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Thank you for all your hard work Monoman. :) I still love this mod and still regularly use it. I might disable a ton of individual menus to get the features I want each time, but no one else has done Orgasm Fatigue to this day and it works well on characters of any gender/race, it's one of my favorite features.

I'm sorry people complain a lot, thank you again for the lovely mod. ā¤ļø

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2 hours ago, mysticturtle said:

I can't figure out why quite a few of the options that should be usable are greyed out. Like I can't do any of the bikini list building despite having all the mods and keywords setup to use the system.Ā 

Change 'bikinimodname' inĀ BikiniArmors.json

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Weird issues I'm having with TESedit patch for armor. I have the keyword added to the pieces of armor (I double checked) but the curse still kicks in. I used the test armor function and even though in TES edit all my armor has the SLS flag for bikini armor, only one piece says FLAG: YES in MCM.

I thought at first it was due to having a mod turning some bikini armors into light armor. but the hide collar was considered light before, as well as has the flag and doesn't work.

Edited by Skylurk
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10 hours ago, Skylurk said:

Weird issues I'm having with TESedit patch for armor. I have the keyword added to the pieces of armor (I double checked) but the curse still kicks in. I used the test armor function and even though in TES edit all my armor has the SLS flag for bikini armor, only one piece says FLAG: YES in MCM.

I thought at first it was due to having a mod turning some bikini armors into light armor. but the hide collar was considered light before, as well as has the flag and doesn't work.

Load complete load order. Check winning override.Ā 

Also make sure to reequip items to rerun assessment in game.Ā 

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I'm wondering if there is some feature in Survival that may be responsible for my character being put into 3rd person fairly regularily.Ā  I play in 1st person, but am regularly pushed out into 3rd person.Ā  It's a bug that's been with me for far too long and I am now not 100% sure it started when IĀ  installed this mod, but I believe that to be the case.Ā  Any info would be helpful.

Thanks

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Thank you for making this mod. It's very impressive. I primarily use it for its integration with Immersive Fashion. I really like the hair changing mechanic. Would you consider adding the ability for enemies to change the hair to any hair registered by Immersive Fashion (or maybe just the "shampoo" accessible hairs) rather than only the default hairs? In the same vein, would you consider allowing the hair cut number of stages sliders to go negative such that hair is actually made longer instead of shorter? And I had a question about the colors for hair dye and makeup in the config file. Is it possible to list the same color multiple times to increase its chances of being chosen?

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4 hours ago, sattyre said:

I'm wondering if there is some feature in Survival that may be responsible for my character being put into 3rd person fairly regularily.Ā  I play in 1st person, but am regularly pushed out into 3rd person.Ā  It's a bug that's been with me for far too long and I am now not 100% sure it started when IĀ  installed this mod, but I believe that to be the case.Ā  Any info would be helpful.

Thanks

Dont think so. Its never been reported and I couldn't stand it myself if it did. I remember having that problem years ago but don't remember the culprit. Its most annoying.Ā 

Ā 

Might be worth searching suspect source script files for 'ForceThirdPerson()'

2 hours ago, girmrad said:

Thank you for making this mod. It's very impressive. I primarily use it for its integration with Immersive Fashion. I really like the hair changing mechanic. Would you consider adding the ability for enemies to change the hair to any hair registered by Immersive Fashion (or maybe just the "shampoo" accessible hairs) rather than only the default hairs? In the same vein, would you consider allowing the hair cut number of stages sliders to go negative such that hair is actually made longer instead of shorter? And I had a question about the colors for hair dye and makeup in the config file. Is it possible to list the same color multiple times to increase its chances of being chosen?

