morlund69 Posted July 28, 2019 Posted July 28, 2019 Found a strange mod interaction/bug(?). This won't apply to most people on this site but I'll post it here all the same. I'm not using SexLab or SexLab Aroused, but I was using them before. SexLab and all the addons were overheating my CPU and constantly crashing my game. I removed all of them, and started a new game with FlowerGirls and some addons for that to see if it would be lighter on my machine and it is. I have a decently powerful machine but it has some cooling issues. Now the weirdness is this. I still had this addon installed, but no other SexLab stuff, just FlowerGirls stuff, and the mod FertilityMode which can work with either SexLab or FlowerGirls. Somehow, and I could only speculate as to why, this mod used in conjunction with FlowerGirls, and without SexLab, breaks FertilityMode. It's MCM will show up, but no other features of the mod will work. It was also breaking WetFunction Redux and Cumshot for FlowerGirls. I hope a version of this addon could be made to work with FlowerGirls and ArousedRedux for FlowerGirls because I really liked using it before I nuked my install to remove SexLab. As much as I like the idea of this mod, its not worth keeping around when it was breaking so many other things without SexLab present, and it was barely functioning to begin with because I didn't have SexLab installed. I hope I don't sound bitchy or expectant. I'm just glad I found out what was breaking my game, and it was unfortunately this mod.
Kristus Kringle Posted August 5, 2019 Posted August 5, 2019 The new version has the same v.# as the previous version. Glitch in the matrix?
Anguished Posted August 11, 2019 Posted August 11, 2019 On 8/5/2019 at 2:57 PM, McLude said: The new version has the same v.# as the previous version. Glitch in the matrix? ***Okay. I've now lost my typed content twice. After two hours of trying to be detailed and eloquent, I'm just rolling the dice in hopes to find a solution. Regarding @Bad Dog's update, the releases appear identical. I haven't exhausted every folder, but all of the dates, times, and file sizes match from my previous download of the mod. Spoiler I seek aid for a different query however. Spoiler Please be gracious. I've lost the following content twice from erroneously refreshing and backspace-ing the page. In short, I managed to successfully implement vaginal collisions into the previous build via heavily modding hdtSkinnedMeshConfig files (thanks to guides from Treota [NexusForums] and @ledo4ek). I recently updated to the latest release of Skyrim SE and SKSE64 builds, and all relevant mods/plugins and have lost that functionality. @Bad Dog's only directory that is overwritten by the latest SOS is the \Smurf Average folder. Bad Dog's files already reference HDT Havok Paths, and I can't remember what I did, if anything, to generate collisions. After several days of extensive backtracking, troubleshooting, and attempts of editing code, I am now seeking assistance. If anyone has working collisions with the current build and is willing to share their .Nif and .XML configurations with me to help rectify this issue, I would be genuinely appreciative. Note: I do not use CBPC. With help from the magnanimous aforementioned individuals, I successfully implemented vaginal collisions via Hydrogen's framework/physics.
Grummkol Posted August 16, 2019 Posted August 16, 2019 On 8/11/2019 at 8:03 AM, Anguished said: ***Okay. I've now lost my typed content twice. After two hours of trying to be detailed and eloquent, I'm just rolling the dice in hopes to find a solution. Regarding @Bad Dog's update, the releases appear identical. I haven't exhausted every folder, but all of the dates, times, and file sizes match from my previous download of the mod. Hide contents I seek aid for a different query however. Reveal hidden contents Please be gracious. I've lost the following content twice from erroneously refreshing and backspace-ing the page. In short, I managed to successfully implement vaginal collisions into the previous build via heavily modding hdtSkinnedMeshConfig files (thanks to guides from Treota [NexusForums] and @ledo4ek). I recently updated to the latest release of Skyrim SE and SKSE64 builds, and all relevant mods/plugins and have lost that functionality. @Bad Dog's only directory that is overwritten by the latest SOS is the \Smurf Average folder. Bad Dog's files already reference HDT Havok Paths, and I can't remember what I did, if anything, to generate collisions. After several days of extensive backtracking, troubleshooting, and attempts of editing code, I am now seeking assistance. If anyone has working collisions with the current build and is willing to share their .Nif and .XML configurations with me to help rectify this issue, I would be genuinely appreciative. Note: I do not use CBPC. With help from the magnanimous aforementioned individuals, I successfully implemented vaginal collisions via Hydrogen's framework/physics. Well the human one is based on the sos smurf, so if you grab the HDT configs for Schlongs of skyrim SE file download page which comes with HDT xml's and nif's, you should be able to copy and paste over the NIStringExtraData HDT info block from the SOS one (pointing to maleschlong.xml) over the BD one (which has links to the oldrim havok xmls still), then copy the two collsion branches (BSTriSHapes SchlongCOllision and VesicleCollision) from the SOS nif into the BD one under the parent NiNode (MaleGeneitals_1), you should then have hdt on them. Not sure what the naming convention is on ninodes in other schlongs, but should be a good starting point?
