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Posted

Great mod, just please make the messages about progress of alteration appear less frequently. every 10 minutes should be good, not ever 10-20 seconds like it's now.

 

Also, how long should it take for my char's completely stretched neck to go down to default at highest reduction multiplier?

Posted

 

4 hours ago, user9120975435 said:

Great mod, just please make the messages about progress of alteration appear less frequently. every 10 minutes should be good, not ever 10-20 seconds like it's now.

 

Also, how long should it take for my char's completely stretched neck to go down to default at highest reduction multiplier?

You´re absolutley right. I turned them off in my game already :D Will change that in future updates.

 

Just one page back to the last entry, I listed all the default durations. If Alteration speed is set to 1.0 The neck should take 28 days from 0-100. The same is true for the opposite 100-0 at setting 1 for recovery.

Will work for all alterations.

 

Whoa... writing in a foreign language with 3 spiced wine from christmas market...? If there are typos... they are ... intended ?

Posted
10 hours ago, Rogwar002 said:

 

You´re absolutley right. I turned them off in my game already :D Will change that in future updates.

 

Oh good, cause turning debug off does nothing. :P I don't mind them in principle, I actually like them cause it gives me much more immersive idea of my char's progression into Ryona than some boring numbers or meters; they're simply too frequent and when my char wakes up (RND and Frostfall) it just turns into a mess. Like I said, I like them, just less frequent. Once per minute or maybe 10 minutes would be great.

 

Quote

Just one page back to the last entry, I listed all the default durations.

 

Failed to check that, sorry. xD Thanks for answering nonetheless! :)

 

Btw., could the mouth progression be a little longer? I know I can set the multiplier to make it longer, but a larger base number would be helpful. I namely found my girl with her mouth open quite sexy for some reason :)

 

Quote

Whoa... writing in a foreign language with 3 spiced wine from christmas market...? If there are typos... they are ... intended ?

 

Just don't go out driving! Unless you're living at the Arctic. ?

 

 

Posted
11 hours ago, user9120975435 said:

Oh good, cause turning debug off does nothing.

Erm... what do you think the toggle "Alteration comments" is for? ?

 

  • 2 weeks later...
Posted

The comment messages fire based on body weight, even if you aren't being trained with any devices.

Not sure if this was intended, but they show up over and over unless disabled in the MCM, even if wearing ordinary clothes.

 

 

The "comments" have some strange wording/grammar:

 

"Persisting training did shape your sexy body."
"Your ongoing training made your body curvy."
"Your training fills your body at the right places."
"Your training render your body dainty."

 

How about...?

 

"Persistent training has given you the body of a sex doll."

"Ongoing training enhances your sexy curves."

"Training reshapes your body in all the right places."

"Your dainty body responds to training."

Posted
4 hours ago, Lupine00 said:

How about...?

Sounds ...erm... does read good :)

 

No this was not intended. It is really to much and I will find a way to change that in future versions. It is in fact annoying me. Maybe I will cut this part out, till I have a better trigger.

Posted

I always struggle with body weight modifications. On one hand, it seems crazy to have a calorie counting app like that hyper-detailed needs mod (Imps? You Hunger? I forget...) but on the other hand, it always seems like a "dial your own outcome" where you are basically choosing to increase or decrease weight and there's no game there. It's like you can't win; there's no middle ground or easy answer.

 

Diet Based Butt is very obvious in this, in that it has good configuration options, but the outcome is just going to be what you dial in. You get what you set.

 

If body weight could be more device based maybe ... Corsets seem relevant, but that's about it. It isn't quite enough. Another tricky part is that you don't know body weight will be represented in the game. It depends on how the bodyslide is set up. Many simply increase boob size, while some players go for the "thic" look with bulky limbs and extreme figure. You have no way to know what it's going to do.

 

DBA seems to work better than Hormones right now for body weight and boob size, but some specific attention given to skooma, milk and corsets might make body weight feel less like an inevitable outcome for one extreme or another.

Posted

Version 1.3 just arrived.

 

Some adjustments to the comments section of this mod are done and working as I want them working.

A correction is done to the calculation of the speed debuff where it was possible to have infinite additions to the speemultiplier.?

The speedcalculation will now respect other mods (espacially the DD mods) using the (in my opinion) correct way of changing the speedmultiplier.

The startup behavior of this mod is changed to lessen the new game stress to the engine. Now there is no body alteration done, if you start a new game until you activate the mod. Further it is now possible the enable/disable the mod whenever you want without waiting one ingamehour. The Button now does respect the Updateticker.

