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Posted (edited)
On 5/18/2023 at 3:20 PM, Manjimon said:

Using version 0.681

So I just got to Riverwood and keep getting teleported to the Whiterun dungeons by the enforcer because I don't have an escort

The problem is I've set the required number to zero. What's going on and how would I go about fixing it? It's not that big of a deal I guess, but I'd rather make it to Whiterun myself than be teleported there and need to coc out.

I'll have to check this out. There's been major changes, code wise, to this area and I think it's not even working atm (enforced follower count). 

On 5/18/2023 at 10:15 PM, Aldid said:

I really fucking hope this means something to you because I think I've gone insane

_SLS_CumSwallow.pex 12.68 kB · 5 downloads

Little... perplexed by the number of downloads for a script which has zero explanation of what it does or changes or even which version it's for...

18 hours ago, sinivii said:

Can I disable every single VOICE function this mod provides? I am simply not interested in any of it. Mostly since it seems to override my already installed voice-mods.

Hello comments? Yes. 

Edited by Monoman1
Posted
On 5/20/2023 at 9:06 PM, sinivii said:

Can I disable every single VOICE function this mod provides? I am simply not interested in any of it. Mostly since it seems to override my already installed voice-mods.

 

If you move the cursor over items in the MCM a hint\description show at the bottom of the menu.

MCM Misogyny & inequality\General\NPC comments.  Guard comment and behavior are at the bottom of the page.

 

 

Posted
On 4/5/2023 at 2:51 AM, DisarmingSnail said:

@Monoman1 Hey Monoman, I created a small extension to interface with the needs mod Sunhelm Survival. Could you include this in the next release you're preparing? 

I followed your implementations for other needs mod (Ineeds, RND), so the necessary functions should be exposed. I have also included a modified SleepDepriv.json, which contains the values for hunger/thirst sleep penalty. 

I have yet to create MCM views to track interface state and set belly scale values. 

I have tested this extension in my game for some time now and it seems to work as intended. 

Sunhelm Extension.7z 14.28 kB · 148 downloads

I'm trying this mod right now but I'm not sure if it's working, is it meant to add anything to the MCM? Because all of Survivals needs integrations are greyed out, and there's no Sunhelm toggle either (I'm using Survival v0.685 and Sunhelm v3.1.4)

Posted
1 hour ago, inviz.t said:

I'm trying this mod right now but I'm not sure if it's working, is it meant to add anything to the MCM? Because all of Survivals needs integrations are greyed out, and there's no Sunhelm toggle either (I'm using Survival v0.685 and Sunhelm v3.1.4)

It doesn't add a toggle IIRC. Honestly the toggles may get deleted at some stage anyway. They are not really needed any more

Posted
1 hour ago, inviz.t said:

I'm trying this mod right now but I'm not sure if it's working, is it meant to add anything to the MCM? Because all of Survivals needs integrations are greyed out, and there's no Sunhelm toggle either (I'm using Survival v0.685 and Sunhelm v3.1.4)

Looking through the scripts, that patch doesn't touch the MCM. The easiest way to tell if it's working that I can think of is to try to stack up as many of the sleep penalties as you can and try to sleep through the night. If it gives you less sleep than you expected, then it's working.

Posted

Having 2 unexpected and severe issues.

1. The MCM just doesn't open. I attempted to adjust the "cum addiction" and since then that feature doesn't work, and the MCM does not open. I tried to fix it by removing the mod, saving, and then adding the mod back. However, before I could do that I encountered problem number 2.

2. Skyrim won't start unless this mod is installed.

 

Even though I'm using mod organizer to install mods, for some reason Skyrim has become dependent on this mod being installed to even launch. Otherwise I get CTD at the main menu.

 

Any advice on how to fix this?

Posted (edited)
50 minutes ago, Aki K said:

Having 2 unexpected and severe issues.

1. The MCM just doesn't open. I attempted to adjust the "cum addiction" and since then that feature doesn't work, and the MCM does not open. I tried to fix it by removing the mod, saving, and then adding the mod back. However, before I could do that I encountered problem number 2.

2. Skyrim won't start unless this mod is installed.

 

Even though I'm using mod organizer to install mods, for some reason Skyrim has become dependent on this mod being installed to even launch. Otherwise I get CTD at the main menu.

 

Any advice on how to fix this?

 

 

Your Skyrim is Cum addicted to SL Survival.  You can not play without SL Survival from now on.

Spoiler

 

 

 

??

“Warning: The Surgeon General Has Determined That SL Survival can cause game load cum addiction, you will need to cum-load it while addicted.”

