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Posted
10 hours ago, Sandysass12 said:

I am new to this site and recently added this mod to my stellaris game, I downloaded it as well with the portrait files and it won't show is there some problem I extracted it and the file is shown when I activate it but doesn't show in game for the portrait the elves and base game files

Have you non-latin symbols in your mods directory's path?
If yes, blame the launcher.
It can show, but cannot load mods if any symbol in path described in .mod file is non-latin. You must have this string in .mod file:
path="mod/Lustful Void"

But this stupid launcher thinks it's smarter than you, so if it sees this short designation, he  restores it to the full path.  Which can have non-latin symbols. Which he can read, but cannot use to load mods. Artifical Idiot as is.

So to fix this you must:
1) describe the path  to a mod's folder in .mod file in a short variant (path="mod/Lustful Void");
2) make .mod file read-only. So, Launcher will not be able to rewrite the path.

Posted

I cannot use the Big Penis, Big Ass, Multiple Penises anymore. Did you remove them from the starting choices? (can still use the All Female tho)

 

(edit) i realize you said you removed the happiness factor, but did the rest really have to go?  (edit)

Posted
8 hours ago, skinkfem said:

I cannot use the Big Penis, Big Ass, Multiple Penises anymore. Did you remove them from the starting choices? (can still use the All Female tho)

 

(edit) i realize you said you removed the happiness factor, but did the rest really have to go?  (edit)

Read the changelog, the traits aren't gone. You just can't add them in the pre-game editor. They can only be added once you unlock certain society techs.

Posted
On 6/27/2020 at 3:48 PM, Zorlond said:

I think the Escort job weight may be a bit messed up. I'm having trouble getting anyone working there without prioritizing it. Perfect Hybrid, Sex Crazed, All Female, and they will literally shove slaves into unemployment status to work as Technicians, rather than work as Escorts.

Now I'm having trouble getting my oversexed girls to be Call Girls. In fact, any chance they get, they will quit their job as Call Girls in order to become Technicians and Clerks, shoving my slave species, which is undeniably better at both jobs (by about 10-20%) than my primary species, into Unemployment. And I can't prioritize both Call Girl and Escort, so I instead have to revisit planets and shove them into the right jobs by reducing available jobs until they get the message (which only sticks for a few months). They would rather be Workers than enjoy Academic Privilege as Specialists.

 

Definitely something wrong with the priority weight for sex jobs.

Posted
15 hours ago, Zorlond said:

Now I'm having trouble getting my oversexed girls to be Call Girls. In fact, any chance they get, they will quit their job as Call Girls in order to become Technicians and Clerks, shoving my slave species, which is undeniably better at both jobs (by about 10-20%) than my primary species, into Unemployment. And I can't prioritize both Call Girl and Escort, so I instead have to revisit planets and shove them into the right jobs by reducing available jobs until they get the message (which only sticks for a few months). They would rather be Workers than enjoy Academic Privilege as Specialists.

 

Definitely something wrong with the priority weight for sex jobs.

have you considered maybe they don't want to live lives of sexual servitude? those are people too you know

Posted
16 hours ago, Zorlond said:

Now I'm having trouble getting my oversexed girls to be Call Girls. In fact, any chance they get, they will quit their job as Call Girls in order to become Technicians and Clerks, shoving my slave species, which is undeniably better at both jobs (by about 10-20%) than my primary species, into Unemployment. And I can't prioritize both Call Girl and Escort, so I instead have to revisit planets and shove them into the right jobs by reducing available jobs until they get the message (which only sticks for a few months). They would rather be Workers than enjoy Academic Privilege as Specialists.

 

Definitely something wrong with the priority weight for sex jobs.

I did a quick test it seems to fix the problem if you replace the weighting with   @colonist_job_weight.

 

In the job xml under weight

weight = {
        weight = @colonist_job_weight
        modifier = {
            factor = 10
            is_enslaved = yes
            can_take_servant_job = yes
        }

Posted

Anyone else having trouble with the mod pathway?

