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Posted

When I downloaded Devious Devices, my dialogue interaction started bugging, frequently not allowing me to choose anything but the first option, effectively preventing me from progressing. Any advice? I really want this mod. 

 

Edit: I deleted DD and the problem didn't go away. Now I have no idea what the problem could be.

Posted
16 hours ago, Draser said:

Why mega link for DDi, DDx and DDa are no longer valid? I can't find any SE version of DDi and DDx. The version that i've founded  (should be SE valid) returns me a "Non-SE compatibility error" when i launch FNIS for User

 

There are not three different mods any more. All three mods were combined into one now for both LE and SE. The one download on the first post of this thread is all you need.

Posted
12 hours ago, Lisette11 said:

When I downloaded Devious Devices, my dialogue interaction started bugging, frequently not allowing me to choose anything but the first option, effectively preventing me from progressing. Any advice? I really want this mod. 

 

Edit: I deleted DD and the problem didn't go away. Now I have no idea what the problem could be.

 

Sounds like your save is messed up. Try loading a previous save.

 

If you are upgrading from a previous version of DD, it requires a new game.

Posted
20 hours ago, mavsog said:

I'm using UNP, and it looks like this.

Can you please tell me which file i should edit in the outfit studio?

 

 

 

 

That looks like you haven't built the outfits at all, or installed the meshes for the wrong body.

If you have UNP, make sure you selected UNP during install.  Using CBBE files with a UNP body gets you clipping like this.

 

Click the magnifying glass on the group filter and select choose groups

image.png.6458e123302d0b69f300582fe7b67c6b.png

 

Then select only "DD Framework UUNP" from the groups

image.png.85bac64818b2492cb585a940ff051171.png

 

When you look at the outfits, you should only see the DD outfits now.

You can click "preview" to see what each looks like.

image.png.64ee331a075be2dbb6d706ed35dc2ca5.png

 

When you have an outfit selected, check if your preset appears. There are a ton of presets available for UNP.

image.png.0e671b27016e476d09e30da9d4f4cf61.png

 

Down at the bottom left corner, put a check in build morphs, then click batch build.

image.png.09eaa6e13a9bc77bc93a84e6a0a0349b.png

 

Select HDT or not as you want and then let it run.

 

If that doesn't fix the clipping, it's likely your preset - which one are you using and exactly which UNP flavor do you have installed?

If you still want to fix the outfits in outfit studio, everything in the list when you only have "DD Framework UUNP" checked in groups is what you need to modify. The preview will let you match the outfit name to what you are wearing. Looks like a restrictive corset, restrictive collar, restrictive gloves and boots. Can't tell if it's leather or ebonite, but there's one of each for each material.

 

Posted

Thank you I'll try that. I don't have a previous version. But I'm trying to rebuild my mods. I only have two animation packs but FNIS XXL's CTD is 72,8%. How can I lower it? Devious devices in itself raises the chance by over 10 % But people on this site keep saying they have over a 1000 animations no problem?

Posted

Having a problem getting this installed. I'm using Vortex for the install, and every time I try to get it to do it's job, I get this error pop-up:
image.png.0d531da84b1471a5e6ec1599455bb59f.png

 

No idea what is happening or why. Not sure if it's saying that their being active is the problem - which makes no damned sense at all - or that they aren't active which is simply incorrect.

Any ideas?

Posted
10 hours ago, Lisette11 said:

Thank you I'll try that. I don't have a previous version. But I'm trying to rebuild my mods. I only have two animation packs but FNIS XXL's CTD is 72,8%. How can I lower it? Devious devices in itself raises the chance by over 10 % But people on this site keep saying they have over a 1000 animations no problem?

 

A lot depends on your PC. If you have a potato PC, you will have to use fewer animations. If you have a good/great PC, you should be able to get to around 10k. Super computer around 13k or 14k

You would get fewer animations by removing SLAL packs.

 

This is what I've got:

 12699 animations for 50 mods successfully included (character)
ChAnims: 12699  CTD:97.6%  pOpt:14.7%  max: 13012  LC: 25532 (max. 26162)

 4785 animations for 17 mods and 45 creatures successfully included.

Posted
8 hours ago, mrdesiballer262 said:

is this mod script heavy, or will it cause performance issues? I'm planning on doing a long playthrough with legacy of the dragonborn 

 

Yes, it's script heavy. Performance has been greatly improved in 5.0/5.1, but it's still a framework, and does a lot of stuff.

Posted
34 minutes ago, Shaddranat said:

Having a problem getting this installed. I'm using Vortex for the install, and every time I try to get it to do it's job, I get this error pop-up:
image.png.0d531da84b1471a5e6ec1599455bb59f.png

 

No idea what is happening or why. Not sure if it's saying that their being active is the problem - which makes no damned sense at all - or that they aren't active which is simply incorrect.

Any ideas?

 

Did you check your plugins tab to see if the base game ESMs and SexLab Aroused ESM are active?

Posted
4 hours ago, zarantha said:

 

A lot depends on your PC. If you have a potato PC, you will have to use fewer animations. If you have a good/great PC, you should be able to get to around 10k. Super computer around 13k or 14k

You would get fewer animations by removing SLAL packs.

 

This is what I've got:

 12699 animations for 50 mods successfully included (character)
ChAnims: 12699  CTD:97.6%  pOpt:14.7%  max: 13012  LC: 25532 (max. 26162)

 4785 animations for 17 mods and 45 creatures successfully included.

You have CTD at 97.6%? doesn't it mean it crashes practically every time you play? Or have I misunderstood something?

