Meet Stevie Ayo. Stevie is Justin Ayo's slacker son, a perpetual disappointment to his old man. However, after several attempts and many false starts, it looks like Stevie is finally going to get his doctorate. His thesis, Sex, Synths, And Submission: Improving Conditioning Techniques By The Manipulation Of The Orgasmic Response, has been very well received in certain circles. The only trouble is that he's been having great difficulty getting permission for a pilot project, and without being ab
Hi everyone, hope you've been having a good week so far. I've been dragging my feet on updating Fallout 4 and I think that'll be my focus today, though I'll also add in one or two small Skyrim mods.
As an aside, is anyone familiar with the website DDS Workshop? I only learned about the site today, and it seems to have some interesting material - including a complexion mod that includes options for creating characters with vitiligo. Apparently these mods were previously paywalled (bo
Worshippers of formidable female feet, of lovely lady legs, the Red Mansion welcomes you.
Try saying "soft cotton socks stroking your cock" three times fast.
You want to see perfectly shaped legs wrapped in transparent nylon tights.
You want to see stockings of just the right length to suggest what lies above.
And, of course: a nice pair of s
Elizabeth Quinn, a self-professed country girl, celebrates her fifteenth birthday with her adoptive father. A seemingly innocent birthday celebration turned into her first journey to self-discovery about sexuality.
Not compatible with previous CNO versions. Requires a new game if updating from 0.7.
Whats new in 0.8:
1) Added import/export settings options.
2) Now you can assign separate outfits for different bandit classes (Tanks, Rangers, Blademasters, etc.). Requires Deadly Wenches.
3) Done minor tweaks in outfit registration. File structure for external registrations was changed.
4) Added an experimental function - assigning tags to armor. Works only on supported a
Welcome back, everyone. Season finale for Strange New Worlds is tonight... that series has really exceeded expectations, hasn't it? To be fair, it's kind of the "real" Discover season 3, and by that metric it's due to grow the beard and get its space legs. Between that and a new Orville, I think I know what my wife and I are going to be doing over dinner
In the meanwhile, as I mentioned yesterday I decided to shelf The Seamstress Guild until I have the time to give it a step-by-ste
hi everyone! Sorry about the long hiatus. things have been very interesting this year. no COVID, though, so that's nice!
I have resumed writing but I have much less time than before so the schedule will be a relative trickle.
I'm aiming for one chapter a week, total, every Thursday morning around midnight Pacific time (3am-ish Eastern, 8am-ish GMT).
thank you for your patience and your interest in my work.
These days, many people are concerned about the development of this new framework and ask me privately. I feel happy and sorry. I am happy to thank you for your concern and expectation, and it is still working hard as you think. I am sorry that there is no fixed date to tell you when it will be released.
However, the good news is that I have made a publicity map for the release a while ago, which at least shows that this mod is not a mirage and not a distant future. It is mainly used
I should have just walked away. I would have saved myself sooo much trouble. The worst part is that I was only a few steps from the gate leading out of Markarth when it happened. But one thing I always lacked was money, so the opportunity to get what seemed like an easy payment was something I felt I couldn't pass up.
Good ol' hindsight.
I witnessed a murder. It was broad daylight, the marketplace by the front gates was teeming with people, and some idiot just yanked out
Happy Wednesday, everyone! I hope you're having a great day so far. I, for one, spent most of my day sitting in the lobby at my IT office because half the staff was on vacation, leading to huge delays on service. Wheeeeeee! But all's well now, so I guess I can't complain too much. Today is going to be a pretty quick session, I basically have a quest mod, a gear mod, and an NPC enemy mod that I want to get installed, but unless I find myself with a lot more free time than I'm anticipating, that'l
Welcome back, folks! Yesterday turned into a rather involved exercise, so today I'm going to try and catch up on some lighter-weight mods. Notably, a new statuary mod has come out that's causing me to reconsider an earlier mod that at the time I skipped. We've also got some new Trek lore to delve into.
Fallout counts are unchanged from last time, Skyrim counts are 1745 installed, 1693 plugins, last load order index EC.
Starship Histories
Think Of The Childre