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Notice Me Senpai - A Notice Board Addon 1.6.4


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TRIGGER WARNING:

This mod contains sexual violence, as well as other disturbing material. The player may engage in or be subjected to activities that some may find disturbing. A lot of this content can be avoided depending on how you play, but I can no longer promise that it can be avoided entirely. This mod contains a lot of emotionally complex dialogue... so please take care of yourself.

 

DISCLAIMER:
This mod is a work of fiction. Any resemblence to people living or dead is purely coincidental. This is not a critique or commentary on sexual orientation, abuse (sexual or otherwise), sex work, or any other serious social issue. This work is a fantasy designed purely for entertainment and contains content that may be disturbing to some, such as degrading language and sexual assault. This content is ABSOLUTELY NOT FOR CHILDREN. The author is not responsible for illegal alterations made to this mod after the fact, or any damage to the user's computer. If you cannot tell fantasy from reality, DO NOT INSTALL THIS MOD. Treat other human beings with dignity and respect or fuck off and don't play my mods.

 

VR GAMEPLAY VIDEOS: 

(Offsite)

Hope you like early 2000s and 90s anime music!

Good player

Evil player 1

Evil player 2 

Evil Player 3

Prostitution Demo

Follower sex demo

Compatibility mode

Execution

Clergy abduction

Clergy abduction 2

Casual sex/InnSex Workers

Hypnotic Gaze

Giants Offering

Good Player Gisli Date

Good player pimping

Hardship in Tamriel: NMS Final version trailer

Mistress Maven

Hardship in Tamriel: NMS Final version trailer 2

NMS Brothel demo.

 

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DESCRIPTION:
NMS started out as an addon for The Notice Board SE by MannyGT but has evolved into a much more robust roleplaying mod. However the NB stuff is pretty baked in so you're stuck with the requirement. :) 

 

I've always enjoyed the rescuing citizens missions in Notice Board but found myself very disappointed in how little you can interact with the people you rescue. I had long thought about making a kind of Damsels in Distress mod for Skyrim but I thought, why bother reinventing the wheel when the basic framework is right there.  


When you rescue an adult citizen you are now presented with dialogue options when you travel together. Many of the NPCs will have been taken advantage of by their captors (Yes even the men and the old ladies), though you saved some in the nick of time. You can be nice to them and offer words of comfort for their traumatic experience or you may choose to be an asshole. They will ask you for food and drink which you can offer if you have some, or pretend you don't have any when you do.  If you don't give them food and drink, they will become more distressed each time they ask.


On rare occasions, if they weren't raped by their captors they may be so happy to see you that they offer you sex as a reward... or you can ask any of them for a reward... which they may well refuse... or you can just have a pleasant and completely platonic journey together. 


Even if you start out as concensual lovers the NPC may refuse your next request for sex. This will lead to roleplaying opportunities to take things in a non concensual direction, or to behave as a decent person. If you are playing an evil character and rape the NPC, there will be no taking it back.  The writing will not pull any punches in terms of trying to make you feel bad for being a piece of shit. 


After the quest has ended and you receive your bounty you will have the opportunity to turn the citizen into a kind of light follower. The way the follower behaves and what options you will have when speaking to them, differ depending on what transpired on the journey home. You can have more than one of these rescued followers but they can only travel with you one at a time and will be dismissed if you rescue another citizen. See Camp Follower section in 1.5 update

 

As time went on numerous features were added such as prostitution, casual sex, slave training, and trading, as well as romantic, and sinister interactions specific to particular characters. Many of these not utilizing the Notice Board at all. The final update adds an entirely new roleplaying perspective, that of a downtrodden member of tamriel society. Read all theupdates in the features section for the whole picture.

 

 As of version 1.6.1 it contains over 13200 lines of silent voiced dialogue. ??

 

NOTICE ME SENPAI ENCORE: 

(This is really it folks. The game itself has told me so... it's been fun.)

 

If updating from 1.6.0:

I foolishly uploaded the unarchived scripts in the last version. You will need to fully uninstall 1.6.0 before installing this version (Replace in MO2... Vortex users, are on their own) or delete the loose scripts otherwise they will override the updated scripts and trash your game performance.

Added in version 1.6.4

(THE FINAL CHAPTER, NMS GOES TO SPACE, NMS TAKES MANHATTAN, NMS VS THE MYSTERONS)

-Start your own whorehouse.

 

Follow these steps or watch the video

 

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Added in version 1.6.3

-Fixed Haelga ring of subjugation dialogue, she will now immediately act like your slave as intended once training begins and free up the captive slot immediately unlike other ring captives.

-Added talk to victim/slave Ring of subjugation dialogue (You will help me capture someone) Remove ring before starting training to avoid unimmersive dialogue.

-Added talk to john during sex dialogue. (Player must be under 150 units from your whore)

-Fixed some gender discrepencies in dialogue.

