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My Animation Pack. Updated 15/04/23


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Posted

This is some amazing work.  I wouldn't call these animations so much as full sex scenes; I especially love that you add a "wind-down" stage after the "orgasm" stage.  And those canine pieces are arguably xenophilia rather than bestiality, the stuff someone could use to make a whole quest mod about getting to know Dogmeat.

 

On 2/3/2019 at 3:01 AM, SavageCabbage said:

If there're missing numbers, it's because I haven't made them yet. I made the main "acts" and then I'm gonna do the rest later on.

 

I'm glad I found this sentence, because I was going nuts trying to find the missing stages for certain furniture animation sets.  Maybe add a note to this effect on the download page, to let others know that they haven't messed up?

Posted
On 3/1/2019 at 6:17 PM, SavageCabbage said:

Hey, send me a private message of some ingame screenshots of your issue please.

Screenshots won't work for my problem.......... 

 

For whatever reason, I can't get my women pregnant with yours & others animations. Only after installing Leito's animations did I finally get my women pregnant.

 

?

 

 

Posted
7 hours ago, VonHelton said:

Screenshots won't work for my problem.......... 

 

For whatever reason, I can't get my women pregnant with yours & others animations. Only after installing Leito's animations did I finally get my women pregnant.

 

?

 

 

I have noticed that the scrolling messages, outside of Leito, do not show any volume of cum... or unknown race.  Leito is the only animations I see with cum volume and notice of 0% pregnant or condom equipped or used...  

 

 

Posted
On 4/8/2019 at 6:13 AM, Zireael1251 said:

How does one get SavageCabbage's anims to work with BodyTalk's erection AAF morphs? 

You have to go into your AAF folder and open SavageCabbage morph set data xml. Scroll down where it has the erection value set to 1 and change it to -1. save and close it. Make sure you make a back up of your AAF folder in case something gets messed up by accident.

 

Edit- You also have to remember to build in Bodyslide when youre done. Make sure the erection slider is at 100% and you check the build morphs box before you build.

Posted
3 hours ago, MrCruelJohn said:

I have noticed that the scrolling messages, outside of Leito, do not show any volume of cum... or unknown race.  Leito is the only animations I see with cum volume and notice of 0% pregnant or condom equipped or used...  

 

 

My understanding is that none of the new animators have Family Planning Enhanced installed, so you will never get a woman pregnant. And your right, I think the cum never showed until I installed Leito as well.

 

?

 

 

Posted
On 2/28/2019 at 6:55 PM, Flycrusher said:

For those who have tried the little mod i made to patch the missing dog penis, i have made a new better version.

 

This time almost every dog in the game should work, i have changed the way the mod works.

Before the mod was providing equipment that you can equip and unequip in the animation xml, now it's much simpler, it works like any other human npc that AFF unequip from their clothes when animations start and reequip at the end.

To do this i had to change the default dog skin to the one with penis that's the nude state and i gave a default outfit to the dogs that they wear just like any cloth.

So the dog with his cloth his the normal dog without penis and when AFF stats the animation it strips the dog from his cloths and get naked with the penis.

 

If you start a new game actually all the dogs should be wearing that cloth , but if you use that mod on a save game, all the dogs that have already spawned like Dogmeat won't and will have their penis out.

So to correct this you can craft the dog cloth at the chem station and give it to him.

 

You can craft dogmeat cloth, raiderdog mongrel cloth and vicious mongrel cloth if you already have that kind of dog with you or in a settlement.

 

Don't forget to uninstall the previous mod before installing this one because some files are not used anymore.

 

Dog Love1.2.7z 3.49 MB · 121 downloads

Ok, I have tried every way I can think of to get your mod to work, but in every instance, Dogmeat disappears. So, I have an old file that adds a penis to the mesh & I'm using that. If you ever find out why it makes Dogmeat disappear, let me know & I'll give it another try.

 

?

Posted
On 3/1/2019 at 12:55 AM, Flycrusher said:

For those who have tried the little mod i made to patch the missing dog penis, i have made a new better version.

 

This time almost every dog in the game should work, i have changed the way the mod works.