I'm on phone only so I'll preface this with a lot of 'I think but not sure'

1. Different hair styles. Yea id be in favour if possible

2. Growing hair during rape doesn't make a lot of sense to me why bandits etc would help you out but IĀ planĀ on making the force drugs portion of sls a lot more configurable so you should be able to add hair growth potions to it and just disable hair cuts instead.Ā 

3. Hair colours. Yea... probably. But there may be a limitation of 128 entries. Think this is stated in the guide. So you might have to remove unwanted colours first. I'm sure the list doesn't need to be 128 - it can be less if you want. I just included almost all colours out of the box.Ā 

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4 hours ago, Monoman1 said:

Dont think so. Its never been reported and I couldn't stand it myself if it did. I remember having that problem years ago but don't remember the culprit. Its most annoying.Ā 

Ā 

Might be worth searching suspect source script files for 'ForceThirdPerson()'

I'm on phone only so I'll preface this with a lot of 'I think but not sure'

1. Different hair styles. Yea id be in favour if possible

2. Growing hair during rape doesn't make a lot of sense to me why bandits etc would help you out but IĀ planĀ on making the force drugs portion of sls a lot more configurable so you should be able to add hair growth potions to it and just disable hair cuts instead.Ā 

3. Hair colours. Yea... probably. But there may be a limitation of 128 entries. Think this is stated in the guide. So you might have to remove unwanted colours first. I'm sure the list doesn't need to be 128 - it can be less if you want. I just included almost all colours out of the box.Ā 

Thank you for explaining. The reason I'm interested in more hairstyles being available and having enemies make hair longer is that I want to use the hair features for sissification / humiliation of the player character. In that context, making hair longer is a bad thing rather than helping. As for the hair growth potion, my understanding is that it instantly grows the hair to ankle length with no in-between possible. I think it'd be a lot better to have the hair growth be gradual / in stages both for additional variety in hair styles and to watch a gradual "fall from grace" sort of thing rather than an instant transformation.

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39 minutes ago, girmrad said:

Thank you for explaining. The reason I'm interested in more hairstyles being available and having enemies make hair longer is that I want to use the hair features for sissification / humiliation of the player character. In that context, making hair longer is a bad thing rather than helping. As for the hair growth potion, my understanding is that it instantly grows the hair to ankle length with no in-between possible. I think it'd be a lot better to have the hair growth be gradual / in stages both for additional variety in hair styles and to watch a gradual "fall from grace" sort of thing rather than an instant transformation.

There are multiple hair growth potions in YPS Immersive Hair and IIRC only one does the ankle length thing, pretty sure there's one that only increases it by one stage.

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I'm having an issue with the add escort in the MCM, it doesn't add the escorts even though it lists them after closing the menu. You press OK and it says it is done! added 0 escorts even though it listed a bunch a second earlier.

Ā 

New issue though, used this mod before and having this issue for the first time, clearly it is something that went wrong on my end, but do you guys have any idea of what it could be?Ā 

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12 hours ago, iguchi said:

I'm having an issue with the add escort in the MCM, it doesn't add the escorts even though it lists them after closing the menu. You press OK and it says it is done! added 0 escorts even though it listed a bunch a second earlier.

Ā 

New issue though, used this mod before and having this issue for the first time, clearly it is something that went wrong on my end, but do you guys have any idea of what it could be?Ā 

Ā 

The results of the Escort scan are stored in "*****\GAME FOLDER\Data\SKSE\Plugins\StorageUtilData\SL Survival\EscortList.json". Try to open it and see what got detected, it lists valid NPC for the escort feature.

To my understanding, it will report 0 if nothing new is detected relative to last scan.

Ā 

Ā 

Edited by safado
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At Guard Behavior on the Inequality & Misogyny menu we can set so the guards will punish PC if they're wearing Armor, or if they have a equipped Weapon and such, is there a way to config what the punishments could be? I'm not a big fan of the kennel content, I'd like to remove this punishment.

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7 hours ago, safado said:

Ā 

The results of the Escort scan are stored in "*****\GAME FOLDER\Data\SKSE\Plugins\StorageUtilData\SL Survival\EscortList.json". Try to open it and see what got detected, it lists valid NPC for the escort feature.

To my understanding, it will report 0 if nothing new is detected relative to last scan.

Ā 

Ā 

Ā 

Yeah, previously someone on this forum explained that to me, at the time I wanted to edit the followers from the list and someone pointed me to that file as well and it was pretty simple.Ā 

Ā 

This time however, this is a new save and there are a bunch of followers installed, however the Escort scan fails to add any of them, there are currently 0 escorts added. Once you select the scan option in the menu and exit the MCM, it will show the usual screen with a list of some of the names it managed to find, problem is, it's like it skips the prompt that asks if you want to add those followers and goes straight to a message box telling that it has added 0 new escorts.

