Search the Community
Showing results for tags 'dd'.
-
Devious Devices Fusion Girl BodySlide Conversion (HHS) View File This is a BodySlide Conversion to fit the various outfits in the Devious Devices mod to the Fusion Girl body and, for those outfits with pumps and restrictive boots, to utilize the Fallout 4 High Heels System. Required Mods Devious Devices Fusion Girl BodySlide and Outfit Studio Fallout 4 High Heels System Suggested Mods MTM CBP Physics Preset (it has a lot of options) Installation You MUST install all of the Required Mods listed above, and any requirements THOSE mods have, for this to work! Optionally, install the Suggested Mod listed above, and any requirements that mod has. Install the mod with any mod manager. Customize to your preferred body preset: Open BodySlide. Select the group "Devious Devices - Fusion Girl" Select the Fusion Girl body preset of your choice. Check build morphs. Click Batch Build... Click Build to rebuild all parts. Notes and Caveats The outfits can be found in the "Devious Devices - Fusion Girl" BodySlide group, have been added to the "Fusion Girl" group, and all outfits begin with "DDFG - ". "Fallout 4 High Heels System" (HHS) is required for this outfit. I will not be producing a non-HHS version. I did not implement the HHS for the catsuit because the heels are so low that it wasn't worth the effort for so little effect. I only modified the outfits in the Devious Devices group, plus the "Institute Chastity Belt", which I added to my group. This file contains only the BodySlide files (and HHS setting files) and, therefore, outfits MUST be rebuilt to your preferred body preset to be used in-game. The high heel settings ARE installed when this file is installed, so if you have the high heels system installed, install this file, and do not rebuild the outfits, the CBBE outfits with pumps and restrictive boots will float a significant distance above the ground. In other words, don't install without rebuilding the outfits in BodySlide. Finally, there are a lot of outfits, so if I missed something or you encounter any issue in-game that relate specifically to this mod, and not DD or HHS, please let me know so I can fix it. Change Log 1.0 - Initial release 1.1 - Trimmed list to only those necessary. Plugs will no longer morph unnaturally. Some dress fixes. 1.2 - Added "DDFG - CuffsPaddedLegs" and "DDFG - CuffsPaddedArms" Credits/Thanks All credit to Kimy for creating the Devious Devices mod, as well as the credit she has given to others for the specific outfits. Please refer to the Devious Devices page for those credits. Massive thanks to Kimy for giving me permission to release this here on LoverLab for you to enjoy, you rock. rikaco for version 1.1's modifications. Permissions You do not have permission to take this conversion and release it to any other site. Submitter wdaigle Submitted 12/07/2019 Category Armor & Clothing Requires Devious Devices, Fusion Girl, BodySlide and Outfit Studio, Fallout 4 High Heels System
- 123 replies
-
6
-
- devvious devices
- dd
-
(and 2 more)
Tagged with:
-
Devious Devices LE 5.2 View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS SexLab 1.6+ - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ FNIS 7.0 - http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? XP32 Maximum Skeleton Extended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy PREVIOUS SUPPORT AND DOWNLOAD THREADS If you're looking for older support posts, here are the threads used for DD before the merger in DD5: Devious Devices Assets: http://www.loverslab.com/files/file/269-devious-devices-assets/ Devious Devices Integration: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/ Devious Devices Expansion: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/ Devious Devices Contraptions: https://www.loverslab.com/topic/133152-devious-devices-contraptions-11-2020-05-05/ Submitter Kimy Submitted 11/18/2020 Category Framework & Resources Requires SexLab, SexLab Aroused, XPSME, Racemenu, FNIS, Bodyslide Special Edition Compatible No
-
View File PROTEUS DD&Toy Patch Add the functionality to record equipped devices in the "Save Character" option. In the "Switch Character" option, include features to check devices, record them, unequip, and reequip. When switching characters using PROTEUS, check if there are equipped devices. If the character is wearing a quest device, abort the character switch. For regular devices, save the equipped devices to individual JSON files (separate from PROTEUS items). Then, unequip all devices from the character and switch characters. Check if the switched character has a record of previously worn devices, and if so, reequip them. Important notes: There won't be a check for whether the worn toys are mission items (I still don't know how to check for quest toys...) If the switched character or the target character has worn toys (you may encounter messages about missing toy assets when switching), you must enter the MCM for toys to reset the character. Requires: PROTEUS 3.3.1 Devious Devices 5.2 (option) Toys and Love 2.62 Submitter EccentricWizard Submitted 01/11/2024 Category Regular Mods Requires PROTEUS 3.3.1, Devious Devices 5.2, (option) Toys and Love 2.62 Regular Edition Compatible No
-
Version (1.0-5.17.2)
23,570 downloads
