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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted

Curiosity question, for Kyne's Blessing for the SE version, when you run the armors/body parts in bodyslide, the Spriggan one shoes a charred/woody skin for the entire body, yet when I get the infection itself in the game, I only get the armor parts.  Are you supposed to get the skin/body as well? It isn't a big deal was just curious.

Posted (edited)

Hey I am super sure this is going to sound dumb but, can someone help me out on the queen quest? Where in the god damn is the Tonal Deivce. I am unable to find it and I don't know much about skyrim lore to use that to find it. pls help :(


ps: slight feature request i guess? quest markers?

Edited by Ozzu
added a ps
Posted
4 hours ago, Ozzu said:

Hey I am super sure this is going to sound dumb but, can someone help me out on the queen quest? Where in the god damn is the Tonal Deivce. I am unable to find it and I don't know much about skyrim lore to use that to find it. pls help :(


ps: slight feature request i guess? quest markers?

 

The Silent City is the main building in Blackreach, with the glowing orb above it.

 

The tonal device is on a ledge under the orb.

Posted

HI   i have a question for some reason none of the priest sex animations start for some reason even after waiting a few minutes and when i tried loading fnis again then i read that i had too many animations and fnis couldnt register them all does anybody know a way to increase the amount of animations fnis can load

Posted
6 hours ago, halda said:

HI   i have a question for some reason none of the priest sex animations start for some reason even after waiting a few minutes and when i tried loading fnis again then i read that i had too many animations and fnis couldnt register them all does anybody know a way to increase the amount of animations fnis can load

 

note that these are not a 'magic fix all'. your animations could also be limited by your pc hardware and the number of  mods you have installed. these mods will not fix that, just the theoretical animation count. and if you aren't crashing, it's probably not the animation count.

 

one of these, not both:

sse engine fixes

https://www.nexusmods.com/skyrimspecialedition/mods/17230

animation crash limit fix

https://www.nexusmods.com/skyrimspecialedition/mods/31146

 

get this from the optionals:

fnis behavior xxl

https://www.nexusmods.com/skyrimspecialedition/mods/3038

 

do make sure  you've got slal installed and you're registering the animations in there

https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/

 

make sure sexlab is set up correctly. with all the AE crud  going on, your issue is more likely to be sexlab itself. check your game version by checking the details tab in skyrimse.exe properties, then make sure you've got the right skse64 and sexlab for that version.

Posted
2 hours ago, Lenore said:

I wonder, will SD+ be updated for SE? Are the newer versions of sexlab dialogs and stories compatible with the older SD+ version?

 

It has been? The link on the first post goes to my conversion. I just stuck the newer versions on the same post. Only one part needed updated for SD+

 

image.png.5483f13e240c011d0128bbae528c2e9c.png

 

Same for all my other conversions on posts on that same page.

Posted
On 1/30/2021 at 8:51 PM, tznvlw said:

Ported @DeepBlueFrog's mods For SSE by me? Updated on 2021/12/12

 

Please note that some changes have taken place in the mods installation package:
From now on, each mod installation package currently consists of two parts:


Assets: including textures, meshes, etc.
Scripts: including scripts, seq, esp etc.


You need to download these two parts and install them separately, then activate them
If there is no special notice, you only need to download the "Scripts" file when updating in the future.

 

 

SexLab Dialogues (Ported on 2021/12/05):

 

SexLab Dialogues - Scripts 20211130.7z 158.89 kB · 2,129 downloads

SexLab Dialogues - Assets 20211130.7z 863.36 kB · 2,138 downloads

 

 

 

 

SexLab Parasites Manual  (Uploaded on 2021/06/17):

 

 

 

SexLab Parasites_Manual.pdf ; A manual for SexLab Parasites  (The content of the document comes from @DeepBlueFrog's Wiki)

 

 

 

SexLab Hormones (Ported on 2021/06/18):

 

 

 

 

 

SexLab Stories (Ported on 2021/12/12):

 

SexLab Stories Devious - Scripts 20211130.7z 203.42 kB · 1,030 downloads

SexLab Stories Devious - Assets 20211130.7z 195.25 MB · 1,496 downloads

 

 

 

SexLab Stories - Assets 20211130.7z 132.9 MB · 1,584 downloads

SexLab Stories - Scripts 20211130.7z 274.57 kB · 895 downloads

 

 

SexLab Stories_Manual.pdf 751.14 kB · 4,053 downloads  ; A small manual for Sexlab stories  (The content of the document comes from @DeepBlueFrog's Wiki)

 

 

 

 

SexLab Alicia Painslut:

 

SexLab Alicia Painslut 20210131SSE.7z 108.01 MB · 5,475 downloads

 

Alicia-Painslut-SL-optional 20190502.7z 67.81 MB · 3,516 downloads

 

 

 

 

Sanguine Debauchery enhanced (Ported on 2021/07/05):

 

 

 

 

 

SD+ Manual 20210803.pdf 2.77 MB · 1,388 downloads

 

 

Short tested, no problem?

 

Optimized textures and meshes for SSE

 

Please install the mod with mod manager

 

Im a tad confused are these updated and ported To SSE? or are they ported to LE from SSE

Posted
4 hours ago, Tomfool13 said:

Im a tad confused are these updated and ported To SSE? or are they ported to LE from SSE

To quote from the first page:

At this time, I am not personally engaged into migrating to SSE. 