MME is implemented as a softdependencie. I made my own milkbased breast change in respect of the milkamount and breastrows (I made the bodyslide for the breastrows, too, but this is another thread ;) )

 

There is no new game needed. It should work out of the box.

It is getting more difficult, but still it is fun.

 

Posted
6 hours ago, cascen said:

wrong 

Uh, another satisfied customer

parks and recreation technology GIF

I use the mod myself. I´m sure it is working without a new game. Still saving the same variables. Since the first public version there are only very few carefully added. I use many temporary variables per game load. They will just go to heaven, if you leave the game. The influence on the scriptengine is almost not significant.

 

If your comment is a rant to the sentence: "it is getting more difficult" You´re right. For players there is no increase in difficulty. But for me it is getting more difficult to write the code in a way, not taking to much space.

 

If you just dislike the mod: that´s ok. Suggestions are welcome.

 

regards

Rogwar

Posted
On 12/13/2019 at 2:43 PM, Rogwar002 said:

Player only.

Can we have a version that affects NPCs in the future? Pretty please? ?

Posted
10 minutes ago, AWHA said:

Can we have a version that affects NPCs in the future? Pretty please? ?

Uff.

I´m glad to manage what I did this far. But as always: Never say never.?

If ... and that is a big if... if I will expand the mod to... let´s say... follower, it is not a piece of cake anymore to the scriptengine.

I´ll keep that in mind. Usually I dislike playing with followers. They just interfere my playstyle. I´m sneaking to all types of hazards. Followers yell "BANZAIIIIII" ... and everything is going to hell. On the other hand it sounds very appealling to shape the body of a follower to my liking.

I think the next updates will rotate around the outcomes of the alterations. First to go was heels and skirts = speed. Currently I´m thinking about interactions with NPCs and the suroundings. A little bit like Lupine00 disparity mod. Hands without calouses are not at good use holding a sword. A waist weak and small after weeks of training is not good for riding or fighting with greatswords. Not beeing able to close the mouth and eat or drink? How to order a drink or a meal in an inn?

I have no clue how to implement all this. I have no clue how long it will take. But currently this is the direction I want the mod to go.

 

Posted

I've got a couple of questions. First: In the MCM, I see that DBA says it will handle breast changes for MME. What does it do differently? Why would we pick DBA's handling over MME's?

 

Secondly, what devious devices affect butts and how do they do it? I get thinks like corsets shrinking the waistline, but I'm blanking on would change someone's butt. ;)

 

Posted
11 hours ago, Rogwar002 said:

I think the next updates will rotate around the outcomes of the alterations. First to go was heels and skirts = speed. Currently I´m thinking about interactions with NPCs and the suroundings. A little bit like Lupine00 disparity mod. Hands without calouses are not at good use holding a sword. A waist weak and small after weeks of training is not good for riding or fighting with greatswords. Not beeing able to close the mouth and eat or drink? How to order a drink or a meal in an inn?

I have no clue how to implement all this. I have no clue how long it will take. But currently this is the direction I want the mod to go.

 

Wearing a gag for a week wouldn't make you walk about with your mouth open, but you'd likely talk oddly for a bit. The obvious one here is speech skill reduction, less obvious being some sort of blocking dialogue if you can think of a way to make it impactful.

 

Gloves and arm cuffs could reduce magic skills, attack speed, 1H and 2H weapon skills, lockpicking and pickpocketing.

 

Torso devices could also reduce attack speed and make the player more susceptible to being staggered in combat. They could also reduce health and the physical fighting skills.

 

Leg cuffs and boots would change your sense of balance. Maybe periodic, random changes to the speedmult? There's definitely room here for more stagger chances, and the obvious penalties are to sneak and archery.

 

Blindfolds could make your vision fuzzy, though you wouldn't want to go overboard with the effect. Ask Lupine about this - he did it well in Disparity.

 

As for implementation, you can use the disease system for much of this. Custom perks would also work.

 

 

Hopefully those give you some ideas, though I've no doubt you'll come up with something good as DBA is one of the best DD mods in terms of utility for size and mod weight. :classic_smile:

Posted
10 hours ago, cascen said:

ah sry my replied i nwrong section of forum i didnt pay attention it was in this section

No problem :)

7 hours ago, emes said:

I've got a couple of questions. First: In the MCM, I see that DBA says it will handle breast changes for MME. What does it do differently? Why would we pick DBA's handling over MME's?

 

Secondly, what devious devices affect butts and how do they do it? I get thinks like corsets shrinking the waistline, but I'm blanking on would change someone's butt. ;)

 

I dislike torpedo boobs. MME is just changing the breastbone. It doesn´t matter how you change the breast curve. At some point you will just have a torpedo boob look.

