DeepBlueFrog Posted January 3, 2022 Author Posted January 3, 2022 10 hours ago, BAB PEEG said: I mean if I use the spell on spiders or chaurus nothing happens, they are calmed but nothing happens after that. An error log after casting the spell and calming them might help.
falceon Posted January 3, 2022 Posted January 3, 2022 (edited) Just curious if anyone has managed to get the mod working for AE yet? It's one of the mods I refuse to play without and so it's what is making me wait to remod up skyrim again without having to worry about the downgrade patcher. Nvm modded up skyrim again and this time it has worked perfectly so yay. Edited January 3, 2022 by falceon
Berendar Posted January 3, 2022 Posted January 3, 2022 On 12/19/2021 at 8:45 PM, DeepBlueFrog said: Thanks.. That log helped me fix a few issues, including a bad text string related to equipping slavery devices. I am not sure that is the error you saw but it is still an error I had to fix. Any updates? How is going?
Sthan Dust Posted January 5, 2022 Posted January 5, 2022 First of all, I ABSOLUTELY LOVE THIS MOD! This is one of the best written, designed and engrossing quest mods I've played in Skyrim. I just finished the Chaurus Queen Quest and it was a blast! So much fun! Do you have thoughts about providing a way for others to write addon's for this? I really didn't want the quest to end! But I also have a couple of idea of add other parasites that would fit into a mod I am working on. By the way, your newest releases work flawlessly with SSE, I'm not really worried about moving to AE until it makes sense. The new content works with the downgrade patch, so I don't really see the point, since they don't seemed to have fixed any of the fundamental game engine issues really. Thank you so much for this mod! I have been playing for 30 hours, and I'm now moving to the Spriggan quest. ❤️ 1
venomr Posted January 6, 2022 Posted January 6, 2022 2 hours ago, Sthan Dust said: First of all, I ABSOLUTELY LOVE THIS MOD! This is one of the best written, designed and engrossing quest mods I've played in Skyrim. ❤️ Which mod?
DeepBlueFrog Posted January 6, 2022 Author Posted January 6, 2022 56 minutes ago, venomr said: Which mod? It's about the Chaurus Queen quest so I wager it is "Kyne's Blessing: Parasites". 3 hours ago, Sthan Dust said: First of all, I ABSOLUTELY LOVE THIS MOD! This is one of the best written, designed and engrossing quest mods I've played in Skyrim. I just finished the Chaurus Queen Quest and it was a blast! So much fun! Do you have thoughts about providing a way for others to write addon's for this? I really didn't want the quest to end! But I also have a couple of idea of add other parasites that would fit into a mod I am working on. By the way, your newest releases work flawlessly with SSE, I'm not really worried about moving to AE until it makes sense. The new content works with the downgrade patch, so I don't really see the point, since they don't seemed to have fixed any of the fundamental game engine issues really. Thank you so much for this mod! I have been playing for 30 hours, and I'm now moving to the Spriggan quest. ❤️ Thanks for the comments. There are ways to create addons using mod events and storageUtil variables, but they are not fully documented and would require the modders to dig through my code to see what is supported or not.
Sthan Dust Posted January 6, 2022 Posted January 6, 2022 12 hours ago, DeepBlueFrog said: It's about the Chaurus Queen quest so I wager it is "Kyne's Blessing: Parasites". Oh yes, so sorry! Thought this thread was just about Parasites. I really enjoyed the quest and the story was very exciting. ❤️ I am also using Hormones and Hentai Pregnancy. They all work very well together. But one odd thing in the MCM for Hormones. I have SLIF installed so that only one mod is doing morphs. The settings for Hormones won't let me uncheck NiOverride to use SLIF, they both end up being checked. I'm not sure if that's an issue. But I did notice that Hormones was not restoring the "Weight" values over time with those both enable. Not a big deal, I just turned off the weight function. 12 hours ago, DeepBlueFrog said: Thanks for the comments. There are ways to create addons using mod events and storageUtil variables, but they are not fully documented and would require the modders to dig through my code to see what is supported or not. I did see you had mod events exposed. I'll look at that. I was going to add something like a Babel Fish type parasite that would allow the player to speak to creatures it couldn't normally speak to make that more immersive with other mods. Sthan ❤️
DeepBlueFrog Posted January 6, 2022 Author Posted January 6, 2022 The issue between Slif and NiNode checkboxes should be fixed already for the next update. 1
marcusdom Posted January 8, 2022 Posted January 8, 2022 On 12/31/2021 at 3:25 AM, isnoo said: All parasites / armors are invisible for me with Sexlab Parasites / Kynes blessing. I built all the files in BodySlide (tried the BHUNP ones and the 3BBB ones) but they still don't show up. edit: After adding parasite items to my inventory via AddItemMenu and then equipping them, they show up and aren't invisible. I think the issue is that parasites aren't getting equipped on my character? Anyone have an idea on what might be causing that issue / how to fix it? On 12/31/2021 at 8:43 AM, DeepBlueFrog said: Are you using Devious Devices 5.1? I'm having the same problem as isnoo and I suppose it's DD for me. What I'm wondering is do you or I suppose zarantha have an older SE conversion of Parasites that works with pre 5.0 DD? I have a couple of other mods that haven't been updated to work with DD 5.1 (and I doubt they ever will, yay abandoned mods) and I really don't want to have to choose between them and Parasites. Hell I haven't even updated DD on my Oldrim installation for this same reason.
zarantha Posted January 9, 2022 Posted January 9, 2022 18 hours ago, marcusdom said: I'm having the same problem as isnoo and I suppose it's DD for me. What I'm wondering is do you or I suppose zarantha have an older SE conversion of Parasites that works with pre 5.0 DD? I have a couple of other mods that haven't been updated to work with DD 5.1 (and I doubt they ever will, yay abandoned mods) and I really don't want to have to choose between them and Parasites. Hell I haven't even updated DD on my Oldrim installation for this same reason. If you're building the bodyslides for DD and parasites in bodyslide, and they are outputting to the right folder, then you won't have invisible outfits. DD version won't be the problem for that. What would be affected is equipping/unequipping in some instances. But by using an old version, you won't get as much of the story, and you'll lose a lot of bug fixes, so I don't recommend it.
