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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted
On 1/30/2021 at 8:51 PM, tznvlw said:

Ported @DeepBlueFrog's mods For SSE by me? Updated on 2021/12/12

 

Please note that some changes have taken place in the mods installation package:
From now on, each mod installation package currently consists of two parts:


Assets: including textures, meshes, etc.
Scripts: including scripts, seq, esp etc.


You need to download these two parts and install them separately, then activate them
If there is no special notice, you only need to download the "Scripts" file when updating in the future.

 

 

SexLab Dialogues (Ported on 2021/12/05):

 

SexLab Dialogues - Scripts 20211130.7z 158.89 kB · 2,129 downloads

SexLab Dialogues - Assets 20211130.7z 863.36 kB · 2,138 downloads

 

 

 

 

SexLab Parasites Manual  (Uploaded on 2021/06/17):

 

 

 

SexLab Parasites_Manual.pdf ; A manual for SexLab Parasites  (The content of the document comes from @DeepBlueFrog's Wiki)

 

 

 

SexLab Hormones (Ported on 2021/06/18):

 

 

 

 

 

SexLab Stories (Ported on 2021/12/12):

 

SexLab Stories Devious - Scripts 20211130.7z 203.42 kB · 1,030 downloads

SexLab Stories Devious - Assets 20211130.7z 195.25 MB · 1,496 downloads

 

 

 

SexLab Stories - Assets 20211130.7z 132.9 MB · 1,584 downloads

SexLab Stories - Scripts 20211130.7z 274.57 kB · 895 downloads

 

 

SexLab Stories_Manual.pdf 751.14 kB · 4,053 downloads  ; A small manual for Sexlab stories  (The content of the document comes from @DeepBlueFrog's Wiki)

 

 

 

 

SexLab Alicia Painslut:

 

SexLab Alicia Painslut 20210131SSE.7z 108.01 MB · 5,475 downloads

 

Alicia-Painslut-SL-optional 20190502.7z 67.81 MB · 3,516 downloads

 

 

 

 

Sanguine Debauchery enhanced (Ported on 2021/07/05):

 

 

 

 

 

SD+ Manual 20210803.pdf 2.77 MB · 1,388 downloads

 

 

Short tested, no problem?

 

Optimized textures and meshes for SSE

 

Please install the mod with mod manager

 

Im a tad confused are these updated and ported To SSE? or are they ported to LE from SSE

Posted
4 hours ago, Tomfool13 said:

Im a tad confused are these updated and ported To SSE? or are they ported to LE from SSE

To quote from the first page:

> At this time, I am not personally engaged into migrating to SSE. 

So as far as I know, all the SE links are ports from LE, by someone else who isn't @DeepBlueFrog

Posted

So, i'm curious, will using another npc replacer have any conflicts with Sisterhood of Dibella? Does it need a compatibility patch for it to work with say, Modpocalypse Npcs or any other Fjotra replacer? or does it add new npcs?

Posted (edited)
9 hours ago, Nararanara said:

So, i'm curious, will using another npc replacer have any conflicts with Sisterhood of Dibella? Does it need a compatibility patch for it to work with say, Modpocalypse Npcs or any other Fjotra replacer? or does it add new npcs?

 

I am only changing the appearance of Fjotra, for obvious reasons.

 

As long as you place your NPC replacers after Sisterhood if your load order, they should work fine (even for Fjotra).

 

Edited by DeepBlueFrog
Posted (edited)
1 hour ago, Ironeater said:

has any one checked to see if our favorite mods here work with AE now that skse and everything is catching up ?

 

Looking at the SSE/AE conversion tracking listed as "NOT CONVERTED", here's a list where I cross out things that have an equivalent for AE, disregarding "non-essential" mods (ex. gameplay changes, destructible clothing, etc.).

 

I've left in mods that are typically "wanted" for a good/full SE Playthrough.

 

COMMON BASE MODS

OTHER MODS, OR REQUIRE BASE MODS

 

At this point, it's pretty much just waiting on Meh321's mods (.NET SF, iFPV, SSE Fixes), Animation Limit Crash Fix, and Improved Camera)

Edited by w234aew
Posted (edited)
12 hours ago, jayce113 said:

It took forever to get SE to work like I wanted, I am NOT looking forward to trying to get everything to work with AE.

 

Agreed, having to switch everything over will be a pain.

 

One positive point, script-heavy mods have a ton to gain from the transition from SE to AE (I'd classify most SL mods as some degree of script heavy).

 

From what I remember from people's preliminary tests, scripts execute MUCH faster in AE (hopefully not to a game-breaking degree).

Edited by w234aew
Posted

Well, after more than a month of testing, I finally found some problems. Therefore, I'm here to report these problems about the Hormones SE. 

