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UNPB Vanilla Armor Broken Down with BBP and Working Weight Slider


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Posted

Alright, I decided to rush job the Nordic Carved armor since people seemed to really want it.

 

So enjoy!  its included in the dragonborn package.  Please read the instructions I put for installing.  

Posted

Loved MAK armor back when I used CBBE, but gave them up for UNPB a while ago. Now I can MAK armor with UNPB!!  This is awesome!  many thanks.  I cannot wait for the weight sliders!

 

 This is so cool.  Many thanks for this.

 

edit

And the Hunting Ground conversion, I love it, so glad it was converted.   I really hope you do a slider for it!

Posted

Hm... I know this has already been addressed in a previous post, but here goes: I would like to try and use Silverlight without any pauldrons, but I have absolutely no clue with how Nifskope works. Will you upload a no-pauldrons version, by any chance?

Posted

Hm... I know this has already been addressed in a previous post, but here goes: I would like to try and use Silverlight without any pauldrons, but I have absolutely no clue with how Nifskope works. Will you upload a no-pauldrons version, by any chance?

That's easy to do yourself open it up with nifscope select pauldrons right click go down to block and remove, then save as to replace.

Posted

Hey folks... I don't know if I screwed something up in my load order or what... I'm getting a crazy neck gap using some of the armors from this Remodeled UNPB Mak & CT77 Conversions?

 

I previously used Remodeled Armor CBBEv3M - Remodeled Armor 3_4, Remodeled Armors - UNP version - Originally by Mak07 for CBBEv3M, and Remodeled UNPB Mak & CT77 Conversions successfully with no problems. I had some other issues with save games not loading properly and what not, so I did a completely new install, made a backup of it, re-applied all the mods, and I just seem to be having loads of problems...

 

Anything from the right crushed boob using UNPB 2.4 with BBP to females now showing up with a neck seam gap when using certain armors from this conversion? If I give an NPC or my female character the Light Imperial (the one that looks like leather), the gap doesn't appear, however, when I use Leather specifically, it does. When Iron is used or the Heavy Imperial armor (like the female imperial at the Helgen start area wears), then the neck gap shows up.

enb2013_3_13_17_11_54.bmp

This is my mod list:
http://pastebin.com/zSmnXVi0

 

Something else that's odd... I haven't really played a Male character ever since I found UNPB and I don't think I ever played a male after I first beat the game (which I played entirely without mods). When I started using mods, it's pretty much been exclusively female, so I wouldn't have noticed this other issue I was having... When I play a male, the female NPC's textures shift out of place and I have this odd issue:
enb2013_3_12_6_9_37.jpg

 

I posted more detailed information here: http://www.loverslab.com/topic/15139-need-assistance-with-meshtexture-issue/

 

I'm just really bummed right now that I seem to be having all these issues, when previously everything seemed to work just fine and I'm just frustrated to the point I just want to stop playing Skyrim... :( I've removed, re-added, moved around and eliminated mods to only the ones that would possibly affect all these things, but I'm coming up with the same problems every time... T_T

Posted

looks like a tbbp and bbp conflict i had....    if you are using TBBP animation package then i would suggest getting the bodyslide for unp and using the TBBP bodyslide with the UNPB preset, and that should fix your problem ^^  the unp bodyslide is easy to use and install and i am too new to the forums to know how to post hyperlinks x.x 

Posted

@Sniperdoc

The armors don't have weight sliders and Janessa has 0 weight, so you're seeing the difference. Nothing you can do till the 0 weights are finished.

 

I'm pretty sure your texture problem has to do with you using a CBBE texture with UNP. Use this to set up your body and textures and then tell me if you're still having problems. http://skyrim.nexusmods.com/mods/20884

Posted

Thanks for responding, very much appreciated!

@tricky: I am just using UNPB with BBP

 

@Cornbread: I thought the same thing since I'd seen that before, though I was using UNP Replacer Configuration Pack already? :-/  However, instead of using the vanilla animations, I use XP32's Animation Pack, overwriting only the animations to get BBP functioning properly and getting all the nice animations. However, sometimes I get the right boob flattening thing... and on the last uninstall/install I've successfully got it without the boob flattening issue. I'm still a little iffy with what needs to get installed and what doesn't when it comes to skeletons and in what order.

 

After my complete reinstall I also installed Ragdolls, but since I had all the problems, figured it was causing the conflict. So, I've since removed that out of the installed mods as well. The interesting thing is, now, and I don't know why, issue number 2 (the texture shift) resolved. I'm using the same textures in the UNP Replacer configuration pack I was using before, except, no ragdoll mod...? Ragdoll shouldn't have anything to do with that???

 

But, issue #1 still persists.

 

On these two new characters I created, when I got Lydia as a housecarl, she had a painted face, which was a part of Beans Baddass women pack. Lydia had the neck gap with the steel armor and even without it... which I found odd, as I could get Jenessa to show up without a neck gap if she was completely naked. Well, not so with Lydia. So, I uninstalled Beans mod, and Lydia, when naked and without the Steel armor, doesn't have the neck gap anymore.

 

 

Maybe I'm just being iditiotic, and never noticed the issue before??? I think I had already started a female character when I first started modding, just to see the difference, and that's why I never saw the female Imperial at Helgen in the heavy Imperial armor with the neck gap? And I know I used Beans Women when I first started playing Skyrim modded and never saw Lydia with a neck gap with Bean's active...

 

I mean, I took screenshots of my mods and load order before I did the complete reinstall, and the settings are identical... that's what is throwing me for a loop... :(

 

WAAAAAIIIIIT: Does this have anything to do with the perpetual neck gap issue I'm having?

I'll put Beans back on, and just start a new game and see if the Imperial female at Helgen still has a neck seam...

Posted

O crap I forgot about beans. I thought nothing of it when I saw your Janessa since I'm use to seeing people use her beans look and vanilla. But yeah Beans causes neck seams I personally used it for all of 5 minutes and uninstalled it when all of my altered companions got them. I believe it has something to do with npc faces being predefined; so the first time you load into a cell with them a lot of their values are set in stone. If you use beans from new game on you won't see a problem (sometimes) but if you remove it and place it back in you will. I think beans personal Lydia uses different weight scale values, I believe Lydia is at 100 vanilla his might be closer to ~50.

 

setnpcweight <0-100>
(snpcw)

 

Using this console command should force the problem away. Lets say Janessa is 0 weight so you place her at 100 then 0 and the neck seams should be gone. If not just uninstall beans.

 

PS. put realistic rag doll and force back in it does nothing but help.

Posted

Does anyone know if someone is trying to make these conversions 0 weighted as well?

These will have weight support when he is done converting the armors, for now its max weight.

Posted

Heyo everyone,

 

Just wanted to say I've been really busy the last week, and I started a complete different shift at my job. So everything has kinda been thrown off in terms of this project.

 

Yes, I still plan to do the weight sliders for all the armors. I just have to find time to do so. Hope everyone is doing well!

Posted

The imperial heavy armor is clipping with the body.

The nipples are showing through the armor too..

Posted

true, the problem ismore though  the lower body pieces, the variationin in the top halves are pretty good.

 

but until a full UNP version of Keos/Kreos ' pack comes out there's not much else around except the LSAR one and the armours are really hit and miss.

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