Before the mod was providing equipment that you can equip and unequip in the animation xml, now it's much simpler, it works like any other human npc that AFF unequip from their clothes when animations start and reequip at the end.

To do this i had to change the default dog skin to the one with penis that's the nude state and i gave a default outfit to the dogs that they wear just like any cloth.

So the dog with his cloth his the normal dog without penis and when AFF stats the animation it strips the dog from his cloths and get naked with the penis.

 

If you start a new game actually all the dogs should be wearing that cloth , but if you use that mod on a save game, all the dogs that have already spawned like Dogmeat won't and will have their penis out.

So to correct this you can craft the dog cloth at the chem station and give it to him.

 

You can craft dogmeat cloth, raiderdog mongrel cloth and vicious mongrel cloth if you already have that kind of dog with you or in a settlement.

 

Don't forget to uninstall the previous mod before installing this one because some files are not used anymore.

 

Dog Love1.2.7z 3.49 MB · 122 downloads

thank you so much for this one i really love it, i have just a small issue on the single bed dog, the animation works well but it deform the body, i use fusion girl body 

Posted

Hi , where I find the human male body for this mod?
I have all the dogs ,mutant ,death claws .. with penis or strap-on or something.
except for male body !

 

i think  ? is aaf compatibility patch file : 21 EVB Male Body Human and 20 EVB Male Body Base V1

but not sure it's enough ?  thanks for help !

Posted
29 minutes ago, NoxOculis said:

Hi , where I find the human male body for this mod?
I have all the dogs mutant death claws .. with penis or strap-on 
except for male body , thanks !

AAF Community Patch.

Posted

thanks ! this file ?

If you want installation instructions, please refers to this post

links is broken !

i need  21 EVB Male Body Human and 20 EVB Male Body Base V1 , that is correct ?

with other gender sexe that work ! just need help for human male body , thanks if i forgot something

 

Edit : that work !

 

@ SavageCabbage 

Your animations are fantastic, what attention to any detail , expression of the face, any mouvement is calculated , sound choice, 

the whole body is orchestrated , a real choreography ! your are magic !

a careful work ! Thanks for sharing

 

I am French and my English is poor "google is my friend",  sorry about that !

well i am know modding ,  i find file what it is missing file easy ! however, it is not for everyone..

proof is Mega Poster says : you need AAF Community Patch old file .. wrong file before

you need AAF compatibility patch now, not  AAF Community Patch old 

this is not a reproach, but maybe you need a link for male body work with your mod in loverslab

in your page !

but maybe google is not my friend ? anytime ..about this question i need human male body how i find it  ?

Thank for this site Loverslab and Dagobaking for AAF

and you SavageCabbage you deserve praise for best mod fallout 4 animations !

 

Posted
On 4/9/2019 at 6:29 AM, Whozzat said:

This is some amazing work.  I wouldn't call these animations so much as full sex scenes; I especially love that you add a "wind-down" stage after the "orgasm" stage.  And those canine pieces are arguably xenophilia rather than bestiality, the stuff someone could use to make a whole quest mod about getting to know Dogmeat.

 

I'm glad I found this sentence, because I was going nuts trying to find the missing stages for certain furniture animation sets.  Maybe add a note to this effect on the download page, to let others know that they haven't messed up?

Thanks for the compliment. I don't really know anything about xenophilia or bestiality or whatever, I'm not into any of that stuff IRL at all. As for the stages, in the first post I say "The pack contains many animations designed to be played in sequence which may come in the future." which means that other stages may come in the future. Maybe it's a bit vague though. I'll look into updating the topic when I post my next update, to clarify things.

 

18 hours ago, SAC said:

@SavageCabbage can you please tell me which animfacearchetypes are you referencing in your animations? ty!

Hmm, well I use different ones based on context. Generally speaking for regular F/M stuff it'll be Flirting, Conspiratorial, Grateful, Happy, though more aggressive stuff will be Disbelief, InPain, Sad, Somber. For when women are the more active participant, I might add SinisterSmile now and then. Climax scenes will probably be Awed, Grateful, Pleading. For Ghouls & Super Mutant stuff it'll probably be Disbelief, InPain, but mixed with Grateful, Pleading etc depending on aggressiveness of the situation. FatherDeath is a good one because it's the only one with the eyes shut.

