hfosdjfopak Posted April 19, 2024 Posted April 19, 2024 (edited) On 4/16/2024 at 5:22 AM, Sancti said: oh really? ok mb i havent modded in a while, i just remembered these were useful. Anyway yay the game launches now with consoleutil ng, though everyone is tposing.. i've narrowed it down to DD as the cause but no luck troubleshooting it so far Edit: After reading through old posts, im assuming I have unconverted animations but the most recent post I can dig up is still 5 years old so I doubt it'll be much help anymore getting the same issue here, CTD on a new game with DD and DD NG, 1.6.1170 AE. crash-2024-04-19-12-15-14.log Papyrus.0.log loadorder.txt Edited April 19, 2024 by hfosdjfopak
JimUpdating Posted April 19, 2024 Posted April 19, 2024 7 minutes ago, hfosdjfopak said: getting the same issue here, CTD on a new game with DD and DD NG, 1.6.640 AE. crash-2024-04-19-12-15-14.log 193.86 kB · 0 downloads Papyrus.0.log 13.72 kB · 0 downloads loadorder.txt 2.15 kB · 0 downloads from the first section of the crash log, it's indicating the Faster HDT SMP in the probable stack call, so while it could be an interaction with Devious Devices, you may be better off in one of the Skyrim SE technical support threads. From the crash log, you are in v1.6.1170, not version 1.6.640, so that could be an issue right there. Set the SteamLibrary\Steamapps\appmanifest_489830.acf file to read only to prevent steam updating skyrim version, and check whether any of your mods that use SKSE or Address Library have an update for 1.6.1170 or that you loaded 1.6.640 version by mistake for faster hdt smp and 1.6.1170, my set up is https://www.nexusmods.com/skyrimspecialedition/mods/30872?tab=files v2.11 and then overwrite with https://www.nexusmods.com/skyrimspecialedition/mods/57339?tab=files v 2.2.1
hfosdjfopak Posted April 19, 2024 Posted April 19, 2024 1 hour ago, JimUpdating said: from the first section of the crash log, it's indicating the Faster HDT SMP in the probable stack call, so while it could be an interaction with Devious Devices, you may be better off in one of the Skyrim SE technical support threads. From the crash log, you are in v1.6.1170, not version 1.6.640, so that could be an issue right there. Set the SteamLibrary\Steamapps\appmanifest_489830.acf file to read only to prevent steam updating skyrim version, and check whether any of your mods that use SKSE or Address Library have an update for 1.6.1170 or that you loaded 1.6.640 version by mistake for faster hdt smp and 1.6.1170, my set up is https://www.nexusmods.com/skyrimspecialedition/mods/30872?tab=files v2.11 and then overwrite with https://www.nexusmods.com/skyrimspecialedition/mods/57339?tab=files v 2.2.1 I meant 1.6.1170 - updated the original post. Cheers for pointing me towards the tech support threads, I'll try copying your setup for hdt-smp and trawl the support board if that doesn't get me anywhere
Guest Posted April 19, 2024 Posted April 19, 2024 5 hours ago, hfosdjfopak said: getting the same issue here, CTD on a new game with DD and DD NG, 1.6.1170 AE. crash-2024-04-19-12-15-14.log 193.86 kB · 1 download Papyrus.0.log 13.72 kB · 0 downloads loadorder.txt 2.15 kB · 1 download Ok, so.. My issue turned out to not even be DD but Bimbos of Skyrim, I found out through FNIS having a warning, are you getting any?
heliphas Posted April 20, 2024 Posted April 20, 2024 Hello, I have a double problem, and I think it's coming from the same place, Bodyslide. I've installed all the prerequisites for the Devious Device suite, and I've tried (and the problem is there) to build the assets. And then it went into "I don't want to know anything" mode. Already, no matter what I do, in-game, the body is not modified. Only part of the clothing from the Devious Device suite appears. On bodyslide, I select in "Outfit/body" "CBBE Body Physics Preset: CBBE Curvy" (no matter what I select, nothing changes in-game). In Chose Groupe I have - CBBE - CBBE Bodies - CBBE Vanilla outfits - CBBE Outflits Physics - Cursed Loot SE - DD Framework 3BA - DD Framework CBBE SE - Unassigned All checked. And no matter what I do (obviously badly), I only get certain garments to appear in-game, I don't get the jingle animations and nothing happens. I'm playing with Skyrim Special Edition 1.6.1170 SKSE64 Maybe the problem comes from HDT-SMP for SSE 1.5.97 but there is no HDT SMP for version 1.6.1170. In short, I'm lost and bewildered by the problem. Thank you in advance
zarantha Posted April 21, 2024 Posted April 21, 2024 On 4/18/2024 at 11:38 PM, useful_angle1 said: how do I fix this? I’m playing the anniversary edition of the game. I’m so lost, when setting it up I clicked all the correct things. Anyone able to help me? Same thing I told someone else on the same page as your post. Please learn to read.
