Bad Dog Posted February 13, 2025 Author Posted February 13, 2025 Can't clean them with xEdit. Check and see if there's a new version on Nexus. It got too difficult to keep the mod going in both places. 1
Jofire1010 Posted February 22, 2025 Posted February 22, 2025 On 2/13/2025 at 1:22 PM, Bad Dog said: Can't clean them with xEdit. Check and see if there's a new version on Nexus. It got too difficult to keep the mod going in both places. I'm not sure that I understand.. The Nexus page says that it was last updated 11/17/2022, and it's v11.6.1, whereas this file says v11.8 last updated 03/19/2023..
whelp Posted March 28, 2025 Posted March 28, 2025 I have a minor issue with this mod - every time I add any other mod, this one stops working. I found a workaround - 1. disable this addon 2. load game, save game 3. enable this addon I'm doing it for years, but maybe there is a better way? I guess it's somehow related to mod load order changes.
zarantha Posted March 29, 2025 Posted March 29, 2025 18 hours ago, whelp said: I have a minor issue with this mod - every time I add any other mod, this one stops working. I found a workaround - 1. disable this addon 2. load game, save game 3. enable this addon I'm doing it for years, but maybe there is a better way? I guess it's somehow related to mod load order changes. That's actually a SOS bug. There's a new(er) SOS DLL that fixes that issue. Just make sure to download the right one your Skyrim version. Quote The main benefit is the fix for CTD when load order changes, a bug present since original SOS for SE.
whelp Posted April 3, 2025 Posted April 3, 2025 On 3/29/2025 at 6:00 AM, zarantha said: That's actually a SOS bug. There's a new(er) SOS DLL that fixes that issue. It was my mistake about ESP/ESL. Working all right now.
bcw81 Posted April 23, 2025 Posted April 23, 2025 On 3/30/2023 at 5:19 PM, snottily said: on install (1.6.640), i get these three popups .... Just putting a comment in here. With the newest version of this mod (V11.8) if you choose the ESL option in the FOMOD it will give you this error. If you choose the ESP version the error does not come up. 1
wpgartist Posted June 21, 2025 Posted June 21, 2025 I know this is an old post, but i'm curious about something. If it gives an option to be esl or esp, why does it still come up esp if esl is selected? i had 3 things selected and none of it is esl taking up the last of my slots and putting me to 257
GuyNamedPaul Posted July 16, 2025 Posted July 16, 2025 (edited) Hello! I apologize if this has already been solved or if it's not possible, but I've been trying to get a schlong to work on my female Argonian. I was hoping that the Spiky Argonian or even the Bad Dog Slit would work especially since I chose for female schlongs in the fomod menu when I enabled the mod. I can almost get it to work as in the Bad Dog Slit applies to her and does show up if I use the erection spell or the keys to bend the erection up/down from SOS. However, as soon as an animation starts, even though it's a male animation, the schlong goes away. I don't have these problems for any male characters. I realize that the menu in SOS tells me that that schlong isn't meant for my character, but none of them are really. Am I doing something wrong? Does the female schlong part of the fomod not mean what I thought? Or is this just something that's not quite possible with this mod? Thanks in advance, I really wanna make a sort of futa/femboy character with this lol. *edit* I did double check the plugins tab on MO2 and realized that I didn't actually enable "BDHoodieFemale.esp". I figured this would solve it and it did manage to add a female version of the slit schlong. But it's actually just the same problem where there's no erection happening with the animations. It's the same for the other female schlong types as well. Edited July 16, 2025 by GuyNamedPaul
GuyNamedPaul Posted July 21, 2025 Posted July 21, 2025 On 7/16/2025 at 3:53 PM, GuyNamedPaul said: Hello! I apologize if this has already been solved or if it's not possible, but I've been trying to get a schlong to work on my female Argonian. I was hoping that the Spiky Argonian or even the Bad Dog Slit would work especially since I chose for female schlongs in the fomod menu when I enabled the mod. I can almost get it to work as in the Bad Dog Slit applies to her and does show up if I use the erection spell or the keys to bend the erection up/down from SOS. However, as soon as an animation starts, even though it's a male animation, the schlong goes away. I don't have these problems for any male characters. I realize that the menu in SOS tells me that that schlong isn't meant for my character, but none of them are really. Am I doing something wrong? Does the female schlong part of the fomod not mean what I thought? Or is this just something that's not quite possible with this mod? Thanks in advance, I really wanna make a sort of futa/femboy character with this lol. *edit* I did double check the plugins tab on MO2 and realized that I didn't actually enable "BDHoodieFemale.esp". I figured this would solve it and it did manage to add a female version of the slit schlong. But it's actually just the same problem where there's no erection happening with the animations. It's the same for the other female schlong types as well. Okay so I didn't really find any answer yet, please if anyone can help I would love it. I have kinda played around with it though and figured some stuff out. Everything seems to work fine if Hoodies is disabled in the Hoodies MCM. If I disable that, it works with SL Aroused, works with all the animations, it's great. I guess I could play just like this, but having it like this means the dick is always out and just flaccid when not aroused. I would really like to be able to use the female slit where the dick actually retracts into the slit and all that. I'm not sure if this makes any difference, but I did change the break points in the hoodies MCM to 25, 50, and 75 respectively because my brain enjoys evenly spaced numbers ig. If this could be a load order problem, I can post that, but from looking at MO2, nothing seems to load over Hoodies or take away from it as far as I can see, but I'm also not a very skilled modder lol.