X-Ray for DD 5.17+ This mod detects the orgasm of a penis (attached to a sim) and if it is inside a vagina the sim with it will become transparent. This will not work properly for various animations as they are tagged correctly. The sim with a vagina stays semi-transparent for 5 seconds and turns then back to normal. It relies on DD data / calls, in v4.1 it may be possible that all female sims get transparent temporarily. This mod doesn't include a config file or a UI, so all values are fixed. Many, not to say all, animations do not care when the sim has an orgasm and do also not specify the right time for it. There is no cum or internal vagina to see (yet) but I'm sure animators will add inappropriate details soon. Update v5.11/v5.17 add an explosion effect (3rd image). If you don't like it use 5.0 which enables only transparency. There is no need to update, I just updated the version numbers and tested with the recent version. Compatibility The version (v5.0.0) is compatible with DD 5.0 and may break with further DD updates as it injects into private methods. The version (v5.11-1.0) is compatible with DD 5.11 and may break with further DD updates as it injects into private methods. The version (v1.0-5.17.2) is compatible with DD 5.17.2 and may break with further DD updates as it injects into private methods. It is compatible with TS4 v1.99.264 and very likely all upcoming TS4 versions. Tested with S4CL v3.2. Installation Unless not yet installed: This mod requires DD, install it. The ZIP file should be extracted into the `The Sims 4` folder to make sure that the folder structure is set up correctly. This mod is not and will not made be compatible with Pose Player or Wicked Whims. Requirements https://github.com/Oops19/TS4-Library/releases/latest Merging Most people do not merge script mods. This mod may be merged with a ZIP program with other mods. The file name may be changed, it is not used to reference anything. License and Copying Feel free to share and improve this mod including sources with everyone interested. As long as not the EA TOS license applies the code is licensed as CC BY 4.0: https://creativecommons.org/licenses/by/4.0/ https://creativecommons.org/licenses/by/4.0/legalcode I don't work with authors who added malware loaders and/or code to break other mods who reserve the right to do it again. ==> Do not ask me for WW support. DD Downloads No direct links to DD as I'm not sure whether we are allowed to use them. F95Zone - https://f95zone.to/ NSFWMods - https://nsfwmods.com/ synthia.ru - https://synthira.ru/l -
DD enchantments View File this is a mod that adds powerful enchantment to Devious Devices. the goal of the mod was to give a trade off to the devices that completely change the way you play. be aware, I've not made to meny mods and this was made for personal use and I do not have the time or effort to do bug fixes. the mod is quite stable I've used it for a few months now and the only bug I found is the enchantments description not showing up. for modders I know most of you know a lot more than me, so feel free to redesign/improve the mod. the way I did it was really slow, but at the time it was the only way I knew. what I did is I manually added the enchantments and, edited the items description to add the enchantment description to it. one idea I had that would be good is letting the player add and change the enchantments in the mcm, so they can add enchantments from other mods or there own. there could be presets as well. Book2.xlsx Submitter nerdyguy8 Submitted 11/12/2023 Category Armor & Clothing Requires Devious Devices for SE-AE-VR, Deviously Cursed Loot Special Edition Compatible Yes
-
Devious Device Helpers View File Followers help you out of and in to devious devices. Upgrading from versions prior to 1.04: A clean save is required. Motivation and Concept: While playing with Deviously Cursed Loot and other Devious Devices mods, I found that my character being tied up and helpless was amusing for about five minutes. I also found that NPC's could be tragically stupid when it came to restraints. For example, when my character was doing the key fumble thing to remove "Paw Bondage Mittens" the follower would stand there, with his free hands at his side saying "Let's not waste time.", "Let's get going." and, dumbest of all, "We've stopped, what is it?". So I decided to start on a mod. First; followers would get smarter about removing debilitating restraints. While the normal thing would be for the player to ask to have her hands freed and then free herself from any blindfold and gag, what happens when the wrist restraint is not removable because it either requires a special key, is time locked or a quest item? I wanted the follower to be able to assist with blindfolds and gags too. Second; a follower would, in a reasonably safe location, offer to help the player character have some fun by tying her up for a while. When they are done having fun (after no more that five minutes real time), the follower would untie her, put the toys away and go off to hack and slay. Related to this would be reluctance to remove restraints in "safe" areas. I have decided to release this mod because the removal of "Can you help me?" from DDi 4.0 has left a vacuum for dungeon divers. What this mod does: Device unlocking: Any items tagged "Heavy Bondage", bondage mittens, blindfolds, gags, restrictive corsets, and chastity bras can be removed by either a blacksmith or a follower subject to certain conditions. Neither the blacksmith or the follower will attempt to remove items tagged as quest items or block generic so as not to break other mods. A blacksmith will always charge a fee. A blacksmith will use a key if the player has one, but will fall back to hammer, cold chisel and anvil otherwise. Any device which is cut off is destroyed and your character can't play with it any more. A follower will not charge a fee, but if the device requires a key then the player or follower should have that key. If the correct type and number of keys is not available, and the device can possibly be cut, the follower will attempt to cut the device. This uses the same base chances of success as DDi, but uses it's own success chance modifier in it's own MCM (after all it's the follower, not the player doing the cutting). Again, any device which is cut off is destroyed and your character can't play with it any more. Whether the follower will cut a device is controlled by a MCM setting. If the follower decides it's "play time" (see below) the follower will be reluctant to remove a device when asked. This reluctance can be overcome by being insistent. The places where this can happen are selectable in the MCM menu. Available locations are inhabited areas, dwellings, stores, player homes and cleared dungeons. (The follower will always cooperate in a dungeon or the wilds.) How often the follower is reluctant and for how long are controlled by MCM settings. The defaults are that the follower will become reluctant to remove devices once every one to two game days and will persist in his or her reluctance for 1/2 to 2 game hours. These times can be adjusted in the MCM. Play time: The play time system runs in a cycle: Adventuring and work time: The follower does not want to tie up the player and will willingly remove devices. Lasts one to two in-game days by default, but is adjustable in the MCM. Ready for Play time: The follower wants to tie up the player but has not done so yet. Usually this is because the player is in a location where being tied is not allowed. When the player enters an eligible location the follower will force greet the player and ask to tie her up. Ends with the beginning of play time. Play time: Starts when the follower ties up the player or the player, after asking to remove a device, is persuaded to continue wearing it by the follower. The follower will borrow the player's devious keys. By default play time lasts 1/2 to 2 in-game hours, but can be adjusted in the MCM. If the player asks for a device to be removed the follower will attempt to persuade the player to continue wearing a device during play time. Willing to untie: Begins with the ending of play time. The follower will force-greet the player, announce that play time is over and offer to remove all the devices added by the follower at the beginning of play time. If the player consents then all keys are returned and all devices locked on by the follower are removed. Once the player is free it's adventuring and work time again. The player may, through dialogue extend the play time. In order not to delay the game any more than the player wants, all bondage is fully consensual by the player. When the follower asks to tie up the player, the player may allow it, hesitate, refuse, or ask the follower to wait two minutes. If the player hesitates the follower will make a feeble attempt to persuade the player. The player may end play time early by asking to be untied. The follower will only approach the player for "play time" when in eligible locations such as Player homes. When in the wilds or a dungeon the follower will not ask to tie up the player and will always cooperate in the removal of devices. The eligible locations currently include Player homes, Stores, Inns, Dwellings, and Inhabited areas. Dungeons, Forts and other locations tagged "LocTypeClearable" may be eligible after they have been cleared. The categories Player homes, Stores, Inns, Dwellings, Inhabited outdoor areas and Cleared Locations can each be enabled or disabled in the MCM options. As a blatant exception to the consensual bondage philosophy there is an MCM option (all the way at the bottom) called "Bondage lover" which defaults off. When off (default), any and all bondage is fully consensual as described above. When on, indicates that the player loves bondage and will not refuse to be tied up or ask to be untied early. The dialogue options like "Can you help me out?" and "I'm not in the mood." are not present when the follower wants to tie up the player or during "play time". Also, if the player walks away from the tie-up dialogue the follower will tie her up anyway. The disruption to game progression that this causes has two adjustable mitigations: The follower will only ask in eligible locations and the "play time" can be kept short. This is adjusted in the MCM. The player may start play time early by saying "I think it's time to relax for a while." or "I feel like being tied up." which will lead to the follower tying up the player. Requirements: Devious Devices (Assets) 3.0e Devious Devices - Integration V4.0+ Devious Devices - Expansion V4.0+ And their requirements Known issues: Some custom devices from other mods may not work and generate errors. There are some items from other mods which the follower should be able to remove, but won't. This is due to the item being tagged with block generic. The lock jam state, time lock state and cool-downs are not respected. This is actually symmetric since none of these apply to the player removing devices from a NPC. Slaves acquired with Paradise Halls Enhanced will not function properly as "followers" with this mod. Acknowledgement: The code which ties up the player is taken, with minor changes, from Deviously Cursed Loot by Kimy. The users for their ideas and bug reports. Permissions: This is a Lovers' Lab exclusive. Do not upload it anywhere else. You may not use any part of this in a for-profit project. Tips are fine provided they are voluntary. This is an open source project. You may use my code in your own project but if you do then your project must be open source too and you must allow others to use it in a similar manner. If you publish a "fork" of this project with similar functionality, please make sure that no one is confused about which is which. Submitter TurboNerd Submitted 02/07/2018 Category Other Requires Devious Devices (Assets) 3.0e, Devious Devices - Integration V4.0+, Devious Devices - Expansion V4.0+ Special Edition Compatible No
- 505 replies
-
19
-
- devious devices
- dd
-
(and 4 more)
Tagged with:
-
View File SkyClimb DD&Toy Patch Prevent climbing and display a notification message when bound by DD or Toy. Note: I use DD and Toy; haven't tested the situation when DD is installed alone. If someone can test it with only DD installed, please let me know the outcome. Requires: SkyClimb 1.1.1 Devious Devices 5.2 Toys and Love 2.62 Submitter EccentricWizard Submitted 12/01/2023 Category Regular Mods Requires SkyClimb 1.1.1, Devious Devices 5.2, Toys and Love 2.62 Regular Edition Compatible No
