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Posted
12 hours ago, Furaden said:

Does anyone else have the problem of livestock pops taking streetwalker jobs? I have doubts this is intentional.

Might not be intentional, but maybe this could be unlocked as a hilarious civic choice if you think about it :P

Posted

document->paradox interactive->stellaris-> mod must exist. then youmust extract contents too the folder ensuring the lustful void .mod file is in the mod folder and not the lustful void folder. then apply the patches as previously mentioned. 

Posted
4 hours ago, thelordofroses said:

document->paradox interactive->stellaris-> mod must exist. then youmust extract contents too the folder ensuring the lustful void .mod file is in the mod folder and not the lustful void folder. then apply the patches as previously mentioned. 

Do I need to put the patches in LV folder or mods?

Posted
5 hours ago, thelordofroses said:

document->paradox interactive->stellaris-> mod must exist. then youmust extract contents too the folder ensuring the lustful void .mod file is in the mod folder and not the lustful void folder. then apply the patches as previously mentioned. 

I put it there and it shows up in the launcher but nothing changes 

Posted
On 5/15/2020 at 2:11 PM, Schmee said:

Might not be intentional, but maybe this could be unlocked as a hilarious civic choice if you think about it :P

Fixed it manually. They also took jobs from other mods, probably it's an issue with civic (forgot the name) that was giving lifestock -3 food and + unity

Posted
12 hours ago, AlteredCarbon said:

installed as described and the launcher acknowledges that the mod is installed

none of the mod contents show up in-game however

Go to "Documents\Paradox Interactive\Stellaris\mod" and open "Lustful Void.mod" with any text editor. Check if the folder location in the "path=" is correct (i.e. referencing your machine, not some random guy), if not change it to:

path="mod/Lustful Void"

That ought to do it.

Posted
20 hours ago, Anonymous said:

Go to "Documents\Paradox Interactive\Stellaris\mod" and open "Lustful Void.mod" with any text editor. Check if the folder location in the "path=" is correct (i.e. referencing your machine, not some random guy), if not change it to:


path="mod/Lustful Void"

That ought to do it.

Weird, the folder location was correct but I decided to change it anyway.

That did the trick, thanks.

UPD:

Apparently that only worked for the loading screens mod but when I start creating a new Empire there's no new traits or civics there's nothing.

Posted
16 hours ago, AlteredCarbon said:

Weird, the folder location was correct but I decided to change it anyway.

That did the trick, thanks.

UPD:

Apparently that only worked for the loading screens mod but when I start creating a new Empire there's no new traits or civics there's nothing.

Weird indeed, as I checked the archive and don't see anything in the mod itself that could cause it (and I see the author already accounted for the game changing the path). Maybe reinstall the mod?

Posted

Hello, i'm new here and I had some problems.
The mod don't want to work (I know it's something I didn't do so, here I am)
For information: I took: -the file Lustful_Void_0.4.8.zip

-the version 2.6.3 of stellaris

-LV up of list of mode

-LV and placed it in Paradox Interactive\Stellaris\mod

-and I made LV the only mod

 

But I don't have any of the options that should be avaible (traits, origins, civics, buildings, etc), so what should I do?

thank you in advance for the future replies

from a french man

Posted
7 hours ago, Kraii said:

Hello, i'm new here and I had some problems.
The mod don't want to work (I know it's something I didn't do so, here I am)
For information: I took: -the file Lustful_Void_0.4.8.zip

-the version 2.6.3 of stellaris

-LV up of list of mode

-LV and placed it in Paradox Interactive\Stellaris\mod

-and I made LV the only mod

 

But I don't have any of the options that should be avaible (traits, origins, civics, buildings, etc), so what should I do?

thank you in advance for the future replies

from a french man

I even tried the old version (without the new one) and it didn't work.
I went into the files to try to fix it, but whatever I try, it doesn't work.

 

So please, can I have a bit of help

Posted
7 hours ago, Kraii said:

Hello, i'm new here and I had some problems.
The mod don't want to work (I know it's something I didn't do so, here I am)
For information: I took: -the file Lustful_Void_0.4.8.zip

-the version 2.6.3 of stellaris

-LV up of list of mode

-LV and placed it in Paradox Interactive\Stellaris\mod

-and I made LV the only mod

 

But I don't have any of the options that should be avaible (traits, origins, civics, buildings, etc), so what should I do?

thank you in advance for the future replies

from a french man

Is the mod activated in the Paradox launcher? Open the mod tab of the launcher before starting the game and slide the toggle next to a mod to enable it.

Posted
8 hours ago, Kraii said:
-LV up of list of mode

For clarification, the load order in the Paradox Launcher is from top to bottom, meaning the mod at the top is loaded first and mod at bottom is loaded last.

Posted
On 5/19/2020 at 3:17 AM, Anonymous said:

Weird indeed, as I checked the archive and don't see anything in the mod itself that could cause it (and I see the author already accounted for the game changing the path). Maybe reinstall the mod?

Nope, zero success.

I suppose I just have to wait for the mod to update.

Posted
20 hours ago, BoogerHooker said:

Is the mod activated in the Paradox launcher? Open the mod tab of the launcher before starting the game and slide the toggle next to a mod to enable it.

Yes, it's the only one enable and still doesn't want to work

Posted
19 hours ago, Anonymous said:

For clarification, the load order in the Paradox Launcher is from top to bottom, meaning the mod at the top is loaded first and mod at bottom is loaded last.

I did this way, so I would be sure it was the first to count and still didn't work

 

Posted
1 hour ago, Kraii said:

I did this way, so I would be sure it was the first to count and still didn't work

 

It's the other way around. The mod at the bottom of the load order (i.e. loaded last) is the one you want to not be overridden by anything else.

That said, it doesn't matter if you're only using one mod.

Posted
2 hours ago, Anonymous said:

It's the other way around. The mod at the bottom of the load order (i.e. loaded last) is the one you want to not be overridden by anything else.

That said, it doesn't matter if you're only using one mod.

Sorry. I didn't understood. My bad and thank you^^.

Posted

Hey all. I'm having some trouble figuring out how ravage works. Playing as a Propagating swarm but no pops are abducted on ravage bombardment. Devastation is above 25. 

 

I'm also unable to change the pop rights of the species to not Undesirables, if that makes a difference?

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