GuyNamedPaul Posted July 29, 2025 Posted July 29, 2025 (edited) On 7/21/2025 at 3:12 PM, GuyNamedPaul said: Okay so I didn't really find any answer yet, please if anyone can help I would love it. I have kinda played around with it though and figured some stuff out. Everything seems to work fine if Hoodies is disabled in the Hoodies MCM. If I disable that, it works with SL Aroused, works with all the animations, it's great. I guess I could play just like this, but having it like this means the dick is always out and just flaccid when not aroused. I would really like to be able to use the female slit where the dick actually retracts into the slit and all that. I'm not sure if this makes any difference, but I did change the break points in the hoodies MCM to 25, 50, and 75 respectively because my brain enjoys evenly spaced numbers ig. If this could be a load order problem, I can post that, but from looking at MO2, nothing seems to load over Hoodies or take away from it as far as I can see, but I'm also not a very skilled modder lol. Sorry for posting so much in a row, but I really wanna get this solved if I can. I actually started a few other games and decided to make another profile entirely on MO2 for Yiffy Age. I've figured out a couple things here and there, so as an update, my problem is happening in the arousal break levels I think. This happens with both male and female characters, the schlongs don't change the meshes for arousal. I can set my character's arousal from 0 to 100 and all that happens is a little movement pointing the sheath up while still remaining sheathed entirely. The erection spell and SOS bending keys work to transition the arousal states, but it won't do it by itself naturally. if I start erect and go from 100 arousal to 0, the schlong goes flaccid as if I just turned hoodies off in the MCM menu. The rest of everything with this mod works beautifully and I could just continue on with this or turn hoodies off in the mcm menu which is what I've been doing. But now that I'm using Yiffy Age, it really really bugs me to see the canine races, for example, walking around with canine schlongs just pointed down when not aroused. I'll try and figure out how to get my log and load order in here as well if I can. (I think I did them right..?) loadorder.txt Papyrus.0.log Edited July 29, 2025 by GuyNamedPaul 1
kkanbu420 Posted August 12, 2025 Posted August 12, 2025 does anyone know how to get this to work with softbody and also the predator smp lips? 1
SSJGokuBlackVA Posted November 9, 2025 Posted November 9, 2025 bad dog i'm having issues trying to get a mod to work and it requires a core file form your side. Baddogshclongcore.esp
Manchitas Posted December 20, 2025 Posted December 20, 2025 Hello there, i´m having a little issue: the argonian slit, BD sheath (for khajiits) and lykaios sheath don't get aroused, i mean, they dont go out when they should. In sexlab scenes they go well, but i cannot have my character naked with erection in 'normal'. My character is a lykaios. If anyone could help me, i will be so grateful :'). And if you need somehing to see about the issue, just ask for it. I attach here my load order, just in case, but anything else just ask me for it. loadorder.txt 1
RAAMPEAK Posted January 3 Posted January 3 so for the female ones does it mean all women have them or a % or what?
NoNickNeeded Posted January 16 Posted January 16 That depends on how you set it up. For each plugin you can set the percentage chance of NPCs having it and there is also a "BDFemNone" plugin, that allows you to set up the same chance for female not having a shclong. If you want futas to be rare, you can set the none to 95% and femAnthro to 5% for example. Or you can auto-seed only the none plugin, and only manually assign female schlongs if you like. Or disable the none and put the female schlong to 100%... whatever you like.
Bobmarker Posted March 19 Posted March 19 (edited) I could have sworn there was an 11.9 version somewhere. Also is there any way to get the old version of the argonian peen? The tapered one? I kind of like both and would like to use that old one too. Edited March 19 by Bobmarker 1
A7BVADLzu7DPidGY Posted May 25 Posted May 25 On 7/5/2023 at 10:47 PM, AirWolf359 said: I'm currently using this with Ostim and OSLAroused, playing as Khajiit character with the sheath hoodie. I have the patch provided by @UserGuyTheGuy but I noticed that setting the arousal level was having no effect on which mesh is being shown. It works fine when in a scene so it's not an issue with that functionality. I opened the source of the patch script, specifically BDSOSSchlongOwnerEffect.psc and I see that it's OSLArousedNative.GetLibido() to obtain the arousal level. Sure enough, if I increase the libido in the OSLAroused MCM, it updates the mesh. I have zero experience modding Skyrim. I tried installing SSEScript, setting it up, installing CK, and so on, but attempts to compile the script fail. I'm sure I don't have something configured correctly but I figure if I brought it to your attention, someone who knows what they are doing could update the patch. Based on poking around the source for OSLAroused, I'm assuming the change would be to call OSLArousedNative.GetAroused() instead of GetLibido(). ... Three years late, but for anyone else who wants OSLAroused to work as expected with this, I went through dependency resolution hell and updated the OHoodies patch to use GetArousalNoSideEffects() instead of GetLibido(). It seems to work as expected now, with the mesh being correctly swapped out at the given arousal threshold. OHoodies.7z
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