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Posted (edited)
7 hours ago, Ticonder said:

Having downloaded NO mods or any other content from mega, I can confirm that they refuse to allow me to download the file as well.  It's just too big for the free user to use, being just over 2 gigs. Any non-mega Mirrors?

 

Did you even read my reply?  There's a google drive link for 5.1 on the troubleshooting post I linked you to.

Spoiler

image.png.e01933d8795e39c0666374d1681e66a0.png

 

 

image.png.cb2d8134af11decc81527c51827a4412.png

 

And since I am a free user as well, and can download 5.1 from mega, I have to say it is absolutely not too big for a free user to download. It's probably your provider or country restrictions, which means use a VPN to download.

 

If you're really stuck on not reading and that 2.02 gb is a problem, the DD 5.2 beta has a higher compression and is smaller: ~1.82gb

Edited by zarantha
Posted
9 hours ago, JemyM said:

This seems like the only thing I still can't get working, after going back to it over and over again over a few weeks. I dunno if I am stupid or have wrong expectations or something, but should equipping cuffs on a NPC automatically put their hands on their back?

 

When I give NPC's a pair of cuffs from Laura's shop, I get the message that I put them on and I see it on them. But their arms are not reposed. They move their arms freely wearing the cuffs as if they were two bracelets.

 

I built bodyslides.
I am running SL (VR) 1.63b8 + the hotfix, Aroused Loose 29.
FNIS VR 7.6 XXL (I used GenerateFNISforUsers).
I have XP32, RaceMenu (for VR), CBBE (although I mostly rely on 3BA).


I feel I read pretty much all there is but I can't figure this one out...

 

Depends on the handcuffs. The HDT ones don't connect, and don't have a pose.

 

What should have a pose:
armbinders, boxbinders

prisoner chains

elbow shackes (these have some wrong animations for the player if hands are unsheathed. you may see a yoke pose instead of hands behind the back.)

Posted (edited)
3 hours ago, kadsend said:

I have it already installed... Maybe it's some configuration?

 

Do you have a netscriptframework crash log?

Are you using DD for Him?

What version of DD? 5.1 or 5.2beta4?

Edited by zarantha
Posted
9 hours ago, kadsend said:

I have it already installed... Maybe it's some configuration?

Oh? On males? You have installed plugin for him and if yes it's in right place (load order)? And if yes probably Males meshes doesn't support HDT, install noHDT version of shackles.

Posted (edited)

I feel like the answer is obvious but I cant find it and I have dug through so many pages of forums looking I am going cross eyed...

Where is the link to download 5.2 beta4 for AE? I found the LE version download, and people talking about the AE version, but not the download for AE or SE.

$#$#@. I knew soon as I made a post I'd find it. Honestly... I really did look really hard before I asked.. Sorry.

Edited by feralbyte
Posted

Quick question. Anyone know if nipples piercings are supposed to have physics? Everything seems to be working correctly for me, but the piercings are sitting funny, and don't react to breast movement, they remain stationary.

 

I've built everything in bodyslide and have the 3BA body. DD is one of the last LL mods I've added to the game and all other objects are working correctly so far.

 

Also the piercings appear to be sitting in further than they should.

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Posted

 @Kimy  

Is there an index somewhere of what all the Device animation files are specifically?


eg . abc0_1hm_shout_exhale   to abc6_mt_walkright  , i assume are all related to different kinds of arm restraint - but i can't tell which restraint.

 

I'm trying to make some good DAR filters :)

Posted

Hello, I am looking for some serious help on these things. 

-i am just getting into this mod/others that are related, and I cant seem to find any guides on how to play the game with this stuff?

Like how does combat work, in an armbinder/hobble dress?

Please dont attack me, I want to enjoy these mods but cant seem to find ANY guide out there of basic "game funcitionality" - while bound or whatnot..

Posted
25 minutes ago, kaiteyc said:

Hello, I am looking for some serious help on these things. 

-i am just getting into this mod/others that are related, and I cant seem to find any guides on how to play the game with this stuff?

Like how does combat work, in an armbinder/hobble dress?

Please dont attack me, I want to enjoy these mods but cant seem to find ANY guide out there of basic "game funcitionality" - while bound or whatnot..

 

If you are in combat in 3rd person, you'll kick when your arms are bound. For stricter devices you may not be able to fight at all, although i'm a little fuzzy on that.

If you're in first person, you will either fight normally even with the armbinder, or won't be able to fight at all. This is due to game limitations for first person.

