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carnifex

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  1. A voiced protagonist makes sense for games like Witcher or Mass Effect, where you play a predefined character with just some story- and personality-appropriate wiggle room in your choices. It's an utterly idiotic idea for Bethesda-style RPGs where a huge part of the game's appeal is creating whatever character you want and treating the world as your playground. I'm really glad Bethesda is realizing that rather than blindly chasing the trend that made F4 unplayable for anyone who didn't vibe with the designated protagonists' personalities.
  2. Hi, I'm using 3.5 converted to SSE through CAO. Mayhem is causing gagged character to repeatedly keep closing and opening her mouth. Any idea how to deal with this? Everything seems to be working fine with just Core and Martyr. Setting the gag value to zero in Mayhem MCM has no effect.
  3. I'm sorry to have nothing helpful to contribute, but I have to say I almost died laughing seeing the thread title as I scrolled by. Such a classic LL moment.
  4. Played through the new quests. Beautiful job! Great writing, interesting quest design, very stable. Looking forward to next update. Thank you for this great contribution!
  5. Hey there! The current version doesn't play well with other mods. Steer clear of anything that has Devious Devices in it. The version zaira's working on right now should be way more compatible with stuff, so it's best to be patient
  6. Hey, I don't know shit about modding, but wouldn't it be possible to create a character with an invisible body to put in the suit and then place her in the world and freeze in place? Cool model by the way. Kudos!
  7. There is about a million small differences in functionality, but the important thing is, 2.1 is the current build.
  8. You are right - I'll move the pose system to ZEP BDSM Mechanics.Awesome! I hope other modders will realize the potential of it
  9. Will the action/pose wheels and associated functions remain part of ME or will they also become a framework? Because that's one framework many bdsm mods could greatly benefit from!
  10. In ME, gags block your speech completely. You have to remove it from inventory. ME has its own system for device removal as well, for devices with locks you need a lockpick and Lockpicking 20+, for leather devices you need a bladed weapon in your inventory.
  11. Some people feel this adds to the feeling of verisimilitude, as capital punishment was quite popular in the historical periods that inform and inspire the fictional cultures of Tamriel. Some people feel sex mods are better when they involve choice and consequence, and an execution is a plausible consequence and "bad end" to many scenarios explored in various BDSM/Slavery mods. Some people just get off on that shit. Take your pick, feel free to mix and match. Also, we're discussing a mod that involves prostitution and slavery (consent optional). Kinda hard to divorce the sex from the violence in here anyway, don't you think?
  12. It will break your game seven ways to Sunday. Don't even bother trying. Get Mod Organizer instead, and make one profile for playing with ME, and another for playing with DD-family mods. You can then switch between playthroughs and mod configurations with just a couple clicks. This way, you never have to choose
  13. Fallout 3 by Bethesda only had the hetero variants. The homosexual perks were added by Obsidian in New Vegas. So technically, Bethesda didn't "remove" them - they remain consistent in not providing a homosexual option.
  14. It won't change anything with the DD-family incompatibility, as the only thing Maria uses now is DDa, which doesn't come with its own mechanics anyway. Looking forward to new Maria release regardless
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