MadMansGun Posted January 29, 2021 Posted January 29, 2021 i'm getting bug reports: boars are crashing in LE chaurus are crashing in SE also look at the spiders, they may be crashing as well.
MARTIN671 Posted January 31, 2021 Posted January 31, 2021 for those who do not work collision physics I made a collision patch CBPC physics, everything should work. connect it at the bottom of the list !!! ABCCBPCPatch.7z 4
MARTIN671 Posted January 31, 2021 Posted January 31, 2021 10 hours ago, MARTIN671 said: for those who do not work collision physics I made a collision patch CBPC physics, everything should work. connect it at the bottom of the list !!! ABCCBPCPatch.7z 8.73 kB · 8 downloads for users who do not use the English version of the game. 1
btasqan Posted January 31, 2021 Posted January 31, 2021 The frost atronach meshes keep on swapping. Once he has ABC round cock and another time he has the sharp MNC one. For Animations, the ABC cock is never applied only the sharp MNC one, so there is no dong animation on frost atronach. Tested on MNC 12.1 and MNC 12.5A with ABC 1.83 and 1.91. Before action: During action:
factoryclose Posted February 4, 2021 Author Posted February 4, 2021 On 1/29/2021 at 4:57 PM, MadMansGun said: i'm getting bug reports: boars are crashing in LE chaurus are crashing in SE also look at the spiders, they may be crashing as well. Boars had had an issue with bone weights so I fixed it. Chaurus too. They probably used old versions I assume. Did you have the same issue?
factoryclose Posted February 4, 2021 Author Posted February 4, 2021 Currently SMP physics doesn't work for some creatures such as Lurkers, Bears. The reason why hasn't been discovered, although everything seems right to me. If you have any clue, please let me know so that I could fix it. Or it's sjust SMP doesn't support some of species maybe.?
MadMansGun Posted February 4, 2021 Posted February 4, 2021 1 hour ago, factoryclose said: Did you have the same issue? i don't use ABC or ASOS, so no.
honeynavi Posted February 5, 2021 Posted February 5, 2021 hi, i'm having trouble with this mod X_X i got it working approximately once, and then I'm not sure what happened to make it stop working :s creature arousal is set at 5, dogs don't seem to work now... ive tried at the bottom of my load order, and then just under MCM, it only seems to be dogs that has the problem with them, i got dogs working once before but now they suddenly don't seem to...
MadMansGun Posted February 5, 2021 Posted February 5, 2021 1 hour ago, honeynavi said: . see "Creature Framework Troubleshooting" in MNC's install guide.
Subject2Host Posted February 5, 2021 Posted February 5, 2021 Anyone have issues with some horses having screwed up texture paths? All the meshes are correct in nifscope but certain horses in-game a drawing their body texture onto the dick and I had one horse's entire body fucked up. Can't even begin to figure out what texture it's drawing from. Spoiler
Wolfram.. Posted February 5, 2021 Posted February 5, 2021 4 hours ago, Subject2Host said: Anyone have issues with some horses having screwed up texture paths? All the meshes are correct in nifscope but certain horses in-game a drawing their body texture onto the dick and I had one horse's entire body fucked up. Can't even begin to figure out what texture it's drawing from. Hide contents You have any horse mods installed?? Looks like something is overriding the vanilla textures.. Is it the same when the horse is not aroused too??
Subject2Host Posted February 6, 2021 Posted February 6, 2021 9 hours ago, Wolfram64 said: You have any horse mods installed?? Looks like something is overriding the vanilla textures.. Is it the same when the horse is not aroused too?? I figured it out. Somehow placing duplicates of the hard horse mesh in the vanilla folder causes that.
MadMansGun Posted February 6, 2021 Posted February 6, 2021 4 minutes ago, Subject2Host said: I figured it out. Somehow placing duplicates of the hard horse mesh in the vanilla folder causes that. conflict with the alt texture system, the order of the meshes in the nif don't match whats in the esp's alt texture.
Alkemy Posted February 8, 2021 Posted February 8, 2021 Any way to get 3BBB Collisions with creature penises?