-Hooked up some dialogue that wasn't set up right, including some talk to player's whore during sex dialogue

-Added an optional keyword check for begging. Any clothing item with keyword _T_BeggarClothes will now trigger player beggar dialogue

 

Added in version 1.6.2

-Removed Casual dialogue from followers and other inappropriate NPCs

-Fixed broken Cuck and family dialogue

-Other bug fixes

Added in version 1.6.1

-Removed inappropriate dialogue from animals/kids.

-Removed superfluous casual sex dialogue

-General bug fixes

-Inclued the archived scripts

 

Added in version 1.6.0

Existing saves should be fine when updating from 1.5.0 and up... however  the new content is best played on a fresh character, as it largely rests on the idea of somebody who's not powerful.

 

UPDATES:
-Numerous important bug fixes
-Ring of debuggery general improvements 
-Debug ring get item abduction kit
-Debug ring get item beggar clothes.
-Debug ring disable casual dialogue.
-Debug Ring fixed clear NPC cooldowns
-Fixed lots of improperly setup dialogue. 

 

NEW FEATURES:
This update adds features for a submissive/bottom playstyle, which can be mixed and matched with the existing dominatnt/top features to create thue roleplaying flexibility.

 

-PLAYER BEGGING: 
Wear vanilla beggar clothes and gain access to begging dialogue. NPCs who take pity may give you up to 3 Septims but many won't. This can lead to sexual exploitation, and a life of sex work, and sometimes sexual slavery! 

 

-PLAYER PROSTITUTION:
Become a sex worker through begging interactions, or simply turn the option on in the debug menu. Once on the job the player is presented with a wealth of roleplaying dialogue, the goal is immersion and realism. The player must negotiate their price and limits with each customer. This can lead to sexual assault (NOTE: This is much less violent than in Hardship for FO4, but you still have the option to fight.), or the customer passing you up if the price is too high.

 

PIMPS: 

Regular: 

Once you have a regular customer you can ask them to protect you from rapists, for free sex and a steep cut of whatever gold you happen to have. 

 

Bad boyfriend: 

You can enter an abusive pimp relationship with a repeated rapist... It functions about the same as the other pimp, but he might not let you quit when you want to.

 

Lover: 

You can tell a regular that you like them, and they don't have to pay for sex anymore. They will become a confidante to share your feelings on being a whore with, and you can ask them to protect you. Unlike the other pimps they do not demand payment.

 

-PLAYER SLAVERY:

Begging, or whoring to the wrong person may result in your temporary enslavement. The length of this captivity, as well as the cruelty, strictness and types of activities presented by the captors varies, as do the penalties for escaping, ranging from jail to death.

 

DOMINANTS:

Arcadia and Bothela:
Bothering either of these apothecaries may result in you being slipped a love potion. The potion will affect you quite badly for a time before wearing off. Unlike all the others, you may aquire these Mistresses even if you are not a beggar or a whore, and they are well suited for a heroic character who is just too trusting. These encounters are also seperate from the slave training system used by the rest of the scenarios.

 

Bryling:
Probably the kindest mistress, and the one who's game is the closest to consensual. Lots of interesting dialogue and commentary on class struggle. She gives you a long leash compared to the rest. Real potential for a pretty woman-esque love story playthrough. In addition to serving her you will be expected to service her male Housecarl.

 

Maven Black-Briar:
The way you become Maven's slave is unique. She gives you one chance to save yourself... If you don't take it it's on you. As one might expect Maven is cruel but fair. Cool, detatched, and utterly without mercy. In addition to all that she comes with an entire family which you also have to please. Her daughter Ingun may be even worse, so watch yourself... your life depends on it.

 

Radiant Sisters:
These two come as a set, and therefore provide something very unique. They will use you at the same time or seperately. Likewise you may be punished or given tasks by either. This is the most restrictive arrangement since you are not allowed to even leave the shop, and players with needs mods must rely on them to live. Taarie is surprisingly kind once you are in her grip, but Endarie is a sadist and will fill your life with misery whenever she can.

 

Wuunferth the undying:
Wuunferth is a monster, a cruel old man who gets off on your pain and humiliation. However when he isn't using you he's fairly hands off and gives you the run of Windhelm... Just don't wander far or the results could be deadly. Tied with Maven for the most potential for player rape.

 

Training:
Much like the existing training system for NPCs the player will be trained as a slave by their Master/Mistress. Obedience points (OP) can be gained over time as well as through following orders, disobedience points (DP) are gained through bad behavior and prevent the passive accumulation of OP pver time. DP can be cleared through the player being tortured, which can happen after 5 pts of disobedience are gained, or by  being highly disrespectful/disobedient. At low levels DP will dissipate over time.

 

Tasks and orders: 
Dominants and some minions will give you orders and small tasks to carry out. Some of these are tracked and affect discipline/obedience while some are just for roleplaying. Some of these make more sense if you are playing in VR, such as "Dust all the display cases". If you aren't you may want to look for a mod that lets you play the broom idle on command. I know something like that existed for Oldrim at least.

