MysticDaedra Posted April 7, 2025 Posted April 7, 2025 12 minutes ago, lee3310 said: Aren't they the same thing ? why would you want to install both Given that they have different pages, and are different mods... no they are not the same thing, lol. I ask because some mods use TSEX specifically, and those functions won't work with regular Hardship.
Tentacus Posted April 7, 2025 Author Posted April 7, 2025 (edited) 12 hours ago, MysticDaedra said: Given that they have different pages, and are different mods... no they are not the same thing, lol. I ask because some mods use TSEX specifically, and those functions won't work with regular Hardship. The TSEX page has it's own version of Hardship which like TSEX is an unfinished mod. It basically would have been Hardship 1.6. THIS version (1.5x) is not compatible with TSEX and lacks the TSEX version of hardship's features but is more compatible with newer versions of AAF because it uses more custom animation xmls and is generally more polished than the TSEX compatible version. If you wanna use TSEX then use that version of Hardship from the TSEX page. It mostly works, it's just the end of animations often bug out due to newer versions of AAF hijacking staging control. (IE: AAF decides that the male cums 10 seconds before Hardship does and ends the animation long before the dialogue popups end... It also affects regular hardship just to a lesser extent. I absolutely hate that shit.) The only other major issue with it is that the after sex dialogue that Required added can be a bit awkward and unfitting at times. Just know that you will need a new save, as saves aren't compatible between the two versions. Edited April 7, 2025 by Tentacus 2
killa124 Posted April 9, 2025 Posted April 9, 2025 i have a problem i installed the mod it shows up in the mcm but, when i select something or trying to select a hotkey or turining it on it instantly deselects my hotkey and when i close the mcm and open it again all the changes have been turned off like everytime i try to change something it just resets
izzyknows Posted April 9, 2025 Posted April 9, 2025 2 hours ago, killa124 said: i have a problem i installed the mod it shows up in the mcm but, when i select something or trying to select a hotkey or turining it on it instantly deselects my hotkey and when i close the mcm and open it again all the changes have been turned off like everytime i try to change something it just resets "Generally" that points to a missing master, or you have Real Handcuffs loading after Hardship. 1
killa124 Posted April 9, 2025 Posted April 9, 2025 9 minutes ago, izzyknows said: "Generally" that points to a missing master, or you have Real Handcuffs loading after Hardship. so apparently it was the real handcuffs dd compatibility esp that was causing the problem i turned it off and now works great 1
Tentacus Posted April 10, 2025 Author Posted April 10, 2025 (edited) 16 hours ago, killa124 said: so apparently it was the real handcuffs dd compatibility esp that was causing the problem i turned it off and now works great If you ticked the RHDD patch on but moved it above hardship in the plugin load order it would probably work as well. It causes the same issue as the real handcuffs esp because it overwrites that esp's data basically becoming a copy of it, with minor changes. (how compatibility plugins work) Edited April 10, 2025 by Tentacus
SpaceCactus Posted April 11, 2025 Posted April 11, 2025 Does anyone got this working after the fallout series patch? The dialog is there, but nothing happens when the animations should display.
Tentacus Posted April 29, 2025 Author Posted April 29, 2025 (edited) 16 hours ago, bombonera said: How can I make a companion mod or a companion of another mod compatible with this mod and not be considered an enemy by gunners and raiders in beggar whore mode? If you don't have your weapon drawn your companions should already be? Maybe you need to add them to the vanilla companion faction? Gonna be honest in all the years I worked on this I don't think I ever thought to test it with mod companions... (Well... other than my mercs and the pimps from this mod) I only grudgingly added dialogue to accomodate the vanilla ones. (Though I had fun with it eventually). This mod was always more geared to a solo adventure. Why would one resort to begging and survival prostituttion when they have heavily armed support? You can probably add them to the white flag faction (From this mod) with the console or CK if all else fails. Don't ask me how though... I barely remember anything about how modding Fallout 4 works after so many years away from it. Edited April 29, 2025 by Tentacus 1
ChoccyOtter Posted May 4, 2025 Posted May 4, 2025 I don't know if this has been asked before, but I was having a look around the settings menu and I noticed 'raider captive dialogue'. How does this work exactly, and what does it do?