zarantha Posted April 21, 2024 Posted April 21, 2024 On 4/19/2024 at 12:27 AM, TiredGamer said: Yes, I'm using the latest DD NG, with 1.6.640 AE Skyrim. DD NG makes some pretty sweeping improvements, including to the device hider. You are better off asking over there.
zarantha Posted April 21, 2024 Posted April 21, 2024 On 4/19/2024 at 8:24 AM, hfosdjfopak said: getting the same issue here, CTD on a new game with DD and DD NG, 1.6.1170 AE. crash-2024-04-19-12-15-14.log 193.86 kB · 3 downloads Papyrus.0.log 13.72 kB · 0 downloads loadorder.txt 2.15 kB · 2 downloads Update Console Utils to the latest NG version. The 1.4 version you have is not compatible with 1170 even though it doesn't pop up a warning. https://www.nexusmods.com/skyrimspecialedition/mods/76649
zarantha Posted April 21, 2024 Posted April 21, 2024 5 hours ago, heliphas said: Hello, I have a double problem, and I think it's coming from the same place, Bodyslide. I've installed all the prerequisites for the Devious Device suite, and I've tried (and the problem is there) to build the assets. And then it went into "I don't want to know anything" mode. Already, no matter what I do, in-game, the body is not modified. Only part of the clothing from the Devious Device suite appears. On bodyslide, I select in "Outfit/body" "CBBE Body Physics Preset: CBBE Curvy" (no matter what I select, nothing changes in-game). In Chose Groupe I have - CBBE - CBBE Bodies - CBBE Vanilla outfits - CBBE Outflits Physics - Cursed Loot SE - DD Framework 3BA - DD Framework CBBE SE - Unassigned All checked. And no matter what I do (obviously badly), I only get certain garments to appear in-game, I don't get the jingle animations and nothing happens. I'm playing with Skyrim Special Edition 1.6.1170 SKSE64 Maybe the problem comes from HDT-SMP for SSE 1.5.97 but there is no HDT SMP for version 1.6.1170. In short, I'm lost and bewildered by the problem. Thank you in advance Your output settings for bodyslide are probably incorrect. Follow the invisible outfits / bodyslide section of the troubleshooting post. 1
heliphas Posted April 21, 2024 Posted April 21, 2024 13 hours ago, zarantha said: Your output settings for bodyslide are probably incorrect. Follow the invisible outfits / bodyslide section of the troubleshooting post. Well. First, thank you is a good advice and IS WORK but the chains that used to work, now don't, they're fixed/broken. So now I have all the garments working, the breast physics too, but I've "lost" the chains.
zarantha Posted April 21, 2024 Posted April 21, 2024 7 hours ago, heliphas said: Well. First, thank you is a good advice and IS WORK but the chains that used to work, now don't, they're fixed/broken. So now I have all the garments working, the breast physics too, but I've "lost" the chains. Chains are expected to look like that when equipped. They don't work the same way they do in SE/AE because it has to use different physics from LE. You can save and reload the game after they are equipped, and they should connect. That only works for the ankle chains, other ones still won't connect perfectly. For some chains, there are alternate versions that remove the chains or change them to a different model with no physics. Those options are in bodyslide and tagged as NoHDT.
hfosdjfopak Posted April 22, 2024 Posted April 22, 2024 On 4/21/2024 at 1:27 AM, zarantha said: Update Console Utils to the latest NG version. The 1.4 version you have is not compatible with 1170 even though it doesn't pop up a warning. https://www.nexusmods.com/skyrimspecialedition/mods/76649 That fixed it, thanks
heliphas Posted April 22, 2024 Posted April 22, 2024 (edited) 19 hours ago, zarantha said: Chains are expected to look like that when equipped. They don't work the same way they do in SE/AE because it has to use different physics from LE. You can save and reload the game after they are equipped, and they should connect. That only works for the ankle chains, other ones still won't connect perfectly. For some chains, there are alternate versions that remove the chains or change them to a different model with no physics. Those options are in bodyslide and tagged as NoHDT. Mh dosen't work I active the good options in Bodyslide but no changement. What's more, for a reason that I can't quite understand, the vaginal jewelry is placed at ground level. Edited April 22, 2024 by heliphas
zarantha Posted April 22, 2024 Posted April 22, 2024 6 hours ago, heliphas said: Mh dosen't work I active the good options in Bodyslide but no changement. What's more, for a reason that I can't quite understand, the vaginal jewelry is placed at ground level. SMP items on the ground is your SMP is not working or not installed. Some DD items require FSMP, CBPC is not a replacement.
heliphas Posted April 23, 2024 Posted April 23, 2024 Okay, I don't found the good version of SMP because the last version in nexus is for the 1.5.9 version of Skyrim. I need to remplace SMP by FSMP ?
