Furryfurry Posted April 1, 2021 Posted April 1, 2021 i got so i can recure titan beast but after i loaded my save i cant recrute more
Hisu Posted April 3, 2021 Posted April 3, 2021 On 12/30/2020 at 12:11 AM, Hamakabula said: I have some issues with this mod, for example civics being named "civil_WL_lv_incestuous_dogma" etc. Also happens with a bunch of other traits and events ingame. My load order is LV WL as said in the OP. What could be the issue? Going over the mod file by file, I'd say those two civics are not implemented, and WL only has bestiality at the moment, but no incest. Just find those names in WL/common/governments/civics/wl_lv_civics_02.txt and disable/delete everything under the ### Incestous Civics tag, right up to the end of file. Also, a question for the dev. Is it possible to transfer current origins to civics or authorities? Because I'd love to play a Shattered Ring Motherly Hive.
unwashed biomass Posted April 20, 2021 Posted April 20, 2021 I think WL needs an update for 3.0 compatibility. 4
Psycho099 Posted April 26, 2021 Posted April 26, 2021 On 4/20/2021 at 11:25 AM, unwashed biomass said: I think WL needs an update for 3.0 compatibility. Correct. It needs to be updated since the nemesis update.
Spenser Posted April 27, 2021 Posted April 27, 2021 Indeed. It's been a while since we have update. Lithia sayed, next update on LV be about besti as well, so really curious, how this amazing mods can sinergise together about this aspect:)
azril Posted May 16, 2021 Posted May 16, 2021 As a Fanatical Purifier Empire I came across a but where I can get repeated Titan rape events and gain the Delicious Titans Buff multiple time. I currently have 3 of the buffs (Image included). The planet also have the Migrating Forest event. Not sure if that is relevant.
SexyHeathen19 Posted May 23, 2021 Posted May 23, 2021 any word on if we can expect an update. if not one of the other modders should take it over, alot of mods use WL
WarTurtleofAkatosh Posted May 25, 2021 Posted May 25, 2021 Crashing every couple hours of playtime, this is what pops up in the error log every time. [17:39:27][trigger_impl.cpp:1200]: Script Error: Invalid context switch [leader] from Transport Fleet 3 [fleet], file: common/decisions/02_wl_lv_decisions_addons.txt line: 24, Scope: type=fleet id=546 random={ 0 2309851612 } root={ type=planet id=456 random={ 0 2309851612 } from={ type=country id=12 random={ 0 2167281654 } } } from={ type=country id=12 random={ 0 2167281654 } } prev={ type=planet id=456 random={ 0 2309851612 } from={ type=country id=12 random={ 0 2167281654 } } } 1
Hisu Posted May 26, 2021 Posted May 26, 2021 13 hours ago, WarTurtleofAkatosh said: Crashing every couple hours of playtime, this is what pops up in the error log every time. Try editing the any_fleet_in_orbit clause to check for existing leader and owner. Go to line #24 and add: exists = owner exists = leader Which will make it look like this: any_fleet_in_orbit = { exists = owner exists = leader leader = { leader_class = scientist } } 1
wiewich13 Posted May 27, 2021 Posted May 27, 2021 Can you tell me now you can run Stellaris 3.x with this mod? If so, what is the best way to organize mod order? i use Paradox Mod Manager from github.
plutocene Posted June 14, 2021 Posted June 14, 2021 Has anyone attempted to port it to 3.0 on their own? 1
Hisu Posted June 15, 2021 Posted June 15, 2021 23 hours ago, mikovic76 said: Has anyone attempted to port it to 3.0 on their own? Yes, a few times. However, it's quite an intricate mod, and porting just the Motherly Hive origin seems to be rather difficult.
Schukov Posted June 16, 2021 Posted June 16, 2021 On 5/27/2021 at 9:24 AM, wiewich13 said: Can you tell me now you can run Stellaris 3.x with this mod? If so, what is the best way to organize mod order? i use Paradox Mod Manager from github. I played it on 3.0.3, with just a couple of cosmetic mods and LV. So i cant say alot about the load order. I also cant say much about gestalt consciousness civ, but normal empires seem to work fine, apart from weird balance decisions and the fact that the incestuous civics are barely implemented (no events or decisions, not even a localisation). It's playable in that regard. 1
Screws Posted July 3, 2021 Posted July 3, 2021 @The Lustful Spirit I suggest making the Motherly Hive Mind Civic give you access to the population controls and allow you to form Migration treaties with other empires. Cause I was trying to use this with the Forgotten Queens mod from Steam, the one that expands gestalts a bit more. It lets you form Migration treaties and what not, but it as well doesn't allow population controls so you can't even get any pops. I even recommend adding a new living standard and citizenship type to make it easier to manage lol, that way you can choose which pops you want to be motherly towards.
DeltaZone Posted September 5, 2021 Posted September 5, 2021 Hope things are going ok for you. Really enjoying the mod since I found it and hope to see more added soon! 2
Screws Posted October 6, 2021 Posted October 6, 2021 Wonder if author would mind someone else takin' over lol 1
bunny_boi Posted November 10, 2021 Posted November 10, 2021 can someone check to see if this still works with current patch?
Ozvelpoon Posted November 10, 2021 Posted November 10, 2021 13 minutes ago, bunny_boi said: can someone check to see if this still works with current patch? Can't say if its 100%, but I have not noticed an issue with my game so far. 2
brady560 Posted December 28, 2021 Posted December 28, 2021 so im not sure if the mod still works or not. it keeps saying it missing correct path and nothing changed cept the game updating itself
SohCahToa Posted December 29, 2021 Posted December 29, 2021 1 hour ago, brady560 said: so im not sure if the mod still works or not. it keeps saying it missing correct path and nothing changed cept the game updating itself That sounds like a typical bug with the launcher. Check the path in the .mod file and the descriptor file. Try reinstalling the mod. Clearing the launcher cache. Or using Irony instead. There’s a good chance this mod is broken anyway but the issue you described is something different. 1
skinkfem Posted December 29, 2021 Posted December 29, 2021 don't bother, mods been broken for a few patches. Motherly hive has been borked for awhile and lately even the flavourtext for the biology techs have disappeared. This is not an issue with the latest Lustful Void either but with the last 2-3 Stellaris updates. Shame really, the mod made the game-experience that much richer.
Screws Posted January 15, 2022 Posted January 15, 2022 Someone want to take over this project maybe? Lots of good ideas here, but it looks like the mod is dead in the water so to speak. 3
Lustariya Posted February 3, 2022 Posted February 3, 2022 It' will be great if it integrated into LV 1
BigBlackPikachu Posted March 6, 2022 Posted March 6, 2022 I've noticed it too, some things just not making sense...... like some civics having no effect on certain outcomes. I'm working on editing it for myself atm, although, it will be my first time doing code like this. ? I'm not a pro by any means, and speak nothing other than english, if things work out, I'll try yeeting it at Letitia for integration ito LV. 1
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