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Posted
5 hours ago, wlwhsanflrql said:

I learned after 12 hours. When you apply an animation in FNIS, the idle part of the armbinder is not applied.

You have some idle animations mod conflicting. DD don't like Nemesis uninstall it. If you know how nemesis work deeply you can hold both (FNIS and Nemesis together) If you have Fnis sexy move turn of 360 option. If you have any another idle animations deinstall it and rerun fnis.  If you have nemesis uninstalled - reinstall both DD and DCL and run Fnis again.

Posted (edited)
10 hours ago, hungvipbcsok said:

 go here and get the Fnis sexy move - DD compatitive patch

 

Aha, thank you very much. I'm seeing this is listed for LE Especially interested in Sexlab Utility plus which may help with actor alignment. 

 

--

 

FNIS SexyMove - Compat patch worked perfect. There are LE and SE editions included in FOMOD. Also perhaps disbaling Debug would make things work faster so I'll try this. As per OsmelMC's reccomendation

'* Recommended "Disabled" the Debug option on SexLab MCM to gain CPU speed.'

Edited by ithinkimst0ned
Posted
16 hours ago, natybs said:

do i need a second mod to make nods stay in the devious contraptions? they seams to keep the pose but move away from the furniture on cell reload, like if i leave and come back later. is the furniture just supposed to be temporary or can they be kept in it permanently?

 

There is not a way to force an NPC to stay in furniture all of the time. Once they start sandboxing, they have a tendency to break out of DD animations/furniture.

Posted

Back with another question. (sorry for them all, but im getting it down i think and shoud stop bothering you guys soon)...

-anyway, I was wondering, can you use your horsey when wearing things? =is there anything in the library of stuffs that would not let you use?

Thanks in advance :)

 

Posted
6 hours ago, kaiteyc said:

use your horsey when wearing things?

You mean horse? You can if you don't wear a heavy bondage like straitjacket or armbinder. There just no activation button. The same about carriage and other activation things like crafting tables.

Posted
11 minutes ago, Elsidia said:

You mean horse? You can if you don't wear a heavy bondage like straitjacket or armbinder. There just no activation button. The same about carriage and other activation things like crafting tables.

You can if the riding is permitted by the offset-animation-condition(s). Anyway can ´t I imaginge, that the character (also NPC) is riding on the horse by keeping the offset animation. To handle that, you would have to edit the behavior-animations of the riding-which seems to me not necessary. There ´s a chance to add some few assets like the restraint-jackets (where arms and hands become switched off), so to work also on the horse. Visible offset-arm-poses while riding may work by adding an alternative body-fake, which has no skeleton-weighting (but which doesn ´t show any animation !!)-anyway is the creation of such a body-dummy quite messy depending on the skin of body.

Posted

Hello. My DD is not quite working, and I cannot find the answer. Hope you can help.

So, some restraints are not properly working:

  • Yokes do appear on the PC, however the animation does not change, so no hands tied to the yokes
  • Armbinders simply don't appear neither on PC or NPCs (hands do dissappear, however)
  • Also, the furniture is not usable. I can interact with it, but the character will simply stand over it and the furniture will disappear

So, mandatory checks: I have properly run FNIS and Bodyslide (at least, i'm 90% certain I did it right). What else can I check to fix that?

Posted

Hello guys, I have bit of problem with Devious Devices and Bodyslide. When the Bodyslide finishes batchbuilding I get this error:

 

120919759_Sinttulo.png.eb590bbdee794cbcc6bde139e60903fa.png

 

I've seen people have this problem but with a different file but I can't find the solution, I have a relatively clean mod list and I dont have any mods that change Khajiits.

Posted
Vor 8 Stunden sagte Alstier:

Hallo. Mein DD funktioniert nicht ganz und ich kann die Antwort nicht finden. Ich hoffe, Sie können helfen.

Einige Beschränkungen funktionieren also nicht richtig:

  • Auf dem PC erscheinen Joche, die Animation ändert sich jedoch nicht, also sind keine Hände an die Joche gebunden
  • Armbinder erscheinen einfach weder auf dem PC noch auf NPCs (Hände verschwinden jedoch)
  • Auch die Möbel sind nicht benutzbar. Ich kann damit interagieren, aber der Charakter wird einfach darüber stehen und die Möbel verschwinden

Also, obligatorische Überprüfungen: Ich habe FNIS und Bodyslide richtig ausgeführt (zumindest bin ich mir zu 90% sicher, dass ich es richtig gemacht habe). Was kann ich noch überprüfen, um das zu beheben?

Es dauert immer eine kleine Weile bis mein Char die Hände in ein Joch steckt nachdem es am Körper erscheint - ebenso ist es bei dem Armbinder auf dem Rücken.

Wenn die Hände aber gar nicht ins Joch gesteckt werden...

..nun - hast Du bei FNIS im unteren Teil der Schaltfläche das Kästchen "SKELETON Arm Fix" gesetzt?

Das könnte ein Teil des Problems sein.

--

Beim Armbinder -> erscheint der überhaupt - sprich hast Du mal im Inventar auf das dortige Bild schauen können.