Ā 

Escortlist.json has no names in it this time.Ā 

Ā 

It is a weird issue I guess. Probably I can sort it out on my own by just redoing some things, starting a new save, etc, I guess so at least...

Ā 

Ā 

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37 minutes ago, iguchi said:

Ā 

Yeah, previously someone on this forum explained that to me, at the time I wanted to edit the followers from the list and someone pointed me to that file as well and it was pretty simple.Ā 

Ā 

This time however, this is a new save and there are a bunch of followers installed, however the Escort scan fails to add any of them, there are currently 0 escorts added. Once you select the scan option in the menu and exit the MCM, it will show the usual screen with a list of some of the names it managed to find, problem is, it's like it skips the prompt that asks if you want to add those followers and goes straight to a message box telling that it has added 0 new escorts.

Ā 

Escortlist.json has no names in it this time.Ā 

Ā 

It is a weird issue I guess. Probably I can sort it out on my own by just redoing some things, starting a new save, etc, I guess so at least...

Ā 

Ā 

Did you edit the json?Ā 

Maybe you messed up the format and it is no longer readable?

Overwrite the file from the download archive.

Ā 

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9 hours ago, Fulanoo said:

At Guard Behavior on the Inequality & Misogyny menu we can set so the guards will punish PC if they're wearing Armor, or if they have a equipped Weapon and such, is there a way to config what the punishments could be? I'm not a big fan of the kennel content, I'd like to remove this punishment.

Edit topicĀ _SLS_GuardWarned01

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2 hours ago, Monoman1 said:

Did you edit the json?Ā 

Maybe you messed up the format and it is no longer readable?

Overwrite the file from the download archive.

Ā 

Ā 

No, I didn't. The files are as they came. This is a new installation and redownload of the game and all the mods.

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36 minutes ago, iguchi said:

Ā 

No, I didn't. The files are as they came. This is a new installation and redownload of the game and all the mods.

So you should be getting messages in this order.Ā 

Ā 

1 may list many more followers. I've a very limited load order here. I think 15/16 followers per pop up

1 & 2 should repeat if more followers were found.

Eventually 3. And then finally 4.Ā 

Ā 

image.jpeg

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31 minutes ago, Monoman1 said:

So you should be getting messages in this order.Ā 

Ā 

1 may list many more followers. I've a very limited load order here. I think 15/16 followers per pop up

1 & 2 should repeat if more followers were found.

Eventually 3. And then finally 4.Ā 

Ā 

image.jpeg

Ā 

Yes, that is what used to happen, but in this new install it goes from Found these followers! and skips straight to Done adding escorts, with the Total count of zero, out of a lot of followers installed.

Ā 

I will test a new game in a few minutes after checking some things.Ā 

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So I found out what was the issue.

Ā 

It was the Playstation 5 Dual sense controller.Ā 

Ā 

Turn it off, using that mouse to click on things, Scan escorts. All the prompts appear as they should, 47 escorts added.

Ā 

Turn it on, Scan escorts, press X to doubt, skips prompts, 0 escorts added.Ā 

Ā 

Issue reproduced very clearly in two saves with two different combinations of mods.

Ā 

I feel like apologizing for taking anyone's time to look it this issue, but maybe someone will find the same issue and now people know that this can happen. Whatever, it is working.

Thanks for the great mod that you made, by the way.

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So as far as licenses go, is there a way to have something that's a hybrid between "default" and "thaneship choice?" I would like to both be able to buy licenses normally and be awarded one whenever I become Thane of a hold.

Ā 

I guess a workaround could be having it set to thaneship choice and also getting licenses from Wartimes Father for favor? Would that work?

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3 hours ago, ThatOneSpiderPhoenix said:

Ā 

I guess a workaround could be having it set to thaneship choice and also getting licenses from Wartimes Father for favor? Would that work?

That should work i think.Ā 

8 hours ago, iguchi said:

It was the Playstation 5 Dual sense controller

I never would have guessed

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