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Posted
18 hours ago, Jack005 said:

Soo how do I do to make the SLexpensivefood script to avoid adding Skyrim.exe?? it adds it automatic and later is bloody battle to remove it, because later on the esp asks for skyrim.exe esp and of course is not there

 

I do not have that script and I do not know where is available. Try right click "clean Masters" then sort, before saving the plugin. 

 

You can add to the command line to the executable "-IKnowWhatImDoing -AllowMasterFilesEdit"  (not quotes).  It will allow messing with masters list in the header.

 

 

Posted (edited)

Something extremely strange has happened. No clue if thats part of the mechanics, but one of my safe chests is gone. Disappeared after me leaving the location (Beastess lair near whiterun).

Also, my character cant stop staring at NPCs. I can reset them with the menu (not the stop looking at though, just turning some random animation on/off resets it), but the moment some other NPC gets in their line of sight - head just swivels towards them and stays locked on them. Sometimes it snaps to other NPC, but I have no clue why or how.

Any help on how to fix these issues?

 

Edit: Ok, so the chest somehow returned, but for some reason if I open/close it for a few time, its loot protection just disables somehow. Then, the head tracking can get fixed from the debug menu by setting "is npc 0", but it turns on every time daydreaming starts. So the problems are stil there. If theres a way to fix them permanently, please tell.

Edited by Onomatophobia
Posted

When dying with this mod enabled, I am seeing a pop-up every time saying something along the lines of "you appear to be stuck, would you like SL Survival to attempt to un-stick you"? Is there any  way to remove this, as it seems there is no MCM option to remove it.

  • 2 weeks later...
Posted

Having trouble with effects cum addict, tried to fix with dialogue "I need help", but this happening so randomly, and apparently skooma option means simple drug, not cum. So i downloaded mod for Survival

installed and then updated from 43 to 44 with Creation Kit (of course there some errors but i ignored), saved it, checked with ssedit, file updated to 44. Sorted and then started it game. After waiting some time new mod appeared in menu, checked status and everything correct in settings. But... there no options in dialogue with npc, except survival dialogue and license purchase, but none from C A B. Sexlab Survival version 0.685. Special Edition. Baka mods. Even added Simply Knock (including skse64 2.26. DLL), PapyrusUtil SE and UIExtensions. 

Posted

Solved problem with addiction, though not solved problem with this addon cum addiction begging. So, no need answer, thanks. Will ask in topic CAB later.

Posted

Is there a way to change what items can be given when begging for shoes/clothing?

Would be nice if one could set it so people only give you high heels or even bondage boots and similar.

  • 2 weeks later...
Posted

Hey, first time posting, kinda new to this website and just happy I managed to get everything set up so far, I have one question though.

 

Is it possible to add the barefoot effect to certain boots via SSEEdit? I have low IQ in modding and SSEEdit but I figured it'd be just adding a certain keyword to the boots I want, right?

 

Thanks in advance and thanks for the great work modding!

Posted (edited)
21 hours ago, cumrumcumrum said:

Hey, first time posting, kinda new to this website and just happy I managed to get everything set up so far, I have one question though.

 

Is it possible to add the barefoot effect to certain boots via SSEEdit? I have low IQ in modding and SSEEdit but I figured it'd be just adding a certain keyword to the boots I want, right?

 

Thanks in advance and thanks for the great work modding!

 

Do you mean the hurt by pebbles or splinters (stagger) barefoot effect?  Or the slowdown?

 

I think SLS only tracks "boots" height or SLAR-keyword killerboot as an extra for Bikinicurse, completely different from the barefoot effect. 

 

If by certain boots you mean highheel boot then, you can review Immersive Hair Growth and Styling (aka Yolie’s Piercing System, YPS). (highheel shoes that use racemenu offsets in the shoes-mesh, instead of legacy hdtHighHeel that use scripts) 

Spoiler

If you left the hair feature disabled (first time setup is complicated), you can still enable the high heel training and other stuff.  It should give you pain\stagger effects because of learning to walk on high heels.  Careful many mods adding slowdown effect could paralyze the character.  YPS has a selft-talk feature that is enabled by default, if it gets annoying, disable it by reducing it chance to 0. Forgot name, but it is in YPS-MCM first page, right side options, between the middle and bottom entries.   

 

There other mods, can't recall which one tracks the SLAR-variant SLS_killerheel keyword instead of NIO-highheel effect. 

 

 

Edited by safado
Posted
11 hours ago, safado said:

 

Do you mean the hurt by pebbles or splinters (stagger) barefoot effect?  Or the slowdown?

