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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted

Are there any plans to further the Thotium ore plot in the future or was that just a one off to get us started working for Laura and Katarina? It just seems like something that could be fleshed out later such as having to hunt down where it came from or have it randomly imprison poor Katya, requiring you to find a way to free her.

Posted
1 hour ago, twsnider1138 said:

Are there any plans to further the Thotium ore plot in the future or was that just a one off to get us started working for Laura and Katarina?.

I would love that :classic_wub:

 

I even have some ideas for that to contribute :classic_angel:

Posted
2 hours ago, worik said:

I would love that :classic_wub:

I second that, it would be lovely.

 

One small suggestion: During Seeking the Curse I sometimes have the option to ask a blacksmith ro remove the items - unfortunately all other dialogue options aren't available. If I'm not totally stuck and have to delve into another dungeon, but found this weapon in the Boss Chest that I'd like to temper, I cannot get the needed ingot. How difficult would it be, to have the Option to remove the items in the normal dialogue?

 

Another idea: Shouldn't Swain be happy to help me if I'd offer him sex? "I know you don't want money! You want my pussy and it's dripping wet!" ?

Posted
On 8/11/2020 at 10:28 AM, Laura 'Lokomootje' said:

I'm not a fan of whipping and plugging, but your'e idea has potential. :)

 

 

 

 

Don't worry, the story has priority. :)

I'm still not sure about the punishment idea so I wanted to know what others think.

 

Of course, but you just see a lot of mods go unfinished because the story becomes unfocused and it suffers from feature bloat. I think it'd be easier to finish the story, then go back and add various side missions. Possibly makes it easier to hook into later parts of the story too. I'm just thinking of Captured Dreams, where it felt like I played through it years ago, then I played through it again years later and all that had happened was the development had gone sideways, adding tons of new features like mansions and all these side missions, rather than finishing the core first. It just led it becoming a buggy mess, which unfortunately meant the author withdraw it. But I'm not a mod developer, I just dislike seeing mods half way done and taken down by bloat, the best mods I've seen have finished the core story and then added tons of stuff either post-game or gone back and added stuff. Beyond Reach did this and Vigilant too, I really enjoyed the missions presented so far in this mod.

Posted

I'm not sure what's causing it but I also encountered the issue a guy several pages back mentioned. The secure belt quest wasn't updating the time needed while time was passing, leaving it impossible to remove the belt. I ran sqv Laura_SecureBeltQuest and the quest parameters were something like
Min: 7
Max: 14
Current day: ~20.6
Days needed: 15
Day started: ~11.0
Days passed: ~8.6
After waiting for 24 hours and perfoming the same command, none of these values changed.
When asking for the belt to be removed, and then running the command again, i think the Days needed increased to 18 (like it should right?).
In the end i used DDEquip to remove the belt and console to advance/end the quest, so far no problems. Are there plans to add a debug helper to remove devices/reset quests or is that liable to break stuff?

Posted

My body is blue after i pick up the thotium rock.

Something is applied through slavetats that isn't working properly.

Is there something i'm doing wrong?

I'm playing an elf character if that means anything.

I don't recall getting a blue body when i played with my nord character.

It's not necessarily exclusive to this mod as it happens in devious cidhna too.

 

Posted
1 hour ago, PegadaSans said:

My body is blue after i pick up the thotium rock.

Something is applied through slavetats that isn't working properly.

Is there something i'm doing wrong?

I'm playing an elf character if that means anything.

I don't recall getting a blue body when i played with my nord character.

It's not necessarily exclusive to this mod as it happens in devious cidhna too.

 

have you built devious devices in bodyslide? 

Posted

Yeah, but wouldn't this be more of a problem with slavetats though?

I'm wondering if it has to do with CBBE/3BBB support.
I'm using 3BBB for the record.

When the top slot in body in slavetats gets occupied my body turns blue.

Posted
31 minutes ago, PegadaSans said:

Yeah, but wouldn't this be more of a problem with slavetats though?

I'm wondering if it has to do with CBBE/3BBB support.
I'm using 3BBB for the record.

When the top slot in body in slavetats gets occupied my body turns blue.

hmm...this mod does not use slave tats. if I remember properly Cidna also doesn't use slave tats.  I used slave tats for a brief period of time...I had no issue..but I was using CBBE though.

Posted

I ran this quest earlier on another character when i was testing out the mods and i didn't have a problem then.

At the time i was using CBBE.

So maybe there's something to that.

I'm not sure why slavetats load in the first slot though, it's super wierd.

Posted
17 minutes ago, PegadaSans said:

I ran this quest earlier on another character when i was testing out the mods and i didn't have a problem then.

At the time i was using CBBE.

So maybe there's something to that.

I'm not sure why slavetats load in the first slot though, it's super wierd.

maybe you can check out the Slave tats thread (if you haven't already). cause correct me if I am wrong 3bbb is a new body type..there maybe something there which could help you. 

Posted

I tried using the search function here and from google, but it didn't yield much results.

