Jump to content

Recommended Posts

Posted
5 hours ago, DSHV said:

Tokens of Temperament have parents and sibling jewelry. If you put it to an NPC's inventory, they will act as a relative.

Interesting. Does that work in all NPCs?

Posted (edited)
9 hours ago, Golgo13 said:

"Guns?"  ?

 

Did you mean "weapons?"

xD oh my God xD, it was automatic, thanks for letting me know.

Edited by peterkenway
Posted

Hello everyone I may could use your help with something. I started the Quest "Wereslut" and now I am stuck. The quest told me to find the client near the Pelagia Farm but the marker is in Rorikstead at a lokation called cowflop farm ( I think?). when I enter the house nothing happens and the marker points at the door and so on. What am i doing wrong there? I am playing as a Female if thats important. I tried to enter ( had to pick the lock at Day time and Night) and then Transform but they attacked me. Tried to talk to the man and woman insiede but no option to start. What am i missing here? Any ideas?

Thank you in advance.

Posted
On 9/16/2021 at 3:02 PM, Highborn said:

Does that work in all NPCs?

Only with NPCs with whom you can speak freely, i.e. their dialogue is not blocked by any dialogue. All followers should work.

2 hours ago, TBrom said:

Hello everyone I may could use your help with something.

Go to Whiterun Kennel near Pelagia Farm. I copied this house from Rorikstead and for some reason it directs there and not where it should be.

Posted

 

On 9/16/2021 at 6:06 AM, shar181 said:

Are you using Deviously Cursed Loot? Unless its been fixed since I last played it, it overrides the guard dialogue.

If Cursed Loot overrides all guard dialog, that's a pretty huge flaw; and I've used it for so long that it's hard to imagine how I still have such vivid memories of talking my way out of trouble.  The guy who taught me to use TES5Edit recommended it, and I couldn't even tell you how many years ago that was.  Definitely pre-2016, and probably more like whatever year NMM came out.  I do avoid indiscriminate crime, though... the first time I was ever arrested in recent memory was when this mod added a guard to the escape path after the assassination attempt on the emperor.

 

If you know, why hasn't this been brought up long before now and already fixed in Cursed Loot?  That seems like something that should be highlighted in flashing orange text on Cursed Loot's description page if it's not to be fixed. 

 

Anyway, thanks for clearing that up for me.

 

Still, something keeps giving the guards orders to arrest me, now, when they never even tried to arrest me in the past unless I went to pick some flowers next to a horse and accidentally clicked on the horse and "stole" it... and I learned to carefully avoid that. 

Posted
1 hour ago, Golgo13 said:

If you know, why hasn't this been brought up long before now and already fixed in Cursed Loot?  That seems like something that should be highlighted in flashing orange text on Cursed Loot's description page if it's not to be fixed. 

 

Anyway, thanks for clearing that up for me.

 

It wasn't a problem until DCL added its own "devious prison" feature. They added an alternate arrest dialogue where you could pick between being punished (arrested and brought to the prison, having a bunch of devices equipped, get raped by the guard, and such) or resisting arrest. While I was using it, at least, they hadn't added options for bribery or getting out of trouble using your status as a thane. The prison itself could be disabled, but there was no option for disabling the alternate arrest dialogue. ><;

 

I actually did make a post about it on the DCL support page, quite a while ago. I'm not sure if that ever went anywhere, though.

Posted
9 hours ago, DSHV said:

Go to Whiterun Kennel near Pelagia Farm. I copied this house from Rorikstead and for some reason it directs there and not where it should be.

Ahhh well Thank very much and please, keep up the great work

Posted (edited)

I seem to have a problem with Initialization Ritual in that the sex scences play audio only, but don't animate. The characters just stand there naked. Any idea what the reason might be?

(NB: Sex scenes triggered by other mods seem to work fine)

Edited by OH1972
Posted

@DSHV Hey Brother, I was thinking about putting a background for Double Snorre, because it would make logic for the next targets of the protagonist's organization, my idea now (of course I'll explain more when writing) would be that he came from Cyrodiil, the empire is in ruins and with that, there is corruption in politics, so he had connections in politics that made him able to act freely without worrying about the law and with that he could help the protagonist with more important targets ( Elisif, Elenwen, Idgrod the Younger. ....) in exchange for the girls he asks for the protagonist.

Posted
48 minutes ago, Golgo13 said:

With all of the bugs I get that only seem to apply to me, I'm never sure that the mod is working properly when I can't find something after hours of searching.  Approximately how far "southeast from Riverwood" is this goddamned bandit camp with the tokens of temperament?  I've been riding up and down the sides of mountains and through forests in a spiral from Orphan Rock looking for this f**king camp and, while I've been attacked by bandits, they weren't in any camp, and neither has been anyone else.  I'm starting to doubt that there's any camp there, at all.  I've leveled almost all of my skills up to 100, completed almost every quest in the game, and I still can't find half of this mod's quests.  Pretty soon, I'm going to be stuck with absolutely nothing left to do without discovering half of this mod's content.

