So I like to tinker with shit, be it my character's textures, some armor textures, mashups, modifying armors themselves... Recently I've decided to try my hand at poorly converting the hairs of playermodels to actual hairs. Not only that, I've tried my hand at retexturing said hairs so they'd have a similar (not same) quality of the hairs of KS at least texture-wise. The hairs could still look hella bad depending on whether or not the hair is of a low poly count and thus the textures get hella stretched.
So... Enough talk, I guess. Here's some of the hairs I retextured from the DOA5 Follower Pack:
And here are some of the armors that I converted from playermodels and retextured (note, they're kinda bad XD):
Then here's an example of me doing some texture work and redoing some meshes.
And this last part is just me dicking around in Goma's Location mod while using some of the hairs I've shown on a character of mine called Navi (who's eye's and hair color were changed obvs):