So as far as I know, all the SE links are ports from LE, by someone else who isn't @DeepBlueFrog

Posted

So, i'm curious, will using another npc replacer have any conflicts with Sisterhood of Dibella? Does it need a compatibility patch for it to work with say, Modpocalypse Npcs or any other Fjotra replacer? or does it add new npcs?

Posted (edited)
9 hours ago, Nararanara said:

So, i'm curious, will using another npc replacer have any conflicts with Sisterhood of Dibella? Does it need a compatibility patch for it to work with say, Modpocalypse Npcs or any other Fjotra replacer? or does it add new npcs?

 

I am only changing the appearance of Fjotra, for obvious reasons.

 

As long as you place your NPC replacers after Sisterhood if your load order, they should work fine (even for Fjotra).

 

Edited by DeepBlueFrog
Posted (edited)
1 hour ago, Ironeater said:

has any one checked to see if our favorite mods here work with AE now that skse and everything is catching up ?

 

Looking at the SSE/AE conversion tracking listed as "NOT CONVERTED", here's a list where I cross out things that have an equivalent for AE, disregarding "non-essential" mods (ex. gameplay changes, destructible clothing, etc.).

 

I've left in mods that are typically "wanted" for a good/full SE Playthrough.

 

COMMON BASE MODS

OTHER MODS, OR REQUIRE BASE MODS

 

At this point, it's pretty much just waiting on Meh321's mods (.NET SF, iFPV, SSE Fixes), Animation Limit Crash Fix, and Improved Camera)

Edited by w234aew
Posted (edited)
12 hours ago, jayce113 said:

It took forever to get SE to work like I wanted, I am NOT looking forward to trying to get everything to work with AE.

 

Agreed, having to switch everything over will be a pain.

 

One positive point, script-heavy mods have a ton to gain from the transition from SE to AE (I'd classify most SL mods as some degree of script heavy).

 

From what I remember from people's preliminary tests, scripts execute MUCH faster in AE (hopefully not to a game-breaking degree).

Edited by w234aew
Posted

Well, after more than a month of testing, I finally found some problems. Therefore, I'm here to report these problems about the Hormones SE. 

I found that only when Bimbo Race is enabled and the Bimbo Curse is triggered, the Racemenu will open normally and the skin color change will work.

If Bimbo Race is not enabled, Racemenu will not appear when Bimbo Curse is triggered, and skin color changes will not work properly.

I'm sure this is a change made in the version after 20210531. The previous version will not force bimbo race.

Posted
6 hours ago, Elin-Celine said:

Well, after more than a month of testing, I finally found some problems. Therefore, I'm here to report these problems about the Hormones SE. 

I found that only when Bimbo Race is enabled and the Bimbo Curse is triggered, the Racemenu will open normally and the skin color change will work.

If Bimbo Race is not enabled, Racemenu will not appear when Bimbo Curse is triggered, and skin color changes will not work properly.

I'm sure this is a change made in the version after 20210531. The previous version will not force bimbo race.

 

That change has been in for a while now.

 

I am forcing the race menu in two situations:

 

-  if there is a change from male to bimbo

- or if the bimbo race is used

 

This is because changing race or sex can cause severe facial issues that can only be fixed by reseting gender or race back and forth in the race menu (switch from female to male to female again... same with race).

 

I disabled the race menu if you keep the same gender and same race to make the experience smoother for the player.

Posted
2 hours ago, DeepBlueFrog said:

 

That change has been in for a while now.

 

I am forcing the race menu in two situations:

 

-  if there is a change from male to bimbo

- or if the bimbo race is used

 

This is because changing race or sex can cause severe facial issues that can only be fixed by reseting gender or race back and forth in the race menu (switch from female to male to female again... same with race).

 

I disabled the race menu if you keep the same gender and same race to make the experience smoother for the player.

I see, but after disabling race menu, there are some problems with the curse message. Whether (female → bimbo) or (male → Bimbo), the curse message is (male → bimbo).
the most important thing is that disabling race menu will make some races unable to trigger skin color changes normally, unless I open race menu before going to bed, but this is not a good way to solve the problem. I don't understand why race menu is necessary for skin color changes

Posted
1 hour ago, Elin-Celine said:

I see, but after disabling race menu, there are some problems with the curse message. Whether (female → bimbo) or (male → Bimbo), the curse message is (male → bimbo).
the most important thing is that disabling race menu will make some races unable to trigger skin color changes normally, unless I open race menu before going to bed, but this is not a good way to solve the problem. I don't understand why race menu is necessary for skin color changes

 

I don't understand either.. it shouldn't have an impact at all. The skin color changes are independent from the race.

 

That said, if you have issues with races, make sure to use the 'set default shape' option in the menu.

 

That will tell Hormones what should be considered as your chosen race.

 

Hormone changes will pause if you have a temporary change of race due to a quest or a spell.

Posted

Am i missing something? I got the Sybil back and shes in the temple, then found the two sisters and their notes.. but there are no more quests.. Is there a step or prereq im missing to complete it?

Posted
46 minutes ago, urophagia said:

Am i missing something? I got the Sybil back and shes in the temple, then found the two sisters and their notes.. but there are no more quests.. Is there a step or prereq im missing to complete it?

 

Did you drink from the altar and receive the Agent of Dibella perk?

 

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