I use NiOverride to change the boob. I enlarge not only one bone, but use the ingame sliders from racemenu. This way I can increase the size and use another slider to keep the perkiness. First I wanted to change the MME script. The part changing the boobs is written... well...complicated in MME. It was not worth the trouble in my opinion. Me=Lazy ? So I made my own...

Why would you use DBA breastscale over MME? You don´t have to. It is a matter of taste. That´s all. Currently only the milk amount is taken into account. No levelscaling.

 

The second question is easy: Magic :) It is Devious Devices. There has to be no reason. I just like the idea, constantly wearing a magical item teasing your glute will make changes...

Same as waist or breast. And if it is not obvious enough, I can do a formular for the change that isn´t subtle like the butt increase is now on maximized settings. I thought at 100% it does look like a nice big bubble butt, does it not? ?

1 hour ago, SkyAddiction said:

Hopefully those give you some ideas, though I've no doubt you'll come up with something good as DBA is one of the best DD mods in terms of utility for size and mod weight. 

Thanks :)

And yes, this are good ideas. I want most of them scaleable as the rest of the mod is. You´re right. I have to be carefull not to go overboard. A MCM menu is not unlimited stretchable.

Posted
On 12/28/2019 at 7:23 PM, Rogwar002 said:

And yes, this are good ideas. I want most of them scaleable as the rest of the mod is. You´re right. I have to be carefull not to go overboard. A MCM menu is not unlimited stretchable.

 

Heh, I meant going overboard with visual effects if you decide to use them for the blindfold idea. Skooma Whore is a great example of overboard, where you can't really do anything until the drug wears off because you can't fucking make sense of your surrounding environment due to the visual effects. Because of that I never played with them enabled which defeats the purpose of including them in the first place. Disparity is a great example of just how far you can push the MCM as a construct, and also has a working example of visual effects which can be tailored to taste.

 

I probably don't have to point this out to you, but it's useful for users to know that Disparity works on top of DBA. Devices can, through DBA, create effects in Disparity if Disparity is set up to take advantage of DBA changes. (Just a hint, people. ?)

 

As far as penalties go, if you want to give players options, you can give all penalties a universal slider for severity. Say, for example, they can adjust the penalty % per device, assuming multiple devices affect the same thing. So if all torso devices affect attack speed, a bra, belt, and corset would give a 12% penalty if the player set it at 4% and had all three equipped. It would be a very picky player who would want specific control over severity per device type.

 

In fact, you could even introduce some complexity if you wanted, where device penalties fade over time as the player becomes accustomed to them, but revert to the full penalty (or an even greater penalty) upon device removal due to the sudden shock of greater mobility that they then have to compensate for. It'd introduce a gameplay element for devices - if you can remove it quickly, great. If you can't and the penalty has faded, do you really want to remove it and reset the penalty period? I'm not sure that's where you want to go, but it's not something really covered by existing mods.

Posted

Hi there,

 

I have a question.

 

If I use this mod's Walking Speed Adjustments, should I disable the Devious Device related MCM features? The "Boots Slowdown effect"? What should I do with the Hobble Skirt Debuff Strength? At the moment I disabled it in your mod, because the character was way too slow (I know that I can change the debuff strength).

 

I like that it can be set to buffed as well.

 

Also, just some thoughts: I just skimmed some of the posts here, I might not have every info. I saw you are planning some more debuffs, which is fine. I liked the idea in Yps Fashion and Devious Training. Unfortunately DT never worked for me properly, it always messed up the combat speed (20+ seconds a sword swing and stuff like that). I really liked the concept behind it though, that is your characters wears restraints for along time, they become some kind of bonus. It was similar with Yps. I know it is not logical at all, but I liked it.

 

I'm not saying that this mod should do the same, just if all I get from longterm wear is debuff, then this mod is not for me. :)So I'd prefer a configurable MCM, like now with the walk speed, where I can decide which way the results should go.

 

Peace,

M

Posted

I have a request for the next version.

 

Recently, I updated the mod and noticed that the breast size increases when wearing a corset.  So far so good, but it got to the point of "torpedo boobs" and I wanted to go back.  So I went into the mcm and changed the breast modification strength to 10.  Unfortunately, in the values tab, my breasts were already at 35 and I couldn't find a way to reset it back to something like 10.

I tried checking the inflation framework, but didn't find a value I could reset.  Maybe I could disable the whole mod, but I already have other active effects I'd like to keep.