 

Protip: Get a mod that lets you sleep anywhere for the houses without beds you can use. This is especially important for Maven and Wuunferth, for reasons that will become apparent as you play.

 

FEATURES:

-------------------------------------------------------


A truly stupid amount of silent dialogue. including Wide variety for different gender pairings. Gay dialogue aimed at a more repressed medievel society.  Romantic/Fantasy style writing, with an eye to lore friendlyness, and semi-realism. More romance-novely than you may be used to from my other mods, but aiming at a "feeling" of realism, and an exploration of consent roleplay that I haven't really seen before. You can be really nice, or a complete scumbag.


Options to ask to make out, have the NPC undress or masturbate for you. Concensual and non concensual versions. When they are naked you can comment on their looks, either complimenting or insulting them, just be prepared to deal with the consequences.


Citizens that you've raped can be tied up. There is specific greet dialogue's for this, as well as specific Hunger and thirst dialogue. They will also have dialogue where you can threaten them to keep quiet about what has happened.


Special behavior if you attack or accidentally hit them. This is most drastically aparent in Non-concensual NPC who becomes follower, where it becomes a very light pseudo punishment system.

 

Added in version 1.0.2

GENERAL/GOOD/GENERAL PLAYER FEATURES:

-Marriage status check 

There is NO WAY to check WHOM they are married to (boo) but it is assumed to be opposite sex regardless of the sexlab orientation check. This is because A: All Vanilla Bethesda Married NPCs are in a hetero pair, and B: Because Skyrim is super repressed and closeted (IMO) You seriously don't think Ulfric is Hella gay? :D So gay NPC telling you to "not tell his wife" is Immersive as fuck.

 

-Dialogue for kindness 

Includes saying something complementary, as well as  offering food or water at any time (If you have it) even if they aren't hungry or thirsty. This is swapped for "Positive reinforcement" subsection if player is evil.


EVIL PLAYER FEATURES:
-New greets after specific acts fisting, BJ, and Anal

These are randomly mixed in with the old ones. Initial topic is finicky about random text though and sometimes flipflops from one to another before you can read it, I will probably avoid putting any there if I make another Skyrim mod.
 

-Give a beating topic

Unequips player's current weapon and spells and draws fists. As before, beating the prisoner (If you have raped them) will raise a hidden discipline stat, which will alter dialogue over time with each beating (Hit until knocked down, then talked to). Now a notification will say "Discipline +1" when this happens.
 

-Added ability to gag the NPC with a cloth gag when restrained.

Also overhauled restraint topic to make it more reliable. "NOTE" To prevent NPC from standing back up for several seconds, let the restraint topic (Hogtie, etc...) Complete on it's own. IE don't button spam through it.

 

-Kneel/standup option to gagged menu.

-Kneeling comment dialogue.

-Weapon drawn dialogue
-Added topics that will allow you to say you will not beat or rape the prisoner for a time.

This will lower the hidden discipline stat and revert dialogue when appliccable.

 

Added in version 1.5.0

NEUTRAL/GOOD/GENERAL PLAYER FEATURES:

-Cuckholding system:

If you have a sexual relationship with the NPC you rescued (Consensual or not) and they are married, after you recruit them as a follower, you can cuckhold their spouse.


-Prostitution system:

 If you don't have food or drink, (or lie about not having any) and the NPC you rescued is hungry/thirsty enough, you may be able to talk them into selling their body for gold. (Or if you are an evil PC you can force them into it). 


Unwilling NPCs, and most willing ones will be unhappy with this arrangement, and if you had a consensual relationship they will stop agreeing to sleep with you, but a small percentage will find they enjoy it. These may actually become your lover if they weren't before.
Extensive customer dialogue which is different depending on if You are in the same room with your whore when you talk to them.
Dialogue for discussing the john with your whore before the price negotiation. The Whore's prejudices and attitude toward the job will be reflected in the lines. For instance Nords don't like Dark elf johns, and nobody wants to fuck Argonians. :D


Haggling system where the John may balk at the price, and you can smoothly offer then next lowest. Or they may offer more money if you join in (which you can refuse) Different races may act differently, for instance Khajiits will almost never turn down sex, but are fierce hagglers, meanwhile Argonians are so happy that you let them use their whore that they don't haggle at all.


Guard dialogue. You can offer your whore's services to the guards to stay in their good graces, though this rarely leads good places for you. This is strictly for roleplaying and can be disabled with the console by typing:  Set _T_NoPigs To 1


-Vanilla follower (Or custom followers that use CurrentFollowerFaction) options: 

new dialogue options to your companions for socializing, discussing rescue missions, and options to let the companion have sex with your NMS follower (Who is your lover, and agrees to it, or is your victim) Including group sex with the player. You can also ask that they pay for it, but this is likely to piss them off. 


Dialogue to start a casual friends with benefits relationship with this companion, to have sex with them. 
Dialogue to discuss the Sex worker NMS follower.