It looks fine on my end, but the launcher is insisting the pathways for Lustful Void itself, and the smaller pics patch are broken. The Loading screens and Base Game potrait patch were like that too, but their pathway actually was broken. They were easily fixed, but the launchers keeps telling me that  the LV and the pics patch is broken. The pathway for both is no different than for any other mod.

Posted

I'm having the same problem as Ounze. Lustful Void main mod is listed as having a invalid path but its listed normally in the mod folder like my other mods.

Posted

Does anyone know how i can add and remove the ruler or leader traits from my rulers, that this mod provides. I have tryd to do it throu the console comands but so far it has only worked on the base game traits. This may be due to me not knowing the correct designations of the traits becouse i cud not find a list for them, like highly submissive or shocking fetish.

 

Posted
4 hours ago, nononononono said:

Does anyone know how i can add and remove the ruler or leader traits from my rulers, that this mod provides. I have tryd to do it throu the console comands but so far it has only worked on the base game traits. This may be due to me not knowing the correct designations of the traits becouse i cud not find a list for them, like highly submissive or shocking fetish.

 

in the console do remove_trait_leader leaderID  WITHOUT a trait ID   it will list all available traits on said leader including their ID's

conversely add_trait_leader leaderID   without a trait ID shows all traits NOT on the leader that they can have.

 

both of these will include mod traits

Posted

Hey all. From a bit of boredom, I threw together a compatibility patch for anyone using both Lustful Void and Pop Growth Change from the Steam Workshop (by SODI). All the patch does is add LV traits to the growth calculations that PGC does at approximately the same rate that PGC does for vanilla traits. Of course, since PGC is intended to cause exponential growth with vanilla traits... Yeah, you can reach some insane growth numbers.

 

And if you mix it with something like Shift Population Growth, also on Steam Workshop (by Nightmyre), you can kinda break Migration in the crossfire. There's no bottom limit to the amount of Emmigration a planet can do, but a top limit of Immigration. If you max out your entire empire's Immigration allowance, I have no idea where the extra Emmigration goes. Possibly you reach the point where there's such a mass exodus from your over-populated worlds that you end up with some staggering traffic collision rate, I dunno. Anyways, download only if you want your species to go completely nuts. :)

 

Oh, also, I gave organics/lithoids 3 extra trait points and 2 extra trait picks, robots get one pick and two points, this is just intended to be exclusively used for LV sex traits. Dunno about balance, YMMV.

 

 

LVPGC Comp.zip

Posted
On 6/30/2020 at 11:15 PM, Ounze said:

Anyone else having trouble with the mod pathway?

It looks fine on my end, but the launcher is insisting the pathways for Lustful Void itself, and the smaller pics patch are broken. The Loading screens and Base Game potrait patch were like that too, but their pathway actually was broken. They were easily fixed, but the launchers keeps telling me that  the LV and the pics patch is broken. The pathway for both is no different than for any other mod.

Maybe you need to delete launcher's file where it saves the pathways. It will be restored automatically with correct paths. I don't remember which one is this file, ask Google.

Posted
On 6/23/2020 at 7:15 PM, kiesu said:

Playing as single-gender race and getting some different pops to breed with, tends to spam the breeding event notification way too often. Especially when you have multiple planets, its just constant. Does it pop up literally every time a new pop is created from inter-species breeding? Because it sure feels like that. It's a bit much.

I have the same issue.  I know from previous versions that it is supposed to pop-up once per planet, per species, but that's all.  You add a new group of fuck toys to your overlord population, you get the pop-up... and that was it.  Done.  Over.

 

Now it happens, as you say, every goddamn month on every goddamn planet that has sex salves. 

 

Hopefully it will be fixed soon.

Posted

Actually, there's a flag in the Options (under Edicts) that is supposed to turn off the Mono-Gender alert popup... But it's not set right. If you check the code, the Mono-Gender popup is actually looking at the flag for the Brood-Parasite popup. Whoopsie. Until it's fixed, just turn off the Brood-Parasite popups in the Options.

Posted

Small hotfix for the problems people have been reporting! Also for those that can't get parallel evolution to work, make sure there's no other mod or mods overwriting LV. Usually something like the "unofficial hive expansion" can cause it. Unfortunately without a patch for the mod causing it, you'll have to pick which one you want to use as making lv take priority will likely break that mod too.

