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Posted
1 hour ago, Cornoholio said:

Uhm... a quick question: I'm new to SE, and am confused which box to tick:

 

My Skyrim.exe is 1.6.1130
My SKSE64 launcher is 0.2.2.5
 
Half the mods I (successfully) run so far call that AE, the other half calls them LE. Please, HALP!
 
image.png.985b0c5f26cdf2c7566a4c6aa09b9fe0.png

 

Found the solution after a bit of searching: Install the AE version, then punch in Devious Devices NG over it, that one replaces the DLLs and is compatible3 to most versions, including mine.

Posted

Audhol has fixed the prisoner chains over on DD NG!!! Go thank him and get ready to grab these when the update drops, or join the discord to get the files early.

Preview:

 

Posted
5 hours ago, whotheknow said:

I dont know some of the Gags just dont trigger the animation. So the mouth isnt opening. But only a few of them. '
And UD is recognizing all of the items exept the expansion items. I tried to reinstall DD but it didnt work.
It worked all the time....I dont know what i have changed. 
I had the idea it is the fault of DD lore patch uninstalling this mod didnt work too.
I think there is something wrong with the "names" of the items. idk 
The gags that dont work are getting recognized by dd because there is this text "youre bound in public" or something like that.
I also cant look in dd mcm because im bound ( i know that i can disable that)

All the items from other mods are working like from lauras bondage shop.

 

 

DD isn't doing the you're bound in public, that will be some other mod. 

Odds are you have some mod conflict.

I've heard of odd things if Toys (has it's own gag system) or the racemenu gags mod are installed. But beyond those, all i can say are disable all mods and make sure it works with DD only before adding your other mods, including UD or DCL. 

 

 

5 hours ago, whotheknow said:

(side question):

When i uninstall dd, are there still some files from it that i also can delete manuelly?

Uninstalling the mod should be it. there might be files in your bodyslide output, but those shouldn't cause problems, and would be overwritten when you reinstall DD and redo the bodyslides.  But that would be better to ask in whatever support page is available for your mod manager.

 

 

5 hours ago, whotheknow said:

Wich mod is organizing the file names and conecting them? Because i also updatet my address library 

 

What do you mean? Mods don't organize files, mods are files. 

Posted
14 hours ago, Sergentmarine4002 said:


I looked into it and I don't have consoleutils, I did get trainwreck and I have my crash log, do I have to show it, and if yes, where

 

You can attach the crash log to a comment here, I or someone else might recognize something from it. 

 

Or you can follow the instructions in the comments of the mod page to get it looked at there.

Spoiler

image.png.3a7ad3c56396dbc07e62c9e49d608879.png

 

Posted
4 hours ago, Itme_69 said:

Hi, im trying to launch and mod my skyrim again after god knows how many months. Sadly I have updated and am stuck on resolving the problem with DD SE where if I use only SE I get the "disabled plugin" error/warning window. If I use DD SE + DD NG I get trough the menu into the game for about 5 seconds then it crashes. I have not installed the engine fix and consoleutils is removed from my modlist entirely. I will provide the trainwreck log below.

2023-12-16-21-22-11.log 44.86 kB · 0 downloads

 

If you installed DD NG, please move questions like this to that page. 


But looking at that log, try disabling OSL aroused. Or see if it has an update yet.

 

Tracking page for mods, which can be especially helpful after an update like this:
https://www.loverslab.com/topic/94228-se-compatibility-tracking-nov-5-7924-lots-of-info-not-going-to-summarize-here/

 

Posted (edited)
On 12/16/2023 at 9:16 PM, Cornoholio said:

Uhm... a quick question: I'm new to SE, and am confused which box to tick:

 

My Skyrim.exe is 1.6.1130
My SKSE64 launcher is 0.2.2.5
 
Half the mods I (successfully) run so far call that AE, the other half calls them LE. Please, HALP!
 
image.png.985b0c5f26cdf2c7566a4c6aa09b9fe0.png

For Future reference so you can distinguish them easyly

Sykyrim Legendary Edition (Skyrim LE or SLE or Oldrim) Is the original release of Skyrim and a its own game. In Steam (Although not available for purchase anymore) this is just Skyrim.

 

Skyrim Special Edition (Skyrim SE or SSE) Goes from the re-release of Skyrim in 2016 up to the patch line 1.6 (not included) In Steam this would be Skyrim: Special Edition

 

Skyrim Anniversary Edition (Skyrim AE) Is the same game as Skyrim SE but patch 1.6 onwards.