Posted
4 hours ago, Shaddranat said:

Having a problem getting this installed. I'm using Vortex for the install, and every time I try to get it to do it's job, I get this error pop-up:
image.png.0d531da84b1471a5e6ec1599455bb59f.png

 

No idea what is happening or why. Not sure if it's saying that their being active is the problem - which makes no damned sense at all - or that they aren't active which is simply incorrect.

Any ideas?

I don't see your Racemenu or XPMSE plugins. Did you install and enable them yet?

Posted
4 hours ago, zarantha said:

12699 animations for 50 mods successfully included (character)
ChAnims: 12699  CTD:97.6%  pOpt:14.7%  max: 13012  LC: 25532 (max. 26162)

 4785 animations for 17 mods and 45 creatures successfully included.

Where you found those crash percentage?)

Posted
5 hours ago, Elsidia said:

Where you found those crash percentage?)

Well near about 13k animations is in borderline for crashes, if not any animation limit increasing mod is present.

Posted
On 2/4/2021 at 6:25 AM, zarantha said:

 

That looks like you haven't built the outfits at all, or installed the meshes for the wrong body.

If you have UNP, make sure you selected UNP during install.  Using CBBE files with a UNP body gets you clipping like this.

 

Click the magnifying glass on the group filter and select choose groups

image.png.6458e123302d0b69f300582fe7b67c6b.png

 

Then select only "DD Framework UUNP" from the groups

image.png.85bac64818b2492cb585a940ff051171.png

 

When you look at the outfits, you should only see the DD outfits now.

You can click "preview" to see what each looks like.

image.png.64ee331a075be2dbb6d706ed35dc2ca5.png

 

When you have an outfit selected, check if your preset appears. There are a ton of presets available for UNP.

image.png.0e671b27016e476d09e30da9d4f4cf61.png

 

Down at the bottom left corner, put a check in build morphs, then click batch build.

image.png.09eaa6e13a9bc77bc93a84e6a0a0349b.png

 

Select HDT or not as you want and then let it run.

 

If that doesn't fix the clipping, it's likely your preset - which one are you using and exactly which UNP flavor do you have installed?

If you still want to fix the outfits in outfit studio, everything in the list when you only have "DD Framework UUNP" checked in groups is what you need to modify. The preview will let you match the outfit name to what you are wearing. Looks like a restrictive corset, restrictive collar, restrictive gloves and boots. Can't tell if it's leather or ebonite, but there's one of each for each material.

 

I can't seem to find the DDX & DDI corset files in the bodyslide. They are invisible in game, any ideas?

Posted

I have a small issue with some of the piercings. I got the Bodyslide from the Oldrim Bodyslide mod and I'm able to build my fav UUNP Oppai/7B body and shape almost all of the items to fit. However, the iron ring type nipple piercings don't confirm to my shape (they are inside the breasts) although the Soul gem piercings do. Could I have done something wrong? Anyone know how I could fix this? 

 

Cheers! 

Posted
2 hours ago, alternateaccounts said:

I can't seem to find the DDX & DDI corset files in the bodyslide. They are invisible in game, any ideas?

Spoiler

Clipboard.jpg.e3a74e73bf66f0dcc1e64500d34a5a24.jpg

 

Posted
19 hours ago, Lisette11 said:

You have CTD at 97.6%? doesn't it mean it crashes practically every time you play? Or have I misunderstood something?

 

Above 100% you are certain to crash. It's telling you approximately how 'full' the animations are before crashing becomes certain, not how often you will crash.

 

https://www.nexusmods.com/skyrimspecialedition/mods/3038

 

Note: Since version 7.5 FNIS calculates how many percent of Skyrim's custom animation resources you have used up, and will warn you when you have reached at least 99% of the load which causes CTD. In addition, FNIS XXL will show how much each of your animation mods contributes to Load CTD. However, since this FNIS functionality was implemented, there are several SKSE plugins available which circumvent this Skyrim bug. Which means that the problem can be easily avoided by users of many acustom animations. But since new users will not know about the fix, FNIS will still warn when the original limit is passed.

 

 

19 hours ago, Elsidia said:

Where you found those crash percentage?)

 

It's at the bottom after running FNIS, with the last few versions (7.5 and later). Might be the XXL version only, but I don't think so.

Posted
12 hours ago, alternateaccounts said:

I can't seem to find the DDX & DDI corset files in the bodyslide. They are invisible in game, any ideas?

 

Are you checking groups in the group filter? Make sure you have "DD Framework UUNP" checked, or uncheck everything from groups. If you're on DD 4.3 still, you need to check the DDa and DDx groups at least, or uncheck everything.

 

There are no bodyslides for DDi. DDa and DDx are in there.

 

image.png.7ec68760f93d12f4ddc88f561d2de15c.png

 

image.png.f29532bb96826968466b02bde3a91e0a.png

Posted
11 hours ago, Teddar said:

I have a small issue with some of the piercings. I got the Bodyslide from the Oldrim Bodyslide mod and I'm able to build my fav UUNP Oppai/7B body and shape almost all of the items to fit. However, the iron ring type nipple piercings don't confirm to my shape (they are inside the breasts) although the Soul gem piercings do. Could I have done something wrong? Anyone know how I could fix this? 

 

Cheers! 

 

In outfit studio.

 

If they're getting sucked into the body, that could just be the wrong bone weights. add a reference shape, select the rings, and then copy bone weights. when done, delete the body again and save the project, then build them again in bodyslide.

 

if the rings are inside the reference shape when you add them, you'll have to use the move tool to move them out - circle with four arrows in the corner on the tool bar, or press F.

Posted
6 hours ago, zarantha said:

It's at the bottom after running FNIS, with the last few versions (7.5 and later). Might be the XXL version only, but I don't think so.

Then probably it's XXL version because in 7.6 not this percentage.

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