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ZAZ Animation Packs for SE


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Posted (edited)
11 hours ago, greenmango12 said:

https://www.nexusmods.com/skyrimspecialedition/mods/36801

try this.

 

it take one minutes to 3 minutes to up-date when you first install MCM kicker. (it everytime you launch skyrim , force to up-date MCM menu)

after install this, I seldom see MCM up-date issue. (though some one may recommend to use console )

 

At same time, there is case old script still running..    so ideally you may better

 

1. ,from your mod manager, un-activate zaz animation mod. >> run Fnis (because you remove animation mod),  and make patch as usuall.

2.  load game, it may complain there is no zaz animation pack .exm.. but ignore.. then save game.  

3.  use Falrim tools. then remove un-attached instance, and un-attached references.   (usually you may find many zaz script )  then save as removezaz etc.

4.  in game load the removezaz save  data >>  then save again. 

5.  activate zaz animation pack,  run Fnis.

6.  load the saved data.    (step 4)

7.  in game wait, MCM kicker infomation..(3 minutes may need)   then go to MCM menu. you may find zaz animation tab.

 


Certainly appreciate your detailed steps. However, I have decided that I don't want this pack, and have uninstalled it. I didn't realize there was so much bondage and non-consensual animations. I prefer good old-fashioned "regular" sex animations. Thanks again for your help!

Edited by Sandatharius
Posted
6 hours ago, Sandatharius said:


Certainly appreciate your detailed steps. However, I have decided that I don't want this pack, and have uninstalled it. I didn't realize there was so much bondage and non-consensual animations. I prefer good old-fashioned "regular" sex animations. Thanks again for your help!

Yes I think your thinking way is correct to enjoy game without take too much time to solve specific issue.

actually I often remove problem mods, when I see specific issue.. (so some my game play, I never install zaz and DD,) or sometimes avoid to install Creature related sexlab mods.

I think these category mods can easy cause issue,  without set-up all correctly. (but to find what cause issue taking time ) 

 

Btw even though you do not use zaz or any specific mod, for your play, the MCM kicker is good option.  so when you see MCM problem sometimes, try it. I can recommend it.

Posted (edited)

Somewhat off-topic, but can you recommend any other animation packs that have a majority of more "conventional" sex animations? I have Billyy, Nibbles (most of which I have disabled) NCK30, Babo (disabled many of these) Anub (some disabled) and Leito. Favourites are NCK30 and Billyy.

Edited by Sandatharius
Posted

Hi. It's may be for a dumb reason but tha zaz animation pack make my game crash a start. I don't even see the logo animation. I tried with every version of the pack for se but it stil crashing my game. I use Nemesis, but from other forum i read, it's not a problem.

Posted
On 5/5/2020 at 3:39 PM, Coalstorm said:

While all of the ZaZ items are amazing when they actually work, some of them are very prone to cause crashes. As a matter of fact, some of them can even cause an immediate CTD by just hovering over them with the mouse in AddItemsMenu or your own inventory. Such problematic ZaZ items include all items listed under names beginning with...

 ・ zbf Hand Cuffs ...

 ・ zbf Hands In Irons ...

 

I would recommend someone to check every single item in ZaZ for possible CTDs just to be sure, but I have already taken the liberty of confirming some items as always functional (i.e., they never cause CTDs). Such fully functional ZaZ items include all items listed under names beginning with...

 ・ zbf Ankle ...

 ・ zbf Arm ...

 ・ zbf Arms ...

 ・ zbf Belt ...

 ・ zbf Belt Doggie (does not cause a CTD, but needs a 3BBE conversion)

 ・ zbf Blind ...

 ・ zbf Body Bondage Shibari (does not cause a CTD, but needs a 3BBE conversion)

 ・ zbf Box ...

 ・ zbf Collar ...

 ・ zbf Cross ...

 ・ zbf Cuffs ...

 ・ zbf DD ...

 ・ zbf DD Belt ... (do not cause CTD, but are sometimes invisible)

 ・ zbf DD Bra Chastity 01 (does not cause a CTD, but is sometimes invisible)

 ・ zbf Ellbow ...

 ・ zbf Gag ...

 ・ zbf Hood ...

 ・ zbf Iron Fiddle

 ・ zbf Muzzle ...

 ・ zbf Nipple Screws (does not cause a CTD, but is sometimes invisible)

 ・ zbf Vertically Poled

 ・ zbf Waist ... (do not cause CTD, but need 3BBE conversions)

 ・ zbf Wheeled

 ・ zbf Wood Fiddle

 ・ zbf Wrist ...

