zarantha Posted February 6, 2022 Posted February 6, 2022 @DeepBlueFrog  Should have all the conversions done now. I moved Parasites and SD+ to the same post with Hormones and everything else, so I don't need to update 3 posts.   1
zarantha Posted February 6, 2022 Posted February 6, 2022 2 hours ago, tznvlw said: @zarantha  I am waiting for your ported mods?  All done 4
LesboIsBesto Posted February 6, 2022 Posted February 6, 2022 (edited) Are the recent versions of SD+ & others here for AE or are they not up that far yet? Edited February 6, 2022 by LesboIsBesto
mikesolo1975 Posted February 6, 2022 Posted February 6, 2022 2 hours ago, zarantha said:  All done thank you very much for the amazing work and time zarantha and DeepBlueFrog
tznvlw Posted February 6, 2022 Posted February 6, 2022 (edited) @mikesolo1975  I want to ask you a question about The Sisterhood of Dibella, do you have this mod installed? Random CTD in the Temple of Dibella?  @zarantha Did you clean the esp plugin? Edited February 6, 2022 by tznvlw
Elin-Celine Posted February 6, 2022 Posted February 6, 2022 I want to ask if the Succubus curse can be cured by MCM. In the latest version 20220130, I tested the cure of the succebus curse through MCM, but it didn't work
urophagia Posted February 6, 2022 Posted February 6, 2022 On 2/5/2022 at 7:53 AM, alaunus01 said: Â Replaces the vanilla model of Fjotra with something different. Because it is not exactly easy to find a replacer for that specific NPC, or at least it used to be. To be fair I have no idea if one of the recent full scale NPC replacers do cover her. I haven't checked in a while. It's a conversion from a russian oldrim mod thus no high poly head or all the other fancy stuff people came up with for SE but if you have the choice between anything or a ten year old vanilla model that are you going to do? oh.. Im using the Sisterhood mod which replaces it. Guessing its the same replacer. As when i added the separate one, nothing changed.
zarantha Posted February 6, 2022 Posted February 6, 2022 8 hours ago, tznvlw said: @mikesolo1975  I want to ask you a question about The Sisterhood of Dibella, do you have this mod installed? Random CTD in the Temple of Dibella?  @zarantha Did you clean the esp plugin?  No, I never have for DBF's mods. Some ITMs in some mods are needed, and I don't know if that's the case in these mods. It's a better question for DBF. I just resaved to convert the weap crit data update the form version and updated the water flow.   For Sisterhood, there's mention of a new statue model in the temple in the changelog, which is supposed to help the CTDs. If you do have one, take a look at the net script framework crash log.
zarantha Posted February 6, 2022 Posted February 6, 2022 10 hours ago, LesboIsBesto said: Are the recent versions of SD+ & others here for AE or are they not up that far yet? Â These don't need anything to be compatible with AE. Only mods with SKSE plugins (DLL files) need an update, and these don't have SKSE plugins. 1
ItsDay Posted February 6, 2022 Posted February 6, 2022 I am playing in VR and I am having the problem of parasites auto rejecting/removing which is causing my game to crash when trying to save or load a new area. If the parasite is still in I can still save/travel but when it falls out or is rejected/removed (Which happens in 1-20 seconds) is when the problem is. The only way I can not crash is to remove it using MCM before it removes itself. This issue happens with and without Hormones, is there something I can do to fix this or is it a VR issue?
DeepBlueFrog Posted February 6, 2022 Author Posted February 6, 2022 13 hours ago, zarantha said: @DeepBlueFrog  Should have all the conversions done now. I moved Parasites and SD+ to the same post with Hormones and everything else, so I don't need to update 3 posts.    Thanks for the quick conversion!  I updated the links on the main page and set the links to green. 1
zarantha Posted February 6, 2022 Posted February 6, 2022 2 hours ago, ItsDay said: I am playing in VR and I am having the problem of parasites auto rejecting/removing which is causing my game to crash when trying to save or load a new area. If the parasite is still in I can still save/travel but when it falls out or is rejected/removed (Which happens in 1-20 seconds) is when the problem is. The only way I can not crash is to remove it using MCM before it removes itself. This issue happens with and without Hormones, is there something I can do to fix this or is it a VR issue? Â There was something about parasites getting rejected i think. Try the new version from last night?