Tentacus Posted May 4, 2025 Author Posted May 4, 2025 (edited) 1 hour ago, ChoccyOtter said: I don't know if this has been asked before, but I was having a look around the settings menu and I noticed 'raider captive dialogue'. How does this work exactly, and what does it do? It's a depricated feature meant to work with another person's abandoned mod. It would have been removed if Hardship had continued development (And in fact is removed from the TSEX version... IIRC) So yeah leave it off... same basically goes for the aggressive player dialogue (Don't remember what it was called) In that one's case it was just always half baked. Edited May 4, 2025 by Tentacus
chuckyw Posted May 7, 2025 Posted May 7, 2025 @Tentacus, I just came across your mod, I like it, I just recently returned to FO4 and saw that this mod recomends some way to stash or store caps so you don't lose everythinjg. I had made and puslished a mod years ago that did that in case you are interested in adding it to the list of suggested mods. The Cap Stack at Fallout 4 Nexus - Mods and community You use a chem bench to bundle caps into different size amounts that can be stored/traded/dropped what ever you want and when you need it, you go back to the chem bench and remove the wrapper you made. I had marked all of my mods "hidden" in 2020 when I was fully switched over to Skyrim, so I made this one visible again. Thank you for your mods and hard work. 1
Tentacus Posted May 7, 2025 Author Posted May 7, 2025 7 hours ago, chuckyw said: @Tentacus, I just came across your mod, I like it, I just recently returned to FO4 and saw that this mod recomends some way to stash or store caps so you don't lose everythinjg. I had made and puslished a mod years ago that did that in case you are interested in adding it to the list of suggested mods. The Cap Stack at Fallout 4 Nexus - Mods and community You use a chem bench to bundle caps into different size amounts that can be stored/traded/dropped what ever you want and when you need it, you go back to the chem bench and remove the wrapper you made. I had marked all of my mods "hidden" in 2020 when I was fully switched over to Skyrim, so I made this one visible again. Thank you for your mods and hard work. Thanks. I added it. 1
chuckyw Posted May 7, 2025 Posted May 7, 2025 Thank you for that, I added a link to this mod as well.
brownraisin Posted May 11, 2025 Posted May 11, 2025 hello how many animation was it supposed to play after accepting to be a prostitute? i think i might have did something wrong bc after one animation, the two characters just stood there waiting for the next dialogue. or that was supposed to happen?
Alexvkjxxx Posted May 12, 2025 Posted May 12, 2025 (edited) Just wanted to say thanks for the great mod. Having fun with my rather basic looking Nora and some more under Spoiler Spoiler Edited May 12, 2025 by Alexvkjxxx 1
brownraisin Posted May 12, 2025 Posted May 12, 2025 1 hour ago, Alexvkjxxx said: Just wanted to say thanks for the great mod. Having fun with my rather basic looking Nora and some more under Spoiler Hide contents when you first accepted to be a prostitute, did you only had one sex animation happened? then let the dialogue pop up? im not sure if mine is bugged or its supposed to be like that
Alexvkjxxx Posted May 12, 2025 Posted May 12, 2025 (edited) 9 minutes ago, brownraisin said: when you first accepted to be a prostitute, did you only had one sex animation happened? then let the dialogue pop up? im not sure if mine is bugged or its supposed to be like that Works ok for me. Animation starts, and you steer it a bit with your answers in the dialog boxes I've just set up the mods according to the "fucking manual" Edited May 12, 2025 by Alexvkjxxx 1
brownraisin Posted May 12, 2025 Posted May 12, 2025 6 minutes ago, Alexvkjxxx said: Works ok for me. Animation starts, and you steer it a bit with your answers in the dialog boxes I've just set up the mods according to the "fucking manual" oh same i was wondering if it just stayed at one animation for you too. instead of switching to another animation
Alexvkjxxx Posted May 12, 2025 Posted May 12, 2025 10 minutes ago, brownraisin said: oh same i was wondering if it just stayed at one animation for you too. instead of switching to another animation Sometimes it does switch, depending on your choices 1
brownraisin Posted May 12, 2025 Posted May 12, 2025 33 minutes ago, Alexvkjxxx said: Sometimes it does switch, depending on your choices oh ok thx btw is there a option to turn off robbery?
brownraisin Posted May 13, 2025 Posted May 13, 2025 5 hours ago, Alexvkjxxx said: Sometimes it does switch, depending on your choices also did u come across this lady on the ground next to red rocket truck stop? im so confused where she came from bc this mod didnt mention anything about her
lee3310 Posted May 13, 2025 Posted May 13, 2025 (edited) 31 minutes ago, brownraisin said: also did u come across this lady on the ground next to red rocket truck stop? im so confused where she came from bc this mod didnt mention anything about her She's from the mod that equipped her with those damn devices (Devious Device), she will also appear invisible most of the time if you have bodygen enabled. Edited May 13, 2025 by lee3310 2
Alexvkjxxx Posted May 13, 2025 Posted May 13, 2025 10 hours ago, brownraisin said: also did u come across this lady on the ground next to red rocket truck stop? im so confused where she came from bc this mod didnt mention anything about her Yeah, this one should be from Devious Devices RC9 mod. Will give you a mini quest to Goodneighbour 1
brownraisin Posted May 13, 2025 Posted May 13, 2025 2 hours ago, Alexvkjxxx said: Yeah, this one should be from Devious Devices RC9 mod. Will give you a mini quest to Goodneighbour 12 hours ago, lee3310 said: She's from the mod that equipped her with those damn devices (Devious Device), she will also appear invisible most of the time if you have bodygen enabled. ahh ok thx yall. so i just need to meet kimy and buy the keys from her? its quite expensive tho 500 caps for 1 key lol
brololo Posted May 20, 2025 Posted May 20, 2025 can someone maybe tell me where i can find the pimps?
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