 

So, what's your opinion on a mcm button that would allow us to "Adjust" the actual values to the specified strength ?  For exemple, if I've changed the strength to 10, a value superior to 10 would be changed back to 10.

Posted
Spoiler
On 1/1/2020 at 3:57 PM, monsta88 said:

Hi there,

 

I have a question.

 

If I use this mod's Walking Speed Adjustments, should I disable the Devious Device related MCM features? The "Boots Slowdown effect"? What should I do with the Hobble Skirt Debuff Strength? At the moment I disabled it in your mod, because the character was way too slow (I know that I can change the debuff strength).

 

I like that it can be set to buffed as well.

 

Also, just some thoughts: I just skimmed some of the posts here, I might not have every info. I saw you are planning some more debuffs, which is fine. I liked the idea in Yps Fashion and Devious Training. Unfortunately DT never worked for me properly, it always messed up the combat speed (20+ seconds a sword swing and stuff like that). I really liked the concept behind it though, that is your characters wears restraints for along time, they become some kind of bonus. It was similar with Yps. I know it is not logical at all, but I liked it.

 

I'm not saying that this mod should do the same, just if all I get from longterm wear is debuff, then this mod is not for me. :)So I'd prefer a configurable MCM, like now with the walk speed, where I can decide which way the results should go.

 

Peace,

M

 

The boot slowdown effect from DDi is recognized in the calculation. If the alteration does allow faster running speed it will just stop at the default 50% from DDi, if active. Same for boots slowdown effect. If wearing boots from ddi the speeddebuff is limited to the one set active.

I will use an example: If you activate both boots slowdown effects the stronger one is applied to your character. DDi and ballet heels will give you 20% speed debuff resulting in speedmult 80%. If the foot alteration process of DBA is 100% it will give 10% speed debuff resulting in 90% speedmult. The overall speedmult will be 80%, because DDi is higher.

Hobble skirt is the same. If the alteration process is 100% of leg and foot, it is... ääää... let me have a look to my script...should be 50% at default like in DDi if you are wearing heels.

 

I tried to implement a system that will summarize all speeddamages. In my personal setting I´m not able to reach a speedmult above 50% if I´m wearing heels and an extreme hobble skirt. It is only getting worse if there are ankle chains added to the restraints. Every item restraining your leg / feet movement does count.

On 1/1/2020 at 10:22 PM, mangalo said:

So, what's your opinion on a mcm button that would allow us to "Adjust" the actual values to the specified strength ?  For exemple, if I've changed the strength to 10, a value superior to 10 would be changed back to 10.

That´s already part of the mod :)

I´ll try to explain how you get the result you want to go for:

You did explain your breast status is 35. This is a rank going from 0-100 and back. If the breast is not alterated at all, the status is 0 (%). If the alteration of your breast is completed, it is 100 (%). This alteration status is shown on the MCM page Status or with the Bodymeter spell. This status number does nothing to your breast size.

The breast size is set on the Alteration page of the MCM. If you just want 10% of the changes, just set Breast alteration strength slider to 10. Magic done.

35 (%) status multiplied by 10% is 3.5 % of the full effect. 100 (%) status muliplied by 10% is only 10% of the full effect.

 

Im curious of the body mod you use. Torpedo boobs should be impossible. Why? Because I don´t change the breast node at all. I change sliders from Race Menu with my scripts. It doesn´t matter if you use SLIF or not. The changes are always the same. I use BreastsFantasy, BreastsSmall, BreastPerkiness and NippleLength. Use them in Bodyslide and you will see only a volume increase and not length.

 

regards

Rogwar

 

 

Posted

Hello. Great mod.

 

Have tryed Devious Training. It had some weird morphs. This ones morphs is perfect.

Some things i would love to see.

Weight recovery setting like the others if possible.

 

Love that the feet gets deformed and can only use high heels. Maybe do the same with hands.

The hands gets too small (imaginary) and can only use restrictive gloves.

 

Does the arms and legs get smaller or bigger? cant really tell. I think they get bigger becous the legs start to clip through the armor. Disabled that morph.

Maybe have a setting for breast,butt,arm and legs to reverse what the mod do. So it gets smaller instead of bigger. Right now its magic :)

The devices are devious. we want big boobs. and we need to try and get it off before the body gets slim.

 

Right now im doing a playthrough where the body is chubby and the butt/boob/waist/neck are too small. So it looks wierd.

And i need to use devices to shape the body to my liking. But too much usage gives a giraffwasp walking stickfigure character :)

And with Sexlab Disparity debuffs that gets stronger with time. so it costs to get a nice body.

 

Anyways, great mod. Ty

 

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