- 3 replies
-
1
-
- skyclimb
- devious device
-
(and 3 more)
Tagged with:
-
DD enchantments View File this is a mod that adds powerful enchantment to Devious Devices. the goal of the mod was to give a trade off to the devices that completely change the way you play. be aware, I've not made to meny mods and this was made for personal use and I do not have the time or effort to do bug fixes. the mod is quite stable I've used it for a few months now and the only bug I found is the enchantments description not showing up. for modders I know most of you know a lot more than me, so feel free to redesign/improve the mod. the way I did it was really slow, but at the time it was the only way I knew. what I did is I manually added the enchantments and, edited the items description to add the enchantment description to it. one idea I had that would be good is letting the player add and change the enchantments in the mcm, so they can add enchantments from other mods or there own. there could be presets as well. Submitter nerdyguy8 Submitted 11/27/2023 Category Adult Mods Requires Devious Devices for SE-AE-VR, Deviously Cursed Loot Regular Edition Compatible No
-
Devious Devices - TBD View File Still WIP but most items are converted. Bodies use CBPC Physics. Elf/Orc meshes included. SMP plugs and piercing from Devious Devices NG are included. Alternate boot meshes from Zaria's Slave Boots - CBBE SE - Slim fit included, labeled "Rogg Edition". Missing items: Known issues: Submitter someuselessuser Submitted 02/16/2023 Category Adult Mods Requires Devious Devices SE Regular Edition Compatible No
- 14 replies
-
1
-
- touched by dibella
- tbd
-
(and 3 more)
Tagged with:
-
?Lots of construction works going on. Blog evolve with my understanding of the whole thing. Blind experimenting while under @Corsec's watchful eye and with @AndrewLRG's custom gas mask to compare led me to the idea to create a DD Custom Device from Predator-JR's Outfits. They just scream "lock meee". I have no clue, so instead of a patch there will be a new plugin to archive this. After some try and error it seems to work ingame now. I made a check list from this text: https://github.com/DeviousDevices/Docs/wiki/Creating-a-new-device ? Copyright Warning: Created Devices like this are for personal use only. ? This guide is an attempt to help absolute newbies (like me) with no clue about TES5Edit but with a strong DD fetish ? How to begin is the hardest question and here are the tow Tes5edit commands that triggered everything else (careful those are addictive). Right click menu on plugin entry: > copy as overwrite into ... (useful to create patches) > copy as new record into ... (useful to create a new mod) Rudimentary Checklist to create a new DD custom device: Program needed: Tes5edit Material (either self made or existing one): Armor Addon from the original mod World Model from the original mod Armor DD templates needed for (template = existing standard device): Inventory Device is the script part Rendered Device is the visible part Method: Armor Addon copy as new record into... creates new plugin (esp) Standard device as template Inventory Device copy as new record into... add to the new plugin Rendered Device copy as new record into... add to the new plugin The Inventory Device: Keywords Script Properties device inventory if this isn't correct = shows in inventory or no DD effect device rendered if this isn't correct = wrong device will be shown ingame (most likely a standard DD copied as template) Rendered Device: Armor rating Slots the Item uses World Model Armor Addon Name Weight Description Keywords Now for the Screenshots: Example for: @Predator-RJ's Latex Condom Suit Kit Requirements: Tes5edit (or xEdit) Skyrim.esm Update.esm SexLab.esm SexlabAroused.esm Devious Devices Latex Condom Suit Kit How to start: For this example only the Latex Condom Suit gets modified. Start Tes5edit optional: right click > deselect all plugins > select only the plugins you want to load Activate the plugins you need Creating a new plugin (esp) while grabbing the original Armor Addon from Latex Condom Suit. The AA will include all information we need as base for the custom DD: Now for the DD Inventory and Render part of the new plugin. For this I take DD armor entries as template. Armor: Next and last step. Modifying The Inventory and Rendered entries to fit the Latex Condom Suit And done (I hope). Closing TES5Edit will save all changes. Activate the new plugin LCS04 in Load Order and test ingame. Notes/Tests: Latex Condom Suit mod has some nonfunctional ground models, replace them with working ones by changing related Male world model, Female world model (for example from DD or Skyrim.esm armor, any *ground.nif) If Update.esm is missing from masters of LCS04.esp it's devices won't show up ingame > with Tes5edit right click menu > add masters > add update.esm If 2 times for the same device show up in inventory check Armor > CondomSuit_black_Inventory for wrong settings If device equips but shows as DD catsuit check CondomSuit_black_Inventory for wrong settings and CondomSuit_Rendered Armature (interesting for later) if equipped part of the Latex Condom Suit is invisible, deactivate DD device hider and check again (hood for example, maybe used slots can be changed) Here is an example that seems to work: LCS04.esp: LCS04.esp Tes5edit: LC04.esp Screenshots: DD blindfold effect kicked in! zad_DeviousBlindfold Suit is BHUNP but PC is UUNP, might explain the gaps Hood = zad_deviousgag + zad_PermitOral = simulates ringag Ideas for a better workflow: Instead of renaming the DD templates right away, just add an "x" or something (if anything) to it's name and only later give them the final name.