 

 

There is a bug in Skyrim (maybe in the SKSE functions) that may trigger script spam because of the behavior of "registeringforkey(0)" in some mods or something like that.  The feature for "Compulsive Sex" may trigger script spam in the other mods that have the issue.  You can open the save game with ReSaver and see if the Active script count is more than 50 and some may be in suspended state.  Nearly everything that needs a script will start to slowdown until it do not work, while PapyrusVM is in script spam state.

 

 

 

 

 

 

Edited by safado
Posted
9 hours ago, Aki K said:

Even though I'm using mod organizer to install mods, for some reason Skyrim has become dependent on this mod being installed to even launch. Otherwise I get CTD at the main menu.

Pfff... Missing master ? ?‍♂️

 

When stuff like an mcm won't open you should examine the save in Falrim tools. Active scripts. It may not even be caused by the script you suspect. But if it is it should give the author a clue as to what exactly it's stuck on. 

 

Also, several of SLSs options will require you to exit the system menu entirely before any menus start working again. Anything that stops/starts a quest. 

Posted (edited)
On 5/23/2023 at 4:31 AM, inviz.t said:

I'm trying this mod right now but I'm not sure if it's working, is it meant to add anything to the MCM? Because all of Survivals needs integrations are greyed out, and there's no Sunhelm toggle either (I'm using Survival v0.685 and Sunhelm v3.1.4)


The scripts don't function out of the box, you need to attach them to quests by editing the esp. I have re-uploaded the files in the original post to include a plugin file (ESL-flagged) which contains the necessary edits. If everything is functioning as intended, you can run "player.sqv _SLS_NeedsQuest" and the script state should state "Shs".

Refer to screenshot below.
 

Spoiler

ConsoleOutput.jpg

 

Edited by DisarmingSnail
Posted (edited)

I created some bikini breakdown recipes for TEWOBA which I'll leave here in case somebody finds it useful.

There are 2 main distributions for this mod, both are for SSE

  • Original CBBE version by Pumpkin, found here
  • Bikini Armor Quest BHUNP version by BakaFactory (Original link is dead, patreon was taken down)


I have included recipes for both versions. but I personally have not tested the CBBE version. 

TEWOBA Pumpkin.7z TEWOBA BakaFactory.7z

Edited by DisarmingSnail
Posted

Alrighty, so I finally got Sexlab to install and I moved on to this mod. 

It installed successfully and I set Papyrus (and the extender, and the tweaks one) to override everything (which solved the Papyrus Out Of Date issue for me.)

However, 4 persistent issues:
- Cannot toggle tolls on. It says it's taken effect, it hasn't. I can buy anything from any merchants. I've tried several configurations (toggle and switch out of menu immediately, toggle and wait for confirmation, etc etc) but it never requires a license. 

- Cannot toggle tolls on. I get the message that it may freeze the menu, and it does, but it never turns on. I went up to cities several times to test whether it turned on and it never did no matter what I tried. 

- Guards are not stopping me from equipping or wielding weapons even though that option is checked. 

- Animations do not trigger upon Begging ("Please help me..."). The dialogue defaults to some femdom dialogue every time (I'm a female PC set to Straight so...) and the characters just stand there for a while. Maybe it's just that I'm a noob -- do I need to manually trigger something somewhere? 

If anyone has thoughts on how I might have messed up to cause the above issues, please let me know. What is working is the verbal harassment (guards/NPCs are pretty rude.) But that's really the only feature I got working so far it seems. 

Posted
6 hours ago, simmer1974 said:

If anyone has thoughts on how I might have messed up to cause the above issues, please let me know. What is working is the verbal harassment (guards/NPCs are pretty rude.) But that's really the only feature I got working so far it seems. 

These will just sound annoying if you've already done it but I have to ask, you'd be suprised by how often people just don't follow stuff from the main mod page, have you: a) installed this either on a fresh save or one that was cleaned (I generally prefer installling bigger mods on new saves, not sure how important that is for SL survival since I had it forever, but you could try that) and b) made tes5edit merged patch?

Do you have any mods that change guards in any way? As for animations you did run FNIS and saved the overrite from that right? Also not using open cities mod or something similar?

Posted
31 minutes ago, Karkhel said:

These will just sound annoying if you've already done it but I have to ask, you'd be suprised by how often people just don't follow stuff from the main mod page, have you: a) installed this either on a fresh save or one that was cleaned (I generally prefer installling bigger mods on new saves, not sure how important that is for SL survival since I had it forever, but you could try that) and b) made tes5edit merged patch?

Do you have any mods that change guards in any way? As for animations you did run FNIS and saved the overrite from that right? Also not using open cities mod or something similar?

Yes, totally clean save from uninstalling steam, skyrim, etc, and then reinstalling everything, then playing through to a (brief) clean save. That's what I used to test. 

And no, all I have is SexLab + its requirements and this mod + its requirements. 

