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Abinath

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About Abinath

  • Birthday 04/12/1988

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  • Gender
    He/Him
  • Location
    Adelaide. City of fucking churches but highest percent of non-religious for Australia. Go figure
  • Interests
    Religion(Study of not practice), Science, RPGs (Both P&P and VG), Hentai, Japanese Language, Anime, Mods and modding, Video games in general, Vegetarian/Vegan Food, Adult video games/mods,
  • Bio
    I'm an athiest, vegetarian headbanger geek/nerd. I'm a little silly at times. I'm unemployed as I suffer from severe social anxiety so am unable to maintain any form of normal work but not from lack of trying. I'm technically "disabled" according to my psychologist, psychiatrist and GP. I love mods and have dabbled in mod creation. I love to teach people new things and learn new things myself and dedicate probably too much of my time to the pursuit of knowledge often at the cost of sleep lol but its ok because I've had insomnia since I was 6 years old. well that sounded a lot more whiny then it did in my head so any ways thats enough about me what about you?

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  1. If I wanted to make a command to equip a random tongue would I copy the ZAZ command and add function "rnd_list" with the tongue mod: ids then change "set" function to variable "$$"? so basically "rnd_list", " separated tongue mod ids" "set", "$1", "$$" I was also wondering if the ids to use where the FormIDs in the mod in SSEEdit? Edit: Nevermind got it working. To anyone that's too lazy or doesnt understand to do it themselves. Here is the file. Put it will the other command files /SKSE/Plugins/sl_triggers/commands. Obviously you need HALOS Human tongue mod. The settings I used were SLSO orgasm, not player, female. (Every orgasm changes the tongue) If you dont want a particular tongue just remove it from the list. They are in the same order as in SSEEdit. I have another file for Wraith tongues as well if anyone is interested. Tongues.json
  2. First thanks for the suggestion and compliment . Second about the nexus. True it would probably fit well on there but I don't want to be limited in what direction I take it. I haven't got any plans for anything non-nexus yet but who knows. I might want to add sexout support or bdsm or sex slavery etc. etc. in the future and I wouldn't be free to do that on the nexus. Besides I find the loverslab community is a lot better anyways .
  3. @DomDate I used the scripts on the forum post that neutron_rus linked to. He was very helpful in writting them for me and they work perfect from my testing. If you need more slots just add them as ref in the script. I posted an example on that page for the necklace slot. Here is the basic list of slots for new vegas http://geck.bethsoft.com/index.php?title=GetEquippedObject @ChancellorKremlin There is a detailed walkthrough of the complete quest in a spoiler on the first post or you could look for something out of place around the house. There is also setStage Six1 (number of objectives you are up to(only works until stage 7)). The quest relies on some vanilla quest so I'm not sure how it will play if you have already done them. The vanilla quests are the tutorial with Sunny, fixing Trudys radio and the goodsprings fight. Your character has amnesia from being shot in the head thats why I made the objectives vague. You wouldn't know exactly what to do.
  4. First off massive sorry for delay in news. I was working on this on someone else PC as I didnt have my own and all my stuff was deleted. I now have my own PC so I may start work on this again but it wont be until I have another crack at New Vegas (chances are good but will probably be a while) but it unfortunately means I've lost all the work I did on the mod. Which I'm really sad about as I only had a few more things to do before I could release it. Kept here for future reference Other plans Basement Quest Add Audio to quests (will take QUITE a while) More Mod integration (looking at mods that might fit with the house) More Trudy-ness and other NPCs Investigate/Contemplate suggestions (If I get any)
  5. Version V0.21 BackstoryQuest