 

For males, I don't change the faces much, I'll stick with something like Awed, Flirting, Happy etc.

Posted
4 hours ago, SavageCabbage said:

Hmm, well I use different ones based on context. Generally speaking for regular F/M stuff it'll be Flirting, Conspiratorial, Grateful, Happy, though more aggressive stuff will be Disbelief, InPain, Sad, Somber. For when women are the more active participant, I might add SinisterSmile now and then. Climax scenes will probably be Awed, Grateful, Pleading. For Ghouls & Super Mutant stuff it'll probably be Disbelief, InPain, but mixed with Grateful, Pleading etc depending on aggressiveness of the situation. FatherDeath is a good one because it's the only one with the eyes shut.

 

For males, I don't change the faces much, I'll stick with something like Awed, Flirting, Happy etc.

 

Thank you! I am most interested in the "happy female" ones. I think I've got it, if you can remember any more "happy" ones, please add it to the list here. Thank you for your animations, hoping to see more in the future!

 

 

Posted
18 hours ago, SavageCabbage said:

Thanks for the compliment. I don't really know anything about xenophilia or bestiality or whatever, I'm not into any of that stuff IRL at all. As for the stages, in the first post I say "The pack contains many animations designed to be played in sequence which may come in the future." which means that other stages may come in the future. Maybe it's a bit vague though. I'll look into updating the topic when I post my next update, to clarify things.

Oh yeah, I can understand putting a wall between a fantasy and something you'd condone in reality, I'm totally the same way when it comes to that particular kink.  What I meant was that you put a lot more affection into the interactions in some of those animations than most female/canine animations I've seen, so I'd argue that it crossed the line from "a human having sex with an animal" to "a human being attracted to an animal." 

Posted
On 4/9/2019 at 8:34 AM, walkin said:

You have to go into your AAF folder and open SavageCabbage morph set data xml. Scroll down where it has the erection value set to 1 and change it to -1. save and close it. Make sure you make a back up of your AAF folder in case something gets messed up by accident.

 

Edit- You also have to remember to build in Bodyslide when youre done. Make sure the erection slider is at 100% and you check the build morphs box before you build.

Tried it a couple times without success. I made sure to change the erection value to -1 in Fallout 4/Data/AAF/SavageCabbage_morphSetData.xml using notepad, saved and closed it, built the bodies with 100% erection slider and morphs box checked. No luck :(

Posted
Just now, Zireael1251 said:

Tried it a couple times without success. I made sure to change the erection value to -1 in Fallout 4/Data/AAF/SavageCabbage_morphSetData.xml using notepad, saved and closed it, built the bodies with 100% erection slider and morphs box checked. No luck :(

Yeah you will have to wait for someone more familiar with BodyTalk. I don't use it for this reason. I would imagine at some point it will work with all animation packs but as far as I know right now it only works with Leito's. That could've changed but I don't think so. For now and for ease of use I would just grab EVB (Enhanced Vanilla Bodies) until something changes. I just don't have any real useful info about Bodytalk beyond what I read. I know theres mention of changing xml like I stated but I don't know if it works for every animation pack. Crazy's might be one that doesn't, I just don't know, sorry. If you check back, I'm sure somebody here will have a answer for you before long. They are really good at helping people on this site.

Posted
2 hours ago, walkin said:

Yeah you will have to wait for someone more familiar with BodyTalk. I don't use it for this reason. I would imagine at some point it will work with all animation packs but as far as I know right now it only works with Leito's. That could've changed but I don't think so. For now and for ease of use I would just grab EVB (Enhanced Vanilla Bodies) until something changes. I just don't have any real useful info about Bodytalk beyond what I read. I know theres mention of changing xml like I stated but I don't know if it works for every animation pack. Crazy's might be one that doesn't, I just don't know, sorry. If you check back, I'm sure somebody here will have a answer for you before long. They are really good at helping people on this site.

