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Posted

I'd say the only thing I'm on the fence that prevents me from ditching the old edition of this race is the footwear issue with digitigrade legs.  There's a mod for khajiit and argonians on the nexus that works well on the old Lykaios race to give them digitigrade feet, not complete skeleton replacements, but enough to make them decidedly not human shaped feet.  This mod also supports footwear from the base game and DLCs.   I love the look of the new version, even if I prefer the khajiit voice with it due purely to nostalgia of the old version, but the lack of good looking footwear is the one hangup for me so far.  Hope we see some modders fix that in the future, as armor perks that require full sets are useless with this version.  Still I can't say how fantastic this version looks though. 

 

Edit: moved mentioned digitigrade mod down to bottom of load order, boots seem to be close enough in shape to work, even if it makes the character model slightly larger when boots are applied xD  Fascinating.  Included screen showing the result with basic boots.  Also when I say slightly larger, I mean the entire character model gets like 5% larger, enough to notice when putting on or taking off boots, but nothing serious.

20200918222749_1.jpg

Posted

Awesome SOS addition. I remember using Lykaios and/or Ulfhednar for OSex way back in 2016, but with a big grey human dick with random black spots. Seriously, it looked like a fucked up piebald python. This is much better. However, I saw that the dog schlong doesnt unsheath with the SOS spell. It says that it will unsheath "for sex". What does this mean, exactly? Is it compatible with OSex so that it unsheaths when OSex is started? Or is it only compatible with, uh... Sexlabs? I never used sexlabs. 

Also, I still have the old Ulfhednar playable race mod for LE since I kept my old mods folder. It works in SSE but has no tail and most likely no animations for the whole eating people thing, but the race itself works otherwise. Any chance this could get a dog schlong as well? 

Posted

Hmm, the female Mohawk number 2 is bugged, covering the entire screen in white. Is there a way to fix this?

 

With your permission, i wish to translate this mod but do you plan to release another update soon?

Posted

@Leclerc47 On my list to fix.

 

Plans are to finish the minotaurs then sweep back through the older mods with fixes.

 

Maybe one day I'll do boots. There's a boot mod associated with YA that handles boots by putting modified meshes on over the feet (rather than replacing the feet). That would work here.

 

Your characters are getting a bit larger because the digi feet lift the skeleton up about half a foot, then scale it down so the overall height remains the same. 

 

No OSex support, sry. Sexlab and Sexlab Aroused.

Posted
1 hour ago, Bad Dog said:

@Leclerc47 On my list to fix.

 

Plans are to finish the minotaurs then sweep back through the older mods with fixes.

 

Maybe one day I'll do boots. There's a boot mod associated with YA that handles boots by putting modified meshes on over the feet (rather than replacing the feet). That would work here.

 

Your characters are getting a bit larger because the digi feet lift the skeleton up about half a foot, then scale it down so the overall height remains the same. 

 

No OSex support, sry. Sexlab and Sexlab Aroused.

Ah, fascinating, thanks for the technical info on that.  I'm not bothered by the size increase really, so I think this wacky setup I got is gonna be how I'll go about playing with this version, at least until actually supported boots are available.  Great rebirth of this mod. 

Posted

Just being sure here. That part about the cock unsheathing with Sexlab Aroused. I did a earch, and after giving up due to the huge number of results including LE that arent filterable and resorting to google, I found this. You also mentioned SOS integration. Is this the one I need for SE?

 

I'm new to sexlabs.

 

 

Posted

I know this mod is no longer being developed, outside the bug fixes and occassional YA update of course, but let me nevertheless pose a small suggestion. Would it be possible to create a chest-tuft like addon for this race, making it toggleable like the ear rings with brow slider? I know that the two mane style already have  something like this that goes over the neck, but a seperate solution, if feasible, would also be nice to have with the other hairstyles. Leaving a reference pic in the spoiler.

 

Spoiler

325495524_eleniel(2).jpg.7aa1e511b677fc4f684c5eebf93dd9ee.jpg

 

Posted

Alright, ignore my last reply. I have this SLA redux installed and working. What isn't working is the SOS sheath. It doesnt unsheath for anything. During sex in sexlabs+romance, nothing. When aroused, nothing. It just doesnt do anything.

Posted
3 minutes ago, malachiwuff said:

Alright, ignore my last reply. I have this SLA redux installed and working. What isn't working is the SOS sheath. It doesnt unsheath for anything. During sex in sexlabs+romance, nothing. When aroused, nothing. It just doesnt do anything.