Companion will behave as you do, if you do evil things they will relate to you as if they are also evil, or good if you behave like a good guy.
A few character and race specific responses as well as responses appropriate for a housecarl.

 

Tested and works with Underwhelming multiple followers... don't know if it will with anything as bloaty as AFT.


-Character specific dialogue:

For a couple of notable characters, if they should happen to be kidnapped (Mainly Haelga and Olava the Feeble, but there are a couple of other tiny touches in there). They will have specific lines and/or behaviors such as immediately becoming your whore, or slave under certain circumstances, or having unique preferences.

 

-Compatibility mode:
Temporarily disable the main blocking dialogue topics for the NMS follower(s) (Note this doesn't work on TNB prisoner, only on the followers you have recruited from their homes) This allows you to access other mods that have top level dialogue (Like Zaz 8 helper) while still having access to SOME of the NMS features. This is only meant to be enabled temporarily and the mod can't be played effectively as long as it is active.

 

-Added Wait option to TNB prisoner USE WITH CAUTION

Losing this NPC before you get them home could be very bad.

 

EVIL PLAYER FEATURES:

-Slave training: 
Through various methods you can train your unwilling victim to become your loyal sex slave. Beatings and other actions that increase discipline like tying them up may break their will, but beating them too often may have the opposite effect. After their will is brioken relentless sexual assault may finally make them your slave. At which point you can choose to have them refer to you as Master/Mistress, or not.


Showing kindness or using maniplative language may result in feelings of illogical affection... though this may cause their discipline to go down. Conversely abuse gained discipline, may cause irrational affection to decrease. With enough irrational affection, the NPC will fall in love with you... Keep raising it and they will become your slave in the same manner as with discipline. Other things such as kissing, and forced masturbation, or the slave having an unwilling orgasm during rape (random dialogue), or other forms of humiliation may also contribute to the irrational affection stat.

 

Training stats can very slowly decrease over long periods of time (At least Irrational love does) A victim broken through discipline's training stats will no longer go below 5. An NPC's vanilla relationship rank will change based on their current feelings towards you.  This is especially useful when using PLANCK in VR as a NPC who loves you will no longer shrink from your touch.


Training dialogue includes humiliations and insults, as well as manipulative gaslighting dialogue.

 

Dialogue has been added to help guage the NPCs feelings towards you in an immersive way.

 

At a certain level of training you get the option to say that all of the victim's posessions belong to you. If successful, whatever cell you are standing in will become owned by the player. This is meant to allow you to use their home as a player home or at least not have them try to kick you out at night. This is VERY easy to abuse, Only say it in their house. RP responsibly. 


Unique dialogue for the fully trained slaves.


-Camp Follower:
If you rescue a new NPC or recruit an existing follower while you already have one (Not a  current rescue) That follower will continue following with diminished capabilities. This only applies to victim/slave NPCs They can also be dismissed if you so choose.


CF has unique RP dialogue. Has their own outfit management, can kneel, kiss, masturbate and have sex with the player. (Though you will not be able to choose the type)

 

If you have raped your current follower/rescue, you will have options for the CF to assist you in training them. This will contribute to the CF's on progress towards becoming your slave if they are not already one. This can be having sex with them, alone or with the player, or fisting them if they are female.


You can beat and tie up the CF,  and this will contribute towards their training, but the currency of training the CF isn't discipline or Love but your attention. Having sex with them also adds towards this. It might actually be faster to train a slave this way than by giving them your full attention.


You can also recruit a NMS follower directly into the CF role if you currently have a rescue, or other follower as the primary.


You can swap roles between CF and main (As long as the main isn't a current rescue) Note that this will clear the current training stats so, best to do it at the very beginning of training, or right after breaking their will.

 

Dialogue for companion to let them have sex with the CF ("You can fuck the other one if you like")


-Sacrificial spouse:
If your victim is married you can tell their spouse of the situation and offer them the option of taking their place, which being wracked with guilt over not rescuing their husband or wife, they will accept. Of course there is nothing stopping you from keeping them both. This is especially fun to do after cucking them just to drive the point home.

 

-Fuck the poor:

If If your victim is a whore you can offer them to Beggars for free, as a method of "teaching the whore a lesson" or simply out of a sense of charity towards the unfortunate unhoused of Skyrim.

 

Added in version 1.5.1
NEUTRAL/GOOD/GENERAL PLAYER FEATURES:

-Woman with penis support:
Female player characters who's sexlab gender is set to male will now have access to male sex options with a lot of extra gender appropriate dialogue, as well as the existing female dialogue (except oral rape, that is either or) If your body setup has a penis but no vagina you can remove player vagina options by typing Set _T_NoPussy To 1 in the console. Set it to 0 to bring it back.

 

EVIL PLAYER FEATURES:
-Loving dialogue

The ability to be nicer to and have less aggressive sex with a victim who has fallen in love with their player captor, or is a fully trained slave.