 ・ zbf Wrists ...

 ・ zbf Yoke ...

 

One and half year later, I am still getting this issue when hovering over some items causes instant CTD...has anyone found a fix to this?

Posted

Need some answers before downloading. 

 

So i want to replace funnybizness with zap8+ but reading the comments, there are some issues. Are these issues solved or any fixes? 

Should i expect problems using this pack? 

 

How are the animations compared to funnybizness? Imo most of funnybizness are uh.. clunky? Not smooth. Its like clicking two Lego parts together if you know what i mean. 

 

Lastly, Fnis. Should the non xxl version be enough to generate the zap8+ files? 

I really don't want to switch at this point/mid game since i heard xxl can break stuff and higher chance for ctd. 

Posted

This is so confusing... So what do I need to download for this mod? I got ZAPv8+ from Mega and the BS file from page 14, but there are still tons of files/patches in this topic; I understand the latest patch (ankle chain) is a must and what about the others?

 

Posted
On 11/15/2021 at 12:01 AM, FredOof said:

One and half year later, I am still getting this issue when hovering over some items causes instant CTD...has anyone found a fix to this?

I had the same issue, what i did was open xedit a deleted them all, in my end for example i have lil use to zaz stuff i only use it cuz some mods force me to

Posted

Hello!

 

i suspect found 2 possible error/bug:

 

#1 fallowing activator has a script:

ZaZAnimationPack.esm (6B3F83A2) \ Activator \ 060680D6 <zbfdefaultActivateGetTiedUp>

reference:

060680D6

 

this one contains a script named this:

ZazOnTriggerEnterBindingsTMG

 

only problem zaz alone not come with this script and in download page no mention what other mods amy need downloaded.

this activator referenced only one time in the zbftestzone. but evry game load send my error message in papyrus logs.

 

#2 error message inside the activator:

ZaZAnimationPack.esm (6B3F83A2) \ Activator \ 06057F66 <zbfdefaultActivateSelfTRIG>

 

reference:

06057F66

 

in xedit under  VMAD the last entry is the fallowing can be read inside a form id record:

[06057A01] < Error: Could not be resolved >

 

 

Posted

Hi friends, 

I need help ☺️

 

I try to instal the version of ZAZ 8,0 and 8,0+ and Skytrim not working, 

 

the game does not load after the initial screen, when you select new game or a saved game (save without mod, virgin)

 

The game start without problem with the version ZAZ 7,0.

Advice on how instal the ZAZ version 8,0 or 8,9+ 8?  (I want use the 8,0 for example slaverun rehciede version 8 and I would prefer to use it then, thanks)

 

?

Posted

Is the kink to ZAZ 8+ rev3 , found at the main page, correct?

When I run FNIS there is a message saying >>Warning: \character\behaviors\FNIS_ZaZAnimationPack+_Behavior.hkx not Skyrim SE compatible<<

I tried passing through Cathedral and HavokBehaviorPostProcess.exe, but hkx files remains unchanged (also a lot of error saying mutiple hkx files not found).

Any clues? 

 

Posted
5 hours ago, pepeapa2 said:

Is the kink to ZAZ 8+ rev3 , found at the main page, correct?

When I run FNIS there is a message saying >>Warning: \character\behaviors\FNIS_ZaZAnimationPack+_Behavior.hkx not Skyrim SE compatible<<

I tried passing through Cathedral and HavokBehaviorPostProcess.exe, but hkx files remains unchanged (also a lot of error saying mutiple hkx files not found).

Any clues? 

 

 

The link worked for me when I tried it last.

 

There is a problem on Windows 10 with running FNIS through MO2 when you have Windows Defender Real-time protection turned on.

 

I always have to turn that off temporarily while I run FNIS.

Posted
17 minutes ago, Herowynne said:

 

The link worked for me when I tried it last.

 

There is a problem on Windows 10 with running FNIS through MO2 when you have Windows Defender Real-time protection turned on.

 

I always have to turn that off temporarily while I run FNIS.

Thank you very much for your help, Herowynne, but it didn't work for me. 

Maybe someone could post here a se working behavior.hkx

Posted
On 11/27/2021 at 5:31 PM, Herowynne said:

 

The link worked for me when I tried it last.

 

There is a problem on Windows 10 with running FNIS through MO2 when you have Windows Defender Real-time protection turned on.

