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Posted
On 6/12/2024 at 3:27 AM, DSHV said:

 

@adoiad, @bdbarbeque, @Ganesaseven

Yes, check your versions (merged not combinable with non-merged) and disable any mod's patches. Also, if you change a voice type on that is not supported by followers, an NPC will lose the vanilla follower framework. An NPC can also refuse to follow if they have a low disposition.

Only with Forgotten Regret's NPCs. Adrianne's dialog is like something out of the Real and False Heroes quest.

Yes, the mod is guilty of this. There are mods that allow you to choose animations and position of the actors.

Embarrassed to ask, but not having a lot of luck installing this. I know I'm new to this whole thing, is there first time start up guide somewhere?

 

Posted
On 6/12/2024 at 9:34 PM, semsik34 said:

How can i install this mod properly?

Install TroublesofHeroineSAE2.8.2.rar or TroublesofHeroineLE2.8.2 depending on your version of Skyrim. It's the same with add-ons. Then look at the patches and choose what you want, for example improved English or synthetic voices.

On 6/12/2024 at 10:22 PM, TFor2 said:

Some kind soul did say not to use the patch files on the main page for version 2.8.2

The game sees merged versions and my mod as separate mods. So you can't update merged with my update and vice versa. The bat file is only needed if you want to update your save with the old version of TOH.

On 6/12/2024 at 11:45 PM, Highborn said:

Is there some "lite" version without the need of ZAZ ?

Yes. All non-ZAZ patches in the TroublesofHeroineNoZAZ.rar.

On 6/13/2024 at 10:25 AM, cnm199604 said:

Is there any plan about the follow-up of "Real And False Heroes"?

I think I did everything I could in this content.

On 6/13/2024 at 5:31 PM, OH1972 said:

And how do I see when it's enough?

I think with orcs it's 10 times. In my mod, if the dialogue changes, the quest progresses. You can find the quest id in the readme, find the stage with sqs id and skip it with setstage id x.

On 6/14/2024 at 12:06 AM, bdbarbeque said:

Do I need to progress further into the CoW questline for them to agree or is convincing them just not possible?

I think it depends on their attitude towards the player. That is, you need to do their quests or really become an archmage.

On 6/14/2024 at 1:05 AM, Glass Swan said:

Isn't "Mysterious Stranger" here supposed to keep her mask on?

Yes.

On 6/18/2024 at 4:20 AM, BexBlair said:

Embarrassed to ask, but not having a lot of luck installing this.

I'm sorry, but what are you writing? About TOH? I wrote in the first answer in this post.

On 6/18/2024 at 8:24 AM, lightspeed77 said:

is the merged file up to date?

Well, the latest version of my mod is 2.8.2. I don't make these patches, so I can't say.

--//--

Speaking of patches, this is probably one of the biggest reasons why I don't update. There are so many of them, but lately they have not been updated with my mod. Is it because I'm doing something wrong? The patch authors don't like my updates? And the whole mod page is now a mess of links. I thank the authors for taking the time to improve my work, but now I don't even know how to approach my mod.

I would even like someone to take TOH, fix all the language and code errors, fix the scripts (or even logic or story errors), and that would become the default version that I could update. Start with a clean slate, so to speak.

Posted
5 hours ago, DSHV said:

Speaking of patches, this is probably one of the biggest reasons why I don't update. There are so many of them, but lately they have not been updated with my mod. Is it because I'm doing something wrong? The patch authors don't like my updates?

The main mod and split files for DLCs work fine for me on 1.6.1170, KS Hairdos patch also works for me. And I suspect that the patch authors just don't always have time to play Skyrim or do the patches, nothing to do with the mod itself (which I like greatly, although, unfortunately, I'm not a patcher...)

 

Dropped in to say that after many years I tried to play Skyrim's Civil War questline (and omg, is that thing broken, so many CTDs...), and I actually played in the uhm Stormwhore "uniform" and liked it greatly, it actually gives PC a hoplite vibe, you know, like on some Ancient Greeks vases they only had helmets on.