 

-Greets where infatuated captive/fully trained slave will ask if they can do anything to serve the player.

-The ability to recruit a former victim as camp follower during rescue:

 

Added in version 1.5.2 
NEUTRAL/GOOD/GENERAL PLAYER FEATURES:
-Automatic support for waterskins from Sunhelm, or iNeed.
 

EVIL PLAYER FEATURES:

-I'm going to whip you" dialogue when you have a ZAZ Punishment weapon equipped (Includes the PAH whip that you get in the latest TRAM update.)

 

-House slaves.
You can turn up to 4 fully trained slaves into a house slave. They will sandbox where you leave them, so if there are idle markers for work they will do it. These are more basic slaves like the Camp follower, but you can have basic sex with them and they do all the basic things like Kneel, masturbate, kiss, etc... (Let me tell you this wasn't easy) They can follow and fight for you, and are commandable and can be made to wait while following as well.


They can't be tied up, though you can obviously just put Zaz or DD stuff on them and have them use Zaz furniture using Zaz 8 helper with compatibility mode.


You can access their inventory but they have no outfit management so it will revert on loads and fast travel and stuff. It would just be too big of a pain to track for this many slaves. Use something like Dudestia's outfit changer mod to dress them up and lock their outfit.


-Currently they can't be whored but that will likely change in the future.

-They can be made to stand at attention and are exceptionally polite and loyal. They can be rehired as a main slave or camp follower at any after you dismiss them.

-Once a day you can get a home cooked meal from one of your house slaves. (Who needs a wife). 

 

Added in version 1.5.3

-No more repeated rescues

Once you've talked to a new rescue they will be added to the TNB blacklist so they won't come up again on a given save file. (hopefully)

 

-Ratcatcher topics:

Opportunities to get certain characters into the system not through The Notice board. So far the characters supported are Camilla, Kleppr, Frabbi, Hroki, and Hreinn. 

 

Riverwood:
Recruit Camilla to come with you during Golden Claw quest (Speech > 25 or Hypnotic Gaze perk required (or abduct her). Underwhelming unique dialogue if you whore Camilla in Riverwood. (Though I recommend you don't do the Sven dialogue as bards are extremely buggy when put in the John alias).

 

In depth instructions:

Spoiler

The dialogue will not appear if you have active NMS followers (Rescue Main, or CF) So don't start the golden Claw quest if you do. You only get one shot at Camilla so make sure you have the requisite speech (+25) or the Illusion perk Hypnotic Gaze if you want to have her as a friendly follower, Otherwise you'll have to abduct and rape her, or leave her alone. Camilla is a sloot so she will sleep with anybody who passes the initial follow check when asked... UNLESS they are an Argonian or Khajiit. Camilla is not about that furry/scaly life, so you can either just be friends or rape her later.

 

Markarth:
Every member of the family that runs the silverblood inn is unhappy, You can persuade each of them to go out with you, which can lead to nice or evil outcomes. Each has requirements same as Camilla, except the son... He is depressed and desperate for attention and will go with anyone. Note you can only go with one on a date in any given playthrough (replay value!) but you can have all of them, as your victim followers using the new system below.

 

In depth instructions:

Spoiler

For The Inkeeper family, they are pretty much the same, No followers with you, and speech/perk check, but if you fail the check you can come back later and try again when you have them unlike Camilla. Once you have taken one with you the date will be unavailable with any of the others. I THINK the date will still work if you got one of them with the notice board previously though.

 

-Do I hear banjos?
NMS is kinda like Fast and the Furious, or the Olive Garden in that it's all about Family. Yes you sick puppies, you can now make your captives do naughty things with their immediate (adult) family members, Ransom them for 100 gold a day, and even coerce their loved ones into also becoming your captives. Conveniently the first ratcatcher topics provide plenty of opportunities for ozark down home lovin, but it also works with regular notice board rescues.

 

In depth instructions:

Spoiler

After you have rescued and returned a VICTIM NPC with a relative (Parent/Adult child/sibling) Get them to follow you again (Or if they are a ratcatcher NPC and following they are already in the right alias) then take them somewhere (your evil hideout) and make them wait. Then go talk to the relative. The dialogue will not appear if the follower is with you. The dialogue is something like "I have something important to tell you about your family". It will give the opportuunity to have them follow you back to their loved one where you can humiliate them, blackmail them or coerce them into becoming your victim follower as well. Note. Once you are paid by them they go into cooldown for 24 hrs and you can't  have them do dirty stuff with their kin (unless they are your victim follower) so if you want to do both do the dirty stuff first then get paid.

 

BONUS: 

-Added a dialogue patch for Zaz Animation Pack 8.0 Helper Addon 1.0.2

Place it below Zaz furniture placer and NMS in the plugin load order. It just overrides the dialogue with something more appropriate to NMS, and will have dialogue appropriate to the NPCs enslavement level. This is only for the old 1.0.2 version not the newer version for multiple NPCs. I may make something for it after I try it... I dunno.