IGotBored Posted August 17, 2019 Posted August 17, 2019 On 5/11/2019 at 12:50 PM, Bad Dog said: Haven't done diddly with Flower Girls. If you don't load up the females esp you shouldn't have a problem. The problem with argonians is the pussy texture lives on top of the vanilla tail texture, so this mod points the tails to a different texture file. Usually the only problem is if you load a mod that retextures the female argonians. Regardless, if you copy the argonian female body texture "textures\actors\character\ArgonianFemale\argonianfemalebody.dds" over to "textures\actors\character\ArgonianFemale\argonianfemaletail.dds" the problem should fix itself. Hey I tried changing the texture path in xEdit but i still get the purple tails.
Bad Dog Posted August 18, 2019 Author Posted August 18, 2019 Maybe you see the part in my post you quoted where I said to copy texture files around and didn't say anything at all about using XEdit.
LordOfDragons01 Posted August 20, 2019 Posted August 20, 2019 Hey Bad Dog, sorry to beat on the purple argonian tail drum here, but could really use a step-by-step on how to get these tails to not be purple anymore, without resorting to undoing your work. I read through all 10 pages of comments here to see if it had been fully answered, but the only "fixes" I saw were "install it correctly" or to change the paths. Mod itself is fully working without issues, except the tails of course. I have no mods editing argonians besides this. I have checked int he mod and there is no texture included for the new tail texture path (probably why its purple I assume?) and haven't seen any instructions adding one in, so I assume it should be included in the mod? But, main page says all female textures were removed to their own mod, so I can only assume the texture was removed and put into this other mod, which doesn't seem to exist anywhere as far as I can tell. Anyways, would appreciate any clarification you can give on the matter! Edit: Just saw your last comment here about the quoted post, and seen that you did indeed mention mroe or less how to address the problem, which has fixed the issue! That said, people shouldn't have to hunt through 9-10 pages of comments to find a fix for these tails...wouldn't it be prudent hen to add this information to the main mod description? Certainly would have saved me an hour or 2 of bug-hunting and fixing.
megamantaray Posted September 7, 2019 Posted September 7, 2019 Why's the oldest version in the downloads the largest? o3o
Kelvryn Posted September 17, 2019 Posted September 17, 2019 @Bad DogAwesome mod but there is a small issue. I prefer the hairless sos body (the hairy version is way too hairy...lol) but the problem is the BD anthro schlong's pubic hair looks a bit out of place. Is there any chance of a hairless version to match up with the hairless sos body?
shirow Posted September 18, 2019 Posted September 18, 2019 Is there any way to fix this ? I guess this is because of this error but I can't seem get my character to be erect when I press the schlong up or when my character is aroused. ps : if you need my more details I'll post them
jharise Posted September 18, 2019 Posted September 18, 2019 It's awesome that all of these are also compatible with female bodies, but it does have me wondering if the opposite might one day be true and a male pussy SOS addon could be included at some point? I've just been using the male slit as a replacement, but that's not ideal for a cuntboy character since it isn't aligned just right and still has a dick when aroused.
Bad Dog Posted September 22, 2019 Author Posted September 22, 2019 Dunno whatup with the error there. It seems to be a problem with your HDT setup, has nothing to do with getting erect. That's because, oh yeah, like the OP says, the schlong up keys freaking don't work on SE and won't until RCAE is ported which might be never. I had a hairless schlong texture for a while, I'll dig it out and re-post. Male pussies, ya, no, not likely. But you can get close with the slit if you copy the P0 mesh over the P3, P4, and P1 meshes. That will mess up argonian schlongs, if you care. You could give them all sheaths.
shirow Posted September 22, 2019 Posted September 22, 2019 14 hours ago, Bad Dog said: Dunno whatup with the error there. It seems to be a problem with your HDT setup, has nothing to do with getting erect. That's because, oh yeah, like the OP says, the schlong up keys freaking don't work on SE and won't until RCAE is ported which might be never. I had a hairless schlong texture for a while, I'll dig it out and re-post. Male pussies, ya, no, not likely. But you can get close with the slit if you copy the P0 mesh over the P3, P4, and P1 meshes. That will mess up argonian schlongs, if you care. You could give them all sheaths. Thanks for you answer, I'll recheck every mods install page I do have especially HDT related. That's the first time I do install mods on SSE, and to be honest, there are a lot of changes compared to the legendary edition and a lot of non converted mods. I probably have overlooked some important things.
