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Animated Belt for Skyrim LE/SE (CBBE) V 0.1

Description:   Just a Belt for Devious Devices and Toys with moving parts. Has Bodyslide files for CBBE body. Inspired by Farmthis work (https://www.deviantart.com/farmthis).   Device in-game name:   LRG Animated Belt   Don't forget to use Bodyslide.   LE:   LRG Animated Belt LE 0.1.zip   SE:   LRG Animated Belt SE 0.1.zip    

AndrewLRG

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Advanced Crafting V 0.3 for Skyrim LE/SE

Description:   Allows you to craft high tier armor and weapons with better base stats (armor/damage). Equipment quality depends on your Smithing and relevant armor/combat skills (Heavy Armor skill for heavy armor, One-Handed skill for one-handed swords and maces, Marksmen for bows and crossbows). Works for vanilla armor and weapon. Modded armor must be patched using Tes5Edit to support Advanced Crafting (more about that later).   For LE:   Advanced Crafting LE 0.3.z

AndrewLRG

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Latex Gasmask V_1.1

Just a shiny gas mask. Wanted something like that for some time now. I'm very bad at texturing, so it needs some work.   Changes in 1.1:   Added missing glass textures.   How to get:   Only through console. Item full name: Black Gas Mask (LRG).   Requires Devious Devices 5.0+   LRG_Gasmask_1.1.zip     Older version:    

AndrewLRG

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NPC behaviour Framework (NBF) V 0.2 for Skyrim LE

A simple mod, that allows you to turn followers (both vanilla and modded) into bandits, vampires or city guards. This mod will spawn a copy of your follower and assign them a custom behavior: patrolling the city for guards, hanging out in bandits camps for bandits. The goal is to let you meet followers from other mods in the open world doing something other than standing still at the inn.   LRG NPC behaviour Framework 0.2.zip   Changes in 0.2:   1) When NBF spawns a

AndrewLRG

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Crystal Enchantments V 0.1 for Skyrim LE

Description:   Crystal Enchantments adds an alternative way to enchant armor using special craftable Crystals. Enchantment strength depends on the amount and quality of used Crystals. Enchantments can be upgraded by adding more Crystals. Only Crystal Enchantments can be upgraded in this way. It will not work on other vanilla or modded enchantments.   Crystal Enchantments.zip   ------------------------------------------------------------------   Requirement

AndrewLRG

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Armbinder V_1.3 LE/SE (CBBE)

New in 1.3:   1) Added tight versions for all armbinder types; 2) Added bunny-hopping animations. (Used only for tight versions); 3) Added Special Edition version. Requires Dynamic Animation Replacer for SE and CBBE SE body. 4) Some minor edits here and there.   Description:   A new type of Devious Armbinder for Skyrim LE and SE for CBBE body. Contains Bodyslide files for CBBE. Requires Dynamic Animation Replacer for animations to work. I assume futur

AndrewLRG

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Change NPCs Outfits (CNO) (LE) V 0.8

Not compatible with previous CNO versions. Requires a new game if updating from 0.7.   Whats new in 0.8:   1) Added import/export settings options. 2) Now you can assign separate outfits for different bandit classes (Tanks, Rangers, Blademasters, etc.). Requires Deadly Wenches. 3) Done minor tweaks in outfit registration. File structure for external registrations was changed. 4) Added an experimental function - assigning tags to armor. Works only on supported a

AndrewLRG

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LRG Labyrinth V 0.1 (LE)

Description   Mod adds a procedural generated labyrinth-type dungeon. Solve the maze, and get a prize.     LRG Labyrinth V 0.1.zip   How to start:   1) Click "Teleport Player" in Labyrinth MCM to teleport to the dungeon. 2) Activate Nocturnal statue and click on "Build Labyrinth". 3) Wait until Labyrinth gets generated and built. It might take several minutes. You will see progress notification in upper left corner. 4) Once Labyrinth is

AndrewLRG

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LRG Animations (SLAL) 1.1

What's new in 1.1:   1) New animation (armbinder and yoke versions) 2) Slight improvement to previous one.   Description:   An attempt at animating. Nothing special. Anims are meant to be used by actor wearing an armbinder or yoke.   LRG SLaL Pack 1.1.zip   SLAL pack includes 2 animation sets. Warning: NSFW. Examples:     Previous versions:    

AndrewLRG

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Devious Sound (LE) 1.0

We're finally getting a proper downloading page. New version (1.0) is available. This blog entry will remain for reference purposes, but new updates will be made at page below. Thank you for participating in testing and all the feedback.   ------------------------------------------------------   Description:   Adds new sounds to Devious Devices. Player will occasionally make sounds while wearing certain Devices (yes, just like Devious Training). Sound volume and

AndrewLRG

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ChainCuffs Set V_1.0 (CBBE)

A set of chain cuffs for CBBE. Needs to be build by BodySlide.   Content:   1) Hand Cuffs (slot 59) 2) Arm Cuffs - Hand + Elbow Cuffs (slot 59) 3) Bound Hand Cuffs (non-HDT) - Restricts combat like Wrist Cuffs from DD. (slot 46) 4) Foot Cuffs (slot 53) 5) Leg Cuffs - Foot + Knee Cuffs (slot 53) 6) Collar (slot 45)       Chain_Cuffs_CBBE_BodySlide_V_1.0.zip

AndrewLRG

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Soft Cuffs Set V_1.1 (CBBE)

A set of soft cuffs for CBBE. Still needs some tweaks here and there (especially with UV's), but that's how it should look in general. Use console command "help soft" to get these items.   Updated to 1.1 - Added CBBE Body Slide. Meshes need to build through BodySlide. UV Templates are still mess. It'll be easier to make everything from scratch, than fix it.     Soft_Cuffs_CBBE_BodySlide_V_1.1.zip

AndrewLRG

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Tight Armbinder V_1.1 (CBBE)

Tight version of armbinder for CBBE. Needs to build via Body Slide. To get this item enable .esp and type "help tight" (without "") in console. Counts as Devious Device, so you will need relevant mods installed. Does not overwrite any existing meshes or textures.   Updated to 1.1 - Added Body Slide for CBBE body.       Tight_Armbinder_CBBE_BodySlide_V_1.1.zip

AndrewLRG

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