Description:
Just a Belt for Devious Devices and Toys with moving parts. Has Bodyslide files for CBBE body. Inspired by Farmthis work (https://www.deviantart.com/farmthis).
Device in-game name:
LRG Animated Belt
Don't forget to use Bodyslide.
LE:
LRG Animated Belt LE 0.1.zip
SE:
LRG Animated Belt SE 0.1.zip
Update to 0.4:
1) Duplicates now have different base price and weigh.
2) Changed Legendary duplicate buffs. Previous mechanic was not working properly. Legendary items can still be enchanted and tempered.
3) Mod now requires "Unofficial Skyrim Legendary/Special Edition Patch" to be installed.
Updating from previous version:
New game is recommended when updating mod from version 0.3. If you previously patched an armor mod using _AdvancedCrafting_Patch
Just a shiny gas mask. Wanted something like that for some time now. I'm very bad at texturing, so it needs some work.
Changes in 1.1:
Added missing glass textures.
How to get:
Only through console. Item full name: Black Gas Mask (LRG).
Requires Devious Devices 5.0+
LRG_Gasmask_1.1.zip
Older version:
A simple mod, that allows you to turn followers (both vanilla and modded) into bandits, vampires or city guards. This mod will spawn a copy of your follower and assign them a custom behavior: patrolling the city for guards, hanging out in bandits camps for bandits. The goal is to let you meet followers from other mods in the open world doing something other than standing still at the inn.
LRG NPC behaviour Framework 0.2.zip
Changes in 0.2:
1) When NBF spawns a
Description:
Crystal Enchantments adds an alternative way to enchant armor using special craftable Crystals. Enchantment strength depends on the amount and quality of used Crystals. Enchantments can be upgraded by adding more Crystals. Only Crystal Enchantments can be upgraded in this way. It will not work on other vanilla or modded enchantments.
Crystal Enchantments.zip
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Requirement
New in 1.3:
1) Added tight versions for all armbinder types;
2) Added bunny-hopping animations. (Used only for tight versions);
3) Added Special Edition version. Requires Dynamic Animation Replacer for SE and CBBE SE body.
4) Some minor edits here and there.
Description:
A new type of Devious Armbinder for Skyrim LE and SE for CBBE body. Contains Bodyslide files for CBBE. Requires Dynamic Animation Replacer for animations to work. I assume futur
Not compatible with previous CNO versions. Requires a new game if updating from 0.7.
Whats new in 0.8:
1) Added import/export settings options.
2) Now you can assign separate outfits for different bandit classes (Tanks, Rangers, Blademasters, etc.). Requires Deadly Wenches.
3) Done minor tweaks in outfit registration. File structure for external registrations was changed.
4) Added an experimental function - assigning tags to armor. Works only on supported a
Description
Mod adds a procedural generated labyrinth-type dungeon. Solve the maze, and get a prize.
LRG Labyrinth V 0.1.zip
How to start:
1) Click "Teleport Player" in Labyrinth MCM to teleport to the dungeon.
2) Activate Nocturnal statue and click on "Build Labyrinth".
3) Wait until Labyrinth gets generated and built. It might take several minutes. You will see progress notification in upper left corner.
4) Once Labyrinth is
What's new in 1.1:
1) New animation (armbinder and yoke versions)
2) Slight improvement to previous one.
Description:
An attempt at animating. Nothing special. Anims are meant to be used by actor wearing an armbinder or yoke.
LRG SLaL Pack 1.1.zip
SLAL pack includes 2 animation sets. Warning: NSFW. Examples:
Previous versions:
We're finally getting a proper downloading page. New version (1.0) is available. This blog entry will remain for reference purposes, but new updates will be made at page below. Thank you for participating in testing and all the feedback.
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Description:
Adds new sounds to Devious Devices. Player will occasionally make sounds while wearing certain Devices (yes, just like Devious Training). Sound volume and
A set of chain cuffs for CBBE. Needs to be build by BodySlide.
Content:
1) Hand Cuffs (slot 59)
2) Arm Cuffs - Hand + Elbow Cuffs (slot 59)
3) Bound Hand Cuffs (non-HDT) - Restricts combat like Wrist Cuffs from DD. (slot 46)
4) Foot Cuffs (slot 53)
5) Leg Cuffs - Foot + Knee Cuffs (slot 53)
6) Collar (slot 45)
Chain_Cuffs_CBBE_BodySlide_V_1.0.zip
A set of soft cuffs for CBBE. Still needs some tweaks here and there (especially with UV's), but that's how it should look in general. Use console command "help soft" to get these items.
Updated to 1.1 - Added CBBE Body Slide. Meshes need to build through BodySlide. UV Templates are still mess. It'll be easier to make everything from scratch, than fix it.
Soft_Cuffs_CBBE_BodySlide_V_1.1.zip
Tight version of armbinder for CBBE. Needs to build via Body Slide. To get this item enable .esp and type "help tight" (without "") in console. Counts as Devious Device, so you will need relevant mods installed. Does not overwrite any existing meshes or textures.
Updated to 1.1 - Added Body Slide for CBBE body.
Tight_Armbinder_CBBE_BodySlide_V_1.1.zip