 

This specially confusing because since they are the same game and a lot of mods are compatible betwen SE and AE most people just kept calling Skyrim AE, Skyrim SE and the mods that needed it added AE compatibility. This got even more confusing when Bethesda decided to keep updating they 15 year old game wich created even more compatibility issues between AE patches, So right now, if you havent downgraded or blocked Steam updates on Skyrim SE you need your dll dependent mods to be for Skyrim AE (Patch 1.6.659) EDIT: This is ment to say (AE 1.6.1130)

Edited by Saltfink
Posted
38 minutes ago, Saltfink said:

For Future reference so you can distinguish them easyly

Sykyrim Legendary Edition (Skyrim LE or SLE or Oldrim) Is the original release of Skyrim and a its own game. In Steam (Although not available for purchase anymore) this is just Skyrim.

 

Skyrim Special Edition (Skyrim SE or SSE) Goes from the re-release of Skyrim in 2016 up to the patch line 1.6 (not included) In Steam this would be Skyrim: Special Edition

 

Skyrim Anniversary Edition (Skyrim AE) Is the same game as Skyrim SE but patch 1.6 onwards.

 

This specially confusing because since they are the same game and a lot of mods are compatible betwen SE and AE most people just kept calling Skyrim AE, Skyrim SE and the mods that needed it added AE compatibility. This got even more confusing when Bethesda decided to keep updating they 15 year old game wich created even more compatibility issues between AE patches, So right now, if you havent downgraded or blocked Steam updates on Skyrim SE you need your dll dependent mods to be for Skyrim AE (Patch 1.6.659)


Hm, would you recommend upgrading again to the AE version from mine?

Posted (edited)
5 hours ago, canglang said:

the breast node and belly node doesn't work, is that a common problem?

 

Yes, but the changes from this mod are so small, it's hard to tell anyway. Some morphs in CBBE SE/3BA are backwards or otherwise changed from the CBBE LE morphs. As I recall, these were just to prevent clipping with HDT PE bodies when wearing some devices. Bodyslide fixes most of that. Just leave them disabled.

Edited by zarantha
Posted (edited)
8 hours ago, zarantha said:

Yes, but the changes from this mod are so small, it's hard to tell anyway. Some morphs in CBBE SE/3BA are backwards or otherwise changed from the CBBE LE morphs. As I recall, these were just to prevent clipping with HDT PE bodies when wearing some devices. Bodyslide fixes most of that. Just leave them disabled.

Are you mixing with DCL morphs? There should be no issues with bodyscaling with generic DD.

(Assuming subject is scaling DD when other content mods change morphs.)

Edited by Zaflis
Posted
44 minutes ago, Zaflis said:

Are you mixing with DCL morphs? There should be no issues with bodyscaling with generic DD.

 

I haven't changed either one in scripts, so i would assume the same problem exists in both. But still, its not something I've ever had need of in SE. I keep them off and have no issues with clipping. And that's all those are there for. 

 

image.png.8758779b298e4b0e30e83ddd34c6aa1e.png

Posted (edited)
8 hours ago, zarantha said:

I haven't changed either one in scripts, so i would assume the same problem exists in both.

There's a problem with HideBreasts function in DD's libs when it comes to 3BA, because the function is scaling to 0.1 only two bones:

 

        SetNodeHidden(akActor, gender, "NPC L Breast", true)
        SetNodeHidden(akActor, gender, "NPC R Breast", true)

 

and 3ba has 3 additional bones per each, not covered by this function - L Breast01, 02, 03 and same goes for R (hence the name 3 Breast Bone Body ?).

 

I was so sure it was me who somehow spectacularly screwed up Bodyslide, right until @naaitsab found out the root cause. ?

 

Think it will be fixed in the upcoming NG update.

 

Edited by krzp
Posted

Not sure what's causing my issue. I'm CTDing every time I try to start a new game. Found it's doing so when I have Devious Devices installed. I'm currently using it and Devious Devices NG to play at the latest version of AE 1.6. 1130.0. I'm also loading my animations into FNIS, disabling the FNIS plugin and then using nemesis for the older animations on FNIS. I additionally am using OAR rn. I have my crash report from Trainwreck available too.  Which I will post below.

If anyone is willing to help/look, I appreciate it.
https://pastebin.com/wXj01rxy

Posted
On 12/17/2023 at 2:40 AM, Cornoholio said:


Hm, would you recommend upgrading again to the AE version from mine?

Small correction from my post. The latest AE patch is 1.6.1130 not 1.6.659.

 

Id say you can update. Almost every single important mod has already been patched for the new patch (AE 1.6.1130) So you should be safe to update and starting building your mod list in the new version.

