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[mod] RimJobWorld


Skömer

AI  

625 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      184
    • Only a Handful of times
      157
    • Once a month
      34
    • Every week
      99
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      277
    • As a dictionary/for quick information
      176
    • For writing code/generating sprites
      117
    • For fun
      335
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted
11 hours ago, VirazolKaine said:

When using this mod in combination with Vanilla Hair Expanded, all colonists with custom hair get pink squares around them.  Is there a fix/patch for this?

 

Edit: So loading vanilla hair after RJW fixed the pink square, but I'm worried that will break something else.

Vanilla hairs expanded is known to have bad texture loading even without RJW, many vanilla expanded mods have bad texture loading when other mods are present. Swapping to another hair and back tends to solve it.

Posted
9 hours ago, Ed86 said:

added prostrating hediff for colonists or 600 ticks stun for non colonists after rape

 

Ooo interesting! Does this trigger when the rape event starts, or when is the trigger for the stun? This could help with the "rape beatings turn into real fights" for sure! Thanks!

Posted

It seems condoms have vanished completely from the stockpile list? my bill was set to make 1 which gives 10, but it resulted in over 200 units until i noticed that something was off, as soon as it was produced and placed into the stockpile the counter wouldn't rise, it behaves like the bill is set on "do forever" instead.

Posted
4 hours ago, amrolee said:

Raped=Hediff_Submitting?

Why???

Now we need more time to pick up guns

Because with rape beatings if one pawn from faction A hits a pawn from faction B while rapping , the victim will fight back and possibly kill the rapist since the rapist is most likely ignoring them. This happens with prisoners.

Posted
2 hours ago, NeverLucky4Life said:

Because with rape beatings if one pawn from faction A hits a pawn from faction B while rapping , the victim will fight back and possibly kill the rapist since the rapist is most likely ignoring them. This happens with prisoners.

What? But it can be set Beat ON/OFF.

I am a Queen of beasts,With a group of Dinosaurs.

NOW,GAME=Raped-Prostrating self-Sickbed-once again...

it's crazy!

Posted
7 hours ago, amrolee said:

Raped=Hediff_Submitting?

Why???

Now we need more time to pick up guns

should also add stripping, but theres avali who would die

Posted
13 hours ago, Ed86 said:

should also add stripping, but theres avali who would die

How to close the Raped=Hediff_Submitting ?

Frequent fall to the ground, seriously affecting the work.

Posted
On 2/9/2020 at 2:58 AM, NeverLucky4Life said:

It is either a Preparecarefully issue.

Or Android Tiers forcing androids into every race industrial and above.

I can confirm that it isn't a preparecarefully issue as I didn't have that mod installed. Thank you for your help. It's probably just the android mod then. Sucks cause I really like it.

Posted

Hi all, great job so far. love the mod.

I have been playing with added races, in particular zabrak and twilek races, but they seem to initiate rimworld actions (hookup, whoring, comfort) without actually finishing them. Baseline humans don't have this issue.

On a second note my necrophiliac pawn has never done anything related to the trait.

Pls hlp

Posted
On 2/8/2020 at 12:01 PM, NeverLucky4Life said:

Looks like most of them have standard litter size but some dont even have a defined litter size.

No clue how undefined litter size is handled.

Well, apparently is results in insane amounts of babies everywhere XD

Might be something to consider in the next update. Something where, if litter size is not defined it defaults to 1?

 

And yeah, we don't talk about the End Times, or what happened aftewards >.>

Posted
On 2/11/2020 at 7:34 AM, f0rs4keng0d said:

It seems condoms have vanished completely from the stockpile list? my bill was set to make 1 which gives 10, but it resulted in over 200 units until i noticed that something was off, as soon as it was produced and placed into the stockpile the counter wouldn't rise, it behaves like the bill is set on "do forever" instead.

Having the same problem. There's just no way to store these items, and I'm struggling to find the reasoning why they were moved out of stockpiles.

Posted
4 hours ago, TheDeinonychus said:

Well, apparently is results in insane amounts of babies everywhere XD

Might be something to consider in the next update. Something where, if litter size is not defined it defaults to 1?

 

And yeah, we don't talk about the End Times, or what happened aftewards >.>

Either that was the case or it was a side effect of very high fertility.

The fertility part should be getting addressed.

Posted

Report another BUG:

Double-penetration Unable to trigger

 

sorry,I was wrong

OK

I triggered it, but the odds are low. I've raised it to 300%

But it only triggered once

Posted

Hello, I am absolutely loving this mod! I have been playing around with some customizations for a race I created. I was looking to add another Quirk for the race but it looks like the constructor for the Quirk class does not have an accessibility modifier on it, which defaults it to sealed or private (not 100% sure about that) was this done on purpose?

 

If that is the case, are you aware of a method of adding an additional quirk without the need to make a new fork of your code?

 

Thanks!

 

Edit: Also, I noticed while trying to compile your code that the most recent version of the RimworldChildren assembly does not seem to have the Create method in the Hediff_HumanPregnancy class anymore. This is at line 505 in your Pregnancy_Helper.cs file: 

RimWorldChildren.Hediff_HumanPregnancy.Create(mother, father);

 

Posted

I'm sorry for this silly question, but how are condoms supposed to be used? I don't see any interaction. Also, there's a bug with these, apparently they're not in any category for storage, which makes them a little annoying.

Posted

Report bug for rjw 3.2.1

- i can't surgery about remove pregnancy,check pregnancy and grow large breast.

it show i don't have a resource but i have. back to older version , i don't have this problem

 

Thank.