TheBikkest Posted January 12, 2022 Posted January 12, 2022 (edited) So weird issue, but even with console commands, I cannot remove the "Living Armor" parasite. The command sounds like it goes through, but nothing happens. EDIT: But! I was able to get rid of it with the MCM debug command. Even better! You should toss that in the description of the mod, I assumed I had to use the console lol Edited January 12, 2022 by TheBikkest
Reddragon01826 Posted January 12, 2022 Posted January 12, 2022 Anyone have a work around for Estrus of skyrim se sense the dll is out of date do to then update
ebbluminous Posted January 12, 2022 Posted January 12, 2022 1 hour ago, Reddragon01826 said: Anyone have a work around for Estrus of skyrim se sense the dll is out of date do to then update Don't use the AE version
Reddragon01826 Posted January 12, 2022 Posted January 12, 2022 1 hour ago, ebbluminous said: Don't use the AE version Im out of luck because I updated to then new AE
zarantha Posted January 12, 2022 Posted January 12, 2022 3 hours ago, Reddragon01826 said: Anyone have a work around for Estrus of skyrim se sense the dll is out of date do to then update EstrusForSkyrim updated today for the new AE version. If you can't downgrade, then use the right version.
Reddragon01826 Posted January 12, 2022 Posted January 12, 2022 26 minutes ago, zarantha said: EstrusForSkyrim updated today for the new AE version. If you can't downgrade, then use the right version. Nice ok im at work so didn't see that. Thanks.
jayce113 Posted January 14, 2022 Posted January 14, 2022 Curiosity question, for Kyne's Blessing for the SE version, when you run the armors/body parts in bodyslide, the Spriggan one shoes a charred/woody skin for the entire body, yet when I get the infection itself in the game, I only get the armor parts. Are you supposed to get the skin/body as well? It isn't a big deal was just curious.
Mozny Posted January 14, 2022 Posted January 14, 2022 (edited) Hey I am super sure this is going to sound dumb but, can someone help me out on the queen quest? Where in the god damn is the Tonal Deivce. I am unable to find it and I don't know much about skyrim lore to use that to find it. pls help ps: slight feature request i guess? quest markers? Edited January 14, 2022 by Ozzu added a ps
DeepBlueFrog Posted January 15, 2022 Author Posted January 15, 2022 4 hours ago, Ozzu said: Hey I am super sure this is going to sound dumb but, can someone help me out on the queen quest? Where in the god damn is the Tonal Deivce. I am unable to find it and I don't know much about skyrim lore to use that to find it. pls help ps: slight feature request i guess? quest markers? The Silent City is the main building in Blackreach, with the glowing orb above it. The tonal device is on a ledge under the orb.
halda Posted January 15, 2022 Posted January 15, 2022 HI i have a question for some reason none of the priest sex animations start for some reason even after waiting a few minutes and when i tried loading fnis again then i read that i had too many animations and fnis couldnt register them all does anybody know a way to increase the amount of animations fnis can load
zarantha Posted January 15, 2022 Posted January 15, 2022 6 hours ago, halda said: HI i have a question for some reason none of the priest sex animations start for some reason even after waiting a few minutes and when i tried loading fnis again then i read that i had too many animations and fnis couldnt register them all does anybody know a way to increase the amount of animations fnis can load note that these are not a 'magic fix all'. your animations could also be limited by your pc hardware and the number of mods you have installed. these mods will not fix that, just the theoretical animation count. and if you aren't crashing, it's probably not the animation count. one of these, not both: sse engine fixes https://www.nexusmods.com/skyrimspecialedition/mods/17230 animation crash limit fix https://www.nexusmods.com/skyrimspecialedition/mods/31146 get this from the optionals: fnis behavior xxl https://www.nexusmods.com/skyrimspecialedition/mods/3038 do make sure you've got slal installed and you're registering the animations in there https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/ make sure sexlab is set up correctly. with all the AE crud going on, your issue is more likely to be sexlab itself. check your game version by checking the details tab in skyrimse.exe properties, then make sure you've got the right skse64 and sexlab for that version.
Lenore Posted January 16, 2022 Posted January 16, 2022 I wonder, will SD+ be updated for SE? Are the newer versions of sexlab dialogs and stories compatible with the older SD+ version?
zarantha Posted January 16, 2022 Posted January 16, 2022 2 hours ago, Lenore said: I wonder, will SD+ be updated for SE? Are the newer versions of sexlab dialogs and stories compatible with the older SD+ version? It has been? The link on the first post goes to my conversion. I just stuck the newer versions on the same post. Only one part needed updated for SD+ Same for all my other conversions on posts on that same page. 1
Lenore Posted January 16, 2022 Posted January 16, 2022 1 hour ago, zarantha said: It has been? Ohh I'm sorry the color was orange, so I'd assumed it wasn't. Thank you.
DeepBlueFrog Posted January 16, 2022 Author Posted January 16, 2022 14 minutes ago, Lenore said: Ohh I'm sorry the color was orange, so I'd assumed it wasn't. Thank you. Entirely my fault.
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