 

Spoiler

ScreenShot305-.thumb.jpg.22d2d9e89f903f6598011fe343602582.jpg

 

Posted
14 hours ago, DSHV said:

Speaking of patches, this is probably one of the biggest reasons why I don't update.

Hey dude. Sorry about that. To be honest, I'd like it if you can just put all the patches into a spoiler box, so that doesn't mess up your homepage.

 

14 hours ago, DSHV said:

There are so many of them, but lately they have not been updated with my mod. Is it because I'm doing something wrong? The patch authors don't like my updates?

I don't think that this is the issue, but your mod is huge, and it's difficult to update patches because for some reason we cannot use (for translation & grammar anyways) older patches to update to latest version. Moreover, I have had a lot of RL issues which has kept me from skyrim for a while.

As of now, I cannot update the English Patch, and since that is not compatible with the latest version (it breaks quests for some reason), you can just remove that from the page or put it in a spoiler.

Posted
4 hours ago, Alturistix said:

I don't think that this is the issue, but your mod is huge, and it's difficult to update patches

Yes, the problem is that I work alone. If there was a team, then I, for example, would make an update and send it to an editor and a tester. And there would be no need to make separate patches. I did Forgotten Art with killer905 and there are unique presets there that I would never have done on my own. Also, the analysis of ideas was twice as big, we improved each other's ideas.

Posted

What can I say? Starfield's Creation Kit takes a very long time to load. But everything is very familiar. And you can make as many dialog options as you want without additional mods.

Spoiler

One.jpg.48d0821cdc7d50b825b59d37dbcca3f2.jpgTwo.jpg.66f07a0916aa3e121a431a964d3d324b.jpgThree.jpg.8f0adef0fb663fc127d6799ada027a8a.jpg

 

Posted (edited)
1 hour ago, DSHV said:

Yes, the problem is that I work alone. If there was a team, then I, for example, would make an update and send it to an editor and a tester. And there would be no need to make separate patches. I did Forgotten Art with killer905 and there are unique presets there that I would never have done on my own. Also, the analysis of ideas was twice as big, we improved each other's ideas.

;) It's a shame that Forgotten Art - Custom Wives hasn't received more attention from other players like the original Forgotten Art version. Co-creation was a pleasant experience :D

Edited by killer905
Posted
9 hours ago, DSHV said:

Yes, the problem is that I work alone. If there was a team, then I, for example, would make an update and send it to an editor and a tester. And there would be no need to make separate patches. I did Forgotten Art with killer905 and there are unique presets there that I would never have done on my own. Also, the analysis of ideas was twice as big, we improved each other's ideas.

I mean, you could use the community to help with patches. Just post the dialogue before implementation, and ask the community for spell checking. Or you could send me or anyone else the dialogue before implementing it and I can get back to you as soon as possible with the corrections.

Posted
3 minutes ago, Alturistix said:

I mean, you could use the community to help with patches. Just post the dialogue before implementation, and ask the community for spell checking. Or you could send me or anyone else the dialogue before implementing it and I can get back to you as soon as possible with the corrections.

He send dialogue many times and nobody try "fix" typo ;/

Posted
21 hours ago, killer905 said:

He send dialogue many times and nobody try "fix" typo ;/

Yeah, but now that I know he wants help, then I would help him if he sends.

Posted
8 hours ago, DashMeUp said:

Is there a way to prevent lesbian quests yet?

I guess, just avoid this content in context of dialogs and quest's logs.

Posted (edited)

Is this mod still breaking the vanilla marriage ceremony?

Yes, it does. I still can't choose where to live.

This also breaks the "Right of the first night" and Spouse old friend" quest since the spouse can't stay in breezehome.

Edited by xyzxyz
Posted
13 minutes ago, xyzxyz said:

No

use that mod,  it will fix marriage with whoever you want and it will work properly just like vanilla

word of advice, place it in load order above mods that replaces npcs , like pandorable and bijin or else you will get potato head and vanilla hair

 

Posted

Idea suggestions

 

You're the only one adding content to Heathfire content or Dawnguard. Always grateful.