 

 

Posted

I would LOVE an option that would allow rape in the mod in general, but not to each other unless they are specified as a comfort colonist. I am having such a hard time preventing my hypersexual colonist from raping my other ones. He even raped his damn on-the-brink-of-death best friend who I was trying to get him together with! 

I don't want to turn off rape because I'm awful and really want my pawns to get raped by enemies. I could just turn it on when conflicts start but I'll forget to turn it off until that one guy is once again sprinting through the map to rape whoever is injured this time. 

Posted
On 2/9/2020 at 9:40 PM, Telomee said:

Hey, I've been playing with this mod for a while now and I've recently added Tiered Androids to my mod list. I'm trying to figure out what the current integration is with RJW, which I'm still pretty fuzzy on after reading through the drama from a few months back. What exactly does this mod do with Tiered Androids, beyond adding the Asexual trait to T1 and T2 Androids? I saw an update note regarding Androids getting a reroll on that trait at some point from a few versions back, but I'm not seeing anything like that in-game when I bolt some fun hydraulics onto a droid so I figure I'm missing something.

That "drama" wasn't about Android Tiers. It was about the Androids mod. The Androids mod description suggests that they could be sex bots. Given that the Androids mod comes with French maid battle armor, it seems rather likely to be the case. RJW did have support for Androids before the "drama", though it was poorly implemented in the form of giving every single Android and Droid RJW body parts. Then someone came along and threw the baby out with the bathwater. As it stands RJW has a chance of giving the Androids bionic/hydraulic sex parts. I think it is determined by the androids backstory.

Posted
On 2/13/2020 at 8:44 AM, vegikachu said:

Hello, I am absolutely loving this mod! I have been playing around with some customizations for a race I created. I was looking to add another Quirk for the race but it looks like the constructor for the Quirk class does not have an accessibility modifier on it, which defaults it to sealed or private (not 100% sure about that) was this done on purpose?

 

If that is the case, are you aware of a method of adding an additional quirk without the need to make a new fork of your code?

 

Thanks!

 

Edit: Also, I noticed while trying to compile your code that the most recent version of the RimworldChildren assembly does not seem to have the Create method in the Hediff_HumanPregnancy class anymore. This is at line 505 in your Pregnancy_Helper.cs file: 


RimWorldChildren.Hediff_HumanPregnancy.Create(mother, father);

 

i guess better place would be to ask on discord, maybe whoever wrote that would see and answer

maybe make merge request with accessibility modifier you want

 

C&P is dead as its pregnancy support in rjw

i have little motivation on adding it and i think rjw pregnancy is good enough

some people wanted to re-implement it but they went silent, so i guess no one wants it hard enough

Posted
On 2/10/2020 at 4:40 AM, Telomee said:

Hey, I've been playing with this mod for a while now and I've recently added Tiered Androids to my mod list. I'm trying to figure out what the current integration is with RJW, which I'm still pretty fuzzy on after reading through the drama from a few months back. What exactly does this mod do with Tiered Androids, beyond adding the Asexual trait to T1 and T2 Androids? I saw an update note regarding Androids getting a reroll on that trait at some point from a few versions back, but I'm not seeing anything like that in-game when I bolt some fun hydraulics onto a droid so I figure I'm missing something.

nothing, only supported androids are https://steamcommunity.com/sharedfiles/filedetails/?id=1541064015

based on backstory only some androids start with rjw parts, others need to borrow them from meatbags and get sexuality reroll

Posted

BNC & CNP adds an interesting dynamic to the game (BNC specifically), but it's very broken at this point that it's fallen to disuse for almost a year right now. I'm almost certain 95% of users of BNC experience a gamebreaking bug with or without this mod interacting with it. What makes it worse is Children, School and Learning is also broken and somehow through rimworld's modding magic breaks completely unrelated (cosmetic) mods. Basically, the Sims-ish child-caring mods of Rimworld are all non-functioning at the time.

 

I feel like it'll be fairly interesting if RJW picks up the torch and incorporates some of the functionalities as a core feature or an optional module. 

 

By the way, condoms are broken and cannot be stored (thus can't be used).

Posted

Can I suggest making the cap on the fertility modifier for children generation a toggle in the mod settings? By default it'd be at 100% but with a toggle it could be uncapped.

Posted

I did find  a bug with the open chastity belt and ring gag. Pawn to pawn they have no problem doing anal or oral sex but those with zoophile the belt and gag will stop any animal form having anal or oral sex with the pawn if they have a ring gag or chastity belt (open) equip.

 

A subject for coding knotting for canine and dragon penis would be to make a rjw/giddy-up patch where after sex the pawn is trap mount on the creature for a set time or until they have the creature cum a second time.

 

Would you be willing to ass vibrators item to the mod and would you be willing chains or armbinder version of the cocoon  effect that tamed insect can do to prisoner or pawn with masochist or zoophile traits? 

Posted
On 2/13/2020 at 7:41 PM, Tm812 said:

That "drama" wasn't about Android Tiers. It was about the Androids mod. The Androids mod description suggests that they could be sex bots. Given that the Androids mod comes with French maid battle armor, it seems rather likely to be the case. RJW did have support for Androids before the "drama", though it was poorly implemented in the form of giving every single Android and Droid RJW body parts. Then someone came along and threw the baby out with the bathwater. As it stands RJW has a chance of giving the Androids bionic/hydraulic sex parts. I think it is determined by the androids backstory.

 

On 2/13/2020 at 11:30 PM, Ed86 said:

nothing, only supported androids are https://steamcommunity.com/sharedfiles/filedetails/?id=1541064015

based on backstory only some androids start with rjw parts, others need to borrow them from meatbags and get sexuality reroll

 

Got it, thank you fellas.

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