Posted
9 minutes ago, simmer1974 said:

Yes, totally clean save from uninstalling steam, skyrim, etc, and then reinstalling everything, then playing through to a (brief) clean save. That's what I used to test. 

And no, all I have is SexLab + its requirements and this mod + its requirements. 

What about merged patch? One of these

bad.png

Posted
54 minutes ago, Karkhel said:

What about merged patch? One of these

bad.png

That's difficult to do on SE due to esl files as I'm finding out. Trying smash now. 

@simmer1974

How about:

UI Extensions

PO3 Papyrus Extender. 

 

Tolls should be default on anyway...

Some options require quitting the system menu entirely before any other options can be toggled. 

 

Posted

I cleaned a couple files with the xEdit thing but weirdly enough they were the creation club ones where it showed cleaning needed 

nothing else showed red or yellow 

and yes I have those 2 as well... I think perhaps my load order is wrong? I suspect UI Extensions is the issue maybe -- it feels like the UI is half functioning. Like some things overwritten, some not. 

Posted
On 5/22/2023 at 7:51 PM, safado said:

 

 

Your Skyrim is Cum addicted to SL Survival.  You can not play without SL Survival from now on.

  Reveal hidden contents

 

 

 

??

“Warning: The Surgeon General Has Determined That SL Survival can cause game load cum addiction, you will need to cum-load it while addicted.”

 

 

 

 

 

The irony that the MCM stops working if I try to turn cum addiction on. I can turn it off, but if I turn it on, the mod breaks for that file and loses full access to all of its functions.

 

On 5/22/2023 at 7:51 PM, safado said:

 

 

  Reveal hidden contents

 

 

 

??

“Warning: The Surgeon General Has Determined That SL Survival can cause game load cum addiction, you will need to cum-load it while addicted.”

 

There is a bug in Skyrim (maybe in the SKSE functions) that may trigger script spam because of the behavior of "registeringforkey(0)" in some mods or something like that.  The feature for "Compulsive Sex" may trigger script spam in the other mods that have the issue.  You can open the save game with ReSaver and see if the Active script count is more than 50 and some may be in suspended state.  Nearly everything that needs a script will start to slowdown until it do not work, while PapyrusVM is in script spam state.

 

 

 

 

 

 

Don't really understand this. My tech skills are very limited.

Posted (edited)

some battle wounds make either my body or head purple, any fix for it?

nvm i found a fix, went into skee64.ini and set iNumOverlays to 24 under overlays

Edited by kjergaard
Posted

Hold on there princess. One moment while I check your licenses. 

Hold on there princess. One moment while I check your licenses. 

Hold on there princess. One moment while I check your licenses. 

 

Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. Hold on there princess. One moment while I check your licenses. 

 

Hold on there princess. One moment while I check your licenses. 

 

You may go.

 

(Seriously, what am I doing wrong?)

Posted (edited)
1 hour ago, Monoman1 said:

 

Neither. But it's also not an infinite loop. It does come to an end, but sometimes only after 20 or so repetitions. (I exaggerated somewhat for effect, sorry.)

 

I thought it might have something to do with the amount of items I'm carrying, or the exceptions list, or maybe the followers I've had. I use Devious Followers and Submissive Lola. But I think I've got all the options checked to exclude them from checks and besides, it also happens when I don't have any followers.

 

Easiest fix is to turn off licenses, but that sort of defeats a major purpose of the mod, so... I was mainly checking to see if this was expected behavior or something I've done wrong in the settings.

 

ETA: Double checked and I didn't have all the follower checks turned off; however I didn't have any active followers and it was looping ten or 12 times. Turning off follower checks got it down to 2-4 reps. That's a lot less annoying than it was but I'm still curious if that's how it's supposed to work. Thanks again.

Edited by GeorgiaCav
Posted
3 minutes ago, GeorgiaCav said:

thought it might have something to do with the amount of items I'm carrying, or the exceptions list, or maybe the followers I've had

Well sure. These are all factors. Repetitively clicking through the dialogue isn't going to speed things up though. You may as well shout motivation at your CPU.

 

I'd be curious as to what else your papyrus VM is doing at the same time...

Posted
19 minutes ago, Monoman1 said:

Well sure. These are all factors. Repetitively clicking through the dialogue isn't going to speed things up though. You may as well shout motivation at your CPU.

 

I'd be curious as to what else your papyrus VM is doing at the same time...

 

Given the absolute Frankenstein monstrosity of ten-year-old crap and redundant follower/slavery mods I call a load order, it could be literally anything.

Posted
15 minutes ago, GeorgiaCav said:

 

Given the absolute Frankenstein monstrosity of ten-year-old crap and redundant follower/slavery mods I call a load order, it could be literally anything.

Best thing to do would probably be open the console. Or something that stops game time if you have an 'unpause' mod. So that new threads aren't created and existing ones can finish. 

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