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About Oops19

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  1. Of course one can still do with the art whatever one wants. Anyhow also EA and all licensees have very similar rights. It's not that one adds art or scripts by accident to EA specific formats. EA will likely do nothing, anyhow it gives the users the right to share and use CC/mods without violating any copyright. If one adds an Intel(R) logo to CC the one is responsible if Intel does not like footage containing the image. The user using this material has received the right to use it - but one should still use the brain before using content which is obviously protected by other trademarks or c
  2. To quote the forum rules: 'If you find yourself asking, "Should I post this questionably legal content?" The answer is simply no.' 'no discussion or assistance with ... depictions of underage persons with exposed nudity or in a sexual context.' You may do whatever you want, re-ordering 0's and 1's and watching it locally (or writing/drawing something on paper) is most often not illegal. Publishing such data may be illegal in your country and/or not allowed in this community.
  3. I doubt that the above is true. EA owns the DBPF format and the code and uses both to sell DLCs. When one creates a .package file using the format owned by EA and the knowledge of this format has been retrieved by reverse engineering one uses a very questionable tool. Whoever is using such a tool may automatically agree to the EA TOS and give nearly all rights to EA. To avoid this one may sell "art" as art and let the users add it to their game files. If one adds EA class imports to Python code then it's obvious that the creator used "questionable resources" or reverse en
  4. I don't think so. I use the Edit > Find > Find in Path and look at the code, classes and functions involved and which functions are called or call this code.
  5. I totally agree. The download section has been cleared, so for me it looks much better. Also Patreon-exclusive sims should no longer be advertised on https://www.loverslab.com/files/ hopefully. I could bump my mod, anyhow having it in the footer, like you do, may be the better option. It still has a few issues and there are some things I need to do differently for a beta version. Adding a link to a Patreon page may still lead to account removal according to the rules. The moderators could apply this rule any time. So I never added a Patreon link. Just like IRL with n
  6. You come from Skyrim. Imagine that there are 4 modders who use the 1st and 2nd page for their creations. Some with images of content which is Patreon exclusive or not available at all and "New Free Models" as the title even though nothing has been updated. Would you take your time to create and upload a mod there which no one will take notice of? It is very unlikely that users look on page two, three or even 12. One day I may update my mod.
  7. It started early in 2021 or even in 2020. Watching, waiting and hoping that the issue resolves itself is often acceptable. After 6 months it's easy to say that it should have been stopped as soon as possible. So it looked like no one was caring for a very long time. So one ill member infected the others and the virus spread faster than expected. The normal modders producing good content and updating weekly still suffer as their posts are moved to page two or three. If one wants to place ads for its Patreon content here one may pay for instead of using the forum for it.
  8. You have the mesh and the bones. Where is the problem to assign the weights automatically? This should be good enough. It seems that the mesh creator has a TOU which violates the EA TOS. While releasing a rigged object is legal the original author may claim that the mesh was stolen.
  9. Copy the mesh, shrink it a little bit and flip the normals. https://sims4studio.com/thread/1469/tutorial-create-transparent-skirt https://www.loverslab.com/topic/112511-how-to-create-transparent-skirt-for-sims-4/
  10. The TS4 Tray Importer creates a ZIP file. Before uploading one can open it and check the contents, together with TS4 Importer. Some traits require mods and it is often better to remove the mod file (the .package file, the ts4script file is never added) and list it as an optional requirement for Traits etc. If HQ data is used the HQ files are added to the archive. They should be deleted manually. Either users have them already installed or they don't need/want them. As a creator one should not use merged package files as these are big. Extracting single items may be tricky.
  11. Devious Desires (f95zone.to / amlgames.com) allows to assign Dom/Sub to sims and to play rough / aggressive animations properly respecting the assigned roles. Anyhow it's less about relationship between sims. Ella Noir's mod add much more to the relationship implementation.
  12. Finally! 😹 PS: If you don't click instantly on the link below and download my mod I'll bump it form page 11 to 1.
  13. If one would care about code copied from TS4 into mods there were many mods to be removed from multiple sites. If two distinct modders do this one may believe that A copied from B and vice versa. Without the permission form EA to reverse engineer the original code it's quite obvious where this leads to. One may wonder why many modders use identical function and variable names, purely accidental these can be found even in the EA package/pyc files. Many values, including need decay values are stored only in XML files. One must not change the decimal and depending on the tool used to e
  14. I have been driven away to other pages and even spreadsheets with better Sims and CC so I should be even grateful to these 🐷💩🐵🦥, shouldn't I?
  15. Now that you are registered and also logged in you should see the download button.
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