 

Could someone please tell me where in Hell this camp is supposed to be???  How far from Riverwood is it supposed to be relative to any other two map landmarks? 

 

It's pretty close when you leave Riverwood up the mountain, i.e. no along the main road but behind the houses.

Posted
3 hours ago, Dojo_dude said:

What are the quest stages for "aaaservicetoart" I got a glitched save and lost some progression, would like to start where I left off. Thanks.

wont let me edit post so, just saying I figured it out.

Posted

@DSHV

I have an idea for a new quest, is it possible to be implemented?

 

Basic outline is that Bruiser or Buster gives you a mission to track down a female adventurer that is killing fellow bandits in the region and one Night Mammoth got severely injured by her and It's your job to make her Regret her choices and to submit to the strength of real men!

 

Another Idea is if she is a member of a new faction, that will later conflict with the Night Mammoths later in the story, perhaps the MC and this female heroine can join forces and defeat the Night Mammoths and Serpent! If it's not possible then please let me know :)

Posted
7 hours ago, OH1972 said:

It's pretty close when you leave Riverwood up the mountain, i.e. no along the main road but behind the houses.

Thx for the reply. 

 

Like how your engine always stops making that weird noise as soon as you take it in to the mechanic, or it suddenly starts raining in the middle of a drought as soon as you wash your car or go out for a picnic, I eventually found the place within a few minutes of posting that.  I wasn't supposed to find it, though, until I wasted a couple of hours looking in the wrong areas and posting a question about it.  ?

Posted

Perhaps this is already the case and I wasn't clever enough to figure out what it was; but, for the escort quests-- like taking the noble on a tour of Skyrim or traveling around with the Thalmor agent-- might it be possible to have a minimum number of specified locations through which you must travel or a minimum number of days of escort duty with these people in order to fulfill the conditions of the quest?  When I have multiple NPC's my 'toon is supposed to be serving at the same time, I always feel a little too free to do just whatever the Hell I want to do, including ignoring one or more NPC's, completely, because some other NPC(s) is/are my 'toon's "master(s)" at the same time.  My 'toon is frequently serving so many "masters" concurrently that I effectively have no master, at all.

Posted
On 9/18/2021 at 4:04 AM, OH1972 said:

Any idea what the reason might be?

I have no idea. They do not work for me either, but I assumed that I did not have these animations. The difference between them and how I do all the other animations I did not notice.

23 hours ago, peterkenway said:

I was thinking about putting a background for Double Snorre,

I don't mind. In The Backstabber (new quest) PC recruit slaver from Cyrodiil to Night Mammoth gang.

13 hours ago, Electric Aether said:

If it's not possible then please let me know

Anything is possible by the power of blackouts and textboxes. I don't plan anything for them yet.

11 hours ago, Golgo13 said:

When I have multiple NPC's my 'toon is supposed to be serving at the same time,

This mod grew out of Oblivion's Lovers Brutes. I intended to make many followers of each race, gender and kink for the player to choose from and travel only with one. ToH has grown big unpredictably by me.

2.3.0 released on my Patreon page:

Spoiler

-Global value AAANoSexistFaction to disable automatic sexism of Companions and Civil War factions (Set AAANoSexistFaction to 1 to disable and 0 to enable);
-A note to Temple of Kynareth;
-New Home for Homeless: Small quest for recruiting a dirty pathetic follower behind the Bannered Mare (If you need
a male follower, for example, for Sexlab Survival);
-The Pursuit of a Shadow: Shor's Stone: The continuation of The Pursuit of a Shadow (Talk to Filnjar to start);
-Sexist Companions: For males: Merit, Happy Punishment, Werewhore Tamer and Festive Whore for women;
-Once you become Bruiser's slave, they will humiliate you uniquely to your race. If they mention a random cave,
then this is the specific Random Cave near Whiterun;
-Moral Character: Fighting Lust (After Fighting Pride in the Breezehome);
-Dibellan priestess follower in the Temple of Dibella, Markarth, who gives Pilgrimage quests: Dibella, Kynareth,
Mara, Talos
;
-The continuation of Night Mistress;
-Iona: Obedient Housecarl;
-Jordis Saga: Animal Attraction (Small entertainment after Hunters and Preys);
-The Strong Nord Woman (That r34 picture with Olfina. Talk to her to start);
-A Mother or Whore or Both? (Fate of Carlotta Valentia. After The Strong Nord Woman for men or Another Fine Milf
for women);
Grym: Studying of the Dwemer (Time to turn to history);
Serpent: The Backstabber (Your bandit husband outstays his welcome in life. After Bruised and Busted and New
Relationship
), Scape She-Goat (Help bandits in banditry. After Good Memories), ICD (Celebrate your new rank and
international holiday. After Scape She-Goat);
-New phrases for Garona;
-Bug fixes, new bugs.