 

Added in version 1.5.4

-KIssing now only appears as an option when the NPC is nude.

(Doesn't apply to vanilla followers)

 

-House slave improvements: 
They can now be rehired as main slave, or Camp Follower without having to dismiss them. They can now be pimped so long as there is no Main slave, rescue or CF in the party.
 

-Unique rescue dialogue for Thaena, wife of the Jarl of Winterhold.
Thaena will always say yes when asked for the reward. A modest amount of custom dialogue for cucking the jarl is also added.

 

-Champion of the downtrodden:
You can now offer help to most of the (adult) beggars in the game. Offer them the chance to come work for you as your follower. This offers all the same features as vanilla followers including friends with benefits. Likewise their attitude and the dialogue for recruiting them will changed based on how much evil you've done in the past (rapes).
However they can not be dismissed like vanilla followers (They're your responsibility now) though you can have them sandbox wherever you want like the House slaves. Beggars not included are those which are completely insane, or too plot involved. (Dervenin, Narfi, and Gissur)

 

-Optional weapon draw
You can now temporarily remove the teammate status from your vanilla followers and Beggar minions. This will prevent them from attacking your victim while you administer your... loving discipline. Note that for the vanilla followers this will disable their "trade something with you" option, though you will still be able to access the inventories of the beggar minions (Because I rule and Bethesda drools). You will want to reinstate teammate status before combat. (duh)

 

-More Ratcatcher topics: (Opportunities to get certain characters into the system not through The Notice board) 
Like all Ratcatcher topics this option disappears if the NPC in question is selected by the notice board for rescue, and doing the topic removes them from The Notice Board.

 

The Hardship of a long suffering sister.

Winterhold:
Birna the shopkeeper, is desperate to survive. As she always says: She does what she has to to get by. this includes reluctantly selling her body for 25 gold a go! The player can simply partake of her services as often as they like, or... if they are evil, use it as an opportunity to lure her away to victimization and enslavement.

 

The Hardship of unhoused women.

Windhelm:
The nights are cold and there is a killer about. The wily beggar, Silda the unseen is tough as nails, but even she is scared. 

 

Riften:
Edda the beggar is going a little mad. She is certain that the city of riften will kill her and soon. She'll do anything to avoid that fate.

 

Will the player offer these desperate women help, no strings attached? Having them become a heroic sidekicks, or unsavory minions?  

 

Will they take advantage of thir miserable situation, and coerce them into becoming their "willing" slave,... or will they simply use them as a cheap whore for a measly 10 gold a pop... before cruelly casting them back to their looming fate?

 

 Added in version 1.5.7

GENERAL:

-Trade in Bandits for a reward (See evil section for details)

 

EVIL PLAYER: (None of the below applies to the follower during the rescue)

-The victim's relationship rank will no longer go under 2, this is to give the player free hits to do damage if they want.

Unfortunately this means you get the friendly barks, but oh well... ?‍♀️
 

-Run for your life mode:

If the victim is non essential you will have a new dialogue option to have them run for their life, with the promise of killing them if caught. If not caught after a couple of minutes they will be dismissed and wander home where you can recruit them again.
 

-Executions:

If the Victim is non essential.... If they are kneeling with zaz wrist bondage, or tied up (NMS Restraint), You can put them in an execution mode, where you can kill them with one hit.

 

-There is now new dialogue that will appear when your victim's health is below 50% after a beating. 
-If a Vicim is bound to Zaz furniture you can get special dialogue taunting to kill them, and dialogue for various levels of health loss. 

 

RINGS OF "POWER":

-Ring of debuggery
I added a debug menu which can be accessed via the console, or by wearing the ring.

 

-Ring of Subjugation
When worn allows you to capture many random citizens when your weapon is drawn. Wear it and draw a weapon. (Right hand is more reliable). Then talk to any non-aggroed NPC (There are some exlusions, like Jarls and shit) This works when tresspassing as well, as long as you haven't aggroed them yet. 

You can use defeat in conjunction with the ring by talking to a defeated and tied enemy. After you talk to them and capture them with the ring, IMMEDIATELY choose Defeat's "tied up" option and untie them.

 

You can only have 2 captives at a time, including the one that is being trained. You can only train one at a time. 1While being trained, they take up the main NMS follower slot and you CAN'T dismiss them until they are broken. (+10 discipline) Do not start an TNB rescue while training a captive.

 

It can be used to betray beggar followers.

 

The rings can be dropped, or stored, or whatever, you can always get another one by accessing the console debug menu. The rings will be added automatically on a new save but on existing saves you'll need to use this console command to get them: Set _T_NMS_Debug To 1 It will take up to 6 seconds for the menu to appear. Get the Debug ring first as then you can use it to get the second ring without having to use the console again. 

 

THE FLESH TRADE
-"I'd even buy one of your relatives, if you're looking to sell!"
As we've all suspected for more than a decade, Belethor is shady as shit. He has secret ties to slavers and he'll buy your fully trained slaves wholesale.