 

I think SLS only tracks "boots" height or SLAR-keyword killerboot as an extra for Bikinicurse, completely different from the barefoot effect. 

 

If by certain boots you mean highheel boot then, you can review Immersive Hair Growth and Styling (aka Yolie’s Piercing System, YPS). (highheel shoes that use racemenu offsets in the shoes-mesh, instead of legacy hdtHighHeel that use scripts) 

  Reveal hidden contents

If you left the hair feature disabled (first time setup is complicated), you can still enable the high heel training and other stuff.  It should give you pain\stagger effects because of learning to walk on high heels.  Careful many mods adding slowdown effect could paralyze the character.  YPS has a selft-talk feature that is enabled by default, if it gets annoying, disable it by reducing it chance to 0. Forgot name, but it is in YPS-MCM first page, right side options, between the middle and bottom entries.   

 

There other mods, can't recall which one tracks the SLAR-variant SLS_killerheel keyword instead of NIO-highheel effect. 

 

 

I'll check out the heels training mod later, was actually looking for it but didn't know it was inside Immersive Hair Growth Mod, so double thanks for that allready.

 

But yea specifically I was wondering if I could add the hurt by pebbles effect to certain boots like the Iron Boots II of the Bikini Armor set since it features bare feet and just shinguards. 

 

It's only a minor nitpick and I wont do it if it involves too much work, I was just thinking it might be a good first step to get a deeper understanding of modding.

 

Posted
7 hours ago, cumrumcumrum said:

I'll check out the heels training mod later, was actually looking for it but didn't know it was inside Immersive Hair Growth Mod, so double thanks for that allready.

 

But yea specifically I was wondering if I could add the hurt by pebbles effect to certain boots like the Iron Boots II of the Bikini Armor set since it features bare feet and just shinguards. 

 

It's only a minor nitpick and I wont do it if it involves too much work, I was just thinking it might be a good first step to get a deeper understanding of modding.

 

Might be easier to add needed tags via KID, in Barefoot Realism NG 
Keyword = BarefootRealism_BarefootException|Armor|00BIB_boots_2
Also supports adding tags via ingame MCM

Posted (edited)
9 hours ago, Zeramik231 said:

Might be easier to add needed tags via KID, in Barefoot Realism NG 
Keyword = BarefootRealism_BarefootException|Armor|00BIB_boots_2
Also supports adding tags via ingame MCM

 

@Zeramik231   That one may be better.

Original was buggy, script spam similar to the bad code from original footprint mod.

 

Hope they fixed the script spamming with SKSE hooks. 

 

 In that case it is recommended to disable the barefoot feature in SLS. I think setting the barefoot speed to 50 (YPS compatibility value) and stagger chance to 0 should do.

 

@cumrumcumrum

Quick Armor Rebalance (QAR) helps with armor edits like keywords in game. It also can be used to offload the keywords into KID\Skypatch ini "patches".

Spoiler

127967-1731120633-1314443876.jpeg

Note: for skyrim armors or keywords, it needs to be setup because that metadata is huge and a performance issue, read instructions for that. For custom armors or keywords mods, easy to import for use in game. 

 

Edited by safado
Posted
On 7/23/2026 at 6:23 PM, Zeramik231 said:

Might be easier to add needed tags via KID, in Barefoot Realism NG 
Keyword = BarefootRealism_BarefootException|Armor|00BIB_boots_2
Also supports adding tags via ingame MCM

at first glance this looks like exactly the kind of thing I was looking for, gonna check it out and see if it works well.

 

 

On 7/24/2026 at 12:03 AM, safado said:

 

@Zeramik231   That one may be better.

Original was buggy, script spam similar to the bad code from original footprint mod.

 

Hope they fixed the script spamming with SKSE hooks. 

 

 In that case it is recommended to disable the barefoot feature in SLS. I think setting the barefoot speed to 50 (YPS compatibility value) and stagger chance to 0 should do.

 

@cumrumcumrum

Quick Armor Rebalance (QAR) helps with armor edits like keywords in game. It also can be used to offload the keywords into KID\Skypatch ini "patches".

  Reveal hidden contents

127967-1731120633-1314443876.jpeg

Note: for skyrim armors or keywords, it needs to be setup because that metadata is huge and a performance issue, read instructions for that. For custom armors or keywords mods, easy to import for use in game. 

 

 I'll see that I fuck around with the keywords a bit but currently am out of town so it'll be a bit.

 

 

Thanks to the both of you for your help so far allready!