I'm assuming it's a common problem though so i don't know.

 

It's too late for me to reload my save back to CBBE now though.

I'm gonna try and block out the slot in slavetats and see if that works like a bandaid solution.

Posted
1 minute ago, PegadaSans said:

I tried using the search function here and from google, but it didn't yield much results.

I'm assuming it's a common problem though so i don't know.

 

It's too late for me to reload my save back to CBBE now though.

I'm gonna try and block out the slot in slavetats and see if that works like a bandaid solution.

ya could be the better solution....at least till you find a more permanent solution. but question...do you use Racemenu or ECE?

Posted

Not really related to Laura's Shop, but very convenient: I just stumbled upon this Tiny Shack (Lillehus) by Elianora which is purrfect for me. It's just across the road from the shop, has a bed with rested bonus, all the workstations you need, and coffee

With the vanilla houses I found it annoying having to do some silly quests just to have a place where I can sleep for a night and store my stuff. Would be even nicer if that'd be possible in the shop (as they do have a spare bed) but if that's not wanted (after all it's a shop, not an inn) it's okay for me.

 

Edit: be sure to have Laura's Shop in Load Order after the Tiny Shack, otherwise the steps will be under a pile of dirt.

 

One tiny things that bugs me in the Shop-Quests: It seems that the relationship rank isn't updated. Even after doing some quests and they're calling me friend, taking that dagger from the counter or something from the barrels, still counts as theft.

 

ScreenShot15910.jpg

Posted
On 8/18/2020 at 1:08 PM, CaptainJ03 said:

Not really related to Laura's Shop, but very convenient: I just stumbled upon this Tiny Shack (Lillehus) by Elianora which is purrfect for me. It's just across the road from the shop, has a bed with rested bonus, all the workstations you need, and coffee

With the vanilla houses I found it annoying having to do some silly quests just to have a place where I can sleep for a night and store my stuff. Would be even nicer if that'd be possible in the shop (as they do have a spare bed) but if that's not wanted (after all it's a shop, not an inn) it's okay for me.

 

Edit: be sure to have Laura's Shop in Load Order after the Tiny Shack, otherwise the steps will be under a pile of dirt.

 

One tiny things that bugs me in the Shop-Quests: It seems that the relationship rank isn't updated. Even after doing some quests and they're calling me friend, taking that dagger from the counter or something from the barrels, still counts as theft.

 

ScreenShot15910.jpg

ugh, nice, what armor is that?

Posted

During the quest blending in.  I have reached the part where it says I need to wait for katarina.  Nothing happens, I have sometimes fixed issues like this by saving and reloading but not working this time.  Waiting btw has been well over 5 minutes.  Is there perchance a console command to for the progress?

Posted
7 hours ago, Caladian said:

During the quest blending in.  I have reached the part where it says I need to wait for katarina.  Nothing happens

Just to clarify, this is the part after you have read the ledger, right? If so, Holdan is supposed to seek you out now and initiate a dialogue. If he did not approach you, try seeking him out and talking to him.

Posted
1 hour ago, Taki17 said:

Just to clarify, this is the part after you have read the ledger, right? If so, Holdan is supposed to seek you out now and initiate a dialogue. If he did not approach you, try seeking him out and talking to him.

Yes, I just read the second ledger (or the one I am supposed to read that is).  Just tried it and all Holdan talks about is how lucky I am to speak/see (tried having either blind/gag on).

Posted
20 minutes ago, Caladian said:

Yes, I just read the second ledger (or the one I am supposed to read that is).

Is the distraction scene over yet? It's pretty lengthy to give you enough time, and afaik the next phase won't start until it's over.

 

If the distraction has finished, then unfortunately something might be messed up in the game.

 

Which version of the mod are you using (and by that I mean LE, SE or any translated version)?

 

Does restarting from a save before this quest produces the same result?

 

Any other mods in play that might interfere with npc packages and behavior?

Posted
31 minutes ago, Taki17 said:

Is the distraction scene over yet? It's pretty lengthy to give you enough time, and afaik the next phase won't start until it's over.

 

If the distraction has finished, then unfortunately something might be messed up in the game.

 

Which version of the mod are you using (and by that I mean LE, SE or any translated version)?

 

Does restarting from a save before this quest produces the same result?

 

Any other mods in play that might interfere with npc packages and behavior?

Yeah, the distraction scene is over, and using the most current version of the mod (3.14LE)  Yeah, restarted to just before the distraction scene, and same result.  That is why I was curious about quest id so I can just push past to the next part.

Posted

Hello. Some ideas, which, I think, go in line with this mod:

1. Adding to shop inventory Surprise Bondage Boxes, which, when used, equip one random set of restraints. Actual sets can be suggested by users on this thread ? My first suggestion is a non-tough copy of What She Deserves outfit.

2. Magical keysafe for rent - just a safe in a shop, all looted keys are automatically transferred into it. If prepaid time ends with keys inside, they are returned to player. Safe isn't locked, except when it isn't rented.

 

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