 

As I said in the patch notes, I've been a bit busy irl, but will start modding again soon. So far I have 4 main focus points I'd like to work on. Those are a better/proper event window, milk/cum expansion, hive rework and lv's own portrait set. I'll do the portraits as I do the others, but I'll probably take a vote or something soon to see what people want me to work on first.

Posted

I recently upgraded my Lustful Void versio to the current one. Thanks for your hard work, Lithia. However I can't find the sexy advisor voice in-game anymore. I can see it in the install zip though. But its not in the list of advisor voices in-game. Is it in any way locked acordin to my government setup? I am playing Militarist and Egalitarian.

 

Thanks again, I recently started a new game with several mods including this one and it is running well thus far.

Posted

So the small pics patch started working suddenly, maybe due to partially reinstalling the launcher (I can't seem to reinstall the whole thing as I can uninstall/ delete part of it). I downloaded the new patch... Same result. Not sure what's going on, but the launcher still thinks the pathway to LV is broke, despite being no different than any other mod, nor LV add on (Which all work fine). I'm going to continue to tinker with it, and try to fully reset my launcher. 

Any one else have any other ideas?

Posted

Capture2.PNG.1b553c3de381908b149c2a4005531a32.PNG

 

I extracted the mod here

 

Capture4.PNG.9ea8a671e9b7a12d3e06526a51c76c2f.PNG

 

then i went in and placed this folder here:

 

Capture3.PNG.55994583eeae9c5ab7f977c89978f7cb.PNG 

 

but when i start up stellaris it dosnt work?:

 

Capture.PNG.3db04220ddec692ba9930266bd3437a7.PNG

 

i have tried this method on both of my computers but it wont work on either?? 

 

any help would be massively appreciated  


 


Posted

I have been enjoying this mod quite a bit, but I do have a quick Question:

 

How does one engage the Breeding Offensive Casus Belli?

 

I see the option in my war goal options list, but I do not know what I need to do to be able to choose it.

Posted
10 hours ago, MiloTheMad said:

Capture2.PNG.1b553c3de381908b149c2a4005531a32.PNG

 

I extracted the mod here

 

Capture4.PNG.9ea8a671e9b7a12d3e06526a51c76c2f.PNG

 

then i went in and placed this folder here:

 

Capture3.PNG.55994583eeae9c5ab7f977c89978f7cb.PNG 

 

but when i start up stellaris it dosnt work?:

 

Capture.PNG.3db04220ddec692ba9930266bd3437a7.PNG

 

i have tried this method on both of my computers but it wont work on either?? 

 

any help would be massively appreciated  


 

 

The "Lustful Void" folder (of the exact same name) needs to be in the mods folder, too.

Posted

Going to drop this question in here too since it's a compatibility patch, and this is probably the more active thread:

 

The SE+ Human/Humanoid mods and the compatibility patches on this forum - I can't get monogender stuff from LV to work with them. It's a real shame, the SE+ Human(oid) mod series add a ton of great stuff, but I also just can't play without LV.

 

Does anyone out there who uses LV, SE+ human(oid) mods and the compat. patches (here and here) know what I need to do to get the mono-gender traits etc to work with all this stuff running?

Posted
1 hour ago, hvnparty@juno.com said:

The "Lustful Void" folder (of the exact same name) needs to be in the mods folder, too.

thx for the reply but it dosnt seem to work.

 

i deleted the lustful void modfile from the mod folder and then tried extracting it directly into the mod file:

 

so i extracted all from this file

 

Capture8.PNG.3a11ffaf218e4ed91788a8330b383ac8.PNG

 

like this

 

Capture5.PNG.4271b173b30780c39cdbb900135cbcb9.PNG

 

and then it looked like this:

 

Capture6.PNG.d8e75a51fe84649d112974ede211cae8.PNG

 

 

but when i tried running stellaris it would still not allow me to run stellaris with it:

 

 

Capture7.PNG.c4d753f7218cbb69a8c956f69e5f1d56.PNG

 

the option just wont show?

 

im very confused 

 

sorry for the inconvenience, any help would still be very much appreciated.

thx 

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