To sell them to Belethor you have to have a whore working for you and offer them to Belethor. If you have a speechcraft over 30 you will get dialogue to begin selling him slaves. Once you have a slave to sell enter the same room as him and tell the FULLY TRAINED slave you are going to sell them (I think it's in orders) Then talk to Belethor. Make sure you say your goodbyes before talking to Belethor, as when they are sold they go poof. 

 

-"It's been too long since we've had a bandit raid"
AGAB. Guards are lazy, they love it when you do your job for them. Bring Bandits, Forsworn, and Silverhands captured with the ring to Hold jails and talk to a guard to trade them in for a modest reward. Don't feel too bad that you are condemning them to certain exectution or worse. The captives will not need to be talked to unless they've been turned into a slave, in which case you'll need to do the same process as with Belethor. It may not work with named bandits like that beyotch that attacks you outside that one dungeon in the mountains. (See my good player gameplay vid) 

 

Added in version 1.5.8 Existing saves should be fine when updating from 1.5.0 and up... for anything older:  CLEAN SAVE REQUIRED!

 

Ring of debuggery improvements:  
-teleport verious NMS followers to you. 
-Clear various aliases 
-Clear NMS factions and tokens from an NPC.  BROKEN! Do not use till 1.6+

 

Captives improvements:
-Rape captives without putting them into the main alias.
-Execute captives without having to train them first.

 

Bound captive/victim topic:
Dialogue that lets you explain why you might have a bound person with you... in case that ever comes up. It won't say (LIE) if they actually were a bandit originally, and the response is slightly different.

 

Sandboxing dismiss:
I've added the ability to put 4 friend/lover NMS followers, or 4 broken (but not fully enslaved) victims or any combination of these into a sandboxing reserve alias similar to the house slaves. These aliases only have dialogue to rehire them or put them in compatibility mode (For dancing and bondage and such using other mods) This makes things much more convenient for things like hiring the full service hookers Birna and Ysolda or doing any of the full featured ratcatcher topics while travelling with an existing Follower as all of them don't show up when you have a main follower or CF.

 

New Ratcatcher topics:
-Date Gisli
-Broaden Ysolda's financial horizons

 

Cannibalism stuff:
Got a lot of raw human flesh and hearts laying around? Go ahead and feed it to your victims! (Or don't... you probably shouldn't)

 

Giant Offering: 
If you take your main NMS victim to a Giant camp and have them kneel nude, it will be seen as an offering to the giants. One will walk over to you and not aggro, and give you several mammoth related items in trade before fucking them. This is very traumatic and istantly breaks unbroken victims, just like incest. There is a 1 in 6 chance that they will drop dead immediately after each time, due to the stress on their bodies (If they aren't essential)... So you'll have to decide if it's worth the risk for those lucrative tusks, and some tasty cheese. After he's done he'll stay unaggressive until you get her back up, so make sure he wanders far enough away first.

 

General ratcatcher topic: 
(Only appears when wearing the ring of subjugation, with weapon sheathed) This is used to lure people away so you can draw your weapon and capture them.

 

Civilians:
Topic:  -Excuse me... I need your help. (LIE)
leads to:
-My new dog's wandered off. He's just a pup... Might you help me search?
-Please... My child has wandered off. Can you help me look for them?
-Come quickly... someone's injured!
-Come walk with me. I have something to show you. (HYPNOTIC GAZE) (This option appears if you have the illusion perk. It's 100% effective.)

 

How people react and if they follow you depends on a combination of things including, speechcraft, how you are dressed, if they are dressed like a rich person, and gender. For instance Nazeem isn't gonna give a single fuck about your lost puppy... OR child (Unless you are dressed rich and then only maybe), but his wife most likely will.

 

Priests/priestesses: 
Clergy have a topic such as: -Priestess... Would you walk with me? I have questions about Kynareth. (LIE) for whatever their devotion is. This is also 100% effective.

 

Guards:
Topic: Guard... I need your help! (LIE) 
Leads to:
-I spotted someone suspicious... I fear they may be up to no good.
-I've been robbed! I saw where they ran off to... I can show you!

 

Caveats:
All of these are gonna allow you to cheat and break the game in new and exciting ways and should never be used on a save you are too precious about. 
Most priests are essential until their lame-ass quests are done. 

-----------------------------

 

Casual sex topic:
Appears on most adult NPCs without a full ratcatcher topic.  

-Just for fun or as a way to lure people away for evil (or tactical) intent. Improves disposition.
-Seduction is based on speech level which varies between NPCs Some reqrire 0 Some require 90 Most are in the 25-40 range.
-Men are easier to seduce.
-Marital status matters (sometimes)
-There is also an RNG element unless your speech is VERY high.
-Vanilla Hypnotic Gaze perk (Illusion) will allow you to sleep with nearly anyone by mesmerizing them. for certain mentally disciplined NPCs you may also have to reach 
a speech threshold. The option will only appear if it will work
-In addition to very high speech or high speech + Hypnotic Gaze you can sleep with Elisif if you are Thane of Solitude. 
-This doesn't remove them from the Notice board so if they are kidnapped after you've had sex they will recognize you and you'll automatically interact as lovers. I think this can add a nice touch to good playthroughs where you feel a personal engagement with the rescue system.
-Some NPCs get a little extra content that falls short of a full on ratcatcher topic.

