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Posted
1 hour ago, Tentacus said:

After a quick check of the main script I believe that _T_RaiderToggle must be 0 in the stable version of Hardship, for menacing raider to be on. I set it up backwards from typical... for reasons. To overcomplicate things I think it's the opposite in TSEX, but I can't remember for sure and can't be arsed to look.

TSEX version follows the more conventional pattern of 0 == false/off , I do remember that there were some confusion about this in the past.

 

1 hour ago, blakessam said:

 

Couldn't see a MCM option but did manually with console commands and unfortunately it's not had an effect. I'm absolutely stumped at this point, thought we were onto something

 

Update: I have no idea what it was, but clearly we were onto *something* after editing the console as you described I tried one more reinstall of the mod and now it works. Thanks very much!

If it works, it works. Might not want to look behind the curtain, lest you disturb the beast. But for real, this is all-together weird.

 

There should really be a either mcm option (look for raider section under options or something similar, it should really be there)

or a ingame menu apparel item armorthing (there should also be a button in mcm that will add this item to inventory) you equip

to being up a messagebox based menu and raider toggle is in 'toggle-able options' section.

  • 2 weeks later...
Posted
57 minutes ago, chemicalvamp said:

 I found a bug in _T_Leito_positionData.xml Line 5 is missing its closing "/>

 

That's mighty weird since both my folder with all the stuff for the fomod has it (On both the cum and no-cum versions) as does the version I downloaded and installed... so... don't know what to tell ya.

Posted

Just a quick OT post to let you know I've released a huge update for my Skyrim SE mod.

 

 

IMO this mod is actually better than Hardship, and has some similar themes (especially in the update). Believe it or not it has more dialogue than Hardship (by a giant margin), so if you also play Skyrim SE or VR, you might want to check it out.

Posted

I have a woman character and everytime I initiate sex with any npc. Male or Girl it makes my body a male. How do I fix this? I want it to default to me using a strapon not turn into a male

Posted

I've installed all the required mods in order and gotten everything set up in vortex to have the mod installed. I can't seem to get any of the mod to actually work. It comes up in the mod config, and I have all the options. I can't seem to get any options to stay (to include turning the mod on) and I can't get the item for it either. I've got very limited experience in modding fallout and need some help. 

Posted
7 hours ago, cyeet said:

I've installed all the required mods in order and gotten everything set up in vortex to have the mod installed. I can't seem to get any of the mod to actually work. It comes up in the mod config, and I have all the options. I can't seem to get any options to stay (to include turning the mod on) and I can't get the item for it either. I've got very limited experience in modding fallout and need some help. 

 

15.  Real Handcuffs  0.4.7 or above -- This is a true Master of Hardship and RealHandcuffs.esp must be above Beggar_Whore.esp in the plugin load order!

       NOTE: Read the instructions carefully. If you don't you might end up with an AAF conflict.

  • 2 weeks later...
  • 2 weeks later...
Posted

This mod is amazing and thank you for your hard work! I gave a question do i need a patch to get this mod to work with smokeable cigarettes mod? Because when i uses both mods neither of the smoking works anymore, i tried disabling the usable cigarettes plugin that comes with hard ship and even put the smokeable cig mod afterwards in load order? Do i need a patch or something? am i missing something because i didnt see any instructions about this. Thank you again

 

Posted
2 hours ago, Woobisan13 said:

This mod is amazing and thank you for your hard work! I gave a question do i need a patch to get this mod to work with smokeable cigarettes mod? Because when i uses both mods neither of the smoking works anymore, i tried disabling the usable cigarettes plugin that comes with hard ship and even put the smokeable cig mod afterwards in load order? Do i need a patch or something? am i missing something because i didnt see any instructions about this. Thank you again

 

 

This mod shouldn't interact with that one at all. Literally the only thing this one does regarding cigarettes is giving you Vanilla packs and boxes, whuch Smokable cigarettes will convert as part of it's own functionality to aid items. Hardship doesn't come with a "usable cigarettes plugin".

 

It's always worked for me... and I always played with that mod. I do know there was some kind of general compatibility problem with other mods with save items though so maybe look into that.

Posted (edited)
19 minutes ago, finnishpenguin said:

I found a problem for me atleast since i have tried to toglle BW mode on and it automatically turns it off when i leave the mod config menu. any fix for this.

 

 

Make sure the plugin for Real Handcuffs comes before Beggar Whore in your plugins list. Also if you're using Private Profile Redirector, it's been known to cause that behavior randomly in MCM for various mods.

 

Edit: Also make sure you're not bound/handcuffed. Pretty sure it won't allow you to prostitute yourself if you are, and it immediately exits the beggar/whore dialogue mode as soon as you try to start it.