-
View File S.M.C. - SKYRIM MOTION CONTROL DD Patch (OAR) Disable S.M.C. motionStop animation when bound by DD or Toy. This is a OAR user.json file Requires: S.M.C. - SKYRIM MOTION CONTROL Devious Devices 5.2 Toys and Love 2.62 (option) OAR Submitter EccentricWizard Submitted 12/01/2023 Category Regular Mods Requires S.M.C., Devious Devices 5.2, OAR Regular Edition Compatible No
- 1 reply
-
- s.m.c
- devious device
-
(and 3 more)
Tagged with:
-
Version 0.10
2,141 downloads
Still WIP but most items are converted. Bodies use CBPC Physics. Elf/Orc meshes included. SMP plugs and piercing from Devious Devices NG are included. Alternate boot meshes from Zaria's Slave Boots - CBBE SE - Slim fit included, labeled "Rogg Edition". Missing items: Known issues:-
9
-
- touched by dibella
- tbd
-
(and 3 more)
Tagged with:
-
Version 0.5
246 downloads
Add the functionality to record equipped devices in the "Save Character" option. In the "Switch Character" option, include features to check devices, record them, unequip, and reequip. When switching characters using PROTEUS, check if there are equipped devices. If the character is wearing a quest device, abort the character switch. For regular devices, save the equipped devices to individual JSON files (separate from PROTEUS items). Then, unequip all devices from the character and switch characters. Check if the switched character has a record of previously worn devices, and if so, reequip them. Important notes: There won't be a check for whether the worn toys are mission items (I still don't know how to check for quest toys...) If the switched character or the target character has worn toys (you may encounter messages about missing toy assets when switching), you must enter the Toys MCM > Hotkey & Debug to Force Player Reset Requires: PROTEUS 3.3.1 Devious Devices 5.2 (option) Toys and Love 2.62 -
Version 1.0.0
668 downloads
Prevent climbing and display a notification message when bound by DD or Toy. Note: I use DD and Toy; haven't tested the situation when DD is installed alone. If someone can test it with only DD installed, please let me know the outcome. Requires: SkyClimb 1.1.1 Devious Devices 5.2 (option) Toys and Love 2.62-
8
-
- skyclimb
- devious device
-
(and 3 more)
Tagged with:
-
X-Ray for DD View File X-Ray for DD 5.17+ This mod detects the orgasm of a penis (attached to a sim) and if it is inside a vagina the sim with it will become transparent. This will not work properly for various animations as they are tagged correctly. The sim with a vagina stays semi-transparent for 5 seconds and turns then back to normal. It relies on DD data / calls, in v4.1 it may be possible that all female sims get transparent temporarily. This mod doesn't include a config file or a UI, so all values are fixed. Many, not to say all, animations do not care when the sim has an orgasm and do also not specify the right time for it. There is no cum or internal vagina to see (yet) but I'm sure animators will add inappropriate details soon. Update v5.11/v5.17 add an explosion effect. If you don't like it use 5.0 which enables only transparency. Compatibility The version (v5.0.0) is compatible with DD 5.0 and may break with further DD updates as it injects into private methods. The version (v5.11-1.0) is compatible with DD 5.11 and may break with further DD updates as it injects into private methods. The version (v1.0-5.17.2) is compatible with DD 5.17.2 and may break with further DD updates as it injects into private methods. It is compatible with TS4 v1.99.264 and very likely all upcoming TS4 versions. Tested with S4CL v3.2. Installation Unless not yet installed: This mod requires DD, install it. The ZIP file should be extracted into the `The Sims 4` folder to make sure that the folder structure is set up correctly. This mod is not and will not made be compatible with Pose Player or Wicked Whims. Requirements https://github.com/Oops19/TS4-Library/releases/latest Merging Most people do not merge script mods. This mod may be merged with a ZIP program with other mods. The file name may be changed, it is not used to reference anything. License and Copying Feel free to share and improve this mod including sources with everyone interested. As long as not the EA TOS license applies the code is licensed as CC BY 4.0: https://creativecommons.org/licenses/by/4.0/ https://creativecommons.org/licenses/by/4.0/legalcode I don't work with authors who added malware loaders and/or code to break other mods who reserve the right to do it again. ==> Do not ask me for WW support. DD Downloads No direct links to DD as I'm not sure whether we are allowed to use them. F95Zone - https://f95zone.to/ NSFWMods - https://nsfwmods.com/ synthia.ru - https://synthira.ru/l Submitter Oops19 Submitted 03/26/2022 Category Extensions Requires DD, S4CL
-
