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Posted
1 hour ago, Jakman217 said:

I'm curious if anyone knows how to fix that clash between Forgotten Queens and this. Trying to just rearrange tho order didn't help (changed the prefix on the file). Also, to the author, if you would accept some help on this I would be glad try help out. PM if you'd be willing to have me.

Changing the prefix no longer works with the "Paradox Launcher V2". You have to drag and drop the mods in the manager. Mods farther to the bottom have priority.

Posted
12 hours ago, Jakman217 said:

I'm curious if anyone knows how to fix that clash between Forgotten Queens and this. Trying to just rearrange tho order didn't help (changed the prefix on the file). Also, to the author, if you would accept some help on this I would be glad try help out. PM if you'd be willing to have me.

If you mean the spawning issue i explained it like 3 post earlier.
i created for me a merge file which repairs this problem.

but its only a temporarty fix and maby introduces errors in your setup

zzz_start_of_game_effects.txt

Posted

Is the modded up to date with the present version ? I'm missing a lot of stuff but the mod list doesn't tell me the mod is for an old vernion of the game ?

 

EDIT: actually nothing work (I had MASA activated), i've reinstalled the whole thing the mod is here in the launcher but nothing ingame oO

Posted

small suggestion, change the concubine job that spiritualists get with the divine coupling civic to "pleasure priest" and have it be a specialist job.  If sex is sacred, then those providing it should be the high-strata ones.

 

Unrealated idea, non-pacifisist xenophobes can have Exemplar jobs, a sex job that gives 1 defense army each, some unity, small amount of naval capacity, building itself provides xenophobe ethics attraction.

They demonstrate the absolute superiority of the [SPECIES NAME] form in beauty and might for the galaxy to see

sex traits would slightly increase unity, repugnant, weak, small tits, small penis, would have larger penalties than other sex jobs, as you are trying to convince your own citizens how much better your species is, and that doesn't work if it just reminds them of their own inadequacies.

Posted

First of all: many thanks for this great mod!

 

But I have a question regarding the events. I like the traits, the origins, the new mechanics etc but I don't like the events. The pictures are nice, but they are too much and don't really fit into the game for me.

 

The options to turn off the events doesn't work properly. My question is: If I just delete the whole event folder in the Lustful Void folder, can I turn off the events completly or will that destroy the mod?

 

Posted

Well it look like it's working for you guys,

on my game any mods work, even old MASA show up in game (but partially)

but Lustful Void doesn't: nothing in game it shows up in the mod manager but nothing at species creation and next ingame

 

do I have to buy the last DLC ?

do i have to revert to another version of the game ?

 

any help would be greatly appreciated, I never had this kind of bug before :/

Posted

I don't what to use MASA, Lustful Void doesn't appear in game nada nothing (without MASA enabled)

Lustful Void is the only mod enabled

 

EDIT I'm going to the discord

 

my problem was the version of the in the .mod file for some reasons ...

Posted
On 3/30/2020 at 7:08 PM, Vingthor said:

small suggestion, change the concubine job that spiritualists get with the divine coupling civic to "pleasure priest" and have it be a specialist job.  If sex is sacred, then those providing it should be the high-strata ones.

 

Unrealated idea, non-pacifisist xenophobes can have Exemplar jobs, a sex job that gives 1 defense army each, some unity, small amount of naval capacity, building itself provides xenophobe ethics attraction.

They demonstrate the absolute superiority of the [SPECIES NAME] form in beauty and might for the galaxy to see

sex traits would slightly increase unity, repugnant, weak, small tits, small penis, would have larger penalties than other sex jobs, as you are trying to convince your own citizens how much better your species is, and that doesn't work if it just reminds them of their own inadequacies.

The concubine job for the divine coupling civic is just a stand-in, it's supposed to be a different job each tier. Also needs to be revamped since the temple upgrade chain got changed.

 

Exemplars are a decent idea, would probably be a civic though.

Posted
On 3/3/2020 at 6:57 AM, azril said:

Hello. New to Stellaris modding. Love this mod. So much depth to it.

 

I've been trying to play as Rogue Servitor Sexbots. A sex crazed all male pops create AI sexbots so they can just fuck night and day! 

 

But If i biuld any of the building from the mod the Trophy pop take the jobs. not the Sexbots. Do gestalt consciousness need their own biuldings? Or just thier own jobs?

Gestalts should be getting their own unique building chains and jobs when I get around to it. When that happens bio trophies and robots should have separate unique jobs.

Posted

Ok can anyone tell me how the xeno-intercompatibility perk works? Do i need any traits for that part of the mod to work? Thanks in advance.

Edit: I really need to know, i have a fanatic spiritualist and authoritarian ethic. Besides shouldn't this events have a message box?

Posted

By the way you should create a Pleasure Palace with is the summation of brothels and sex market, or just a buildable pleasure palace. My militarists require a good godly rest. >:)

Posted

Just had the Titanic Life event chain for the first time; very well done.

 

One request though: The final repeating event that triggers a pop modifier; could this be made into a timed planetary modifier to limit the event spamming windows? It got very distracting needed to close the same window over and over.

Posted

Just a FYI the new beta update borks origins cause they changed the origin syntax. Don't use on the new beta any mod that adds a new origin will find the origin list when they go to modify a species selection origin will see that their origin selection screen is bugged out.

Posted

I'm having some issues getting the new origins to show up. I have reinstalled both the game and the mod itself countless times, and yet they won't show up at all.

Anyone know why this may be happening, and/or have a fix?

 

Posted
On 4/9/2020 at 5:56 PM, Zarenko35 said:

I'm having some issues getting the new origins to show up. I have reinstalled both the game and the mod itself countless times, and yet they won't show up at all.

Anyone know why this may be happening, and/or have a fix?

 

READ my post above... 

Posted

I'm trying to localization the mod to my translation. but I don't know why after the I change the text in quotation mark. The game will show the code but not my translation. Even I trans back to English it sill not work. 

For example, the Dominant traits become trait_lv_dominant

Does anybody know the reason?

Posted

Just thought I'd throw this out there, 2.6.3 seems to have broken the Parallel evolution civic. I can still take it, and customize the species, but when the game starts, all pops are of my main species and secondary species doesn't exist. It worked fine before 2.6.3, and I was using the same mods as before.

 

Never mind, found that I missed one the new mods I downloaded, deactivated that and found that parallel evolution worked fine on 2.6.3

Posted

Well, I tried loading only with Lustful Void and the game works. Tried to pair it with SSX Portraits and SSX Traits and more including the SSX Portraits LV patch right below SSX Portraits but the game crashes when loading a new game, any suggestions?

 

Edit: Apologies, false alarm, seems like out of all of my mods (only 19 actually) it was More Ascension Perks that caused the issue? Strange but nevertheless, fixed after disabling it.

Posted
7 hours ago, YuutoAmakawa said:

What's the difference between the vanilla Xeno-Compatibility and LV's Xeno-Intercompatibility?

At a minimum, xenophilia is not required.

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