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Posted

started a new game with Sexlab P+.

Everything seems OK except my PC is not prompted to swallow on oral, and cum addiction doesn't seem to be working.

Anybody has an idea of how to fix?

 

Here is the papyrus log extract.

 

Spoiler
On load:
[07/15/2025 - 05:38:24PM] Cannot open store for class "_csn_cumaddict", missing file?
...
[07/15/2025 - 05:40:01PM] Error: Property StashTrack on script _SLS_StashAddException attached to alias playerAlias on quest _SLS_StashAddExceptionQuest (320AAE2B) cannot be bound because alias playerREF on quest _SLS_StashTrack (32006894) is not the right type
[07/15/2025 - 05:40:01PM] Error: Property CumSwallow on script _sls_cumdesperateeffects attached to alias playerAlias on quest _SLS_CumDesperationEffectsQuest (320C4703) cannot be bound because alias playerAlias on quest _SLS_CumSwallowQuest (3203DAB2) is not the right type
 
...
[07/15/2025 - 05:50:40PM] Error: Cannot call GetRace() on a None object, aborting function call
stack:
    [_SLS_CumAddictQuest (32097F8F)]._sls_cumaddict.OrgasmEvent() - "_SLS_CumAddict.psc" Line 643
    [_SLS_CumAddictQuest (32097F8F)]._sls_cumaddict.OnOrgasmStart() - "_SLS_CumAddict.psc" Line 608
 
 

 

Posted
1 hour ago, Karkhel said:

How do I get rid of SL survival''s shrine changes? I wanna use SL shrines. This mod https://www.loverslab.com/files/file/26410-sexlab-shrines-survival-mode-fix/?_fromLogin=1 don't think it works on LE at all, I load it up in xedit after removing AE content master in wrye bash and it's just this, no scripts. Is this how it's supposed to look?

Untitled.jpg

 

I don't think SL Survival has anything it does to shrines, the mod you linked talks about Survival Mode, one of the Creation Club mods included in AE by default.

 

Try this mod https://www.loverslab.com/files/file/5400-sexlab-shrines/ 

It is the original version of SL Shrines and was made for LE

Posted (edited)

the mod was working weird most things worked fine except for the cum swallowing it doesn't seem to trigger i remember when i played with this mod a year or so ago and everything worked perfectly apart from crashing when trying to get a license but that was i think my fault with how i had my load order at the time 

Edited by brololo
Posted (edited)
4 hours ago, Tagger187 said:

is there a version without simple knock cuz it always gives me a error when loading ingame

 

No.

Simply Knock is a very old mod that uses a SKSE DLL. You need to patch it for SkyrimAE 1.6.1170 SKSE64.

 

Be careful with deployment order because legacy mods like Simply Knock and Camp Fire has legacy PapyrusUtils files that will mess up any Skyrim if allowed to overwrite the new PapyrusUtils files.  Sexlab has a good copy of PapyrusUtils (same developer), but better download the stand-alone version and make it overwrite\win all conflicts, it make it easier to track issues with it. 

 

Spoiler

SL Survival 0.685, is very good but at the beginning it features will become overbearing, recommend to initially disable all features and enable test one at a time.  The last version also requires UIExtensions.  Install enable in a save that has the PC in an interior cell or use command console coc qasmoke, Skyrim developer test cell. 

 

After a good selection of feature, use the export config function.  Left anything about Bikini for last, it is a complicated setup that need manual labor. 

The mod was created for SkyrimLE, and it features like bikinis target SkyrimLE versions of TAWOBA, there's configurable JSON files that can be used to target modern mods. The community has created a couple of patches, many are available in the SL Survival SE page description page. 

 

Recommend leaving the compulsion feature disabled, it could trigger a Skyrim SKSE bug in other mods. 

Some features are disabled by default if it needs a soft dependency that is not installed. 

 

Edited by safado
  • 1 month later...
Posted (edited)

Is there any way to deactivate the Steep Fall for when riding on Horse?

 

Please, i like this feature a lot, but it measures the height difference per time, which is a problem when you have a nice parameter setting for on foot travel but then go much faster when riding the horse. It makes riding the path to/from the Greybeards a frickin mine field.

Edited by effrenatus
Posted
51 minutes ago, effrenatus said:

Is there any way to deactivate the Steep Fall for when riding on Horse?

 

Please, i like this feature a lot, but it measures the height difference per time, which is a problem when you have a nice parameter setting for on foot travel but then go much faster when riding the horse. It makes riding the path to/from the Greybeards a frickin mine field.

In the SteepFall.json configuration file there is a "horsefallheight" value that you can pump to a high enough number that it will never trigger.

  • 2 months later...
Posted

I'm using Sexlab Survival 0.685 BETA SE and have encountered a bug. If both arms are amputated, interaction with containers such as chests, barrels, and nightstands is disabled. This is good because it affects immersion. After healing through a priest or through the MCM, when I restore both arms, interaction with containers is somehow not restored. This breaks the game, as I can't take a story item from a chest. Please tell me how to fix this? Is there a console command that will return the game to normal? Thank you.

Posted
13 hours ago, mriexp said:

I'm using Sexlab Survival 0.685 BETA SE and have encountered a bug. If both arms are amputated, interaction with containers such as chests, barrels, and nightstands is disabled. This is good because it affects immersion. After healing through a priest or through the MCM, when I restore both arms, interaction with containers is somehow not restored. This breaks the game, as I can't take a story item from a chest. Please tell me how to fix this? Is there a console command that will return the game to normal? Thank you.