Devious Devices - Male voice replacer View File Are you also getting tired of hearing your masculine manly man boy moan like a girl? Would you like to hear your boy dude actually sound like a boy dude? Well look no further! I love DD, and i love the integration to male, but i found it unfortunate all the sounds in DD remain female. I finally decided to poke around and get some good audio for my male pc and i figured, why not share? ❤️ I tried to provide a midrange voice to fit more player characters, but I'm a feminine guy, and I like to play that way, and it might show in the mod. It covers all the audio In DD such as: - Panting - Orgasm - Moaning - gagged I even added some sound to the forever silent voice type in SexLab called 'Male gagged' It should be compatible with both SE and LE since it's just a sound replacer ( ^w^ It is a replacer so it will overwrite the female voice in case you don't use a mod launcher, if you do however just untick it if you ever wanna return to a lady girl woman. ❤️ It's my first time ever uploading something like this, so there might be issues I'm unaware of, but it shouldn't be anything game breaking considering it's just a sound replacer x3 Have a swell time! Submitter Grinbea Submitted 12/20/2023 Category Sex Effects Requires Devious devices, sexlab Regular Edition Compatible Yes
-
Devious Strike - beta - LE/SSE View File This is my first Mod and english is not my bla bla ... who even cares? Let's get right into it. Have you ever thought: Skyrim's combat is not exciting enough? AND There are almost no mods that handle Devious Devices during combat? < OOhhh BOY do i have a solution for you > ! Check below to see how to properly upgrade to new Versions ! ABOUT For short version scroll down to the Features list. This mod adds a new enemy the world of Skyrim, you can find them amongst various factions. These enemies are called 'Strikers', they have deviously enhanced weapons and spells on them. Their sole purpose is to wrap up the dragonborn in Devious Devices. How? Well.. these weapons and spells have the ability to transfer one or multiple Devices from attacker to target. This means that the Strikers, who are already covered in Devices from top to bottom will render you more and more helpless with every hit you take . If they manage to get a set amount of hits on you, ALL their devices will be transferred at once! But don't worry, it gets worse (or better, depending on your point of view): when they deplete your health to a set percentage, you will receive extra punishment, in the form of heavy bondage or devious furniture. If you manage to kill one of those Strikers, they will drop device keys and some other loot. This should give you a good motivation to kill a Striker when encountering one. If you are very lucky you might get a weapon drop from them. With their weapons you can turn the tables and rid your devices on other folk! Also when deciding against a fight, be aware that they run faster than just normal bandits and will most likely catch up sooner than you think. The mod has high customizability through an ever expanding MCM Menu. FEATURES Adds Striker enemies that attack you with devious weapons you can also enable default enemies to carry those weapons Devious weapons will transfer devices onto the victim device outfits can be selected in MCM for personal preference All device types can be toggled in MCM Enemies are found amongst various factions Striker Types: Mage, Archer, Dualwield Melee, One handed Melee, Two handed Melee Methods of punishment are included Transfer of all remaining devices Heavy bondage like armbinders, wtc. Devious furniture Almost everything is customizable via MCM Hardcore mode available Semi-Hardcore: Lock MCM when restrained Lots of other stuff, like key drops for killing those enemies, follower integration, etc, just see for yourself... CLEAN UPDATING TO NEWER VERSIONS: How to clean a save extremly carefully (some steps could be skipped): Teleport to an unused cell, for example: 'coc unownedcell' / 'coc qasmoke' Make a new save and quit out use a save cleaner like Fallrim tools' resaver to clean the new save uninstall Devious Strike go back in game and load the save clean save ingame press 'T' to wait about 3 days, so will reset its default stuff make a new save and quit out again Open this save in your save cleaner and check for orphaned scripts, if yes clean the save again TO BE EXTRA SAFE: Go back in game and make a new save Quit out and install the new version Go back in and make a new save open save cleaner and check the save file, clean it if it's dirty Start playing. INSTALLATION Install like any other mod via Mod Manager or munually Don't forget the requirements! REQUIREMENTS Devious Devices 5.1 - https://www.loverslab.com/files/file/15078-devious-devices-le-50/ SKSE 1.7.3 - http://skse.silverlock.org/ All of their requirements... RECOMMENDATIONS SkyUI 5.1 (for MCM settings) Ultimate Combat Disables killmoves against player and overhauls combat in general TK Dodge NOTES Thank you all for the amazing feedback you gave me so far! It is really helpful so keep it going! LOCALIZATION: Update 0.4.2 added the possibility of localizations, if you want to translate the mod to any other language feel free to do so. Would be nice if you then could share your translation by sending it to me so i can integrate it for the next updates. FEEDBACK: I am always open for any kind of feedback you can provide: stuff you like, dislike, suggestions or changes for future updates, etc.. SCREENSHOTS: If you are talented in making good screenshots for the mod page, let your talents loose. CONFLICTS & INCOMPATIBILITY Devious Heatrise - soft incompatibility: Strikers can force equip additional plugs/piercings through chastity devices. When heatrise triggers a vibration event and the player has two plugs/piercings equipped, they will stay