I found that only when Bimbo Race is enabled and the Bimbo Curse is triggered, the Racemenu will open normally and the skin color change will work.

If Bimbo Race is not enabled, Racemenu will not appear when Bimbo Curse is triggered, and skin color changes will not work properly.

I'm sure this is a change made in the version after 20210531. The previous version will not force bimbo race.

Posted
6 hours ago, Elin-Celine said:

Well, after more than a month of testing, I finally found some problems. Therefore, I'm here to report these problems about the Hormones SE. 

I found that only when Bimbo Race is enabled and the Bimbo Curse is triggered, the Racemenu will open normally and the skin color change will work.

If Bimbo Race is not enabled, Racemenu will not appear when Bimbo Curse is triggered, and skin color changes will not work properly.

I'm sure this is a change made in the version after 20210531. The previous version will not force bimbo race.

 

That change has been in for a while now.

 

I am forcing the race menu in two situations:

 

-  if there is a change from male to bimbo

- or if the bimbo race is used

 

This is because changing race or sex can cause severe facial issues that can only be fixed by reseting gender or race back and forth in the race menu (switch from female to male to female again... same with race).

 

I disabled the race menu if you keep the same gender and same race to make the experience smoother for the player.

Posted
2 hours ago, DeepBlueFrog said:

 

That change has been in for a while now.

 

I am forcing the race menu in two situations:

 

-  if there is a change from male to bimbo

- or if the bimbo race is used

 

This is because changing race or sex can cause severe facial issues that can only be fixed by reseting gender or race back and forth in the race menu (switch from female to male to female again... same with race).

 

I disabled the race menu if you keep the same gender and same race to make the experience smoother for the player.

I see, but after disabling race menu, there are some problems with the curse message. Whether (female → bimbo) or (male → Bimbo), the curse message is (male → bimbo).
the most important thing is that disabling race menu will make some races unable to trigger skin color changes normally, unless I open race menu before going to bed, but this is not a good way to solve the problem. I don't understand why race menu is necessary for skin color changes

Posted
1 hour ago, Elin-Celine said:

I see, but after disabling race menu, there are some problems with the curse message. Whether (female → bimbo) or (male → Bimbo), the curse message is (male → bimbo).
the most important thing is that disabling race menu will make some races unable to trigger skin color changes normally, unless I open race menu before going to bed, but this is not a good way to solve the problem. I don't understand why race menu is necessary for skin color changes

 

I don't understand either.. it shouldn't have an impact at all. The skin color changes are independent from the race.

 

That said, if you have issues with races, make sure to use the 'set default shape' option in the menu.

 

That will tell Hormones what should be considered as your chosen race.

 

Hormone changes will pause if you have a temporary change of race due to a quest or a spell.

Posted

Am i missing something? I got the Sybil back and shes in the temple, then found the two sisters and their notes.. but there are no more quests.. Is there a step or prereq im missing to complete it?

Posted
46 minutes ago, urophagia said:

Am i missing something? I got the Sybil back and shes in the temple, then found the two sisters and their notes.. but there are no more quests.. Is there a step or prereq im missing to complete it?

 

Did you drink from the altar and receive the Agent of Dibella perk?

 

Posted (edited)
7 hours ago, DeepBlueFrog said:

 

Did you drink from the altar and receive the Agent of Dibella perk?

 

 

ok.. i *think* i managed to get it going again. Im guessing its just tied to continually getting enough donations to move on? Tho im not seeing anything about an option for which direction to take the temple. So far it seem to be strictly about clensing.

[Also, im not sure if this is possible, but is there a way to prevent the sisters from commenting when they see you not wearing anything, especially during your initiation? Seems abit out of place for them.]

Edited by urophagia
Posted

Well, very interesting. After testing, I found that if I didn't sleep and quit the game after triggering the bimbo curse, and read the save, the skin color change will be affected.

I don't know if this is caused by modifying the time of bimbo curse change. I remember that the bimbo change triggered at 0:00 midnight was modified to 24 hours after the curse was triggered, and this problem seemed to arise.

I think I need more tests.

Posted (edited)
5 hours ago, Elin-Celine said:

Well, very interesting. After testing, I found that if I didn't sleep and quit the game after triggering the bimbo curse, and read the save, the skin color change will be affected.

I don't know if this is caused by modifying the time of bimbo curse change. I remember that the bimbo change triggered at 0:00 midnight was modified to 24 hours after the curse was triggered, and this problem seemed to arise.

I think I need more tests.

 

You're right, something is definitely wrong with the bimbo curse updates.

 

I found that if the update time (i.e. the time where the bimbo curse updates and advances) prefers to advance 1 hour each day due to the way waiting works, but if it reaches a "reset time" it will break and the bimbo curse updates will stop completely (i.e. you can go multiple days without updates).