 

Speaking with a gag is a debuff. it will play 'gag' talk 'mmmphh' and so on for your conversation choices. It can take many tries for an NPC to understand you and then you unlock your normal conversation choices. Some quest dialogs can't be blocked like that, so it will seem like you're not gagged.

 

If you have a survival mod then be aware that food and drinks will be removed from your inventory while you are gagged. the items will return when the gag is removed. If you need to eat/drink and haven't been able to remove the gag, you can beg NPCs for food and drink.

 

Leg bindings and hobbles skirts affect your speed and if you're running with those equipped, you will trip from time to time.

 

Otherwise, this mod is a framework. Mods making use of the framework can add other 'features', you'll need to read those mods to understand.

 

For the most part, the descriptions are all you need to get started - you don't need a guide. Just experience it and see if it's to your taste or not.

If you really need the hand holding, the Toys Framework is similar and does a lot better describing how things work for new players.

Posted

Hey I noticed DD got an upgrade to work in VR; but I can't figure out how to put somebody into one of the Contraptions furniture provided (like the rack that you can build in a Hearthfire basement).

Is Contraptions not working (or, at least, not functional) for the VR version of Devious Devices?

Posted (edited)
6 hours ago, Allen Harris said:

for the VR version of Devious Devices?

Not know about VR but to put someone in device you need press PgUp key when point on NPC.  Default key from DD MCM - you can change it. If it right NPC got on chains and debug info that NPC is selected for device. Then point on device and press PgUP again.

Edited by Elsidia
Posted (edited)
Vor 22 Minuten sagte amasters:

Winziges Problem. Hat jemand eine Idee, warum Knebel den Mund nicht aufzwingen?

Das Gesicht benötigt einen Mod der den Mund "aufsperrt" bzw. es dem Mund überhaupt erst ermöglicht sich zu öffnen - quasi eine "Oh"-Animation

Schaue Dir einfach mal die Voraussetzungen von "Toys" an

 

schaue auch mal zu "expressive facegen morphs"

https://www.nexusmods.com/skyrimspecialedition/mods/19181

 

Edited by Miauzi
Posted
2 hours ago, amasters said:

Tiny issue. Does anyone have any ideas why gags fail to force the mouth open?

 

You need to have MfgFix installed.

Posted
8 minutes ago, markdf said:

Has anyone released any DAR sets that keep DeviousDevices from having its animations overridden?

DD is remarkably good at getting its animations back in place after DAR overrides them, but is there a way to do better?

 

No. There's one or two people looking at converting them to DAR, but the problem is no one knows what animation is which anymore and the names are pretty cryptic.

Posted
24 minutes ago, zarantha said:

 

No. There's one or two people looking at converting them to DAR, but the problem is no one knows what animation is which anymore and the names are pretty cryptic.

 

Yeah, I guess whoever did it would have to jump back and forth between examining the script sources in multiple locations, and comparing that with the filetree, and then again with the FNIS config files. The sort of thing that could be automated with a python script that would be only twenty lines long and still require a month of work to get right. Death is the sweeter cup.

Posted

Anyone know if there are any bodyslide conversions for SMP? Most of the outfits work fine without SMP but piercing and chastity bras dont work at all.

Posted
On 3/12/2022 at 7:10 AM, Elsidia said:

Not know about VR but to put someone in device you need press PgUp key when point on NPC.  Default key from DD MCM - you can change it. If it right NPC got on chains and debug info that NPC is selected for device. Then point on device and press PgUP again.

I appreciate your reply, but I already knew that, and tried it. It doesn't work. It seems odd to me that they'd include Devious Contraptions, but not add a way to use them.

Posted
1 hour ago, Allen Harris said:

I appreciate your reply, but I already knew that, and tried it. It doesn't work. It seems odd to me that they'd include Devious Contraptions, but not add a way to use them.

 

It may be a VR thing. Try asking on the VR compatibility thread.

It's not something I use, Elsidia would be the person for that here. If it's working for her, that just leaves VR as the variable.

Posted
3 hours ago, Crota said:

Anyone know if there are any bodyslide conversions for SMP? Most of the outfits work fine without SMP but piercing and chastity bras dont work at all.

 

Which body are you using?

Have you installed the bodyslide files for your body?

 

For 3BA, use the DD 5.2 beta files or the 0.6 bodyslides

For BHUNP, there's a link in the 5.1 section to the thread with BHUNP compatible bodyslides.

Both are in the troubleshooting post.

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