idle for a little while, if the game then tries to autosave, this save will supposedly be corrupted. (reported by @Farsh-nuke) CURRENT ISSUES / PROBLEMS Punishment does not work when the target gets one-hit or Killmoved (mods like ultimate combat prevent killmoves against player) If you are in the inventory while strikers spawn a message box from DD will show up. There is not much i can do about this, if you have any ideas, let me know. If at some point during your playthrough devices will no longer transfer, take a look at the debug page and check for the option "Are events blocked?" when this is enabled and no other mod is currently doing something then you should be fine to tick the option "Reset Block Flags". BE CAREFUL WITH THIS AS IT CAN BRAKE OTHER MODS! if you are unsure, ask first. Striker will redraw their weapons/spells mid fight after a successful transfer. Sadly i won't be able to fix this and i don't even know where it comes from Gender detection is a bit wonky at the moment, sadly i cant do much about it. ONLY against NPCs though When entering an interior cell and backing out again, the game will respawn strikers for every time you reenter and change there outfit. I will work on this for the next update Reanimated Corpses turn into strikers when changing cells. TROUBLESHOOTING / REPORTING BUGS If you encounter any problems along the way besides the already mentioned ones, let me now in the support thread. This goes for compatibility, bugs, etc. HOW TO BUG REPORT: explain your problem as detailed as you can so i can pinpoint where it comes from Attach log message to report for even more information needs tobe enabled before encountering a bug in Skyrim.INI or SkyrimPrefs.INI these options need to be enabled or the log file wont be created: bEnableLogging=1 bEnableTrace=1 Disabling log messages from other mods e.g. DD/Sexlab keeps the log file clean, this would be very helpful Log file can be found in: C:\Users\Name\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log Attach the file to your comment in the support thread FUTURE PLANS Special encounters (Gangfights/ Bossfights/ Special Striker) rethinking the punishment script (how to set victims properly essential) (making a little quest maybe) Boundcombat for Striker if possible (Armbinder/ Straitjackets/ Petsuits/ etc.) -> Special encounter All of your awesome suggestions.. Also having this on my mind: https://www.loverslab.com/topic/149755-wearing-multiple-devices-over-one-another/?tab=comments#comment-3083520 This is a completely new mod idea, i might call it something silly like 'Deviously wrapped up'. PERMISSIONS You can port this mod to SE if you want <> not needed Don't steal any code without contacting me first As long as you mention and contact me you should be good to go REGARDS & CREDITS All the people behind Devious Devices! thanks for such an awesome resource @Hylysi - The whole of version 0.4.2/0.4.3 - improving the spawn method and some other minor stuff for scripts - @Tron91 - suggestion: destroying devices when they dont get swapped - allowed me to use some of there script for the new spawn method, HUGE THANKS! - told me about the wait time after locking/unlocking devices for keyword updates - solved wonky gender detection issue @HexBolt8 - telling me that this mod should work on SSE and their two suggestions: Key drop chance & transfer-single chance @BYJE137 - reminded me of hardcore option - reported the Transfer bug and tested the fixed version @CaptainJ03 - PC as only target option @MTB - his SCB script and helping me understand the function I needed @mrdoodle - telling me about SCB and its author MTB @Averagedann - pointing out the disappearance of important keys on Striker death/vanishing @Lupine00 - Suggested the usage of Formlists for multiple purposes @El_Duderino - told me that DD has its own premade formlists Hungvipbcsok & Tron91 & rjn - convincing me to change the fundemantel spawn method of strikers @shiftbitlogic - suggested themed Device sets with color/Type @misterx - Told me how to make DHLP-blocking and the code work @hungvipbcsok - Reported a compatibility issue between DS and DMC, which lead to the DHLP-blocking method @Player80 - suggestion: MCM setting for device removal on striker death @Yanme - Notified me about the Transfer functions blocking themselves via DHLP-Block event in ver-0.3.0, and tested the fixed version @ihatemykite - discovored a mistake in while loops @AshitakaOkita - striker spawns for only interior or exterior - Custom outfit slot @nimawi - Device equipping sound @Crota - Player can use devious weapons regardless of player only option @Arthacs - reported weird xEdit errors @RedDotGecko - reported Strikers not using their wepaons @pursona - reported Strikers not using their wepaons @ck2modfan- reported reanimate corpses turn into Strikers @SorryLag - werewolf bug report @ssonly - Transferall bug report @Richard1234 - Striker class bug @kaiteyc - hard to see ghostly remains @Slitpipes - Devious Furniture as punishment @A.Okita aka Caralis - interior & exterior spawn chances @Siudhne - feedback on overpowered strikers PREVIOUS VERSIONS Submitter Cursed Raccoon Submitted 05/24/2021 Category WIP / Beta Requires Devious Devices + SKSE Special Edition Compatible Yes
- 879 replies
-
11
-
- deviously
- devious device
-
(and 8 more)
Tagged with:
-