Edited by vaultbait
Posted
On 10/23/2022 at 1:43 PM, Tentacus said:

 

This mod shouldn't interact with that one at all. Literally the only thing this one does regarding cigarettes is giving you Vanilla packs and boxes, whuch Smokable cigarettes will convert as part of it's own functionality to aid items. Hardship doesn't come with a "usable cigarettes plugin".

 

It's always worked for me... and I always played with that mod. I do know there was some kind of general compatibility problem with other mods with save items though so maybe look into that.

OK, got it working, i haven't played a bethesda game in a while and forgot rthat you cannot add certian types of mods in the middle of a play thru. Started a new game and everything is working. Again i cannot stress how great this mod is and changes game play, i fee like im playing a diffewrent game.

Posted

I enjoy the mod. 

If I were to request a feature, even though it will likely not happen, is offering raiders your companions. If this is already a feature my bad.

 

Might go something like:

 

Raider: God damn girl, you'll do anything for us, not to hurt you huh?

 

Player: I swear, Ill do anything, just let us go!

 

Raider: Then turn around and let me fuck that pretty ass of yours!

 

Player: No please! ho...how bout...Piper, fuck her instead, and then let us go!

 

 

Posted (edited)
8 hours ago, species5478 said:

I don't know if this was already covered, but how do you increase the sex time? Animations only play for like 30 seconds.

 

It's been so long since I worked on OG Hardship that I don't remember if it's in the MCM or only the menu object (since everything is in the MCM in the TSEX version) but it's in one of the two. The sex time increment is 30 seconds by default but there are usually several instances of that time during any given scene due to the branching nature of my sex scripts.  and some sections may be longer or shorter but based on that number... like say "Play this animation for 2/3 of the default duration" etc... it functions more as a loose idea of "longer/shorter" for the sex scenes. Never mind when script lag just makes it as long as it feels like... lol.

Edited by Tentacus
Posted
3 minutes ago, Tentacus said:

 

It's been so long since I worked on OG Hardship that I don't remember if it's in the MCM or only the menu object (since everything is in the MCM in the TSEX version) but it's in one of the two. The sex time increment is 30 seconds by default but there are usually several instances of that time during any given scene due to the branching nature of my sex scripts.  and some sections may be longer or shorter it functions more as a loose idea of "longer/shorter" for the sex scenes. Never mind when script lag just makes it as long as it feels like... lol.

 

It's the inventory menu object, not in the MCM (I just checked)

Posted (edited)
On 11/7/2022 at 11:52 PM, Doctor Fate said:

I enjoy the mod. 

If I were to request a feature, even though it will likely not happen, is offering raiders your companions. If this is already a feature my bad.

 

Might go something like:

 

Raider: God damn girl, you'll do anything for us, not to hurt you huh?

 

Player: I swear, Ill do anything, just let us go!

 

Raider: Then turn around and let me fuck that pretty ass of yours!

 

Player: No please! ho...how bout...Piper, fuck her instead, and then let us go!

 

 

 

When I made Hardship I had no idea how to do something like this. I also frankly found addressing the vanilla followers at all to be an annoyance, the fact that over time I added so much support for them is a testament to what an obsessive nerd I am about completeness. ?

 

While I could do it now... the sad truth is that I don't see myself booting up Fallout 4 anytime too. I've been very spoiled by Skyrim VR (and all the mods that came out in the last year to make it a real VR game) Plus TSEX broke me... I went beyond Warp 10. There is no going back. :) Though any of you let me know if Dagobaking ever makes AAF work with FO4 VR.

 

Also if I was to boot up Fallout 4 it would be to try @JB.'s new mod. It sounds really fucking cool and I will get to it eventually so you guys should all go check that out. Eventually I will get to it when I cool off the development on NMS.

 

 

 

 

Edited by Tentacus
Posted

I can't endorse @JB.'s mods enough. Commonwealth Slavers feeding into Nuka Ride give a complete background story to Hardship. Extremely well written.

Just enable Hardship and Sexual Harassment after finishing Nuka Ride.

  • 2 weeks later...
Posted

Hi, I have some difficulty with English. I wanted to know 2 things.
1) I have never installed Hardship. Which version should I install? J,K or both?

2) Can I use the Raider Pet mod or could there be compatibility issues? That is, events with Riders are triggered the same way in both mods.

Posted
1 hour ago, Balmung889 said:

Hi, I have some difficulty with English. I wanted to know 2 things.
1) I have never installed Hardship. Which version should I install? J,K or both?

2) Can I use the Raider Pet mod or could there be compatibility issues? That is, events with Riders are triggered the same way in both mods.

 

1: Just K.

 

J is just the previous version. a good hint for this sort of thing is that the file sizes are identical.

 

2: Some people do it. I personally wouldn't... especially since you are an inexperienced user. It could cause you confusion. Also Hardship is plenty of mod. As some others have noted I kinda design my mods to be little games of their own... so Play with just Hardship a while then next time you start a new character try the "kitchen sink approach" (Throwing a bunch of mods together).

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