Public Release in a week.

Posted
14 hours ago, DSHV said:

I have no idea. They do not work for me either, but I assumed that I did not have these animations. The difference between them and how I do all the other animations I did not notice.

I don't mind. In The Backstabber (new quest) PC recruit slaver from Cyrodiil to Night Mammoth gang.

Anything is possible by the power of blackouts and textboxes. I don't plan anything for them yet.

This mod grew out of Oblivion's Lovers Brutes. I intended to make many followers of each race, gender and kink for the player to choose from and travel only with one. ToH has grown big unpredictably by me.

2.3.0 released on my Patreon page:

  Reveal hidden contents

-Global value AAANoSexistFaction to disable automatic sexism of Companions and Civil War factions (Set AAANoSexistFaction to 1 to disable and 0 to enable);
-A note to Temple of Kynareth;
-New Home for Homeless: Small quest for recruiting a dirty pathetic follower behind the Bannered Mare (If you need
a male follower, for example, for Sexlab Survival);
-The Pursuit of a Shadow: Shor's Stone: The continuation of The Pursuit of a Shadow (Talk to Filnjar to start);
-Sexist Companions: For males: Merit, Happy Punishment, Werewhore Tamer and Festive Whore for women;
-Once you become Bruiser's slave, they will humiliate you uniquely to your race. If they mention a random cave,
then this is the specific Random Cave near Whiterun;
-Moral Character: Fighting Lust (After Fighting Pride in the Breezehome);
-Dibellan priestess follower in the Temple of Dibella, Markarth, who gives Pilgrimage quests: Dibella, Kynareth,
Mara, Talos
;
-The continuation of Night Mistress;
-Iona: Obedient Housecarl;
-Jordis Saga: Animal Attraction (Small entertainment after Hunters and Preys);
-The Strong Nord Woman (That r34 picture with Olfina. Talk to her to start);
-A Mother or Whore or Both? (Fate of Carlotta Valentia. After The Strong Nord Woman for men or Another Fine Milf
for women);
Grym: Studying of the Dwemer (Time to turn to history);
Serpent: The Backstabber (Your bandit husband outstays his welcome in life. After Bruised and Busted and New
Relationship
), Scape She-Goat (Help bandits in banditry. After Good Memories), ICD (Celebrate your new rank and
international holiday. After Scape She-Goat);
-New phrases for Garona;
-Bug fixes, new bugs.

Public Release in a week.

alright, now with the release time of this update until you announce the new road map is a longer time so I can make a better and more detailed writing, because Double Snorre, the orc and another npc will react accordingly your choices and events that the heroine participated, such as the reaction in Elisif's quest to which side you allied or remained neutral in civil war or in Elenwen's Quest, whether you killed bruiser or not, these are things that will happen and with this longer time now I can write and make it work. Just a question, the Saadia quest will you put in 2.4 ? 

Posted
10 hours ago, Dojo_dude said:

is this quest Dragonwhore supposed to start?

No, the quest ends with the issuance of Dragonwhore perk. After Serpent's New Holes quest there is one more scene with Rocco.

8 hours ago, VaunWolfe said:

Does new relationship quest end?

Yes, report to Serpent.

2 hours ago, peterkenway said:

Just a question, the Saadia quest will you put in 2.4 ? 

I'm not sure. I need to think about how best to implement it, because the quest has different outcomes.
The next thing I plan to do is catch bugs, update MCM, Non-ZAZ version. Then the add-ons update.

Posted

That update looks insane! Thank you for your amazing work! 

Posted

At what point do you get the perk for completing Sexist Stormcloaks and concluding the civil war?  I'm wracking my brain for what other possible condition there could possibly be.

Posted (edited)
16 hours ago, DSHV said:

No, the quest ends with the issuance of Dragonwhore perk. After Serpent's New Holes quest there is one more scene with Rocco.

Thanks, I noticed the perk in the 'active effects', 25% less melee damage from dragons! Update looks good, and I appreciate the TON of work a mod like this requires!

Edited by Dojo_dude
Posted

Still playing through these quests, but really enjoying The Real Dragonborn stuff. How is the content with him post-Anduin? If his quest is done, do you have the option of being locked up/killed by him and abandoned to history? Can the GreyBeards find some sort of ritual to transfer your powers to him, giving him the blessing of Akatosh, (and giving you a debuff that bans you from using shouts) and relegates you to being his whore?

Seems like there are a lot of fun things that you can use him for, so really looking forward to future updates! Also, if you need an additional writer, let me know! I'd be happy to help!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...