  • 2 weeks later...
Posted

The guard locked the key inside the city. Can I give the guard a blowjob to get the gates opened? Why don't I have a dialogue option to perform oral sex on the guard?

Posted (edited)
1 hour ago, jdhgdbvf said:

The guard locked the key inside the city. Can I give the guard a blowjob to get the gates opened? Why don't I have a dialogue option to perform oral sex on the guard?

 

How do you lock a medieval-age door's key? Do you mean stored the key inside the city?  Do you mean the gate doors are locked while you are outside? 

 

In the original game, that was normal as part of the Main story quest after being triggered by visiting Helgen.  If it is that, then a guard should force-greet-you and ask you to get lost; your options then get shown.  I do not know if a mod will add a BJ as an option, but such mods are something like SL solutions or confabulations. I'm not certain that is available, just that those are that kind of mods. 

 

If it is about SLS tolls\curfews......

What locked it, the curfew or the tolls system?

In the curfew, you could get forced into the city and punished, if the character is female without a curfew\whore license.  With the toll, it is normally locked while inside; I can't remember it being locked while outside.  If it is a bug, you can also disable door locking while leaving the door toll enabled in SLS MCM.  

 

If you have a mod like Skyrim Sewers, it adds alternate ways for city access through sewer dungeons.  That was one of the Monomans1's recommendations during the mod's active development time.  Skyrim Sewer is a cell-modifying mod, and it may only work properly with a new game.

 

My personal choice is to disable all licenses and tolls and activate them in steps later as a role-playing gimmick after the dragons and vampires show up, kind of a Jarl reaction defence decree.  

 

Edited by safado
Posted
4 hours ago, safado said:

 

如何锁上中世纪城门的钥匙?你是说把钥匙存放在城里吗?还是说当你在城外时,城门会被锁上? 

 

在原版游戏中,这是主线任务的一部分,在访问海尔根后触发即可正常体验。如果是这种情况,那么应该会有守卫强行跟你打招呼,然后让你离开;之后才会显示你的选项。我不知道是否有mod会添加“BJ”选项,但这类mod类似于SL解决方案或法术。我不确定是否有这样的mod,只是知道有这类mod。 

 

如果是关于SLS收费公路/宵禁……

是宵禁还是收费系统导致了封锁?

宵禁期间,如果角色是女性且没有宵禁/妓女许可证,可能会被强制进入市区并受到惩罚。通常情况下,收费站的门在室内会被锁上;我不记得在室外时门会被锁上。如果这是一个bug,你也可以在SLS MCM中禁用门锁,同时保持收费站开启。  

 

如果你安装了像 Skyrim Sewers 这样的 Mod,它会通过下水道地牢增加进入城市的替代路线。这是 Monomans1 在 Mod 开发期间提出的建议之一。Skyrim Sewer 是一个修改游戏单元格的 Mod,它可能只有在新开的游戏中才能正常运行。

 

我个人的选择是先禁用所有许可证和通行费,然后在龙和吸血鬼出现后,再逐步激活它们,作为一种角色扮演的噱头,有点像领主的反应防御法令。  

 

Sorry, that was a translation error. A guard locked me inside the city; he told me I had to pay a toll or go find someone. I wanted to know if I could give the guard a blowjob to get him to open the gate for me, but the option to perform oral sex didn't appear during the conversation. Is this a bug?

Posted (edited)
9 hours ago, jdhgdbvf said:

Sorry, that was a translation error. A guard locked me inside the city; he told me I had to pay a toll or go find someone. I wanted to know if I could give the guard a blowjob to get him to open the gate for me, but the option to perform oral sex didn't appear during the conversation. Is this a bug?

 

If you have the money, pay the toll by selecting the little chest over the table near the gate.  If you want an alternative option for toll payment, I think your gold count needs to be less than the toll cost and not be forced to stay because of curfew/punishment in the city for extra options. Remove gold from inventory or raise toll cost.

If you are punished by being grounded, you can't leave the city through the gate until time expires. If curfew is enabled, you can't leave until curfew ends. 

 

 

Check the new wiki for new patch from Crajj.

Mod integration info

 

SLS crajj 0.7xx Patch location 1 or github

 

Edited by safado
Posted
On 6/12/2019 at 7:58 PM, donttouchmethere said:

just in case:

If you have newest SLdialog installed your magic will be low until you start the quest "becoming a mage"

alternative: deactivate the low magic feature in SLdialog MCM (on the quest tab > untick box below "become mage", mahe quest still can be active)

after 7 years and still helpful
thanks man i was going crazy here

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