 

I always have to turn that off temporarily while I run FNIS.

Or you could just add the output folder, fnis and hkxcmd.exe to the exclusions.

Posted

The furniture works fine with the main character, but with the NPC... For example, if I send a follower to the cross, she hangs with an offset to the side, and the NPCs assigned through the editor are diagonally and higher. Can someone tell me what I'm doing wrong?

Posted

Not sure if its this mod or DCL, but playing as male character all i get are female gag sounds. trying to go into creation kit to fix this, but I'm not seeing any sound files exactly. Can someone point me to them if that's alright to do? Just sounds weird hearing my male DB make female whimpers. I hate it honestly.

Posted (edited)
5 minutes ago, thesinofheart said:

hai, thank you for responding. yes i download the file, install with mo2, run fnis, then run game. the menu shows up but cant play any of the actual animations, and characters r all t pose. at this point i have tried with the 8 plus cbe, then the other one, and then the 7. the 7 didnt work at all tho. i am able to load into the test zones. issue seems to be the t pose and animations dont play. i went into files and deleted the files in the character animation folder which fixed the t pose issue but still wouldnt play the animations for the zaz stuff. im quite frustrated xD as ive tried what i could come up with.

Normally the problem would just be wrong mod version for your game version or  a missing requirement/ Skeleton got overwritten or its install fucked up, reinstalling it fixes this usually if that's the case. Might wanna look into your FNIS Log, the wall of text you get when running it. Just deleting files is not a good idea, the ones you deleted are the files who would give you the animations so when they are not there, you pretty much uninstalled the selling point of the mod ?

If you can't get any of the things the Log tells you post it in a spoiler here, maybe i or others can pin point your problem with it.

(if you have the AE Update that gets forced to you when you're not carefull, i can't really help sorry. Didn't followed the recent developments on that front.)

 

Edited by Gukahn
Posted (edited)

Having similar issues. Npcs t posing (like from slaverun), tester doesnt do anything.

still invisible feet/hands eventho i installed the fixes and deleted the ctd nif file.

using fnis and nemesis and always run DD and ZAZ through fnis, disable output and run combat stuff through nemesis, reactivate both outputs when launching.

bhunp

Edited by Hpl55
Posted
On 4/8/2021 at 5:48 PM, whitevamp said:

so I have an issue with zaz8+ in that on a fresh install zaz will not register any animations to sexlab, I have had it working before, but now it will not register, and no sexlab animations will play with zaz installed.

so what could the issue be?

mod list is:

sexlab

flowergirls

zaz

fnis

xmp32

sexlab animation loader

MNC

Ok so I have figured this out i had registered the animations in SLA( sexlab animation loader) first then went to register them in zaz;s. so to fix this issue, register the animations in zaz for sexlab then if you have any animations that need registering in SLA. register them.

Posted

So, after a number of attempts to achieve something from this miracle mod, I realized one thing - it is suitable only for visual design, and all sorts of little things, such as drool (we will not talk about their quality) The outfits are made well, but their functionality is near zero. With accessories, it's still sadder - it's almost impossible to use it normally for a NPC. And it's really fun with animations... Previously, I did not pay attention to this squalor at all and did not use it in any way, but then I decided to register for Public Whore. Yeah... after all the dances with registrations and re-registrations, they earned half - the female twitches, and the male stands like a pillar. And it became really fun after re-launch FNIS - T pose and a new game. Thanks to the developers for their *hard work*. Here someone in the topic expressed the hope that the developers of the bandage mods would cooperate and give something workable. Uh-huh... That's the fact that there will be hundreds of useless * outfits* and so on, I don't doubt for a second.

Posted

Sup. When initiating zaz animations, the characters spawn to a certain area (same area every time) and float to each other on a vertical axis.

What I've tried already:

- Regenerated FNIS

- Using Nemesis instead, same result

- different boot orders

- checked for conflicts, there's none

- tried zaz 7, zaz8 cbbe and zaz8 cbbe hdt

 

Anyone had something like this happen before?

 

Screenshots:

https://imgur.com/a/vbNIlGp
https://imgur.com/kkmoBm3

 

Posted
On 11/15/2021 at 6:01 AM, FredOof said:

One and half year later, I am still getting this issue when hovering over some items causes instant CTD...has anyone found a fix to this?

I have this exact same problem, it only crashes once you hover over the items in AddItem but what could be the cause of this?

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