lacie_ Posted April 23, 2024 Posted April 23, 2024 (edited) I've had this issue for a while now which I've been ignoring but its time to try fix it. I keep getting a weird open mouth expression when using gags, I am using MfgFix, I also tried out mfgfix ng in the screenshot posted below but that didn't fix the issue. Not really sure if this is a DD issue or something related to the head mesh or SL, any help would be appreciated. thanks Spoiler edit: does funny business with gag alignment start happening when you're using HPH (obviously depending on what edits are made to the head mesh)? Edited April 23, 2024 by asdj1239
zarantha Posted April 23, 2024 Posted April 23, 2024 11 hours ago, heliphas said: Okay, I don't found the good version of SMP because the last version in nexus is for the 1.5.9 version of Skyrim. I need to remplace SMP by FSMP ? Yes. Remove the old HDT SMP and install Faster SMP.
zarantha Posted April 23, 2024 Posted April 23, 2024 11 hours ago, asdj1239 said: I've had this issue for a while now which I've been ignoring but its time to try fix it. I keep getting a weird open mouth expression when using gags, I am using MfgFix, I also tried out mfgfix ng in the screenshot posted below but that didn't fix the issue. Not really sure if this is a DD issue or something related to the head mesh or SL, any help would be appreciated. thanks Reveal hidden contents edit: does funny business with gag alignment start happening when you're using HPH (obviously depending on what edits are made to the head mesh)? That looks more like the gag is not lined up with the mouth properly. It is the proper gag expression. Presets the sculpt the head extensively or make the head smaller or use a non standard head mesh like cotr can cause this problem. You'd either need to use a different preset or manually adjust the gag yourself to fix it. DD gags are made to fit the default skyrim head, which doesn't change. You can try this:
lacie_ Posted April 24, 2024 Posted April 24, 2024 7 hours ago, zarantha said: That looks more like the gag is not lined up with the mouth properly. It is the proper gag expression. Presets the sculpt the head extensively or make the head smaller or use a non standard head mesh like cotr can cause this problem. You'd either need to use a different preset or manually adjust the gag yourself to fix it. DD gags are made to fit the default skyrim head, which doesn't change. You can try this: Do you happen to know what the actual gag expression is? I tried playing around with the sliders and it seemed like it was "big ah" 1.5 or something. The actual expression on that head looked a little weird but I ended up trying to recreate the head starting with a preset where the expression looked normal and the gag lined up properly and now it looks much better.
zarantha Posted April 24, 2024 Posted April 24, 2024 17 hours ago, asdj1239 said: Do you happen to know what the actual gag expression is? I tried playing around with the sliders and it seemed like it was "big ah" 1.5 or something. The actual expression on that head looked a little weird but I ended up trying to recreate the head starting with a preset where the expression looked normal and the gag lined up properly and now it looks much better. I don't know, sorry. Glad you were able to work it out though.
lacie_ Posted April 25, 2024 Posted April 25, 2024 5 hours ago, zarantha said: I don't know, sorry. Glad you were able to work it out though. thanks for the replies anyway, was helpful. might have a dig around in the scripts or in the esp with xedit and see if i can find the expression parameters.
Rubbervorelatta Posted April 25, 2024 Posted April 25, 2024 On 4/20/2024 at 7:24 PM, zarantha said: Same thing I told someone else on the same page as your post. Please learn to read. I'm probably missing the obvious (I'm not tech savvy so I apologize) but how does one pick "any" DLL?
zarantha Posted April 25, 2024 Posted April 25, 2024 5 hours ago, Rubbervorelatta said: I'm probably missing the obvious (I'm not tech savvy so I apologize) but how does one pick "any" DLL? How have you been installing? the initial process is no different from any other mod. By using a mod manager to install the fomod and clicking any radio button on the DLL/Game version selection screen. I wouldn't recommend manually installing the .7z file it if that's what you've been doing. Spoiler MO2 installing the .7z file, for example. Vortex should automatically start installing it if you drag the archive into it. None of these work for 1.6.1130 or 1.6.1170 and need to be replaced by a DLL from the troubleshooting post or by the DLL that comes with DD NG. So it doesn't matter what you pick, because it won't work with those versions and you'll be overwriting it later. 1
MatterOfEgg Posted April 28, 2024 Posted April 28, 2024 I have devious devices installed with all requirements on Skyrim Special Edition version 1.6.1170, Script Extender, cbbe, and armor replacement work fine, but when i want to build in Bodyslide Studio, nothing to build shows up when i select devious devices in groups. also, the game crashes like about 3 seconds after loading a safe. i am at my wits end, do i need a different version or installation order? my load order is attached. some adviced would be very appreciated loadorder.txt
zarantha Posted April 28, 2024 Posted April 28, 2024 5 hours ago, MatterOfEgg said: I have devious devices installed with all requirements on Skyrim Special Edition version 1.6.1170, Script Extender, cbbe, and armor replacement work fine, but when i want to build in Bodyslide Studio, nothing to build shows up when i select devious devices in groups. also, the game crashes like about 3 seconds after loading a safe. i am at my wits end, do i need a different version or installation order? my load order is attached. some adviced would be very appreciated loadorder.txtFetching info... Game crashing, install consoleutils ng. consoleutils is outdated and causes the crash. Bodyslide, remove your filters. The only way to have nothing show up if you have the groups is if you have another filter other than the group filter.
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