"2000 septims!?" Selune balked. "That's twice what was agreed upon! We won't pay it." Belethor gave a small shrug. "Look, moving that much moon sugar is difficult enough. Moreso when Deadra Hearts are part of the shipment. That kind of thing tends to look really suspicious. And besides that, there was some trouble with my connection in the city guard. I had to grease a pretty pricey palm. It was hard enough finding one crooked guard in this city - finding two was nothing short of a miracle! I
I don't know what to try. I was watching a tutorial that showed how to make OnRead events, but of course it looks much too simple, as the guy was only making an example quest.
Therefore, to fully state what I'm trying to accomplish... I made an elder scroll that has this script attached to it. Of course I want the "cool graphic" that is the elder scroll script to play, but when it's finished I want my script to trigger, therefore cutting to a load screen, in which case, when the load screen
So while making Oasis as well as some other stories i experienced a few different errors as well as tested a few things as well so i figured, what the hell, might as well show those too.
I only have to use FF one more time, then never again.
I'm trying to use an elder scroll to teleport to The Crystal Corridor. Is there a script to attach to make it so it can be picked up? As of now, It's nothing but a static decoration on a table.
Scriptname _tcc_teleport_script extends ObjectReference
Actor Property PlayerRef auto
ObjectReference property TCC_headmarker auto
Event OnActivate (PlayerRef akActionRef) Actor akPlayer = PlayerRef.MoveTo(TCC_headmarker) EndEvent
This script is meant to trigger when opening the
Lorelei is tired after all that fun...[see Previous Set] She falls asleep in a outdoor bed Surrounded by a pool, an ocean and a beautiful Island... A mysterious plane of existence Created by Savos Aren the Arch Mage, and Toldfir his close friend. Lying naked she bears all her beauty. Dreaming naughty fantasies... Oblivious to the lust she sets aflame.
Part I
Part II
I removed this entry by mistake. I restore it to you!
Hello friends !
Here are some screens with the beautiful Clochette. (modest) I hope you'll love.
The next entry will be next Friday!
I prepare something interesting. Finally, I hope.
Have a good weekend and a good week.
http://imgbox.com/g/aTX5h2K9jR
I love you all ! ♥
Should be a ton of help for anyone out there looking to get into any sort of modding, modeling, and texturing. Understanding Custom Workshop Menus http://www.stuyk.com/forum/viewtopic.php?f=11&t=28 Navmesh for Settlement Objects http://www.stuyk.com/forum/viewtopic.php?f=11&t=26 Snapping Nodes aka BSConnectPoints (CPA) http://www.stuyk.com/forum/viewtopic.php?f=14&t=10 Exporting 3DS Max to Fallout 4 http://www.stuyk.com/forum/viewtopic.php?f=14&t=6 Combining .NIF Files with Colli