DeepBlueFrog Posted February 6, 2022 Author Posted February 6, 2022 21 minutes ago, zarantha said: Â There was something about parasites getting rejected i think. Try the new version from last night? Â I tried to improve it but the issue isn't fully fixed yet.
ItsDay Posted February 6, 2022 Posted February 6, 2022 53 minutes ago, zarantha said: Â There was something about parasites getting rejected i think. Try the new version from last night? Yes I am on the 2022-01-31, everything else seems to work fine for me besides Spider/Chaurus. I really was having the problem especially with the Brood Maiden quest because after you get everything for the cave, Lastelle "Slides something gooey down your back" which inserts a worm and plays an animation, you have to quickly open the MCM and remove it so you can exit the cave else it would soft crash.
zarantha Posted February 7, 2022 Posted February 7, 2022 3 hours ago, ItsDay said: Yes I am on the 2022-01-31, everything else seems to work fine for me besides Spider/Chaurus. I really was having the problem especially with the Brood Maiden quest because after you get everything for the cave, Lastelle "Slides something gooey down your back" which inserts a worm and plays an animation, you have to quickly open the MCM and remove it so you can exit the cave else it would soft crash. Â The answer is right above your post. seems it's not yet fixed.
LesboIsBesto Posted February 7, 2022 Posted February 7, 2022 (edited) 7 hours ago, zarantha said: Â These don't need anything to be compatible with AE. Only mods with SKSE plugins (DLL files) need an update, and these don't have SKSE plugins. oh i just meant that if im safe to download these for 1.5.97? I downloaded them before AE came out & couldnt tell if the links were updated or not last nite since I apparently missed the slavetats bridge & SD Addons the 1st time around Edited February 7, 2022 by LesboIsBesto
tznvlw Posted February 7, 2022 Posted February 7, 2022 8 hours ago, zarantha said: Â No, I never have for DBF's mods. Some ITMs in some mods are needed, and I don't know if that's the case in these mods. It's a better question for DBF. I just resaved to convert the weap crit data update the form version and updated the water flow. Â Â For Sisterhood, there's mention of a new statue model in the temple in the changelog, which is supposed to help the CTDs. If you do have one, take a look at the net script framework crash log. Â I have researched this problem many times before, and there are related logs, but I don't have any clue?
zarantha Posted February 7, 2022 Posted February 7, 2022 46 minutes ago, LesboIsBesto said: oh i just meant that if im safe to download these for 1.5.97? I downloaded them before AE came out & couldnt tell if the links were updated or not last nite since I apparently missed the slavetats bridge & SD Addons the 1st time around  For all of DBF's mods, the same files work for both 1.5.97 and 1.6.353. There's no difference since there's no DLL.
zarantha Posted February 7, 2022 Posted February 7, 2022 21 minutes ago, tznvlw said:  I have researched this problem many times before, and there are related logs, but I don't have any clue?  This can help: https://github.com/Fikthenig/Crash-Bonanza  Or attach the log here, and I'll see if I can spot something. No guarantees, but I can do some simple ones.
tznvlw Posted February 7, 2022 Posted February 7, 2022 40 minutes ago, zarantha said:  This can help: https://github.com/Fikthenig/Crash-Bonanza  Or attach the log here, and I'll see if I can spot something. No guarantees, but I can do some simple ones.  I'll try the latest version of it to see if CTD happens Thanks for the links, I'm looking at them
tznvlw Posted February 8, 2022 Posted February 8, 2022 @DeepBlueFrog  I built a pull request on github, please review it if you have time?
Berendar Posted February 8, 2022 Posted February 8, 2022 (edited) Hello! Next time game was closed after punch owner. I get message about restrain arms in that case. And game was closed. Everything is happened in Sanguine Dreamworld.   I attach logs for you @DeepBlueFrog  I'm thinking about make clear saves, play some and later load everything from sex lab. Papyrus.0.log Papyrus.1.log Edited February 8, 2022 by Berendar
Tomfool13 Posted February 9, 2022 Posted February 9, 2022 Hello, just wanted to checkin about the vrik mod options for SDSE. Did you look at it? Do you think someday im the future it could happen?Â
DeepBlueFrog Posted February 9, 2022 Author Posted February 9, 2022 20 minutes ago, Tomfool13 said: Hello, just wanted to checkin about the vrik mod options for SDSE. Did you look at it? Do you think someday im the future it could happen?  What is the vrik mod? Â
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