FluffyDuffy Posted February 8, 2021 Posted February 8, 2021 Anyone know how I might fix the tip of the horse penis stretching? My order for skeletons is xpmse.esp/SOS.esp/MNC.esp./BakaABC.esp
zer02 Posted February 8, 2021 Posted February 8, 2021 4 hours ago, Alkemy said: Any way to get 3BBB Collisions with creature penises? https://www.loverslab.com/topic/111515-animated-beasts-cocksabc-for-users-le-se/?do=findComment&comment=3272099
Gukahn Posted February 10, 2021 Posted February 10, 2021 On 1/31/2021 at 5:49 PM, btasqan said: The frost atronach meshes keep on swapping. Once he has ABC round cock and another time he has the sharp MNC one. For Animations, the ABC cock is never applied only the sharp MNC one, so there is no dong animation on frost atronach. Tested on MNC 12.1 and MNC 12.5A with ABC 1.83 and 1.91. If you are still searching i disabled frost atro in mcn and the Abc worked. (Maybe i haven't read enough on this thread or i am just a lucky idiot ) 1
evilryusam Posted February 11, 2021 Posted February 11, 2021 Hey good evening guys, got a little issue on my latest install of SE, after installing abc, and running FNIS, i'm only seeing collisions with dogs, and gargoyles. Tried reinstalling and re running fnis, but i'm not seeing anything different. I'd appreciate any input thanks in advance.
zer02 Posted February 11, 2021 Posted February 11, 2021 14 hours ago, evilryusam said: Hey good evening guys, got a little issue on my latest install of SE, after installing abc, and running FNIS, i'm only seeing collisions with dogs, and gargoyles. Tried reinstalling and re running fnis, but i'm not seeing anything different. I'd appreciate any input thanks in advance. https://www.loverslab.com/topic/111515-animated-beasts-cocksabc-for-users-le-se/?do=findComment&comment=3264842
btasqan Posted February 12, 2021 Posted February 12, 2021 On 2/10/2021 at 2:49 PM, Gukahn said: If you are still searching i disabled frost atro in mcn and the Abc worked. (Maybe i haven't read enough on this thread or i am just a lucky idiot ) @Gukahn Thanks, this worked. @Baka. Ancient Frost Atronach is missing ABC meshes, here a comparinson screenshot, left is normal frost atronach, on the right the ancient version:
bruh... Posted February 15, 2021 Posted February 15, 2021 Collision doesnt seem to be working on some creatures and creature scale seems to be off even with even actor height on or off. Not sure if ABC affects the latter scale issue. for reference im on sse with 3BA body and ive tried both v1.8 linked in this topic and also tried the current version
alain31 Posted February 15, 2021 Posted February 15, 2021 Hi, For all those who have a problem with collisions that do not work, i have no solution but i did a test with different type of bears, and i notice that collisions function with cave bears and not with black bears for example. It's pretty funny, during my test I have the creature framework that messes around, the vagina opens and the belly swells even with the flaccid penis,but the illusion works well when the penis is erect. I use 3ba cbpc full. Could this problem be related to the CBPCollisionConfig_ABC_Bear file where race names will be missing for creatures to be considered for collisions? i have searched and i dont see why it doesnt work for all different forms of bears. i have tried with the abccbpcpatch too but no differences.
ashleygrahamm Posted February 16, 2021 Posted February 16, 2021 Can someone tell me, is there's a Fix for Horse Cock that not Collide with Female pussy ?? I have everything working properly from dogs to other creature, just one that doesn't collide, dont know why only horse cock that not open player pussy... Is there's something I miss it from this mods... And yes, the horse penis is working with animation, it's just not collide with Pussy...
pktechguy Posted February 16, 2021 Posted February 16, 2021 ABC has a corrupted Frost Spider file(s). I was having a lot of CTD issues with Frost Spiders that went away when I changed my install order. My install order was MNC -> ASOS -> ABC. If you allow ASOS to overwrite ABC, the CTD goes away. So I changed it to MNC -> ABC -> ASOS, no more crashes. The only ABC files ASOS is overwriting is the .nif, but I had CTD issues with the small, large, and giant versions of the spider .nif so maybe all three of these need to be rebuilt. 1
Evil_Melkor Posted February 17, 2021 Posted February 17, 2021 Where did such unstableness come from? Why doesn't SMP always work? What is the reason? collision smp work on dogs but not on dwarfen spiders. I compared the xml files, they are almost the same. All paths are correct, there are no errors in the names. Who can explain what is happening? It will drive me crazy...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now