 

As an example, if the update time starts at 5pm due to sleeping, it will only reach the 6th stage (lipstick, eyeshadow, hair color change, fingernail polish, toenail polish, 1st tattoo) and then updates will stop.

 

The way I found to fix this is to get to a "morning" (3-8am in-game), make sure the bimbo hormone is at 100 (using scroll of giggles), create a save, quit and restart skyrim. Then, load the save and let it complete the full loading process (let everything initialize). Then, quit to the main menu, and reload that same save. This seems to "kick-start" updaates again.

 

Something is definitely broken about the update script.

Edited by w234aew
Posted
36 minutes ago, w234aew said:

 

You're right, something is definitely wrong with the bimbo curse updates.

 

I found that if the update time (i.e. the time where the bimbo curse updates and advances) prefers to advance 1 hour each day due to the way waiting works, but if it reaches a "reset time" it will break and the bimbo curse updates will stop completely (i.e. you can go multiple days without updates).

 

As an example, if the update time starts at 5pm due to sleeping, it will only reach the 6th stage (lipstick, eyeshadow, hair color change, fingernail polish, toenail polish, 1st tattoo) and then updates will stop.

 

The way I found to fix this is to get to a "morning" (3-8am in-game), make sure the bimbo hormone is at 100 (using scroll of giggles), create a save, quit and restart skyrim. Then, load the save and let it complete the full loading process (let everything initialize). Then, quit to the main menu, and reload that same save. This seems to "kick-start" updaates again.

 

Something is definitely broken about the update script.

My way to solve the problem is to save the game before 8:00-12:00 p.m., then exit the game, start game again, and sleep until the morning. The process of bimbo curse can be triggered normally until stage 15 (just like the curse evolution at 0:00 before), but exiting the game will make the skin color change unable to continue.

 

Moreover, in the latest 1130 version, the automatic enabling of NiO deformation still exists, even if I use the PEX changed on GitHub.

Although it's a good idea to set the curse to a cycle of 24 hours, it's a good choice to set it to 0:00 as before. The curse is like a precision instrument, quietly eroding the player in the night.

Posted

I'm not sure if something is wrong with the Hormones SSE version or if it's me, but Vortex is popping up alert messages that it's using a .bsa, and whenever it's enabled, the game just doesn't start.

Posted (edited)
21 minutes ago, SindriAndBale said:

I'm not sure if something is wrong with the Hormones SSE version or if it's me, but Vortex is popping up alert messages that it's using a .bsa, and whenever it's enabled, the game just doesn't start.

I just tested the one dated 2021-11-30 and it does NOT have an old BSA version in it, though it does have a BSA.  If the game won't get to the menu, that is a sure sign of an LE BSA being present.  Perhaps you installed the LE version by mistake?

 

The one you want is on this page.

Edited by 4nk8r
Posted
5 minutes ago, 4nk8r said:

I just tested the one dated 2021-11-30 and it does NOT have an old BSA version in it, though it does have a BSA.  If the game won't get to the menu, that is a sure sign of an LE BSA being present.  Perhaps you installed the LE version by mistake?

 

The one you want is on this page.

Huh, somehow I had downloaded the non-SE one.  I swear I had downloaded it from that same spot, but apparently not.  I really need to stop modding when I'm tired.

Posted

Hello DeepBlueFrog,

 

I love all of your mods.  You've taken my gaming experience on Skyrim and SSE to another level.  I just ran into a snag with Sexlab Dialogue.  When I was configuring my mods I accidentally toggled the Magicka Mastery section.  I now can't restore my magicka on my character.  I never even left the mod configuration screen, as soon as I toggled it, I toggled it right back off.  However, I am still not able to get my magicka back to normal. Is there any way to restore it back to normal, without having to start another brand new game?  I am normally really careful not to toggle that Magicka Mastery section, as I had that issue way back when.  Appreciate any advice and insight you can provide me.  

Posted
3 hours ago, nefer385 said:

Hello DeepBlueFrog,

 

I love all of your mods.  You've taken my gaming experience on Skyrim and SSE to another level.  I just ran into a snag with Sexlab Dialogue.  When I was configuring my mods I accidentally toggled the Magicka Mastery section.  I now can't restore my magicka on my character.  I never even left the mod configuration screen, as soon as I toggled it, I toggled it right back off.  However, I am still not able to get my magicka back to normal. Is there any way to restore it back to normal, without having to start another brand new game?  I am normally really careful not to toggle that Magicka Mastery section, as I had that issue way back when.  Appreciate any advice and insight you can provide me.  

 

I thought I had set up a way to roll back the changes if you cancel that option. I will have to check that out.

Another thing I can do is add a 'Are you sure?' popup when it is activated.

Posted

Just finished up the quest line. I still only have the white sisters outfit and the red hood. How do you get the other outfits that they wear? Is there anywhere in the world i can find or obtain them?

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