Wenn da nix zu sehen ist -> ist das Netz vom Armbinder gar nicht vorhanden - dann wären die Arme auch in der richtigen Position unsichtbar

(wenn der Armbinder "lila" wäre - gibt es zwar das Netz aber nicht die Texturen dazu)

man kann sich ja via "additem-menu" sich solch einen Armbinder ins Inventar "cheaten" um zu sehen ob der überhaupt korrekt mit Bodyslide erstellt wurde

war bei mir über viele Woche ein Problem mit den DD-Sachen - das nachkorrigieren/einstellen des Ausgabe-Pfades von Bofyslide (Schaltfläche rechts unten "Settings")

zweiter Beitrag -> Bodyslide-Anleitung

Posted
1 hour ago, Inthawk said:

I have a relatively clean mod list and I dont have any mods that change Khajiits.

You can ignore this error if not plan put prisoner chains and similar type of device on khajiits. if not there can be CTD as khajiits prisoners chains have wrong HDT SMP physics.

Posted
On 3/21/2022 at 6:01 PM, zarantha said:

 

There is not a way to force an NPC to stay in furniture all of the time. Once they start sandboxing, they have a tendency to break out of DD animations/furniture.

yeah need to sue my home is your home somewhere there is nothing else for them to go script to.

Posted

Is the (randomly stopping mid conversation playing with yourself/rubbing boobs/etc) comming from DD? 
I dont think I have anything else that would do that kind of thing. and am trying to figure out how to stop it. 

-note, i turned off Horny event chance in that list, is that from something else?

Posted

Not sure if it's reported already but this ARMA record in DD expansion xx04F92F the steel yoke nif is missing from the meshes folder. I even checked the older versions and no go.

Posted
2 hours ago, Elsidia said:

 

https://www.loverslab.com/topic/99700-devious-devices-se-51-2021-03-24/?do=findComment&comment=3077930

Part: If you are using DD SE 5.0 / 5.1 and DCL 9.0 -> Hide contents ->Missing DD textures if you *don't* use DCL

I use them both; DD and DCL.

 

The nif itself is missing (check the meshes folder), I was able to replace the nif with something close from DCL, but it did not render in game. Will have to try bit more.

 

Probably the missing textures, but again the .nif file is missing from DD. devious/simpleiron/steelyoke.nif something like that. Check in xedit.

Posted
29 minutes ago, ssskn said:

The nif itself is missing (check the meshes folder), I

Ok i check more carefully my game and this nif doesn't include seem in any mod - i found folder in my game with this yoke but this folder not managed by Vortex. 99% that means i copy this nif myself. I add nif to post, download and put where it needs be. I check your mention yoke in my Skyrim and this nif works fine. Also textures for that nif is into my mentioned post file.

 

simpleyoke.nif

Posted
17 minutes ago, Elsidia said:

Ok i check more carefully my game and this nif doesn't include seem in any mod - i found folder in my game with this yoke but this folder not managed by Vortex. 99% that means i copy this nif myself. I add nif to post, download and put where it needs be. I check your mention yoke in my Skyrim and this nif works fine. Also textures for that nif is into my mentioned post file.

 

simpleyoke.nif 2.07 MB · 0 downloads

Very nice. Thanks.

Posted

When i equip item that is same slot as devious device, its just equip over from the devious items. (Cuffs,Piercing etc..)  after that i cant re-equip the devious items

 

i was expecting  message like, "you cant equip" kinda message. 

 

any help?

Posted (edited)

Does anyone happen to know the actuall name of -BlackLeatherCollar (harness)-  in the files??

I was looking to use that one with Lola and cant seem to find the .nif file, all i found was a png. thought maybe its actually called something else in there?

Edited by kaiteyc
Posted
13 hours ago, bastsard said:

When i equip item that is same slot as devious device, its just equip over from the devious items. (Cuffs,Piercing etc..)  after that i cant re-equip the devious items

 

i was expecting  message like, "you cant equip" kinda message. 

 

any help?

 

Sounds like you've broken your devices.

 

Make sure you have no scripts patches or other mods overwriting files in DD. DCL and Zaz are the only exceptions, the files in those mods are just copies of the same things.

Make sure you don't have No Enchantment Restriction mod installed, or use the workaround on the troubleshooting post.

 

 

Posted
1 hour ago, kaiteyc said:

Does anyone happen to know the actuall name of -BlackLeatherCollar (harness)-  in the files??

I was looking to use that one with Lola and cant seem to find the .nif file, all i found was a png. thought maybe its actually called something else in there?

 

This one? It's \meshes\devious\devices\harnessCollar_1.nif

 

zad_harnessCollarInventory "Black Leather Collar (Harness)" [ARMO:05031C75]

|->zad_harnessCollar_scriptInstance [ARMO:04016155]

     |->zad_harnessCollarAA [ARMA:04014658]

          |-> Devious\Devices\harnessCollar_1.nif

 

image.png.53fdcf6d1a513c449012cb43dcdf4c2a.png

Posted

Can somebody help, I've been trying to install this and Deviously Cursed Loot but Nexus keeps giving me an error once installation reaches 50%. I don't know what I'm doing wrong here, All I'm doing after the mods finish downloading is adding them to NMM and clicking install.

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