 

If you are upgrading from LE thats another story since LE mods are incompatible with SE or AE so youll have to see wich mods are exclusive to each side and make a choice of your own.

Posted
24 minutes ago, Saltfink said:

Small correction from my post. The latest AE patch is 1.6.1130 not 1.6.659.

 

Id say you can update. Almost every single important mod has already been patched for the new patch (AE 1.6.1130) So you should be safe to update and starting building your mod list in the new version.

 

If you are upgrading from LE thats another story since LE mods are incompatible with SE or AE so youll have to see wich mods are exclusive to each side and make a choice of your own.

I'm running 1.6.1130 already - bought SSE of Steam on Saturday. They offer me an "AE upgrade" for 20€, I wonder what that actually does, haha.

Posted
9 hours ago, Ichigo3924 said:

Not sure what's causing my issue. I'm CTDing every time I try to start a new game. Found it's doing so when I have Devious Devices installed. I'm currently using it and Devious Devices NG to play at the latest version of AE 1.6. 1130.0. I'm also loading my animations into FNIS, disabling the FNIS plugin and then using nemesis for the older animations on FNIS. I additionally am using OAR rn. I have my crash report from Trainwreck available too.  Which I will post below.

If anyone is willing to help/look, I appreciate it.
https://pastebin.com/wXj01rxy

 

There's a few mods still causing crashes while used with other mods. OSL Aroused is one, and if you use ConsoleUtils, use the NG version for now. It was just updated. If you don't have either of those mods, disable DLLs and start with only DD and its requirements. Then add on your other DLLs until you find the problem.

 

Your crash log doesn't exist in pastebin anymore. 

Posted
6 hours ago, Cornoholio said:

I'm running 1.6.1130 already - bought SSE of Steam on Saturday. They offer me an "AE upgrade" for 20€, I wonder what that actually does, haha.

 

Gets you the rest of the original creation club content, nothing else. Although I was under the impression that you couldn't by the original SE version without all the CC content except the 4 free ones. After AE released that was the only one for sale.

Posted
58 minutes ago, zarantha said:

 

There's a few mods still causing crashes while used with other mods. OSL Aroused is one, and if you use ConsoleUtils, use the NG version for now. It was just updated. If you don't have either of those mods, disable DLLs and start with only DD and its requirements. Then add on your other DLLs until you find the problem.

 

Your crash log doesn't exist in pastebin anymore. 


Sorry 'bout that. Here it is again:
https://pastebin.com/jVjeQvJj

Not using OSL Aroused from what I can tell. Looks like I'm using SexLabArousedSSE. I do have ConsoleUtilSSE, and as for NG I am currently on v0.2.9.7. I'll go see if I'm not current now.

I'll also just post my .txt for the crash report here too.

2023-12-18-01-11-33.log

Posted

Thanks to all

I have fix the problem. I change the Browser to Firefox and use a public dns for ipv4 and ipv6 and now it runs without any Problems.

 

Posted
17 hours ago, zarantha said:

 

Gets you the rest of the original creation club content, nothing else. Although I was under the impression that you couldn't by the original SE version without all the CC content except the 4 free ones. After AE released that was the only one for sale.

 

Huh. They offered SE and AE separately, as well as an "AE upgrade". I bought the pure SE as it was cheaper... and got the newest version without that creationclub-BS. Excellent. Hah, they want 10€ for the upgrade!

Posted

so has this mod been updated yet? when i try to run skse i get a notif that this mods ddlls are not current and incompatible. I see people talking as if the mods been updated but the download link still says its version 5.2.7 which is the version i had installed. Any help would be appreciated.

Posted
6 hours ago, seville said:

so has this mod been updated yet? when i try to run skse i get a notif that this mods ddlls are not current and incompatible. I see people talking as if the mods been updated but the download link still says its version 5.2.7 which is the version i had installed. Any help would be appreciated.


I'm terribly unclear about this as well. I also see people talking about config utils as though that's the problem, but straight up removing it doesn't fix things for me.

 

Any help would be appreciated!

Posted (edited)
9 hours ago, seville said:

so has this mod been updated yet? when i try to run skse i get a notif that this mods ddlls are not current and incompatible. I see people talking as if the mods been updated but the download link still says its version 5.2.7 which is the version i had installed. Any help would be appreciated.

 

@seville
@WhoEvenAmI
 

Pick anything you want in the installer if you're on 1.6.1130. It doesn't matter because you're removing or replacing the DLL. Replacement DLLs are available on the troubleshooting post and have been for months. Those DLLs are compatible with ALL versions.

 

Edited by zarantha

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