Yeah, I understand. Thanks so much for the replies :)

Posted
On 4/10/2019 at 8:11 PM, NoxOculis said:

Your animations are fantastic, what attention to any detail , expression of the face, any mouvement is calculated , sound choice, 

the whole body is orchestrated , a real choreography ! your are magic !

a careful work ! Thanks for sharing

Much appreciated, thank you.

 

On 4/14/2019 at 5:09 AM, Zireael1251 said:

Tried it a couple times without success. I made sure to change the erection value to -1 in Fallout 4/Data/AAF/SavageCabbage_morphSetData.xml using notepad, saved and closed it, built the bodies with 100% erection slider and morphs box checked. No luck :(

I'm working on updating my animations to be BodyTalk/Extended Skeleton specific but I remember even TBOS was having trouble getting my pack to work, whereas Leito's and Rufgt's worked fine. Weird, I wish I knew what it was. A workaround at the moment would be to build the TBOS body with erection sliders at 0 (fully erect looking) then changing the Erection values to 0 as well. I think it is anyway, I might be wrong, and it'd only be worth it if you were only using my pack anyway.

Posted
6 minutes ago, SavageCabbage said:

Much appreciated, thank you.

 

I'm working on updating my animations to be BodyTalk/Extended Skeleton specific but I remember even TBOS was having trouble getting my pack to work, whereas Leito's and Rufgt's worked fine. Weird, I wish I knew what it was. A workaround at the moment would be to build the TBOS body with erection sliders at 0 (fully erect looking) then changing the Erection values to 0 as well. I think it is anyway, I might be wrong, and it'd only be worth it if you were only using my pack anyway.

Your animations don't work with Family Planning. Leito's will trigger a pregnancy, but yours do not..........Why is that?

 

?

 

 

Posted
4 hours ago, VonHelton said:

Your animations don't work with Family Planning. Leito's will trigger a pregnancy, but yours do not..........Why is that?

No idea, I don't have anything to do with Family Planning. I know that when it was released Leito's and Crazy's were the only animation packs out there, so they'd've been designed to work with Leito's but nothing that came after it was released, like my pack.

Posted
9 hours ago, SavageCabbage said:

Much appreciated, thank you.

 

I'm working on updating my animations to be BodyTalk/Extended Skeleton specific but I remember even TBOS was having trouble getting my pack to work, whereas Leito's and Rufgt's worked fine. Weird, I wish I knew what it was. A workaround at the moment would be to build the TBOS body with erection sliders at 0 (fully erect looking) then changing the Erection values to 0 as well. I think it is anyway, I might be wrong, and it'd only be worth it if you were only using my pack anyway.

When you say that I hope you not saying it will no longer work with EVB? I have no interest in worrying about how good the male looks as I am one and would prefer to just keep using EVB. Lol

Posted
5 hours ago, SavageCabbage said:

No idea, I don't have anything to do with Family Planning. I know that when it was released Leito's and Crazy's were the only animation packs out there, so they'd've been designed to work with Leito's but nothing that came after it was released, like my pack.

Well, if you get a chance, could you install Family Planning Enhanced 79 & see if you can figure it out? It'd sure help me out........

 

?

 

 

Posted
18 hours ago, walkin said:

When you say that I hope you not saying it will no longer work with EVB? I have no interest in worrying about how good the male looks as I am one and would prefer to just keep using EVB. Lol

I'll be leaving up the 1.04 file which still uses EVB, but anything new made will be made with BodyTalk in mind. New and updated ones will still work with EVB but the positions of the private parts will probably be off on a lot of them. That's just a consequence of it, it's all one body now as opposed to having four different bodies for different erect looks for the male body. You don't even have to use BodySlide or anything, it comes with a premade body for you that looks pretty much identical to EVB.

 

17 hours ago, VonHelton said:

Well, if you get a chance, could you install Family Planning Enhanced 79 & see if you can figure it out? It'd sure help me out........

Probably not, sorry. I really think you need to ask whomever is in charge of Family Planning. I just animate stuff, I'm crap at figuring things out technically.

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