Kelvryn Posted September 22, 2019 Posted September 22, 2019 I used to use Mod Organizer until I took and arrow to the knee and started using Vortex which is far superior and developed by the same person.
darthvaapad Posted September 25, 2019 Posted September 25, 2019 i've tried searching through the mod file to find the things that need to be changed but there is no female argonian file in the bd hoodies file is it somewhere else?
robbedragon Posted September 27, 2019 Posted September 27, 2019 On 12/28/2018 at 4:02 PM, Gorvi said: Been making some progress on the femboy support. The only issue I see happening in the future is that femboy reborn is made with CBBE where the female schlongs are made with UNP in mind. I'll try to fix this as best as possible but as BD previously mentioned there is some issues. Any help would be greatly appreciated. Until then. Enjoy and once again thank you everyone working on the Hoodies mod! Any news on the support for femboy?
MrSquirrels100 Posted September 29, 2019 Posted September 29, 2019 @Bad Dog having some issues where i have smurf average appearing on top of/as well as slit and sheathe for argonian males. Like, when it says no schlong on my MCM for the npc in question in which case he has a loin cloth and smurf schlong through it, the smurf persists when changing to any bad dogs schlong but everything's fine when i change to any normal human cocks. hlep. EDIT: I get it for khajiit and for females too, i.e. anything using bad dog schlongs. I've had this mod for a while and I swear it used to work tho...
Bad Dog Posted October 1, 2019 Author Posted October 1, 2019 Shouldn't be possible. Implies the argonians aren't using slot 52, which I'm pretty much sure they have to be. I'll look.
keitsoru Posted October 4, 2019 Posted October 4, 2019 Two things I want to address here: One, thank you for this mod. It works relatively well, though I was wondering if it would be possible to get bodyslide files? Two, the error reported by MO mentioned by someone above, I get it too, and it doesn't occur with any of my other HDT-SMP mods. That implies to me it has to be between the Hoodies mod and... something. In my experience updates make a lot of difference beneath the surface, so possible it could be a conflict with more recent versions of HDT, or possubly with CBBE, as that's the body I'm using?
Bad Dog Posted October 9, 2019 Author Posted October 9, 2019 What error is that? There's a thing where MO was reporting on the HDT dll that ships with this, but it's not causing run-time errors. Anyone know the latest on HDT? I'd get it working, or hook up SMP, if it's functional enough to be worth it.
keitsoru Posted October 11, 2019 Posted October 11, 2019 On 10/9/2019 at 8:01 AM, Bad Dog said: What error is that? There's a thing where MO was reporting on the HDT dll that ships with this, but it's not causing run-time errors. Anyone know the latest on HDT? I'd get it working, or hook up SMP, if it's functional enough to be worth it. HDT-SMP is fairly stable these days, if not touchy with how much it can handle loading in at once. From what I understand Havok physics aren't exactly optimized well to begin with, so there's only so much that can be done.
keitsoru Posted October 11, 2019 Posted October 11, 2019 It's also worth noting, I haven't noticed anything directly negative from this error coming up. I've had issues, but they seem to be more related to the fact I just have a fuck ton of physics-enabled mods. Still, always good to look in to a small error before it becomes a big issue.
ShodawCat13 Posted October 13, 2019 Posted October 13, 2019 I just rescently started using this along with the main three DD mods and SD+ on Skrim Special Edition and noticed for some reason The slit and sheath have stoped working thought the others still do. The penis doesn't come out anymore. They worked just fine till I added those in. Oh and added Death Alterenitve as well for SD+. Not sure if I messed it up somehow or what. Just wanted to post about it in case its a bug lol Edit- I think it was something I did. Noticed a few other issues with other mods too so think when i started a new game something went funny. Reinstalling the game now so hope things go better lol More used to do stuff on oldrim and NMM so need to get used to SSE and Vortex now lol
Beef Cheeks Posted October 15, 2019 Posted October 15, 2019 On 9/18/2019 at 10:25 AM, shirow said: Is there any way to fix this ? I guess this is because of this error but I can't seem get my character to be erect when I press the schlong up or when my character is aroused. ps : if you need my more details I'll post them This plugin includes the old Physics Extensions files, which don't work with Skyrim Special Edition. Delete these files from the Bad Dog Hoodies SE mod in MO2: SKSE\Plugins\hdtPhysicsExtensions.dll SKSE\Plugins\hdtPhysicsExtensions.ini I personally think deleting the included SexLab config is also a good idea if you don't care for the custom config: SKSE\Plugins\SexLab\SexlabConfig.json To be honest it'd be best to just not include the XML's at all and remove them from the meshes. HDT-PE will never be released for Skyrim Special Edition.
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