 

The amputation effects are from the mod Amputator Framework Tweaked v1.6 SE (07-May-2021). SLS just integrate to trigger amputation under certain conditions. 

Try resetting the PC using Amputator MCM options. 

 

 

Posted (edited)
17 hours ago, safado said:

 

The amputation effects are from the mod Amputator Framework Tweaked v1.6 SE (07-May-2021). SLS just integrate to trigger amputation under certain conditions. 

Try resetting the PC using Amputator MCM options. 

 

Yes, I've tried various manipulations with the Amputator mod via the MCM, but nothing helps. I suspect there's some conflict with other mods that also affect item interactions, but I can't find which one. I have over 600 mods installed, so it's like looking for a needle in a haystack. So I'm looking for a simpler solution: resetting the item interaction lock via the console.

Upd: 
I found a fairly obvious, albeit crude, solution. In the Sexlab Survival mod's MCM menu, under "Interfaces," disable integration with the Amputator mod. Exit the menu. Press F1—the default key for controlling the Amputator mod—and select "Heal." This will restore interaction with in-game items. Then save and restart the game so that the Sexlab Survival mod detects the Amputator again.

Edited by mriexp
  • 2 weeks later...
Posted (edited)

If anyone uses this mod for SE, I posted some fixes here.

The CumSwallow fix might even work on LE - if this feature is broken for you.

 

Edited by AlyssaAwoo
Posted
On 7/15/2025 at 6:47 PM, Fraying9981 said:

started a new game with Sexlab P+.

Everything seems OK except my PC is not prompted to swallow on oral, and cum addiction doesn't seem to be working.

Anybody has an idea of how to fix?

 

Here is the papyrus log extract.

 

  Reveal hidden contents
On load:
[07/15/2025 - 05:38:24PM] Cannot open store for class "_csn_cumaddict", missing file?
...
[07/15/2025 - 05:40:01PM] Error: Property StashTrack on script _SLS_StashAddException attached to alias playerAlias on quest _SLS_StashAddExceptionQuest (320AAE2B) cannot be bound because alias playerREF on quest _SLS_StashTrack (32006894) is not the right type
[07/15/2025 - 05:40:01PM] Error: Property CumSwallow on script _sls_cumdesperateeffects attached to alias playerAlias on quest _SLS_CumDesperationEffectsQuest (320C4703) cannot be bound because alias playerAlias on quest _SLS_CumSwallowQuest (3203DAB2) is not the right type
 
...
[07/15/2025 - 05:50:40PM] Error: Cannot call GetRace() on a None object, aborting function call
stack:
    [_SLS_CumAddictQuest (32097F8F)]._sls_cumaddict.OrgasmEvent() - "_SLS_CumAddict.psc" Line 643
    [_SLS_CumAddictQuest (32097F8F)]._sls_cumaddict.OnOrgasmStart() - "_SLS_CumAddict.psc" Line 608
 
 

 

Hey, try my CumSwallow Fix from my post above if you want, that might fix it.

Posted

I have an issue where this mod makes me crash on entering any city, Whiterun, Winterhold... it works good on the outside tho, I am using the latest version of the game, with all mods up to date, MO2 also tells me this mod is coded in LE, even if I downloaded the SE version

Posted

Help! 

 

The toll box is missing from whiterun! It was there before, and I don't think that I changed something that could have gotten rid of it. Is this an issue anyone else has seen? 

Posted
15 hours ago, ender66 said:

Help! 

 

The toll box is missing from whiterun! It was there before, and I don't think that I changed something that could have gotten rid of it. Is this an issue anyone else has seen? 

Can you see if any mods overwrite Sexlab Survival in your Mod Manager?

Posted (edited)
11 hours ago, Sergentmarine4002 said:

Im using ONLY the mods required for this to work, and it still crashes after moving my camera inside Whiterun or any city

 

Simply Knock has legacy PapyrusUtils files by mistake and will break your game.  Sexlab has already a valid version (same author) but downloading the PapyrusUtils standalone for your version of Skyrim and make it overwrite\win any conflict should fix that issue.  Campfire also has legacy Papyrus files. 

SLU+ for SkyrimSE 1.5.x (only) has a special PapyrusUtils as an option, that version needs to win any conflicts if used (SkyrimAE does not need the "special" version).

 

Maybe wrong Simply Knock version because it also includes a custom SKSE library that needs to match your version of SKSE used. 

Simply Knock SKSE64 DLL For SkyrimAE versions

 

Skyrim VR needs special versions of most requirements

 

Last version SL Survival 0.685 also needs UIExtensions.  

 

 

 

Edited by safado
Posted
14 hours ago, Ursur1major said:

Can you see if any mods overwrite Sexlab Survival in your Mod Manager?

Nothing was, I ended up fixing it by enabling and re-enabling tolls while standing in front of the gate - which is wild because even a clean save didn't fix it before that

Posted
10 hours ago, ender66 said:

Nothing was, I ended up fixing it by enabling and re-enabling tolls while standing in front of the gate - which is wild because even a clean save didn't fix it before that

The amount of times an issue in skyrim has seemingly solved itself for me can only be matched by the amount of times problems persist even when I've tried everything that's worked for everyone else.

  • 2 weeks later...
Posted

how do you get back in breeze home after eviction , its boarde up a nd i cant enter , yalked to every npc added by mod  i get nothin about evecition removal

 

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