I think Heathfire are a bit boring. They have butlers and guards. But they're pretty passive and boring. Also, it's dangerous around the manor house. What if there's a clown or another butler/mercenary captain? His role is to escort Dragonborn's family, sign mercenaries patrolling the manor house, and charge Dragonborn for their expenses. They're kind of private soldiers who take on the dirty work of Dragonborn, a renowned hero of Skyrim, so you might want to offer them a secret party. It's a good idea to work with another Husfire quest, since it's a role that guards spouses and children in and out of town.
For example, Heathfire has a quest where a bandit appears to warn you and demands money after kidnapping your spouse.


https://elderscrolls.fandom.com/wiki/Kidnapped_for_Ransom


It makes sense if the married spouse is a regular citizen, but if they are from powerful mercenaries, the probability becomes a little lacking. What if the mercenaries in charge of the escort or the butler assisted it?


If Dragonborn notices a conspiracy like this, they can kill the mercenaries themselves and then rehire them, but if they don't, why don't they get a weakness for the bandits and add an event on Heathfire?

 

Why don't vendors and fans (with bad thinks) visit Heathfire's mansion? When you leave, you'll encounter it at the entrance of the mansion. Because the mansion is located outdoors in the fiefdom, it can become as dangerous as you please. I wonder if it's their role to sell suspicious drugs (sleeping pills) to Dragonborns and their families, or to sell them general potions, food and minerals. Fans get jealous of Dragonborn's spouse or children. They know they can't take the place, but they'll want to leave their mark. I'd like to see hypnosis to fill their greed by misleading Dragonborns or their spouse.

 

 

 

I suggested it would be a little more fun if there were more events at Heathfire's house.


I don't speak English and I used a translator. Also, this article is just a suggestion. Thank you.

Posted
On 6/30/2024 at 7:04 PM, Casandor26 said:

Does the SAE version can be used for 1.5.97 as well? Or the 1.5.97 will be stuck at version 2.7.3 of Trouble of Heroine?

Version difference only matters for mods that have .ddl in them. This mod doesnt. It will work for all

Posted
On 6/24/2024 at 12:13 PM, xyzxyz said:

Is this mod still breaking the vanilla marriage ceremony?

Yes, it does. I still can't choose where to live.

This also breaks the "Right of the first night" and Spouse old friend" quest since the spouse can't stay in breezehome.

Had ceremony in Riften and my spose is living in Breezehome with no problems and both quests are working. About what mod are you talking?

Posted
2 hours ago, crococat said:

Had ceremony in Riften and my spose is living in Breezehome with no problems and both quests are working. About what mod are you talking?

ToH. My spouse is missing the dialogue to choose a living place. Only marriage related mod I have is Spouse enhanced.

Posted
2 hours ago, xyzxyz said:

ToH. My spouse is missing the dialogue to choose a living place. Only marriage related mod I have is Spouse enhanced.

Have no mariage mods, maybe only Heljarhen hall with its own ceremony place. Have this dialod sometimes missing too (spose is not talkable after ceremony in Mara temple), but it appears after changing location.

Posted

After starting Troubles of Heroine i have the following issue. 

i made the Quests 

  1. Heart of Darkness;
  2. Guild of Humiliations; 
  3. Hire: Brute;
  4. Hire: Inventor;
  5. Hire: Whore-Teacher;

 

after that i dont see the skeever Queen or smth else. How can i start the next Quest i dont get it. 

Posted
11 hours ago, frozone1337 said:

After starting Troubles of Heroine i have the following issue. 

i made the Quests 

  1. Heart of Darkness;
  2. Guild of Humiliations; 
  3. Hire: Brute;
  4. Hire: Inventor;
  5. Hire: Whore-Teacher;

 

after that i dont see the skeever Queen or smth else. How can i start the next Quest i dont get it. 

You should ask the NPCs in the guild, if you can do anything for them (Bruiser, Lars and all the others in the Guild interior). They will not always have something new for you, but you should do get some progress with them.

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