog Posted September 2, 2021 Author Posted September 2, 2021 Show pics, but nipples not aligning are nearly always a mismatch between UNP/vanilla and CBBE. Anyone else want to confirm YA CBBE Textures is right as shipped? I see something is overwriting your CBBE, but I don't know what. Maybe your "better bretons" CBBE patch should follow "Better Bretons"? Also since YA probably overwrites both, you should probably disable both.
rb888 Posted September 3, 2021 Posted September 3, 2021 11 hours ago, Maiou13 said: I am still having issues with the nipples lining up on female characters, I've followed the directions for everything but cant seem to find a fix, the problem only occurs when yiffy age is enabled. and also check your red boxes there too! Here my guide part of it.
cmaxirma Posted September 5, 2021 Posted September 5, 2021 Does this mod mess touch the racial passives at all, even if it doesn't do anything with them? The new passives from Aetherius don't work unless it's at the very bottom of the load list, above LAL, but if I do that and put it below the Yiffy Age ESPs, I end up with humans wearing a fursuit head, which means yiffy age was overwritten. I'd like to use both at the same time if I can at all help it, and I'd rather not have to bother Simon with LL related tech support on Nexus.
Blaze69 Posted September 5, 2021 Posted September 5, 2021 1 hour ago, blalohu said: Does this mod mess touch the racial passives at all No, but it does edit the race data itself. If that Aetherius mod adds its own new spells instead of only modifying the vanilla ones, it will need to also edit the race data to add them to the spells list, thus conflicting with YA. You'd have to create a patch that keeps YA's changes but also forwards Aetherius' edits to the spells list.
cmaxirma Posted September 5, 2021 Posted September 5, 2021 2 hours ago, Blaze69 said: No, but it does edit the race data itself. If that Aetherius mod adds its own new spells instead of only modifying the vanilla ones, it will need to also edit the race data to add them to the spells list, thus conflicting with YA. You'd have to create a patch that keeps YA's changes but also forwards Aetherius' edits to the spells list. Ah hell. That one's a bit outside of my expertise. Was worth a try.
nanashi12 Posted September 6, 2021 Posted September 6, 2021 so ive ran into a problem with the pure falmer, from the things in the dark mod and im trying to find a work around for this but im not to sure where to start with it. maybe i could import the model for another race and replace it with these but im not to sure how to do that. the pure falmer is messed up, the body looks normal skyrim wise and the pure falmer vampires head is fine but the body isnt furry
Bad Dog Posted September 6, 2021 Author Posted September 6, 2021 You need a patch. Easiest thing to do is open up SSEedit with YA and your pure falmer mod loaded. Make an override of the pure falmer race in a new esp. Put the race side by side with a YA race--snow leopards might be appropriate--and copy all the properties having to do with appearance from YA to your override. When you get to head parts and skin tints you can just drag&drop the whole group, you don't have to go one by one. Make sure the armor race is set to khajiit.
Alatos1 Posted September 6, 2021 Posted September 6, 2021 On 9/5/2021 at 10:36 AM, blalohu said: Ah hell. That one's a bit outside of my expertise. Was worth a try. It's not that hard, there's guides on how to make a patch using SSEEdit out there. In the meantime, I linked a patch I just made for YiffyAgeConsolidated.esp and Aetherius.esp for ya. Just load it after both mods. Like Blaze said, I just had to forward the changes from Aetherius, but the race entries are otherwise identical to YA. YA - Aetherius Patch.zip 1
cmaxirma Posted September 7, 2021 Posted September 7, 2021 1 hour ago, Alatos1 said: It's not that hard, there's guides on how to make a patch using SSEEdit out there. In the meantime, I linked a patch I just made for YiffyAgeConsolidated.esp and Aetherius.esp for ya. Just load it after both mods. Like Blaze said, I just had to forward the changes from Aetherius, but the race entries are otherwise identical to YA. YA - Aetherius Patch.zip 114.57 kB · 0 downloads Thanks so much. I haven't found a good guide on how to use SSEedit for making patches or modifying mods. The official documentation is, uh, dense, and my mind just sorta slides off it, especially as I do most of my stuff late at night. I really appreciate it though.
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