Are you using an enchantment restrictions remover? Those mods likely conflict. If, despite everything, you can make the player unsheath with the standard SOS Shift+PgUp buttons (hammer that combo a few times) then it's likely that.

Posted

What a great mod, I loved it very much but note that when I use a cbbe 3bbb body, the breasts are frozen and when the character moves, the breasts move and stretch strangely, and another thing, where can I find the followers? I can't find them XD

Posted
23 hours ago, the0fromnexus said:

Are you using an enchantment restrictions remover? Those mods likely conflict. If, despite everything, you can make the player unsheath with the standard SOS Shift+PgUp buttons (hammer that combo a few times) then it's likely that.

 

Actually, yea. I wanted that absorb enchantment from the black bow, lol. I suppose I'll see if that's the problem. Cool thing is, I have a badass hammer. 


EDIT: Nope, no luck. I disabled all of my enchanting related mods just to be sure. No luck with auto unsheath or the shift+pgup. 

Posted

Do you think that you can add an ESL / ESP light plugin at the next update so it will not count in the 255 limit? (even if it's in months)

 

Even if i can convert it myself, not sure if it will work correctly in the long run.

Posted
On 10/1/2020 at 8:51 AM, Bad Dog said:

Post a log of yourself getting erect. (Or, not getting erect when you should have.)

A log?

 

No idea how I would find a log of the issue. 

Posted

Hey playing with the SE version and digitigrade addon I noticed the hands are kinda offset a little there seems to be an invisble gap between the hands and the arm also the digitgrade feet kinda sink into the ground just a little i'll get some screenshots i've only tried the female so far with this version so not sure if the same problem is on the male.

 

https://steamuserimages-a.akamaihd.net/ugc/1646587290140987139/7876284EE28AC53022323E215243BA1C86F25238/ -hands

 

 

https://steamuserimages-a.akamaihd.net/ugc/1646587290140986986/63F5E03A8848430621422008CD92191ED558E3F4/ -digitigrade feet sink into ground a little.

 

great job bringing this back.

Posted

 Hello! I love your work! I'm new to the modding game. Also I installed the newer version of Reborn and digi but for whatever reason my character loads without the digitigrade legs. However the feet are as they should be. Was the previous digitigrade legs removed or did I break it somehow? I think I maybe am using the standard CBBE body skeleton instead of the BDskeletonbeast but I don't know how to change that...

 

*Update: Hey I fixed it! I inspected the files in the 2.8 Digi, more specifically the .nif files, and they contained NitriShape which I believe is used for LE? I used the SSE NIF Optimizer tool to convert the entire folder containing the nif files to BStrishape. It appears to have worked so far.

Posted

Hello:

I just downloaded your new version for SE and there's a problem:

According to Mod organizer 2, the 2.8 is made for LE, not SE. You probably forgot to do the conversion.

I also noticed the problem told by Luka10 about the digit one.

 

By the way, i noticed that in LE, there is this file but not in SE: Lykaios_HDT_Tails

I'm just curious to know why as i'm using HDT too.

Posted
2 hours ago, Leclerc47 said:

 

Hello:

I just downloaded your new version for SE and there's a problem:

According to Mod organizer 2, the 2.8 is made for LE, not SE. You probably forgot to do the conversion.

I also noticed the problem told by Luka10 about the digit one.

 

By the way, i noticed that in LE, there is this file but not in SE: Lykaios_HDT_Tails

I'm just curious to know why as i'm using HDT too

Umm pretty sure he said that somewhere earlier, it should work fine. I think there's a reason for it.

 

Posted

Causes crash with Skyrim together even if all parties have the mod, however, if you use the older version of Lykaios it works just fine with Skyrim Together.

Posted
On 10/9/2020 at 11:21 AM, Leclerc47 said:

Hello:

I just downloaded your new version for SE and there's a problem:

According to Mod organizer 2, the 2.8 is made for LE, not SE. You probably forgot to do the conversion.

I also noticed the problem told by Luka10 about the digit one.

 

By the way, i noticed that in LE, there is this file but not in SE: Lykaios_HDT_Tails

I'm just curious to know why as i'm using HDT too.

also the digigrade feet addons have the same problem as the hands theylook like thier gloves or in this case shoes added on over the  model but have enough space to kinda see through them.

 

P.S. those wierd hands are really starting to annoy me.  it's extremly noticable from the back i've tried bodyslide i think to fix it in game and nothing i'm not much of a 3d modeler so...  7781F15FB49A87558FCABB3DED1CEFF25934BBD6Did i install the mod incorrectly?  males look fine. did you forget to make female claws?

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