 

Caveats:

1: Having Hypnotic Gaze will probably make the mod less fun. It's in there for a very particular kind of playthrough where you are a powerful aloof asshole sorceror (Hi it's me the Purple man) You will almost certainly not want to run it in most games. Save it for a special playthrough. this is another good reason why people running perk mods that remove Hypnotic Gaze like ordinator shouldn't feel left out.

 

2: Sex resulting from Hypnotic gaze is not counted as rape by the mod's internal systems even though it absolutely totally is. This is regrettable but it comes down to practicalities and unnecessary script overhead. RP responsibly.

 

Sex Workers:
--Full service with more fleshed out Ratcatcher dialogue, typical sex acts available to main follower.
Birna - 25 gold
Edda - 10 gold
Silda -10 gold
Ysolda - 70 gold
--Run of the Mill Inn whores with fewer frills. You don't select sex type but do select top or bottom (same with casual sex)
-Innkeeper madame whores (can't be recruited)
Eydis -30 gold
Faida -40 gold
Jonna -30 gold
Valga -40 gold
-Inn working girls (Can be recruited to work for player)
Abelone -30 gold
Narri -40 gold
Julienne -40 gold
Saadia -40 gold

In addition there are 3 secret female NPCs that can be convinced to become your whore after varying amounts of casual sex. 

 

-------------------------------------------------------

REQUIREMENTS:

 

The Notice Board SE For fuck's sake don't bother the author of this with your issues with my mod. My mod doesn't actually touch his in any way other than checking if a quest is running and having a higher priority blocking topic which gets rid of the annoying as fuck "BE CAREFUL"! every 3 seconds, and replacing it with something actually immersive. :D

 

Zaz animation pack SE 8+ If you get the wrong version and shit doesn't work that is on you. Build the items for your body, and you may need to have the meshes from Devious devices SE built in bodyslide (though you do not need the esp) If some items are invisible, this is why.

 

Fuz Ro D'oh SE or Unofficial FRD VR version

 

Sexlab SE, or Sexlab VR, and all their requirements.

 

In addition the quality of your experience will vary greatly based on what animations you have installed and how you curate them!

For gay (MM) animations either the SLAL or standalone version of M2M SE is highly recommended, if not required.

For Lesbian and straight animations I strongly recommend Billy's SLAL anims

For EVERYBODY I STRONGLY recommend if not require Leitos SLAL anims

Some of Babos human animations work okay.

 

If any of the options aren't producing animations installing these should fix it as it's what I have

 

KNOWN ISSUES/CAVEATS:

-Just bombing through dialogue may cause issues, especially when the aliases are being filled so take your time and let things happen when activating scripted dialogue events like recruiting or swapping NMS Followers. A good rule of thumb is to wait for all the notifications to finish so the outfit management can finish working.

 

-Compatibility mode will disable a lot of this mods dialogue so only use it when you need it then turn it off.

 

-If the NPC stands up after you tie them up giving them a smack will refresh their package and they should lie back down. Sometimes the gag doesn't show up on male NPCs... no, idea why as the gag model does have a male version and works if you just put it on them. ?‍♂️

 

-If I put a warning next to a line of dialogue HEED IT. 

 

-If you are a min/maxer... Then fucking try not to be one. You can do the slave training way too fast if you try, but if you play organically and just let things happen naturally you'll have a lot more fun.

 

-Occasionally during Maven's slave scenario one of the Black-Briars will ask you to leave despite you having rights to be in the Manorm Try exiting and returning, simply waiting out of sight, or reloading a save.

 

-You have to redress yourself after player prostitution, Player slave sex, and Player rape.


FAQ:
Q: That's kind of a stupid name isn't it?
A: Yes.


Q: Why make an addon for Notice Board rather than the more up to date alternative(s)?
A: I just came back to playing Skyrim with SVR after working on my own FO4 mods for several years, and NEVER played SE. Plainly, I didn't know better.

 

Q: Why does this require ZAZ 8+?
A: See above... I didn't know not everybody used the latest version... That said I do use the keywords so 8+ features are actually used.

 

Q: Did you make a curved swords joke?
A: No... Somehow I resisted.

 

Q: Is Camilla a sloot?
A: Yes.

 

Thanks to @JB. for testing assistance.

Thanks to @TrollAutokill as I took a decent ammount of inspiration from DoM.

Thanks to @requiredname65 for assistance finding conditions.

Edited by Tentacus
Update mod info


What's New in Version 1.6.4

Released

-Player can start their own brothel



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