    5,034 downloads

    Warning ModInt version will be the main version. I will keep the original up for people to use if they want to but any update to this mod in the future will be done to the ModInt version. Six's Love Shack Just a simple little house, located next to Doc Mitchells. Features Garden with most vanilla plants Wasteland decor Plenty of Storage All the vanilla crafting stations Hand Navmeshed Plenty of idle markers Auto closing door Sign Collection NPCs will strip in certain areas A little puzzle Not quite so simple little house... Advice This mod includes some backstory to the courier from before they were shot in the head. eg. The courier called themselves Six, They were fairly skilled at the science skill and that they called Goodsprings home. Those who sided with Powder Gangers for goodsprings. Check the outside of the house. Walkthrough? If using Six's Trudy please read the readme for how to install it properly Requirements Original Legendary Edition ModInt version Yams Pinup Parade Six's Trudy ​A little effort and some reading. Read the readme for how to install properly Suggested Mods Improved Companion Sandbox (So companions make the most of the idle markers all over the house) Follower Home Marker (So you can set this home as your companions home) Useable Toilets Urinals and Bathtubs with Sound (So companions will use the bath and toilet and you can too) Six's Trudy (Allows you to set custom meshes and textures for Trudy's Body and main outfit) ​ Possible future features Stripping feature Done! Thanks to neutron_rus Backstory Quest Done (done but might need more testing and some minor changes) Building Quest House NPC Even more things to do with Trudy More Mod integration (Taking suggestions but they need to fit with the mod and I'll need to get permission of course) Possibly more. Interested in hearing suggestions. (Doesn't mean I'll do them though)​ ​ Why make a New Vegas mod. It's like 7 years old, why not make a mod for Fallgarbage 4 because fuck you, thats why... lol JK but serious I'm not a big fan of fallout 4. New Vegas is the vastly superior game to me. I enjoy the story of it, the art style, game mechanics etc. The only thing I like about fallout 4 over New vegas is the weapon modding system and the settlement building. That's just my opinion and each to their own Credits Yamcakes on the Nexus (for giving me permission to use their lovely posters in my mod) neutron_rus (for help with stripping Script) Thanks, Have a nice day.* Having a nice day is not required.
  6. View File Warning ModInt version will be the main version. I will keep the original up for people to use if they want to but any update to this mod in the future will be done to the ModInt version. Six's Love Shack Just a simple little house, located next to Doc Mitchells. Features Garden with most vanilla plants Wasteland decor Plenty of Storage All the vanilla crafting stations Hand Navmeshed Plenty of idle markers Auto closing door Sign Collection NPCs will strip in certain areas A little puzzle Not quite so simple little house... Advice This mod includes some backstory to the courier from before they were shot in the head. eg. The courier called themselves Six, They were fairly skilled at the science skill and that they called Goodsprings home. Those who sided with Powder Gangers for goodsprings. Check the outside of the house. Walkthrough? If using Six's Trudy please read the readme for how to install it properly Requirements Original Legendary Edition ModInt version Yams Pinup Parade Six's Trudy ​A little effort and some reading. Read the readme for how to install properly Suggested Mods Improved Companion Sandbox (So companions make the most of the idle markers all over the house) Follower Home Marker (So you can set this home as your companions home) Useable Toilets Urinals and Bathtubs with Sound (So companions will use the bath and toilet and you can too) Six's Trudy (Allows you to set custom meshes and textures for Trudy's Body and main outfit) ​ Possible future features Stripping feature Done! Thanks to neutron_rus Backstory Quest Done (done but might need more testing and some minor changes) Building Quest House NPC Even more things to do with Trudy More Mod integration (Taking suggestions but they need to fit with the mod and I'll need to get permission of course) Possibly more. Interested in hearing suggestions. (Doesn't mean I'll do them though)​ ​ Why make a New Vegas mod. It's like 7 years old, why not make a mod for Fallgarbage 4 because fuck you, thats why... lol JK but serious I'm not a big fan of fallout 4. New Vegas is the vastly superior game to me. I enjoy the story of it, the art style, game mechanics etc. The only thing I like about fallout 4 over New vegas is the weapon modding system and the settlement building. That's just my opinion and each to their own Credits Yamcakes on the Nexus (for giving me permission to use their lovely posters in my mod) neutron_rus (for help with stripping Script) Thanks, Have a nice day.* Having a nice day is not required. Submitter Abinath Submitted 10/20/2017 Category Other Requires Legendary Edition
  7. I'm getting the fwabilitybeeingfemale spam too. Hope this is fixed soon. Either way thanks for making an awesome mod
  8. Just want to say first. I love the mod its the best toiletry needs mods I've used. I have some issues/suggestions. When riding a horse if I have pressure animations enabled if the animation plays while mounting horse I'll turn into the horse until trying to dismount then I'm frozen in place or if the animation plays while riding horse I'll become stuck in place also Sofia (Havent tested with other followers yet) will "relieve" herself on her horse (very hilarious) but it makes her and her horse invisible. Summoning her fixes it. My suggestion is to stop animations from being able to play (for pressure or npc needs) while riding a horse. This is only a minor thing as I can just turn off pressure animations and summon Sofia after she has finished. Just thought I'd make you aware of it. Another suggestion is shortening the animations for relieving yourself it takes a little long but that's just my opinion. Thanks for making an awesome mod
  9. Just wondering how I go about making a companion a milk maid (specifically Cass) if we are playing a male character and dont want to make milk ourselves. I've tried spawning in human milk and then talking to Cass but there is no option to get her to drink it. I've tried putting it in her inventory but still no dialogue option. I've tried starting the BEL quest by eating/drinking the slime then talking to her with and without it in her inventory but still no dialogue option. Just wondering what I need to do to make her a milk maid. Any help would be appreciated as this seems like it would be a kool mod to play with. Thanks in advance.
  10. tell them to use the pump then wait til it starts pumping then tell another to use the pump thats how I do it. I'm using AFT it might be different for other multiple follower mods but should still be the same process
  11. sorry for the late response been busy with AFK stuff. If you havent gotten an answer to your question yet. To check free maid slots you go to the mcm menu for the milk economy mod. I think its the first tab unless something has changed recently. I hope that helps and again sorry for the late response.
  12. milk generation/production options are in the mcm menu. To be filled with milk will take in game time depending on a few different factors. You dont have to be pregnant to produce milk and to make followers milk maid you need to have a free milk maid slot and get them to use a milk pump by asking them to do something for you.
  13. that means you are missing the Zaz texture pack. Its a seperate download to the main Zaz file
  14. Just doing what I was asked to do giving you a reminder about the futa options but no rush. You deserve a break This mod is amazing with or without it. Thanks for all your work to everyone involved
  15. kool kool. I dont think I can do that without editting the .esp in CK so I'll change over to the one thats required and just copy over the bodyslide meshes to the right folder. I'd really like to see the armors in game outside me crafting and giving them to followers. Thanks for the answer
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