Version 1.0.0
1,071 downloads
Are you also getting tired of hearing your masculine manly man boy moan like a girl? Would you like to hear your boy dude actually sound like a boy dude? Well look no further! I love DD, and i love the integration to male, but i found it unfortunate all the sounds in DD remain female. I finally decided to poke around and get some good audio for my male pc and i figured, why not share? ❤️ I tried to provide a midrange voice to fit more player characters, but I'm a feminine guy, and I like to play that way, and it might show in the mod. It covers all the audio In DD such as: - Panting - Orgasm - Moaning - gagged I even added some sound to the forever silent voice type in SexLab called 'Male gagged' It should be compatible with both SE and LE since it's just a sound replacer ( ^w^ It is a replacer so it will overwrite the female voice in case you don't use a mod launcher, if you do however just untick it if you ever wanna return to a lady girl woman. ❤️ It's my first time ever uploading something like this, so there might be issues I'm unaware of, but it shouldn't be anything game breaking considering it's just a sound replacer x3 Have a swell time! -
[Predator] Horny Restraint - DD Patch View File I've created a patch (esp) for PredatorRJ's "Horny Restraint (Free version)" mod to make it work with "Devious Devices SE". I've also created the gnd model and added the male equipment model (actually, I used the male straitjacket as a replacement...). Additionally, I adjusted the arm positions to match my expectations of their actual placement. Requires: [Predator] Horny Restraint + Colors BHUNP LE\SE Devious Devices 5.2 Submitter EccentricWizard Submitted 08/08/2023 Category Adult Mods Requires [Predator] Horny Restraint, Devious Devices 5.2 Regular Edition Compatible No
- 10 replies
-
3
-
- devious devises
- devious
-
(and 1 more)
Tagged with:
-
-
2
-
- dynamic sprint
- devious device
-
(and 3 more)
Tagged with:
-
-
4
-
- s.m.c
- devious device
-
(and 3 more)
Tagged with:
-
View File Dynamic Sprint DD&Toy Patch (OAR user file) Disable Dynamic Sprint animation when bound by DD or Toy. This is a OAR user.json file Requires: Dynamic Sprint Devious Devices 5.2 Toys and Love 2.62 (option) OAR Submitter EccentricWizard Submitted 12/01/2023 Category Regular Mods Requires Dynamic Sprint, Devious Devices 5.2, OAR Regular Edition Compatible No
-
- dynamic sprint
- devious device
-
(and 3 more)
Tagged with:
-
Version 1.0.0
706 downloads
this is a mod that adds powerful enchantment to Devious Devices. the goal of the mod was to give a trade off to the devices that completely change the way you play. be aware, I've not made to meny mods and this was made for personal use and I do not have the time or effort to do bug fixes. the mod is quite stable I've used it for a few months now and the only bug I found is the enchantments description not showing up. for modders I know most of you know a lot more than me, so feel free to redesign/improve the mod. the way I did it was really slow, but at the time it was the only way I knew. what I did is I manually added the enchantments and, edited the items description to add the enchantment description to it. one idea I had that would be good is letting the player add and change the enchantments in the mcm, so they can add enchantments from other mods or there own. there could be presets as well. -
DD 5.1 to DAR (Python script) View File A Python script to build a Devious Devices 5.1(+?) animation set package for Dynamic Animation Replacer mod. The script requires Python 3.+ (tested on 3.8.9), and should work for DD 5.1 SE/LE (possibly also 5.2, but i didn't test it). Place the contents of this package somewhere Add unpacked Devious Devices mod package Run the included Python script to build a DD animset for DAR. Tell FNIS AA good bye. Of course, to fully move your DD from FNIS AA to DAR, you also need to modify DD's zadBoundCombatScript, but i have no permission to upload modified DD scripts, so you will have to do that yourself (for instructions see README.TXT included in the download package). Full README (also included in the download package): Submitter Roggvir Submitted 07/02/2022 Category Modders Resources Requires Python 3, Devious Devices 5.1 (likely compatible with 5.2) Special Edition Compatible Yes
- 157 replies
-
10
-
- devious devices
- dd
-
(and 1 more)
Tagged with:
-
Version 1.0.0
445 downloads
this is a mod that adds powerful enchantment to Devious Devices. the goal of the mod was to give a trade off to the devices that completely change the way you play. be aware, I've not made to meny mods and this was made for personal use and I do not have the time or effort to do bug fixes. the mod is quite stable I've used it for a few months now and the only bug I found is the enchantments description not showing up. for modders I know most of you know a lot more than me, so feel free to redesign/improve the mod. the way I did it was really slow, but at the time it was the only way I knew. what I did is I manually added the enchantments and, edited the items description to add the enchantment description to it. one idea I had that would be good is letting the player add and change the enchantments in the mcm, so they can add enchantments from other mods or there own. there could be presets as well. Book2.xlsx